本文整理汇总了Python中track.Track.setVolume方法的典型用法代码示例。如果您正苦于以下问题:Python Track.setVolume方法的具体用法?Python Track.setVolume怎么用?Python Track.setVolume使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类track.Track
的用法示例。
在下文中一共展示了Track.setVolume方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: TrackThreader
# 需要导入模块: from track import Track [as 别名]
# 或者: from track.Track import setVolume [as 别名]
class TrackThreader():
def __init__(self):
self.track = None
self.onEndCustomCallback = None
self.volume = volumizer.getJSON()['config']['milli']
def __play_track(self, track, callback = None):
self.setVolume(volumizer.getJSON()['config']['milli'])
if(callback == None):
track.play()
else:
callback(track)
self.__oversee_track(track)
#This makes track to disapear after it's done playing
def __oversee_track(self, track):
while (track.isBusy() or track.isPaused()) and not track.shouldEnd():
continue
if(self.onEndCustomCallback == None):
if(self.track != None):
print(self.track.getPath() + " finished playing.")
self.setTrack(None)
else:
self.__play_track(track, self.onEndCustomCallback)
def getThread(self, path):
self.track = Track(path, self.volume)
self.playingThread = threading.Thread(target = self.__play_track, args=(self.track, ))
self.playingThread.daemon = True
return {'thread' : self.playingThread,
'track' : self.track}
def currentTrack(self):
return self.track
def setTrack(self, track):
self.track = track
def setVolume(self, volume):
self.volume = volume
if self.track != None:
self.track.setVolume(volume)
def registerOnEndCustomCallback(self, callback):
self.onEndCustomCallback = callback
示例2: __init__
# 需要导入模块: from track import Track [as 别名]
# 或者: from track.Track import setVolume [as 别名]
class Playlist:
def __init__(self, tracks, volume = 1):
self.position = -1
self.threadCount = len(tracks)
self.volume = volume
self.currentTrack = None
self.tracks = tracks
def loadTracks(self, tracks):
self.tracks = tracks
self.threadCount = len(tracks)
def play(self, position = 0, onError = None):
if len(self.tracks) > 0 and len(self.tracks) > position:
self.position = position
if onError == None:
self.currentTrack = Track(self.tracks[self.position])
else:
self.currentTrack = Track(self.tracks[self.position], onError)
self.currentTrack.setVolume(self.volume)
self.currentTrack.play()
else:
raise IndexError('Wrong track position')
def nextTrack(self, onError = None):
if onError != None:
self.play(self.position + 1, onError)
else:
self.play(self.position + 1)
def previousTrack(self, onError = None):
if onError != None:
self.play(self.position - 1, onError)
else:
self.play(self.position - 1)
def nextTrackAvilable(self):
if len(self.tracks) > self.position + 1:
return True
return False
def prevTrackAvilable(self):
if len(self.tracks) > 0 and self.position - 1 >= 0:
return True
return False
def setVolume(self, volume):
if(volume > 1):
volume = 1
elif(volume < 0):
volume = 0
self.volume = volume
self.currentTrack.setVolume(volume)
def pause(self):
self.currentTrack.pause()
def unpause(self):
self.currentTrack.unpause()
def stop(self):
self.currentTrack.stop()
def isPaused(self):
return self.currentTrack.isPaused()
def isMuted(self):
if self.currentTrack != None:
return self.currentTrack.isMuted()
return False
def getVolume(self):
return self.volume
def isPlaying(self):
if self.currentTrack != None:
return self.currentTrack.isPlaying()
return None
def isPaused(self):
if self.currentTrack != None:
return self.currentTrack.isPaused()
return None
def getPosition(self):
return self.position;
def dispose(self):
self.currentTrack.dispose()
def onTrackEnd(self, callback):
callback(self.position)
def getTracks(self):
return self.tracks
def playbackInfo(self, code):
#.........这里部分代码省略.........