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TypeScript babylonjs.Observable类代码示例

本文整理汇总了TypeScript中babylonjs.Observable的典型用法代码示例。如果您正苦于以下问题:TypeScript Observable类的具体用法?TypeScript Observable怎么用?TypeScript Observable使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了Observable类的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的TypeScript代码示例。

示例1: dispose

    /**
     * dispose the manager and all of its associated viewers
     */
    public dispose() {
        delete this._onViewerAdded;

        for (let id in this._viewers) {
            this._viewers[id].dispose();
        }

        this.onViewerAddedObservable.clear();
        this.onViewerRemovedObservable.clear();
    }
开发者ID:Palmer-JC,项目名称:Babylon.js,代码行数:13,代码来源:viewerManager.ts

示例2: dispose

 dispose() {
     this.onSceneInitObservable.clear();
     this.onEngineInitObservable.clear();
     this.onModelLoadedObservable.clear();
     this.onModelLoadProgressObservable.clear();
     this.onModelLoadErrorObservable.clear();
     this.onModelAddedObservable.clear();
     this.onModelRemovedObservable.clear();
     this.onViewerInitDoneObservable.clear();
     this.onLoaderInitObservable.clear();
     this.onFrameRenderedObservable.clear();
 }
开发者ID:NasimiAsl,项目名称:Babylon.js,代码行数:12,代码来源:observablesManager.ts

示例3: Promise

 return new Promise((resolve, reject) => {
     let localViewer = this.getViewerById(id)
     if (localViewer) {
         return resolve(localViewer);
     }
     let viewerFunction = (viewer: AbstractViewer) => {
         if (viewer.getBaseId() === id) {
             resolve(viewer);
             this.onViewerAddedObservable.removeCallback(viewerFunction);
         }
     }
     this.onViewerAddedObservable.add(viewerFunction);
 });
开发者ID:nicolas-obre,项目名称:Babylon.js,代码行数:13,代码来源:viewerManager.ts

示例4: GroupModelAnimation

        this.loader = SceneLoader.ImportMesh(undefined, base, filename, this._scene, (meshes, particleSystems, skeletons) => {
            meshes.forEach(mesh => {
                Tags.AddTagsTo(mesh, "viewerMesh");
            });
            this.meshes = meshes;
            this.particleSystems = particleSystems;
            this.skeletons = skeletons;

            // check if this is a gltf loader and load the animations
            if (this.loader.name === 'gltf') {
                this._scene.animationGroups.forEach(ag => {
                    // add animations that didn't exist before
                    if (animationsArray.indexOf(ag) === -1) {
                        this._animations.push(new GroupModelAnimation(ag));
                    }
                })
            } else {
                skeletons.forEach((skeleton, idx) => {
                    let ag = new BABYLON.AnimationGroup("animation-" + idx, this._scene);
                    skeleton.getAnimatables().forEach(a => {
                        if (a.animations[0]) {
                            ag.addTargetedAnimation(a.animations[0], a);
                        }
                    });
                    this._animations.push(new GroupModelAnimation(ag));
                });
            }

            if (this._modelConfiguration.animation) {
                if (this._modelConfiguration.animation.playOnce) {
                    this._animations.forEach(a => {
                        a.playMode = AnimationPlayMode.ONCE;
                    });
                }
                if (this._modelConfiguration.animation.autoStart && this._animations.length) {
                    let animationName = this._modelConfiguration.animation.autoStart === true ?
                        this._animations[0].name : this._modelConfiguration.animation.autoStart;
                    this.playAnimation(animationName);
                }
            }

            this.onLoadedObservable.notifyObserversWithPromise(this);
        }, (progressEvent) => {
开发者ID:nicolas-obre,项目名称:Babylon.js,代码行数:43,代码来源:viewerModel.ts

示例5:

 }, (e, m, exception) => {
     this.onLoadErrorObservable.notifyObserversWithPromise({ message: m, exception: exception });
 }, plugin)!;
开发者ID:nicolas-obre,项目名称:Babylon.js,代码行数:3,代码来源:viewerModel.ts

示例6: _onViewerAdded

 private _onViewerAdded(viewer: AbstractViewer) {
     this.onViewerAdded && this.onViewerAdded(viewer);
     this.onViewerAddedObservable.notifyObservers(viewer);
 }
开发者ID:nicolas-obre,项目名称:Babylon.js,代码行数:4,代码来源:viewerManager.ts

示例7: resolve

 let viewerFunction = (viewer: AbstractViewer) => {
     if (viewer.getBaseId() === id) {
         resolve(viewer);
         this.onViewerAddedObservable.removeCallback(viewerFunction);
     }
 }
开发者ID:nicolas-obre,项目名称:Babylon.js,代码行数:6,代码来源:viewerManager.ts

示例8: removeViewer

 /**
  * remove a viewer from the viewer manager
  * @param viewer the viewer to remove
  */
 public removeViewer(viewer: AbstractViewer) {
     let id = viewer.getBaseId();
     delete this._viewers[id];
     this.onViewerRemovedObservable.notifyObservers(id);
 }
开发者ID:Palmer-JC,项目名称:Babylon.js,代码行数:9,代码来源:viewerManager.ts


注:本文中的babylonjs.Observable类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。