本文整理汇总了TypeScript中THREE.SphereGeometry.applyMatrix方法的典型用法代码示例。如果您正苦于以下问题:TypeScript SphereGeometry.applyMatrix方法的具体用法?TypeScript SphereGeometry.applyMatrix怎么用?TypeScript SphereGeometry.applyMatrix使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类THREE.SphereGeometry
的用法示例。
在下文中一共展示了SphereGeometry.applyMatrix方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的TypeScript代码示例。
示例1: _getFlatImageSphereGeo
private _getFlatImageSphereGeo(transform: Transform): THREE.Geometry {
let gpano: IGPano = transform.gpano;
let phiStart: number = 2 * Math.PI * gpano.CroppedAreaLeftPixels / gpano.FullPanoWidthPixels;
let phiLength: number = 2 * Math.PI * gpano.CroppedAreaImageWidthPixels / gpano.FullPanoWidthPixels;
let thetaStart: number = Math.PI * gpano.CroppedAreaTopPixels / gpano.FullPanoHeightPixels;
let thetaLength: number = Math.PI * gpano.CroppedAreaImageHeightPixels / gpano.FullPanoHeightPixels;
let geometry: THREE.SphereGeometry = new THREE.SphereGeometry(
this._imageSphereRadius,
20,
40,
phiStart - Math.PI / 2,
phiLength,
thetaStart,
thetaLength
);
geometry.applyMatrix(new THREE.Matrix4().getInverse(transform.rt));
return geometry;
}