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Python WebsocketServer.run_forever方法代码示例

本文整理汇总了Python中websocket_server.WebsocketServer.run_forever方法的典型用法代码示例。如果您正苦于以下问题:Python WebsocketServer.run_forever方法的具体用法?Python WebsocketServer.run_forever怎么用?Python WebsocketServer.run_forever使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在websocket_server.WebsocketServer的用法示例。


在下文中一共展示了WebsocketServer.run_forever方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: start_server

# 需要导入模块: from websocket_server import WebsocketServer [as 别名]
# 或者: from websocket_server.WebsocketServer import run_forever [as 别名]
def start_server(port):
	server = WebsocketServer(port)
	ws_log.debug("Server listening on port: %d" % port)
	server.set_fn_new_client(new_client)
	server.set_fn_client_left(client_left)
	server.set_fn_message_received(message_received)
	server.run_forever()
开发者ID:wermington,项目名称:big_sequences_graph,代码行数:9,代码来源:server.py

示例2: start_wss

# 需要导入模块: from websocket_server import WebsocketServer [as 别名]
# 或者: from websocket_server.WebsocketServer import run_forever [as 别名]
def start_wss(port):
   "start the websocket test server"

   def reply_back(client, server, msg):
       server.send_message(client, "You sent: %s" % msg)

   server = WebsocketServer(port)
   server.set_fn_message_received(reply_back)
   server.run_forever()
开发者ID:koodaamo,项目名称:collective.websocketclient,代码行数:11,代码来源:tests.py

示例3: WsLapCounterServerLaunch

# 需要导入模块: from websocket_server import WebsocketServer [as 别名]
# 或者: from websocket_server.WebsocketServer import run_forever [as 别名]
def WsLapCounterServerLaunch():
	global wsLapCounterServer
	while 1:
		try:
			wsLapCounterServer = WebsocketServer( port=PORT_NUMBER + 2, host='' )
			wsLapCounterServer.set_fn_new_client( lap_counter_new_client )
			wsLapCounterServer.run_forever()
		except Exception as e:
			wsLapCounterServer = None
			time.sleep( 5 )
开发者ID:esitarski,项目名称:CrossMgr,代码行数:12,代码来源:WebServer.py

示例4: WsServerLaunch

# 需要导入模块: from websocket_server import WebsocketServer [as 别名]
# 或者: from websocket_server.WebsocketServer import run_forever [as 别名]
def WsServerLaunch():
	global wsServer
	while 1:
		try:
			wsServer = WebsocketServer( port=PORT_NUMBER + 1, host='' )
			wsServer.set_fn_message_received( message_received )
			wsServer.run_forever()
		except Exception as e:
			wsServer = None
			time.sleep( 5 )
开发者ID:esitarski,项目名称:CrossMgr,代码行数:12,代码来源:WebServer.py

示例5: listen

# 需要导入模块: from websocket_server import WebsocketServer [as 别名]
# 或者: from websocket_server.WebsocketServer import run_forever [as 别名]
def listen(courier, host, port):
    server = WebsocketServer(port)
    server.set_fn_new_client(notify_client)

    uthread = threading.Thread(target=updater, args=(courier, server))
    tthread = threading.Thread(target=v_timer, args=(server,))

    uthread.daemon = True
    tthread.daemon = True

    uthread.start()
    tthread.start()

    print("Starting WebSocket Server...")
    server.run_forever()
开发者ID:Montagifier,项目名称:Montagifier-Backend,代码行数:17,代码来源:ws_listen.py

示例6: start_server

# 需要导入模块: from websocket_server import WebsocketServer [as 别名]
# 或者: from websocket_server.WebsocketServer import run_forever [as 别名]
def start_server():
    """Start both the Game Manager and the Web Server"""

    # Prepare the web server with above functions
    logger.info("Init Web Socket Server")
    server = WebsocketServer(PORT, HOST)
    server.set_fn_new_client(onconnect)
    server.set_fn_client_left(ondisconnect)
    server.set_fn_message_received(onmessage)

    # Create a game manager
    logger.info("Init Game Manager")
    global manager
    manager = Manager(server)

    # Start the web server
    logger.info("Starting Server")
    server.run_forever()
    manager.safe_stop()
开发者ID:Zirmarg,项目名称:Bomberman,代码行数:21,代码来源:web_server.py

