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TypeScript app.isUnityRunning方法代码示例

本文整理汇总了TypeScript中electron.app.isUnityRunning方法的典型用法代码示例。如果您正苦于以下问题:TypeScript app.isUnityRunning方法的具体用法?TypeScript app.isUnityRunning怎么用?TypeScript app.isUnityRunning使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在electron.app的用法示例。


在下文中一共展示了app.isUnityRunning方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的TypeScript代码示例。

示例1: describe

  describe('app.badgeCount', () => {
    const platformIsNotSupported =
        (process.platform === 'win32') ||
        (process.platform === 'linux' && !app.isUnityRunning())
    const platformIsSupported = !platformIsNotSupported

    const expectedBadgeCount = 42

    after(() => { app.badgeCount = 0 })

    describe('on supported platform', () => {
      it('sets a badge count', function () {
        if (platformIsNotSupported) return this.skip()

        app.badgeCount = expectedBadgeCount
        expect(app.badgeCount).to.equal(expectedBadgeCount)
      })
    })

    describe('on unsupported platform', () => {
      it('does not set a badge count', function () {
        if (platformIsSupported) return this.skip()

        app.badgeCount = 9999
        expect(app.badgeCount).to.equal(0)
      })
    })
  })
开发者ID:doridoridoriand,项目名称:electron,代码行数:28,代码来源:api-app-spec.ts

示例2: describe

  describe('app.setBadgeCount', () => {
    const platformIsNotSupported =
        (process.platform === 'win32') ||
        (process.platform === 'linux' && !app.isUnityRunning())
    const platformIsSupported = !platformIsNotSupported

    const expectedBadgeCount = 42
    let returnValue: boolean | null = null

    beforeEach(() => { returnValue = app.setBadgeCount(expectedBadgeCount) })

    after(() => {
      // Remove the badge.
      app.setBadgeCount(0)
    })

    describe('on supported platform', () => {
      before(function () {
        if (platformIsNotSupported) {
          this.skip()
        }
      })

      it('returns true', () => {
        expect(returnValue).to.equal(true)
      })

      it('sets a badge count', () => {
        expect(app.getBadgeCount()).to.equal(expectedBadgeCount)
      })
    })

    describe('on unsupported platform', () => {
      before(function () {
        if (platformIsSupported) {
          this.skip()
        }
      })

      it('returns false', () => {
        expect(returnValue).to.equal(false)
      })

      it('does not set a badge count', () => {
        expect(app.getBadgeCount()).to.equal(0)
      })
    })
  })
开发者ID:malept,项目名称:electron,代码行数:48,代码来源:api-app-spec.ts


注:本文中的electron.app.isUnityRunning方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。