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TypeScript Client.on方法代码示例

本文整理汇总了TypeScript中butlerd.Client.on方法的典型用法代码示例。如果您正苦于以下问题:TypeScript Client.on方法的具体用法?TypeScript Client.on怎么用?TypeScript Client.on使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在butlerd.Client的用法示例。


在下文中一共展示了Client.on方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的TypeScript代码示例。

示例1: async

    work: async () => {
      client = new Client(store.getState().butlerd.endpoint);
      await client.connect();
      try {
        setupClient(client, logger, ctx);

        client.on(messages.PickManifestAction, async ({ actions }) => {
          const index = await pickManifestAction(store, actions, game);
          return { index };
        });

        client.on(messages.HTMLLaunch, async params => {
          return await performHTMLLaunch({
            ctx,
            logger,
            game,
            params,
          });
        });

        client.on(messages.ShellLaunch, async ({ itemPath }) => {
          shell.openItem(itemPath);
          return {};
        });

        client.on(messages.URLLaunch, async ({ url }) => {
          store.dispatch(actions.navigate({ window: "root", url }));
          return {};
        });

        client.on(messages.PrereqsStarted, async ({ tasks }) => {
          prereqsStateParams = {
            gameTitle: game.title,
            tasks: {},
          };

          for (const name of Object.keys(tasks)) {
            const task = tasks[name];
            prereqsStateParams.tasks[name] = {
              fullName: task.fullName,
              order: task.order,
              status: PrereqStatus.Pending,
              progress: 0,
              eta: 0,
              bps: 0,
            };
          }

          prereqsModal = modalWidgets.prereqsState.make({
            window: "root",
            title: ["grid.item.installing"],
            message: "",
            widgetParams: prereqsStateParams,
            buttons: [
              {
                id: "modal-cancel",
                label: ["prompt.action.cancel"],
                action: actions.abortTask({ id: ctx.getTaskId() }),
                className: "secondary",
              },
            ],
            unclosable: true,
          });
          store.dispatch(actions.openModal(prereqsModal));
        });

        client.on(
          messages.PrereqsTaskState,
          async ({ name, status, progress, eta, bps }) => {
            if (!prereqsModal) {
              return;
            }

            let state = {
              ...prereqsStateParams.tasks[name],
              status,
              progress,
              eta,
              bps,
            };

            let tasks = {
              ...prereqsStateParams.tasks,
              [name]: state,
            };

            prereqsStateParams = { ...prereqsStateParams, tasks };

            store.dispatch(
              actions.updateModalWidgetParams(
                modalWidgets.prereqsState.update({
                  id: prereqsModal.id,
                  widgetParams: prereqsStateParams,
                })
              )
            );
          }
        );

        client.on(messages.PrereqsFailed, async ({ errorStack, error }) => {
//.........这里部分代码省略.........
开发者ID:HorrerGames,项目名称:itch,代码行数:101,代码来源:perform-launch.ts


注:本文中的butlerd.Client.on方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。