本文整理汇总了Python中ueCore.AssetUtils.getProject方法的典型用法代码示例。如果您正苦于以下问题:Python AssetUtils.getProject方法的具体用法?Python AssetUtils.getProject怎么用?Python AssetUtils.getProject使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ueCore.AssetUtils
的用法示例。
在下文中一共展示了AssetUtils.getProject方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: createProject
# 需要导入模块: from ueCore import AssetUtils [as 别名]
# 或者: from ueCore.AssetUtils import getProject [as 别名]
def createProject(spec, dbMeta={}):
project = ueAssetUtils.getProject(spec)
if project:
return project
project["name"] = spec.proj
project["created_by"] = getpass.getuser()
for m in dbMeta:
project[m] = dbMeta[m]
ueClient.client.saveProject(spec, project)
return ueAssetUtils.getProject(spec)
示例2: printInfo
# 需要导入模块: from ueCore import AssetUtils [as 别名]
# 或者: from ueCore.AssetUtils import getProject [as 别名]
def printInfo():
if "spec" not in info:
print "ERROR: Spec not set"
sys.exit(2)
spec = ueSpec.Spec(info["spec"])
if spec.grp == None:
# Project info
assetType = "project"
assetInfo = ueAssetUtils.getProject(spec)
elif spec.asst == None:
# Group info
assetType = "group"
assetInfo = ueAssetUtils.getGroup(spec)
elif spec.elclass == None and \
spec.eltype == None and \
spec.elname == None:
# Asset info
assetType = "asset"
assetInfo = ueAssetUtils.getAsset(spec)
elif spec.vers == None:
# Element info
assetType = "element"
assetInfo = ueAssetUtils.getElement(spec)
assetInfo = assetInfo[spec.elclass][spec.eltype][spec.elname]
elif spec.elpass == None:
# Version info
assetType = "version"
assetInfo = ueAssetUtils.getVersions(spec)[int(spec.vers)-1]
else:
print "ERROR: Could not identify spec as a valid element"
sys.exit(2)
print "Information on %s:\n%s\n" % (assetType, str(info["spec"]))
for a in sorted(assetInfo):
# Get a padding value so the key/value columns will be neatly aligned
spacePadding = 28-len(a)
# Parse the version and datetime info correctly
if a == "versions":
assetInfo[a] = len(assetInfo[a])
elif a in ["created_at", "updated_at"]:
assetInfo[a] = ueCore.formatDatetime(str(assetInfo[a]))
# Get rid of the keys with _id because they're database stuff
if not re.match(".*_id$", a):
print "%s:%s%s" % (a, " "*spacePadding, str(assetInfo[a]))
print ""
示例3: createScript
# 需要导入模块: from ueCore import AssetUtils [as 别名]
# 或者: from ueCore.AssetUtils import getProject [as 别名]
def createScript(self):
job = {}
if self.run == "nuke":
ext = "nk"
proj = ueAssetUtils.getProject(self.destSpec)
asst = ueAssetUtils.getAsset(self.destSpec)
versions = ueAssetUtils.getVersions(self.sourceSpec)
version = versions[len(versions)-1]
p = os.path.join(version["path"], version["file_name"]+"."+ext)
for f in range(self.frame_start, self.frame_end+1):
frame = {}
if self.run == "nuke":
frame["cmd"] = "nuke -x -V -f -X %s -F %i-%i %s" % (",".join(self.options["writeNode"]),
f, f, p)
frame["proj"] = self.destSpec.proj
frame["grp"] = self.destSpec.grp
frame["asst"] = self.destSpec.asst
frame["proj_root"] = proj["path"]
frame["asst_root"] = asst["path"]
job[f] = frame
versions = ueAssetUtils.getVersions(self.destSpec)
version = versions[len(versions)-1]
p = os.path.join(asst["path"], "tmp", "drQueue", version["file_name"]+"."+str(int(time.time()))+".dq")
if not os.path.exists(os.path.dirname(p)):
import ueCore.FileUtils as ueFileUtils
ueFileUtils.createDir(os.path.dirname(p))
try:
f = open(p, "w")
f.write(json.dumps(job, sort_keys=True, indent=4))
f.close()
except IOError, e:
print "ERROR: Creating job script '%s' (%s)" % (p, e)
sys.exit(2)
示例4: changeAsset
# 需要导入模块: from ueCore import AssetUtils [as 别名]
# 或者: from ueCore.AssetUtils import getProject [as 别名]
def changeAsset():
spec = ueSpec.Spec(sys.argv[-1])
if not spec.proj in ueAssetUtils.getProjectsList():
print "ERROR: Project does not exist"
sys.exit(2)
if not spec.grp in ueAssetUtils.getGroupsList(spec):
print "ERROR: Group does not exist"
sys.exit(2)
if not spec.asst in ueAssetUtils.getAssetsList(spec):
print "ERROR: Asset does not exist"
sys.exit(2)
project = ueAssetUtils.getProject(spec)
asset = ueAssetUtils.getAsset(spec)
print "export PROJ=%s; " % spec.proj
print "export GRP=%s; " % spec.grp
print "export ASST=%s; " % spec.asst
print "export PROJ_ROOT=%s; " % project["path"]
print "export ASST_ROOT=%s" % asset["path"]
示例5: updateProject
# 需要导入模块: from ueCore import AssetUtils [as 别名]
# 或者: from ueCore.AssetUtils import getProject [as 别名]
def updateProject(spec, dbMeta={}):
ueClient.client.updateProject(spec, dbMeta)
return ueAssetUtils.getProject(spec)