示例7: IPCWebSocket

# 需要导入模块: from websocket_server import WebsocketServer [as 别名]
# 或者: from websocket_server.WebsocketServer import run_forever [as 别名]
class IPCWebSocket(object):
    def __init__(self, ipc):
        self.ipc = ipc
        self.server = WebsocketServer(9000)
        self._set_callbacks(self.server)

        self.clients = []

    def start(self):
        from threading import Thread

        def run():
            self.server.run_forever()
        t = Thread(target=run)
        t.daemon = True
        t.start()

    def _set_callbacks(self, server):
        server.set_fn_new_client(self.on_connect)
        server.set_fn_client_left(self.on_disconnect)
        server.set_fn_message_received(self.on_message)

    def on_connect(self, client, server):
        print("New client connected")
        self.clients.append(client)

    def on_disconnect(self, client, server):
        print("Client disconnected")
        self.clients = [c for c in self.clients if c['id'] != client['id']]

    def on_message(self, client, server, message):
        message = json.loads(message)
        self.ipc.on_message(client, message)

    def broadcast(self, message):
        message = json.dumps(message)
        for c in self.clients:
            self.server.send_message(c, message)
        print("broadcasted message to {} clients".format(len(self.clients)))

    def send(self, client, message):
        self.server.send_message(client, json.dumps(message))
开发者ID:flying19880517,项目名称:cachebrowser,代码行数:44,代码来源:ipc.py

示例8: webServer

# 需要导入模块: from websocket_server import WebsocketServer [as 别名]
# 或者: from websocket_server.WebsocketServer import run_forever [as 别名]

#.........这里部分代码省略.........
        print("Client(%d) disconnected" % client['id'])

    def message_received(client, server, message):
        #print("received message from client id %d " %  client['id'])
        #logging.info("received message from client id %d " %  client['id'])
        msg = json.loads(message)

        if msg["action"] == AUTHENTICATE:
            print 'msg is AUTHENTICATE' 
            resp = {"action": AUTHENTICATE, "data": None}
            username = msg["data"].get("username") if msg["data"].has_key("username") else None
            password = msg["data"].get("password") if msg["data"].has_key("password") else None

            if username and password and users.has_key(username) and password == users[username]:
                print "AUTHSUCCESS"
                resp["data"] = AUTHSUCCESS
            else:
                print "AUTHFAIL"
                resp["data"] = AUTHFAIL
                
            server.send_message(client, json.dumps(resp) )
            
        elif msg["action"] == GETBANNEDIPs:
            #print 'msg is GETBANNEDIPs' 
            #logging.info('msg is GETBANNEDIPs')
            resp = {"action": GETBANNEDIPs, "data": []}
            username = msg["data"].get("username") if msg["data"].has_key("username") else None
            password = msg["data"].get("password") if msg["data"].has_key("password") else None

            if username and password and users.has_key(username) and password == users[username]:
                for bannedIP in bannedIPs.values():
                    ip = {}
                    ip["IP"] = bannedIP.IP
                    ip["time"] = time.strftime("%b %d %H:%M:%S", time.localtime(bannedIP.time))
                    ip["timer"] = bannedIP.timer - (time.time() - bannedIP.time)
                    ip["service"] = bannedIP.service
                    resp["data"].append(ip)
                server.send_message(client, json.dumps(resp))
            else:
                print "AUTHFAIL"
                resp["data"] = AUTHFAIL
                server.send_message(client, json.dumps(resp))
        
        elif msg["action"] == GETFAILEDATTEMPTs:
            print 'msg is GETFAILEDATTEMPTs' 
            resp = {"action": GETFAILEDATTEMPTs, "data": []}
            username = msg["data"].get("username") if msg["data"].has_key("username") else None
            password = msg["data"].get("password") if msg["data"].has_key("password") else None
            if username and password and users.has_key(username) and password == users[username]:
                for failedAttempt in failedAttempts:
                    print "in FA"
                    print "FA=" + str(failedAttempt)
                    ip = {}
                    ip["IP"] = failedAttempt[0]
                    ip["attempts"] = []
                    ip["service"] = failedAttempt[1] 
                    for attempt in failedAttempts[failedAttempt]:
                        ip["attempts"].append(time.strftime("%b %d %H:%M:%S", time.localtime(attempt.time)))
                        
