本文整理汇总了Python中utils.Utils.preferences方法的典型用法代码示例。如果您正苦于以下问题:Python Utils.preferences方法的具体用法?Python Utils.preferences怎么用?Python Utils.preferences使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类utils.Utils
的用法示例。
在下文中一共展示了Utils.preferences方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: GPSunceckbuttons
# 需要导入模块: from utils import Utils [as 别名]
# 或者: from utils.Utils import preferences [as 别名]
def GPSunceckbuttons(self):
Utils.preferences().setSettings('actionGPS',self.actionT_GPS.isChecked())
self.actionT_LonLat.setChecked(False)
if Utils.haveGRASS_ != 0:
self.actionT_Grass.setChecked(False)
#TBD
"""
if self.actionJoystick.isChecked():
self.joy.stop()
self.actionJoystick.setChecked(False)
"""
if self.actionT_HW.isChecked():
self.hw.stop()
self.actionT_HW.setChecked(False)
示例2: ResetPosition
# 需要导入模块: from utils import Utils [as 别名]
# 或者: from utils.Utils import preferences [as 别名]
def ResetPosition(self):
#xprint 'reset position'
head = self.head
if head == str('Manual'):
self.heads = self.HandlingSlider.value()
if Utils.preferences().getSettings('actionLonLat'):
self.fxvallon = self.SetPosition()[0]
self.fxvallat = self.SetPosition()[1]
if self.northeast.isChecked():
(z, e, n) = LLtoUTM(ell, self.fxvallat, self.fxvallon)
self.Nord.setText(str(n))
self.east.setText(str(e))
self.utmcode.setText(str(z))
ossimxml = Utils.makeActionTemplate(self.item, unicode(self.fxvallon), unicode(self.fxvallat),
self.ZoomSlider.value(), 0, 0,
0, self.RangeSlider.value())
self.Lat.setText(unicode(self.fxvallat))
self.Lon.setText(unicode(self.fxvallon))
self.fireAction(ossimxml)
if Utils.haveGRASS_ != 0:
if self.actionGrass.isChecked():
self.slvallon = self.getCenter()[0]
self.slvallat = self.getCenter()[1]
#xprint self.slvallon, self.slvallat
if self.northeast.isChecked():
xy = getlonlat(self.slvallon,self.slvallat)
self.Nord.setText(xy[1])
self.east.setText(xy[0])
ossimxml = Utils.makeActionTemplate(self.item, unicode(self.slvallon), unicode(self.slvallat),
self.ZoomSlider.value(), 0, 0,
0, self.RangeSlider.value())
self.Lat.setText(unicode(self.slvallat))
self.Lon.setText(unicode(self.slvallon))
self.fireAction(ossimxml)
if Utils.preferences().getSettings('actionGPS'):
#self.CrossClassLon = float(self.CrossClassLon)
#self.CrossClassLat = float(self.CrossClassLat)
coordsfile = apppath+'/lonlatfile'
f = open(coordsfile, "r")
lonlat = f.readline()
lonlat = lonlat.split(' ')
lon = lonlat[0]
lat = lonlat[1]
ossimxml = Utils.makeActionTemplate(self.item, lon, lat, self.ZoomSlider.value(), self.heads,
self.PitchSlider.value(), self.RollSlider.value(),
self.RangeSlider.value())
self.Lat.setText(unicode(self.CrossClassLat))
self.Lon.setText(unicode(self.CrossClassLon))
self.fireAction(ossimxml)
示例3: onTActionBroadCast
# 需要导入模块: from utils import Utils [as 别名]
# 或者: from utils.Utils import preferences [as 别名]
def onTActionBroadCast(self):
checked = self.actionT_Broadcast.isChecked()
print checked
self.actionT_Broadcast.setChecked(checked)
Utils.preferences().setSettings('actionBroadcast', checked )
self.actionT_GPS.setChecked(False)
self.actionT_LonLat.setChecked(False)
if Utils.haveGRASS_ != 0:
self.actionT_Grass.setChecked(False)
#self.actionJoystick.setChecked(False)
self.actionT_HW.setChecked(False)
if self.navwin:
self.navwin.toogleBroadCast(self.actionT_Broadcast.isChecked())
else:
print 'nav win not created'
示例4: getViewVal
# 需要导入模块: from utils import Utils [as 别名]
# 或者: from utils.Utils import preferences [as 别名]
def getViewVal(self):
#lon,lat,zoom,heads,pitch,roll,range = 0,0,0,0,0,0,0
pitch = self.PitchSlider.value()
roll = self.RollSlider.value()
rng = self.RangeSlider.value()
zoom = self.ZoomSlider.value()
heads = self.head
lon = self.Lon.text()
lat = self.Lat.text()
if heads == str('Manual'):
heads = self.HandlingSlider.value()
if Utils.preferences().getSettings('actionLonLat'): #self.actionLonLat.isChecked():
