本文整理汇总了TypeScript中common/Logger.Logger.info方法的典型用法代码示例。如果您正苦于以下问题:TypeScript Logger.info方法的具体用法?TypeScript Logger.info怎么用?TypeScript Logger.info使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类common/Logger.Logger
的用法示例。
在下文中一共展示了Logger.info方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的TypeScript代码示例。
示例1: onMessage
private onMessage(logger: Logger, msg: ISM) {
if (msg.type === "no-update-available") {
this.stage("idle");
} else if (msg.type === "installing-update") {
this.stage("download");
} else if (msg.type === "update-failed") {
const pp = msg.payload as ISM_UpdateFailed;
logger.error(`Self-update failed: ${pp.message}`);
} else if (msg.type === "update-ready") {
const pp = msg.payload as ISM_UpdateReady;
logger.info(`Version ${pp.version} is ready to be used.`);
this.store.dispatch(
actions.packageNeedRestart({
name: this.name,
availableVersion: pp.version,
})
);
} else if (msg.type === "progress") {
const pp = msg.payload as ISM_Progress;
this.store.dispatch(
actions.packageProgress({
name: this.name,
progressInfo: pp,
})
);
} else if (msg.type === "log") {
const pp = msg.payload as ISM_Log;
logger.info(`> ${pp.message}`);
}
}
示例2: async
client.on(messages.LaunchRunning, async () => {
logger.info("Now running!");
ctx.emitProgress({ progress: 1, stage: "run" });
if (preferences.preventDisplaySleep) {
powerSaveBlockerId = powerSaveBlocker.start(
"prevent-display-sleep"
);
}
});
示例3: async
convo.on(messages.Log, async ({ level, message }) => {
switch (level) {
case "debug":
logger.debug(message);
break;
case "info":
logger.info(message);
break;
case "warning":
logger.warn(message);
break;
case "error":
logger.error(message);
break;
default:
logger.info(`[${level}] ${message}`);
break;
}
});
示例4: Error
cb: res => {
logger.info(`HTTP ${res.statusCode} ${url}`);
if (!/^2/.test("" + res.statusCode)) {
throw new Error(`HTTP ${res.statusCode} ${url}`);
}
const contentLengthHeader = res.headers["content-length"];
if (!isEmpty(contentLengthHeader)) {
totalSize = parseInt(contentLengthHeader[0], 10);
}
},
示例5: onProgress
progressStream.on("progress", info => {
onProgress({
progress: info.percentage / 100,
eta: info.eta,
bps: info.speed,
doneBytes: (info.percentage / 100) * totalSize,
totalBytes: totalSize,
});
logger.info(
`${info.percentage.toFixed(1)}% done, eta ${info.eta.toFixed(
1
)}s @ ${fileSize(info.speed)}/s`
);
});
示例6: performLaunch
export async function performLaunch(
ctx: Context,
logger: Logger,
cave: Cave,
game: Game
) {
ctx.emitProgress({ progress: -1, stage: "configure" });
const { store } = ctx;
const taskId = ctx.getTaskId();
store.dispatch(
actions.taskProgress({
id: taskId,
progress: -1,
stage: "prepare",
})
);
// TODO: have butler check morphing and queue a heal if needed
const { appVersion } = store.getState().system;
logger.info(`itch ${appVersion} launching '${game.title}' (#${game.id})`);
const { preferences } = store.getState();
const prereqsDir = paths.prereqsPath();
// TODO: extract that to another module
let prereqsModal: ITypedModal<any, any>;
let prereqsStateParams: IPrereqsStateParams;
function closePrereqsModal() {
if (!prereqsModal) {
return;
}
store.dispatch(
actions.closeModal({
window: "root",
id: prereqsModal.id,
})
);
prereqsModal = null;
}
let powerSaveBlockerId = null;
let client: Client;
let cancelled = false;
await ctx.withStopper({
work: async () => {
client = new Client(store.getState().butlerd.endpoint);
await client.connect();
try {
setupClient(client, logger, ctx);
client.on(messages.PickManifestAction, async ({ actions }) => {
const index = await pickManifestAction(store, actions, game);
return { index };
});
client.on(messages.HTMLLaunch, async params => {
return await performHTMLLaunch({
ctx,
logger,
game,
params,
});
});
client.on(messages.ShellLaunch, async ({ itemPath }) => {
shell.openItem(itemPath);
return {};
});
client.on(messages.URLLaunch, async ({ url }) => {
store.dispatch(actions.navigate({ window: "root", url }));
return {};
});
client.on(messages.PrereqsStarted, async ({ tasks }) => {
prereqsStateParams = {
gameTitle: game.title,
tasks: {},
};
for (const name of Object.keys(tasks)) {
const task = tasks[name];
prereqsStateParams.tasks[name] = {
fullName: task.fullName,
order: task.order,
status: PrereqStatus.Pending,
progress: 0,
eta: 0,
bps: 0,
};
}
prereqsModal = modalWidgets.prereqsState.make({
window: "root",
title: ["grid.item.installing"],
//.........这里部分代码省略.........
示例7: downloadToFile
export async function downloadToFile(
onProgress: (progress: ProgressInfo) => void,
logger: Logger,
url: string,
file: string
) {
const dir = dirname(file);
try {
await sf.mkdirp(dir);
} catch (e) {
logger.error(`Could not create ${dir}: ${e.message}`);
}
const fileSink = sf.createWriteStream(file, {
flags: "w",
mode: 0o777,
defaultEncoding: "binary",
}) as WriteStream;
try {
let totalSize = 0;
let progressStream: NodeJS.ReadWriteStream;
await request(
"get",
url,
{},
{
sink: () => {
progressStream = progress({ length: totalSize, time: 500 });
progressStream.on("progress", info => {
onProgress({
progress: info.percentage / 100,
eta: info.eta,
bps: info.speed,
doneBytes: (info.percentage / 100) * totalSize,
totalBytes: totalSize,
});
logger.info(
`${info.percentage.toFixed(1)}% done, eta ${info.eta.toFixed(
1
)}s @ ${fileSize(info.speed)}/s`
);
});
progressStream.pipe(fileSink);
return progressStream;
},
cb: res => {
logger.info(`HTTP ${res.statusCode} ${url}`);
if (!/^2/.test("" + res.statusCode)) {
const e = new Error(`HTTP ${res.statusCode} ${url}`) as HTTPError;
e.httpStatusCode = res.statusCode;
throw e;
}
const contentLengthHeader = res.headers["content-length"];
if (!isEmpty(contentLengthHeader)) {
totalSize = parseInt(contentLengthHeader[0], 10);
}
},
}
);
await sf.promised(fileSink);
const stats = await sf.lstat(file);
logger.info(
`Downloaded ${fileSize(stats.size)} / ${fileSize(totalSize)} (${
stats.size
} bytes)`
);
if (totalSize !== 0 && stats.size !== totalSize) {
throw new Error(`download failed (short size) for ${url}`);
}
} finally {
fileSink.end();
}
}