                    resp["data"].append(ip)

                server.send_message(client, json.dumps(resp))
            else:
                print "AUTHFAIL"
                resp["data"] = AUTHFAIL
                server.send_message(client, json.dumps(resp))

        elif msg["action"] == UNBANIPs:
            print 'msg is UNBANIPs'
            resp = {"action": UNBANIPs, "data": {}}
            username = msg["data"].get("username") if msg["data"].has_key("username") else None
            password = msg["data"].get("password") if msg["data"].has_key("password") else None
            if username and password and users.has_key(username) and password == users[username]:
	        unbanIP(msg["data"]["IP"], msg["data"]["service"])
	        resp["data"]["IP"] = msg["data"]["IP"]
	        resp["data"]["service"] = msg["data"]["service"]
                server.send_message(client, json.dumps(resp))
            else:
                print "AUTHFAIL"
                resp["data"] = AUTHFAIL
                server.send_message(client, json.dumps(resp))
	elif msg["action"] == CHANGECONFIG:
	    print 'msg is CHANGECONFIG'
            #changeconfig(bantimer,nofailedattempts,failinterval)
            data = msg["data"]
            for service in services.values():
                if service.name.lower() == data.get("service").lower():
                    changeConfig(data.get("bantimer"), data.get("threshold"), data.get("interval"), service)
            #server.send_message(client, json.dumps(resp))
	    


    
    global server        
    PORT=9001
    server = WebsocketServer(PORT, host='0.0.0.0')
    server.set_fn_new_client(new_client)
    server.set_fn_client_left(client_left)
    server.set_fn_message_received(message_received)
    server.run_forever()
开发者ID:vpshastry,项目名称:systemsecurity,代码行数:104,代码来源:ips.py

示例9: WebsocketServer

# 需要导入模块: from websocket_server import WebsocketServer [as 别名]
# 或者: from websocket_server.WebsocketServer import run_forever [as 别名]
server = WebsocketServer(PORT)
manager = Manager(server)


# Called for every client connecting (after handshake)
def new_client(client, server):
    print("New client connected and was given id %d" % client['id'])


# Called for every client disconnecting
# @manager.user_logout
def client_left(client, server):
    manager.user_logout(client)
    print("Client disconnected")


# Called when a client sends a message
# @status_check
@manager.check_message
def message_received(client, server, message):
    print(message)


server.set_fn_new_client(new_client)
server.set_fn_client_left(client_left)
server.set_fn_message_received(message_received)
# clear all LoggedUsers
MenuUser.objects.all().delete()
# then run server
server.run_forever()
开发者ID:zofy,项目名称:TicTacToe,代码行数:32,代码来源:server.py

示例10: __init__

# 需要导入模块: from websocket_server import WebsocketServer [as 别名]
# 或者: from websocket_server.WebsocketServer import run_forever [as 别名]
class WSServer:
    def __init__(self, port=9007):
        self.port = port
        self.server = WebsocketServer(self.port, host='0.0.0.0')
        self.server.set_fn_new_client(self.on_connect)
        self.server.set_fn_message_received(self.on_msg)
        self.server.set_fn_client_left(self.on_disconnect)
        self.msg_lock = Lock()

    def ping(self):
        self.server.send_message_to_all(json.dumps({'action': 'ping'}))

        # pinging every 50 seconds to avoid disconnection
        t = Timer(50, self.ping)
        t.start()

    def on_connect(self, client, server):
        #server.send_message_to_all("Hey all, a new client has joined us")
        pass

    def on_disconnect(self, client, server):
        #server.send_message_to_all("Hey all, a new client has joined us")
        pass

    def on_msg(self, client, server, message):
        self.msg_lock.acquire()
        try:
            args = message.split(' ')
            command = args[0]
            args = args[1:]
            internal = 'internal_ws_' + command
            if hasattr(self, internal):
                getattr(self, internal)(client, *args)
            else:
                data = {'action': 'cmd', 'msg': 'not found'}
                self.server.send_message(client, json.dumps(data))
        except Exception as e:
            print("Error: ", e)

        connection.close()
        self.msg_lock.release()

    def run(self):
        self.ping()
        self.server.run_forever()

    def drop_seat(self, hold):
        session = hold.session
        layout = hold.layout

