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Python Window.sounds方法代码示例

本文整理汇总了Python中window.Window.sounds方法的典型用法代码示例。如果您正苦于以下问题:Python Window.sounds方法的具体用法?Python Window.sounds怎么用?Python Window.sounds使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在window.Window的用法示例。


在下文中一共展示了Window.sounds方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: start_game

# 需要导入模块: from window import Window [as 别名]
# 或者: from window.Window import sounds [as 别名]
def start_game():

    #needs to be called before pygame.init
    pygame.mixer.pre_init(22050, -16, 2, 1024)

    window = Window()
    window.init()

    pygame.init()

    sounds = Sounds()
    sounds.init()
    window.sounds = sounds
    pygame.mixer.set_num_channels(32)

    # meta game loop    
    while True:
        sounds.play_music("intro", loop=1)
        intro_main(window, handle_events)
        

        # so we can mix more channels at once.  pygame defaults to 8.
        #sounds.play("jump1")
        #sounds.play("hit1")
        #sounds.play("goal1")
        sounds.set_music_tracks(['track-one', 'track-two'])

        world = World()
        world.stage = 2
        populate(world, window)

        def count_leaves():
            no_leaves = 0
            for item in world.items:
                if item.role == "Bough":
                    no_leaves = no_leaves + 1
            return no_leaves
        
        CleanUp_Event = pygame.event.Event(CLEANUP, message="Cleaning Up Your shit")
        pygame.time.set_timer(CLEANUP, 1000)

        TickTock = pygame.event.Event(TICK_TOCK, message="TickTock goes the Ticking Clock")
        pygame.time.set_timer(TICK_TOCK, int(90000/count_leaves()))

        AddCherry = pygame.event.Event(ADDCHERRY, message="Ooooo Cherry")
        pygame.time.set_timer(ADDCHERRY, int(90000/5))
           
        AddOwange = pygame.event.Event(ADDOWANGE, message="Ooooo owange")
        pygame.time.set_timer(ADDOWANGE, int(1000 * 5))

        for i in range(3):
            event.post(AddOwange)        
           
        pygame.time.set_timer(BIRDY, 1000 * 7)



        render = Render(window, world)
        quit = runloop(window, world, render)
        if quit:
            return 
开发者ID:mjs,项目名称:ldnpydojo,代码行数:63,代码来源:main.py


注:本文中的window.Window.sounds方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。