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Python CommandLineEnvironment.rebuild方法代码示例

本文整理汇总了Python中webassets.script.CommandLineEnvironment.rebuild方法的典型用法代码示例。如果您正苦于以下问题:Python CommandLineEnvironment.rebuild方法的具体用法?Python CommandLineEnvironment.rebuild怎么用?Python CommandLineEnvironment.rebuild使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在webassets.script.CommandLineEnvironment的用法示例。


在下文中一共展示了CommandLineEnvironment.rebuild方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: TestCLI

# 需要导入模块: from webassets.script import CommandLineEnvironment [as 别名]
# 或者: from webassets.script.CommandLineEnvironment import rebuild [as 别名]
class TestCLI(object):
    def setup(self):
        self.assets_env = Environment("", "")
        self.cmd_env = CommandLineEnvironment(self.assets_env, logging)

    def test_rebuild_container_bundles(self):
        """Test the rebuild command can deal with container bundles.
        """
        a = MockBundle(output="a")
        b1 = MockBundle(output="b1")
        b2 = MockBundle(output="b2")
        b = MockBundle(b1, b2)
        self.assets_env.add(a, b)

        self.cmd_env.rebuild()

        assert a.build_called
        assert not b.build_called
        assert b1.build_called
        assert b2.build_called
开发者ID:jamorton,项目名称:webassets,代码行数:22,代码来源:test_script.py

示例2: bundle

# 需要导入模块: from webassets.script import CommandLineEnvironment [as 别名]
# 或者: from webassets.script.CommandLineEnvironment import rebuild [as 别名]
def bundle(**kwargs):
    """
    Webassets bundle management.

    usage: blueberrypy bundle [options]

    Before you can use this command to bundle up your Web assets, you should
    have created either a project skeleton using the 'create' command or
    provided a configuration directory using the global option -c --config_dir.

    options:
      -h, --help   show this help message and exit
      -b, --build  build the asset bundles
      -w, --watch  automatically rebuild the asset bundles upon changes in the
                   static directory
      -c, --clean  delete the generated asset bundles

    """

    config = BlueberryPyConfiguration(config_dir=kwargs.get("config_dir"))

    assets_env = config.webassets_env
    if not assets_env:
        raise BlueberryPyNotConfiguredError("Webassets configuration not found.")

    from webassets.script import CommandLineEnvironment
    assets_cli = CommandLineEnvironment(assets_env, logger)

    if kwargs.get("build"):
        try:
            assets_cli.build()
        except AttributeError:
            assets_cli.rebuild()
    elif kwargs.get("watch"):
        assets_cli.watch()
    elif kwargs.get("clean"):
        assets_cli.clean()
开发者ID:wyuenho,项目名称:blueberrypy,代码行数:39,代码来源:command.py

示例3: build

# 需要导入模块: from webassets.script import CommandLineEnvironment [as 别名]
# 或者: from webassets.script.CommandLineEnvironment import rebuild [as 别名]
def build(debug=True, cache=True):
    env = _setup_env(debug, cache)
    log = _load_logger()
    cmdenv = CommandLineEnvironment(env, log)

    cmdenv.rebuild()
开发者ID:Workiva,项目名称:gae-financials,代码行数:8,代码来源:assets.py


注:本文中的webassets.script.CommandLineEnvironment.rebuild方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。