        row, col = hold.seat.split('-')
        data = {
            'action': 'drop',
            'session': session.id,
            'layout': layout.id,
            'row': row,
            'col': col,
        }

        hold.delete()

        confirmed = not session.is_seat_available(layout, row, col)
        if confirmed:
            data['action'] = 'confirm'

        self.server.send_message_to_all(json.dumps(data))

    def notify_confirmed(self):
        d = timezone.now()
        d = d - datetime.timedelta(seconds=80)
        holds = TicketSeatHold.objects.filter(date__gt=d, type="R")
        for h in holds:
            row, col = h.seat.split('-')
            data = {
                'action': 'confirm',
                'session': h.session.id,
                'layout': h.layout.id,
                'row': row,
                'col': col,
            }
            self.server.send_message_to_all(json.dumps(data))

    # Protocol definitions

    def internal_ws_autoseats(self, client, session, amount, user):
        session = Session.objects.get(id=session)
        seats = search_seats(session, int(amount))
        data = {
            'action': 'autoseat',
            'session': session.id,
            'seats': seats,
        }

        for s in seats:
            layout = SeatLayout.objects.get(id=s['layout'])
            seat = '{}-{}'.format(s['row'], s['col'])

            d2 = {
                'action': 'hold',
                'session': session.id,
#.........这里部分代码省略.........
开发者ID:wadobo,项目名称:congressus,代码行数:103,代码来源:server.py

示例11: connecting

# 需要导入模块: from websocket_server import WebsocketServer [as 别名]
# 或者: from websocket_server.WebsocketServer import run_forever [as 别名]
class websocketserver:

    cameras = {}
    tags = {}
    users = {}
    calibration = {}

    port=8001

    # Called for every client connecting (after handshake)
    def new_client_connection(self, client, server):
        print("New client connected and was given id %d" %  client['id'] +" and  address " + str(client['address']))
        server.send_message(client, "Client connected succesfully")


    # Called for every client disconnecting
    def client_left(self, client, server):
        print("Client(%d) disconnected" % client['id'])
        #TODO : Remove from list

    # Called when a client sends a message
    def message_received(self, client, server, message):
#        print("Client(%d) said: %s" % (client['id'], message))
        self.parseMessage(client, message)

    def __init__(self, host='127.0.0.1'):
        self.server = WebsocketServer(self.port, host)
        self.server.set_fn_new_client(self.new_client_connection)
        self.server.set_fn_client_left(self.client_left)
        self.server.set_fn_message_received(self.message_received)
        self.server.run_forever()


    def parseMessage(self, client, message):
        """
        Check who is the message from to redirect it to User / Tag / Camera / Calibration
        or create a new instance of User / Tag / Camera / Calibration
        :param client:
        :param message:
        :return:
        """
        if self.cameras.has_key(str(client['address'])):
            #print "Message from Camera"
            self.cameras[str(client['address'])].push(message)

        elif self.users.has_key(str(client['address'])):
            print "Message from User"

        elif self.tags.has_key(str(client['address'])):
            print "Message from Tag"

        elif self.calibration.has_key(str(client['address'])):
            self.calibration[str(client['address'])].push(message)
            print "Message from Calibration"

        # This message is coming from an unknown client
        else:
            if message.split("-")[0] == "camera":
                self.cameras[str(client['address'])] = Camera(client, message.split("-")[1])
                # Add Observers linking every user to every camera's update
                for key in self.users:
                    if isinstance(self.users[key], User):
                        self.cameras[str(client['address'])].new2DPointNotifier.addObserver(self.users[key].position.newPoint2DObserver)
                        self.cameras[str(client['address'])].point2DdeletedNotifier.addObserver(self.users[key].position.point2DDeletedObserver)

            elif message.split("-")[0] == "tag":
                print "Hello TAG"
                # TODO

            elif message.split("-")[0] == "user":
                user = User(client, self.server, message.split("-")[1])
                self.users[str(client['address'])] = user
                # Add Observers linking every user to every camera's update
                for key in self.cameras:
                    if isinstance(self.cameras[key], Camera):
                        self.cameras[key].new2DPointNotifier.addObserver(user.position.newPoint2DObserver)
                        self.cameras[key].point2DdeletedNotifier.addObserver(user.position.point2DDeletedObserver)

            elif message == "calibration":
                self.calibration[str(client['address'])] = Calibration(self.cameras, self.server, client)
开发者ID:prabindh,项目名称:VrTracker,代码行数:82,代码来源:websocketserver.py

