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TypeScript app.disableHardwareAcceleration方法代码示例

本文整理汇总了TypeScript中electron.app.disableHardwareAcceleration方法的典型用法代码示例。如果您正苦于以下问题:TypeScript app.disableHardwareAcceleration方法的具体用法?TypeScript app.disableHardwareAcceleration怎么用?TypeScript app.disableHardwareAcceleration使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在electron.app的用法示例。


在下文中一共展示了app.disableHardwareAcceleration方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的TypeScript代码示例。

示例1:

const addLinuxWorkarounds = () => {
  if (EnvironmentUtil.platform.IS_LINUX) {
    // Fix indicator icon on Unity
    // Source: https://bugs.launchpad.net/ubuntu/+bug/1559249

    if (
      EnvironmentUtil.linuxDesktop.isUbuntuUnity ||
      EnvironmentUtil.linuxDesktop.isPopOS ||
      EnvironmentUtil.linuxDesktop.isGnome
    ) {
      process.env.XDG_CURRENT_DESKTOP = 'Unity';
    }

    // https://github.com/electron/electron/issues/13415
    app.disableHardwareAcceleration();
  }
};
开发者ID:wireapp,项目名称:wire-desktop,代码行数:17,代码来源:main.ts

示例2: main

export function main() {
  mainLogger.info(
    `${env.appName}@${app.getVersion()} on electron@${
      process.versions.electron
    } in ${env.production ? "production" : "development"}`
  );

  if (process.env.CAPSULE_LIBRARY_PATH) {
    // disable acceleration when captured by capsule
    app.disableHardwareAcceleration();
  } else {
    try {
      const prefs = loadPreferencesSync();
      if (prefs.disableHardwareAcceleration) {
        app.disableHardwareAcceleration();
      }
    } catch (e) {
      // oh well
    }
  }

  if (env.production) {
    app.enableMixedSandbox();
  }

  // cf. https://github.com/itchio/itch/issues/2026
  app.commandLine.appendSwitch("ignore-connections-limit", "127.0.0.1");

  if (process.env.ITCH_IGNORE_CERTIFICATE_ERRORS === "1") {
    app.commandLine.appendSwitch("ignore-certificate-errors");
  }
  protocol.registerStandardSchemes(["itch-cave", "itch"]);

  let store: Store = require("main/store").default;

  let onReady = () => {
    if (!env.integrationTests) {
      const shouldQuit = app.makeSingleInstance((argv, cwd) => {
        // we only get inside this callback when another instance
        // is launched - so this executes in the context of the main instance
        store.dispatch(
          actions.processUrlArguments({
            args: argv,
          })
        );
        store.dispatch(actions.focusWind({ wind: "root" }));
      });
      if (shouldQuit) {
        app.exit(0);
        return;
      }
    }

    store.dispatch(
      actions.processUrlArguments({
        args: process.argv,
      })
    );

    globalShortcut.register("Control+Alt+Backspace", function() {
      store.dispatch(actions.forceCloseLastGame({}));
    });

    // Emitted when the application is activated. Various actions can trigger
    // this event, such as launching the application for the first time,
    // attempting to re-launch the application when it's already running, or
    // clicking on the application's dock or taskbar icon.
    app.on("activate", () => {
      store.dispatch(actions.focusWind({ wind: "root" }));
    });

    app.on("before-quit", e => {
      e.preventDefault();
      store.dispatch(actions.quit({}));
    });

    store.dispatch(actions.preboot({}));

    setInterval(() => {
      try {
        store.dispatch(actions.tick({}));
      } catch (e) {
        mainLogger.error(`While dispatching tick: ${e.stack}`);
      }
    }, 1 * 1000 /* every second */);
  };
  app.on("ready", onReady);

  app.on("will-finish-launching", () => {
    app.setAppUserModelId(appUserModelId);
  });

  // macOS (Info.pList)
  app.on("open-url", (e: Event, url: string) => {
    if (isItchioURL(url)) {
      // otherwise it'll err -600
      e.preventDefault();
      store.dispatch(actions.handleItchioURI({ uri: url }));
    }
  });
//.........这里部分代码省略.........
开发者ID:itchio,项目名称:itch,代码行数:101,代码来源:main.ts

示例3: electronDl

});

electronDl();
electronContextMenu();

const domain = config.get('useWorkChat') ? 'facebook.com' : 'messenger.com';

app.setAppUserModelId('com.sindresorhus.caprine');

// Disables broken color space correction in Chromium.
// You can see differing background color on the login screen.
// https://github.com/electron/electron/issues/9671
app.commandLine.appendSwitch('disable-color-correct-rendering');

if (!config.get('hardwareAcceleration')) {
	app.disableHardwareAcceleration();
}

if (!isDev) {
	log.transports.file.level = 'info';
	autoUpdater.logger = log;

	const FOUR_HOURS = 1000 * 60 * 60 * 4;
	setInterval(() => {
		autoUpdater.checkForUpdates();
	}, FOUR_HOURS);

	autoUpdater.checkForUpdates();
}

let mainWindow: BrowserWindow;
开发者ID:kusamakura,项目名称:caprine,代码行数:31,代码来源:index.ts

示例4: main

function main() {
  if (process.env.CAPSULE_LIBRARY_PATH) {
    // disable acceleration when captured by capsule
    app.disableHardwareAcceleration();
  } else {
    try {
      const prefs = loadPreferencesSync();
      if (prefs.disableHardwareAcceleration) {
        app.disableHardwareAcceleration();
      }
    } catch (e) {
      // oh well
    }
  }

  if (env.production) {
    app.enableMixedSandbox();
  }

  if (process.env.ITCH_IGNORE_CERTIFICATE_ERRORS === "1") {
    app.commandLine.appendSwitch("ignore-certificate-errors");
  }
  protocol.registerStandardSchemes(["itch-cave"]);

  let store: IStore = require("main/store").default;

  let onReady = () => {
    if (!env.integrationTests) {
      const shouldQuit = app.makeSingleInstance((argv, cwd) => {
        // we only get inside this callback when another instance
        // is launched - so this executes in the context of the main instance
        store.dispatch(
          actions.processUrlArguments({
            args: argv,
          })
        );
        store.dispatch(actions.focusWindow({ window: "root" }));
      });

      if (shouldQuit) {
        app.exit(0);
        return;
      }
    }

    store.dispatch(
      actions.processUrlArguments({
        args: process.argv,
      })
    );

    globalShortcut.register("Control+Alt+Backspace", function() {
      store.dispatch(actions.forceCloseLastGame({}));
    });

    if (rt) {
      rt.end();
    }

    store.dispatch(actions.preboot({}));

    setInterval(() => {
      try {
        store.dispatch(actions.tick({}));
      } catch (e) {
        logger.error(`While dispatching tick: ${e.stack}`);
      }
    }, 1 * 1000 /* every second */);
  };
  app.on("ready", onReady);

  app.on("will-finish-launching", () => {
    app.setAppUserModelId(appUserModelId);
  });

  // macOS (Info.pList)
  app.on("open-url", (e: Event, url: string) => {
    if (isItchioURL(url)) {
      // otherwise it'll err -600
      e.preventDefault();
      store.dispatch(actions.handleItchioURI({ uri: url }));
    }
  });
}
开发者ID:HorrerGames,项目名称:itch,代码行数:84,代码来源:metal.ts


注:本文中的electron.app.disableHardwareAcceleration方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。