本文整理汇总了TypeScript中newui/component/RangeRow.RangeRow类的典型用法代码示例。如果您正苦于以下问题:TypeScript RangeRow类的具体用法?TypeScript RangeRow怎么用?TypeScript RangeRow使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了RangeRow类的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的TypeScript代码示例。
示例1: changeSkill
@Bound
private changeSkill(_: any, skillName: keyof typeof SkillType | "none") {
this.skill = skillName === "none" ? undefined : SkillType[skillName];
this.skillRangeRow.refresh();
this.skillRangeRow.toggle(skillName !== "none");
}
示例2: getZoomLevel
@HookMethod(HookPriority.High)
public getZoomLevel(): number | undefined {
if (this.zoomRange) {
this.zoomRange.refresh();
}
return undefined;
}
示例3: refresh
@Bound
private refresh() {
if (this.checkButtonPermissions) {
this.checkButtonPermissions.toggle(multiplayer.isServer() && this.player && !this.player.isLocalPlayer())
.refresh();
}
this.checkButtonNoClip.refresh();
this.checkButtonInvulnerable.refresh();
this.rangeWeightBonus.refresh();
}
示例4: onSwitchTo
@Bound
private onSwitchTo() {
this.timeRange.refresh();
hookManager.register(this, "DebugToolsDialog:GeneralPanel")
.until(DebugToolsPanelEvent.SwitchAway);
this.until(DebugToolsPanelEvent.SwitchAway)
.bind(this.DEBUG_TOOLS, DebugToolsEvent.Inspect, () => {
if (this.selectionPromise) this.selectionPromise.cancel();
});
}
示例5:
@Bound
private onPlayerDataChange<K extends keyof IPlayerData>(_: any, playerId: number, key: K, value: IPlayerData[K]) {
if (!this.player || playerId !== this.player.id) return;
switch (key) {
case "weightBonus":
this.rangeWeightBonus.refresh();
break;
case "invulnerable":
this.checkButtonInvulnerable.refresh();
break;
case "permissions":
if (this.checkButtonPermissions) this.checkButtonPermissions.refresh();
break;
case "noclip":
this.checkButtonNoClip.refresh();
this.checkButtonInvulnerable.setDisabled(this.checkButtonNoClip.checked);
if (this.checkButtonNoClip.checked) this.checkButtonInvulnerable.setChecked(false);
break;
}
}
示例6: onGameTickEnd
@HookMethod
public onGameTickEnd() {
if (this.timeRange) {
this.timeRange.refresh();
}
}