示例12: __init__

# 需要导入模块: from websocket_server import WebsocketServer [as 别名]
# 或者: from websocket_server.WebsocketServer import run_forever [as 别名]
 def __init__(self, host='127.0.0.1'):
     server = WebsocketServer(self.port, host)
     server.set_fn_new_client(self.new_client_connection)
     server.set_fn_client_left(self.client_left)
     server.set_fn_message_received(self.message_received)
     server.run_forever()
开发者ID:caothu3d,项目名称:VrTracker,代码行数:8,代码来源:websocketserver.py

示例13: serve

# 需要导入模块: from websocket_server import WebsocketServer [as 别名]
# 或者: from websocket_server.WebsocketServer import run_forever [as 别名]
def serve(port, host):
    from websocket_server import WebsocketServer
    from threading import Thread, Event
    import signal

    def message_received(client, server, message):
        print 'message_received:', message
        cmds = message.split('|')
        for cmd in cmds:
            if cmd.startswith('addr='):
                address = cmd[5:]
                if server.watched_addresses.has_key(address):
                    server.watched_addresses[address].append(client)
                else:
                    server.watched_addresses[address] = [client]
            if cmd == 'blocks':
                server.block_watchers.append(client)

    def client_left(client, server):
        print 'client_left:', client
        addrs = []
        for key in server.watched_addresses:
            if client in server.watched_addresses[key]:
                addrs.append(key)
        for addr in addrs:
            clients = server.watched_addresses[addr]
            clients.remove(client)
            if not clients:
                del server.watched_addresses[addr]
        if client in server.block_watchers:
            server.block_watchers.remove(client)

    def service_thread(ws_server, evt):
        from bitcoinrpc.authproxy import AuthServiceProxy, JSONRPCException
        from bitrisk.bitcoind_config import read_default_config
        import json
        import decimal
        config = read_default_config()
        testnet = ''
        if config.has_key('testnet'):
            testnet = config['testnet']
        rpc_user = config['rpcuser']
        rpc_password = config['rpcpassword']
        rpc_connection = AuthServiceProxy("http://%s:%[email protected]%s:%s8332"%(rpc_user, rpc_password, host, testnet))
        
        conn = sqlite3.connect(db_filename)
        while not evt.wait(5):
            txs = get_db_txs(conn)
            for tx in txs:
                print 'tx:', tx
                tx = rpc_connection.gettransaction(tx)
                for details in tx['details']:
                    addr = details['address']
                    if ws_server.watched_addresses.has_key(addr):
                        def decimal_default(obj):
                            if isinstance(obj, decimal.Decimal):
                                return float(obj)
                            raise TypeError
                        msg = json.dumps(tx, default=decimal_default)
                        for client in ws_server.watched_addresses[addr]:
                            ws_server.send_message(client, msg)
            blocks = get_db_blocks(conn)
            for block in blocks:
                print 'block:', block
                for client in ws_server.block_watchers:
                    ws_server.send_message(client, block)

    server = WebsocketServer(port, host)
    server.watched_addresses = {}
    server.block_watchers = []
    server.set_fn_message_received(message_received)
    server.set_fn_client_left(client_left)
    evt = Event()
    thread = Thread(target=service_thread, args=(server, evt))

    thread.start()
    server.run_forever() # catches and exits on SIGINT
    evt.set() # stop service_thread
    thread.join()
开发者ID:gandalfleal,项目名称:teste3321,代码行数:81,代码来源:bitcoin_event.py

示例14: signal_handler

# 需要导入模块: from websocket_server import WebsocketServer [as 别名]
# 或者: from websocket_server.WebsocketServer import run_forever [as 别名]
def signal_handler(signal, frame):
	print('\nShutting down server..')

	global carIsConnected
	global runServer
	carConnectionSem.acquire()
	runServer = False

	# If car is not connected: connect to self as car then close connection
	# so thread will continue and check if it needs to stop
	if(not carIsConnected):
		s = socket.socket(socket.AF_INET,socket.SOCK_STREAM)
		s.connect(('127.0.0.1',carPort))
		s.close()

	carConnectionSem.release()

	sys.exit(0)
signal.signal(signal.SIGINT, signal_handler)


