本文整理汇总了TypeScript中steam.SteamClient.setPersonaState方法的典型用法代码示例。如果您正苦于以下问题:TypeScript SteamClient.setPersonaState方法的具体用法?TypeScript SteamClient.setPersonaState怎么用?TypeScript SteamClient.setPersonaState使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类steam.SteamClient
的用法示例。
在下文中一共展示了SteamClient.setPersonaState方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的TypeScript代码示例。
示例1: function
bot.on('loggedOn', function ()
{
console.log("Success Fully logged on!");
bot.setPersonaState(Steam.EPersonaState.Online); // to display your bot's status as "Online"
bot.setPersonaName(STEAMNAME); // to change its nickname
});
示例2: function
bot.on("loggedOn", function(): void {
console.log("Logged in as " + credentials.steam.accountName);
bot.setPersonaState(Steam.EPersonaState.Online) // to display your bot's status as "Online"
console.log("SteamID: " + bot.steamID);
bot.joinChat(GamersTipGroupID);
//bot.sendMessage(GamersTipGroupID, "gamerstippingbot is back online");
unClaimedTipCheck();
setInterval(unClaimedTipCheck, 1000 * 60 * 60); // Check every hour
});