本文整理汇总了TypeScript中@spicypixel/core-kit-js.FileSystem.removePatternsAsync方法的典型用法代码示例。如果您正苦于以下问题:TypeScript FileSystem.removePatternsAsync方法的具体用法?TypeScript FileSystem.removePatternsAsync怎么用?TypeScript FileSystem.removePatternsAsync使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类@spicypixel/core-kit-js.FileSystem
的用法示例。
在下文中一共展示了FileSystem.removePatternsAsync方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的TypeScript代码示例。
示例1: uninstallAsync
async uninstallAsync() {
// Remove files except *.meta
await CoreKit.FileSystem.removePatternsAsync([
"Docs/**/*",
"Editor/**/*",
"Lib/**/*",
"MonoDoc/**/*",
"Scripts/**/*",
"README.md",
"LICENSE.md",
"!**/*.meta"
], { cwd: this.installPath, nodir: true });
// Remove folders that no longer exist
await CoreKit.FileSystem.Directory.removeUnmatchedAsync(
path.join(this._nodeModule.packageDir, "Docs"),
path.join(this.installPath, "Docs"),
{ ignoreMissingSource: true, ignoreMissingDestination: true }
);
await CoreKit.FileSystem.Directory.removeUnmatchedAsync(
path.join(this._nodeModule.packageDir, "Source"),
path.join(this.installPath, "Scripts"),
{ ignoreMissingSource: true, ignoreMissingDestination: true }
);
await CoreKit.FileSystem.Directory.removeUnmatchedAsync(
path.join(this._nodeModule.packageDir, "Source"),
path.join(this.installPath, "Editor"),
{ ignoreMissingSource: true, ignoreMissingDestination: true }
);
}
示例2: before
before(async function () {
this.timeout(30000); // requires function cb for this
unityProject = new UnityProject(path.join(testOutputPath, "unity-test-project"));
await FileSystem.removePatternsAsync(unityProject.projectPath);
await unityProject.createAsync().should.be.fulfilled;
});