# Start car communication thread
t = threading.Thread(target=communicateWithCar)
threads.append(t)
t.start()
print 'Listening on port', carPort, 'for car'

# Start websocket to communicate with client
websocket.run_forever()
开发者ID:Goahnary,项目名称:roboRelay,代码行数:31,代码来源:roboRelayServer.py

示例15: connecting

# 需要导入模块: from websocket_server import WebsocketServer [as 别名]
# 或者: from websocket_server.WebsocketServer import run_forever [as 别名]
class websocketserver:

    cameras = {}
    tags = {}
    users = {}
    calibration = {}

    port=8001

    # Called for every client connecting (after handshake)
    def new_client_connection(self, client, server):
        print("New client connected and was given id %d" %  client['id'] +" and  address " + str(client['address']))
        server.send_message(client, "Client connected succesfully")


    # Called for every client disconnecting
    def client_left(self, client, server):
        print("Client(%d) disconnected" % client['id'])
        # Remove client from its list
        # TODO better delete (remove points etc...)

        if(str(client['address']) in self.cameras):
            print "Camera disconnected : " + str(client['address'])
            del self.cameras[str(client['address'])]

        elif(str(client['address']) in self.users):
            # Remove Tag assignement because User left
            print "User disconnected : " + str(client['address'])
            self.users[str(client['address'])].removeTag()
            del self.users[str(client['address'])]

        elif(str(client['address']) in self.calibration):
            print "Calibration disconnected : " + str(client['address'])
            del self.calibration[str(client['address'])]

        elif(str(client['address']) in self.tags):
            print "Tag disconnected : " + str(client['address'])
            # Remove Tag assignement to User because Tag left AND kill 3D point
            for key in self.users:
                if self.users[key].tag == self.tags[str(client['address'])]:
                    self.users[key].removeTag()
            del self.tags[str(client['address'])]


    # Called when a client sends a message
    def message_received(self, client, server, message):
        self.parseMessage(client, message)

    def __init__(self, host='127.0.0.1'):
        self.server = WebsocketServer(self.port, host)
        self.server.set_fn_new_client(self.new_client_connection)
        self.server.set_fn_client_left(self.client_left)
        self.server.set_fn_message_received(self.message_received)
        self.server.run_forever()


    def parseMessage(self, client, message):
        """
        Check who is the message from to redirect it to User / Tag / Camera / Calibration
        or create a new instance of User / Tag / Camera / Calibration
        :param client:
        :param message:
        :return:
        """
        if self.cameras.has_key(str(client['address'])):
            #print "Message from Camera"
            self.cameras[str(client['address'])].push(message)
            # Update all cameras counters
            #Todo: Change this method for checking all cameras for lost point (auto check inside point2D ?)
            for key in self.cameras.keys():
                self.cameras[key].update()

        elif self.users.has_key(str(client['address'])):
            print "Message from User"

        elif self.tags.has_key(str(client['address'])):
            print "Message from Tag"

        elif self.calibration.has_key(str(client['address'])):
            self.calibration[str(client['address'])].push(message)
            print "Message from Calibration"

        # This message is coming from an unknown client
        else:
            if message.split("-")[0] == "camera":
                self.cameras[str(client['address'])] = Camera(client, message.split("-")[1])
                # Add Observers linking every user to every camera's update
                for key in self.users:
                    if isinstance(self.users[key], User):
                        self.cameras[str(client['address'])].new2DPointNotifier.addObserver(self.users[key].position.newPoint2DObserver)
                        self.cameras[str(client['address'])].point2DdeletedNotifier.addObserver(self.users[key].position.point2DDeletedObserver)

            elif message.split("-")[0] == "tag":
                self.tags[str(client['address'])] = Tag(self.server, client, message.split("-")[1])
                for key in self.users:
                    if isinstance(self.users[key], User):
                        # Assign a Tag to User with no Tag
                        if self.users[key].tag == None:
                            self.users[key].setTag(self.tags[str(client['address'])])

#.........这里部分代码省略.........
开发者ID:JulesThuillier,项目名称:VrTracker,代码行数:103,代码来源:websocketserver.py


注:本文中的websocket_server.WebsocketServer.run_forever方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。