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Python WebsocketServer.send_message_to_all方法代码示例

本文整理汇总了Python中websocket_server.WebsocketServer.send_message_to_all方法的典型用法代码示例。如果您正苦于以下问题:Python WebsocketServer.send_message_to_all方法的具体用法?Python WebsocketServer.send_message_to_all怎么用?Python WebsocketServer.send_message_to_all使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在websocket_server.WebsocketServer的用法示例。


在下文中一共展示了WebsocketServer.send_message_to_all方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: get_song_list

# 需要导入模块: from websocket_server import WebsocketServer [as 别名]
# 或者: from websocket_server.WebsocketServer import send_message_to_all [as 别名]
    elif "songlist" in message:
        r = {"action": "songlist", "data": get_song_list()}
        server.send_message(client, json.dumps(r))

    elif "delsong" in message:
        try:
            song = message[7:]
        except Exception as e:
            logging.error("Error in parsing raw message `delsong`. e: %s, trackback: %s" % (e, format_exc(e)))
        else:
            logging.info("Try del: %s" % song)
            r = {"action": "songlist", "data": del_a_song(song)}
            server.send_message_to_all(json.dumps(r))


if __name__ == "__main__":
    server = WebsocketServer(8080, "haha5")
    server.set_fn_new_client(new_client)
    server.set_fn_client_left(client_left)
    server.set_fn_message_received(message_received)
    t = Thread(target=server.run_forever)
    t.start()

    mq = RedisMessageQueue()
    while True:
        msg = mq.accept_msg()
        logging.info("Global message: %s" % msg)
        response = {"action": "msg", "data": msg}
        server.send_message_to_all(json.dumps(response))
开发者ID:cl-ei,项目名称:detection-of-PCB,代码行数:31,代码来源:songlistserver.py

示例2: __init__

# 需要导入模块: from websocket_server import WebsocketServer [as 别名]
# 或者: from websocket_server.WebsocketServer import send_message_to_all [as 别名]
class WSServer:
    def __init__(self, port=9007):
        self.port = port
        self.server = WebsocketServer(self.port, host='0.0.0.0')
        self.server.set_fn_new_client(self.on_connect)
        self.server.set_fn_message_received(self.on_msg)
        self.server.set_fn_client_left(self.on_disconnect)
        self.msg_lock = Lock()

    def ping(self):
        self.server.send_message_to_all(json.dumps({'action': 'ping'}))

        # pinging every 50 seconds to avoid disconnection
        t = Timer(50, self.ping)
        t.start()

    def on_connect(self, client, server):
        #server.send_message_to_all("Hey all, a new client has joined us")
        pass

    def on_disconnect(self, client, server):
        #server.send_message_to_all("Hey all, a new client has joined us")
        pass

    def on_msg(self, client, server, message):
        self.msg_lock.acquire()
        try:
            args = message.split(' ')
            command = args[0]
            args = args[1:]
            internal = 'internal_ws_' + command
            if hasattr(self, internal):
                getattr(self, internal)(client, *args)
            else:
                data = {'action': 'cmd', 'msg': 'not found'}
                self.server.send_message(client, json.dumps(data))
        except Exception as e:
            print("Error: ", e)

        connection.close()
        self.msg_lock.release()

    def run(self):
        self.ping()
        self.server.run_forever()

    def drop_seat(self, hold):
        session = hold.session
        layout = hold.layout

        row, col = hold.seat.split('-')
        data = {
            'action': 'drop',
            'session': session.id,
            'layout': layout.id,
            'row': row,
            'col': col,
        }

        hold.delete()

        confirmed = not session.is_seat_available(layout, row, col)
        if confirmed:
            data['action'] = 'confirm'

        self.server.send_message_to_all(json.dumps(data))

    def notify_confirmed(self):
        d = timezone.now()
        d = d - datetime.timedelta(seconds=80)
        holds = TicketSeatHold.objects.filter(date__gt=d, type="R")
        for h in holds:
            row, col = h.seat.split('-')
            data = {
                'action': 'confirm',
                'session': h.session.id,
                'layout': h.layout.id,
                'row': row,
                'col': col,
            }
            self.server.send_message_to_all(json.dumps(data))