lat = self.fxvallat
lon = self.fxvallon
if self.northeast.isChecked():
(z, e, n) = LLtoUTM(ell, lat, lon)
self.Nord.setText(str(n))
self.east.setText(str(e))
self.utmcode.setText(str(z))
"""
TBMV: to grass and gps window
if Utils.haveGRASS_ != 0:
if Utils.preferences().getSettings('actionGrass'): #self.actionGrass.isChecked():
lon = self.slvallon
lat = self.slvallat
if self.northeast.isChecked():
xy = getlonlat(lon,lat)
self.Nord.setText(xy[1])
self.east.setText(xy[0])
if Utils.preferences().getSettings('actionGPS'): #self.actionGPS.isChecked():
lon = self.GPSlon.text()
lat = self.GPSlat.text()
"""
pos = [lon,lat,zoom,heads,pitch,roll,rng]
return pos
示例5: sendFunction
# 需要导入模块: from utils import Utils [as 别名]
# 或者: from utils.Utils import preferences [as 别名]
def sendFunction(self):
if Utils.preferences().getSettings('actionLonLat'):
pos = self.getViewVal()
#xprint pos
ossimxml = Utils.makeActionTemplate(self.item, pos[0], pos[1], pos[2], pos[3], pos[4], pos[5], pos[6])
self.fireAction(ossimxml)
self.Lat.setText(unicode(pos[1]))
self.Lon.setText(unicode(pos[0]))
示例6: onTActionLonLat
# 需要导入模块: from utils import Utils [as 别名]
# 或者: from utils.Utils import preferences [as 别名]
def onTActionLonLat(self):
checked = not self.actionT_LonLat.isChecked()
self.actionT_Broadcast.setChecked(checked)
Utils.preferences().setSettings('actionLonLat', checked )
if self.actionT_GPS.isChecked():
self.gpsx.stop()
self.actionT_GPS.setChecked(False)
if Utils.haveGRASS_ != 0:
self.actionT_Grass.setChecked(False)
#if self.actionJoystick.isChecked():
# self.joy.stop()
# self.actionJoystick.setChecked(False)
if self.actionT_HW.isChecked():
self.hw.stop()
self.actionT_HW.setChecked(False)
示例7: pan
# 需要导入模块: from utils import Utils [as 别名]
# 或者: from utils.Utils import preferences [as 别名]
def pan(self, action):
step = float(self.SpeedSpinBox.value())
mult = float(self.SpeedMultipler.value())
step = step * (10 ** -mult)
if Utils.preferences().getSettings('actionLonLat'):
if action == 'inclat' :
self.fxvallat += step
if action == 'inclon' :
self.fxvallon += step
if action == 'declat' :
self.fxvallat -= step
if action == 'declon' :
self.fxvallon -= step
if action == 'inclatlon' :
self.fxvallat += step
self.fxvallon += step
if action == 'declatlon' :
self.fxvallat -= step
self.fxvallon -= step
if action == 'inclatdeclon' :
self.fxvallat += step
self.fxvallon -= step
if action == 'declatinclon' :
self.fxvallat -= step
self.fxvallon += step
if Utils.haveGRASS_ != 0:
if self.actionGrass.isChecked():
if action == 'inclat' :
self.slvallat += step
if action == 'inclon' :
self.slvallon += step
if action == 'declat' :
self.slvallat -= step
if action == 'declon' :
self.slvallon -= step
if action == 'inclatlon' :
self.slvallat += step
self.slvallon += step
if action == 'declatlon' :
self.slvallat -= step
self.slvallon -= step
if action == 'inclatdeclon' :
self.slvallat += step
self.slvallon -= step
if action == 'declatinclon' :
self.slvallat -= step
self.slvallon += step
pos = self.getViewVal()
ossimxml = Utils.makeActionTemplate(self.item, pos[0], pos[1], pos[2], pos[3], pos[4], pos[5], pos[6])
self.fireAction(ossimxml)
self.Lat.setText(unicode(pos[1]))
self.Lon.setText(unicode(pos[0]))
示例8: fireAction
# 需要导入模块: from utils import Utils [as 别名]
# 或者: from utils.Utils import preferences [as 别名]
def fireAction(self, xml):
result = Utils.fireAction(xml)
if result < 0:
if not Utils.preferences().getSettings('actionBroadcast'):#self.actionBroadcast.isChecked(): FIXME
self.CeckViewTypeState()
示例9: CeckViewTypeState
# 需要导入模块: from utils import Utils [as 别名]
# 或者: from utils.Utils import preferences [as 别名]
def CeckViewTypeState(self):
if not Utils.preferences().getSettings('actionLonLat'): #self.actionLonLat.isChecked():
if Utils.haveGRASS_ !=0:
if not Utils.preferences().getSettings('actionGrass'): #self.actionGrass.isChecked():
#self.worningmessage('check a view type')
x = 1