    # Protocol definitions

    def internal_ws_autoseats(self, client, session, amount, user):
        session = Session.objects.get(id=session)
        seats = search_seats(session, int(amount))
        data = {
            'action': 'autoseat',
            'session': session.id,
            'seats': seats,
        }

        for s in seats:
            layout = SeatLayout.objects.get(id=s['layout'])
            seat = '{}-{}'.format(s['row'], s['col'])

            d2 = {
                'action': 'hold',
                'session': session.id,
#.........这里部分代码省略.........
开发者ID:wadobo,项目名称:congressus,代码行数:103,代码来源:server.py

示例3: WebsocketPublisher

# 需要导入模块: from websocket_server import WebsocketServer [as 别名]
# 或者: from websocket_server.WebsocketServer import send_message_to_all [as 别名]

#.........这里部分代码省略.........
        self.timer = None
        self.ws_server = WebsocketServer(port, host)

        def send_to_client(client, server):
            with self.lock:
                server.send_message(client, self.build_graph(True))

        self.ws_server.set_fn_new_client(send_to_client)
        t = threading.Thread(target=self.ws_server.run_forever)
        t.daemon = True
        t.start()

    def build_nodes(self, mon):
        """Builds a JSON representation of the CS nodes in the cluster."""
        nodes = []

        for cs in mon.cs.values():
            nodes.append({"id": cs.id,
                          "name": cs.name,
                          "ip": cs.ip,
                          "load": (100*cs.active_jobs())/cs.maxjobs})

        return json.dumps(nodes)

    def build_links(self, mon):
        """
        Builds a JSON representation of the links in the cluster.

        There is one link A->B if A has one or more jobs building on B.
        """
        links = []
        for job in mon.jobs.values():
            if job.host_id not in mon.cs or job.client_id not in mon.cs:
                continue
            c, s = mon.cs[job.client_id], mon.cs[job.host_id]

            # Don't double-add links.
            add = True
            for l in links:
                if l["source"] == c.id and l["target"] == s.id:
                    add = False

            if add:
                links.append({"source": c.id, "target": s.id, "value": 10})

        return json.dumps(links)

    def build_graph(self, full=False):
        """Builds a full JSON representation of a graph of the cluster."""
        frame = '{"timestamp": 0, "index": 0'

        if full or self.nodes != self.last_sent_nodes:
            frame += ', "nodes": ' + self.nodes

        if full or self.links != self.last_sent_links:
            frame += ', "links": ' + self.links

        frame += '}'

        return frame

    def publish(self, mon):
        """
        Called by the Monitor to indicate new cluster state.

        Update our internal state, and notify clients if appropriate.
        """
        with self.lock:
            self.nodes = self.build_nodes(mon)
            self.links = self.build_links(mon)
            self.frame = self.build_graph()
            self.notify()

    def notify(self):
        """Send updates to clients if necessary."""
        now = time.time()
        with self.lock:
            if self.frame == self.last_sent_frame:
                # Frame hasn't changed, don't resend.
                return
            elif (now >= self.next_time_to_send and self.timer is None):
                # We can send.
                self.broadcast()
            elif self.timer is None:
                # We must reschedule.
                self.timer = threading.Timer(self.next_time_to_send - now,
                                             self.broadcast)
                self.timer.start()

    def broadcast(self):
        """Actually broadcast cluster state to all connected clients."""
        with self.lock:
            if self.timer is not None:
                self.timer.cancel()
            self.timer = None
            self.next_time_to_send = time.time() + self.MIN_SEND_GAP_S
            self.last_sent_frame = self.frame
            self.last_sent_nodes = self.nodes
            self.last_sent_links = self.links
            self.ws_server.send_message_to_all(self.frame)
开发者ID:DiscoViking,项目名称:pyicemon,代码行数:104,代码来源:publishers.py


注:本文中的websocket_server.WebsocketServer.send_message_to_all方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。