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Python NPCToons.getNPCZone方法代码示例

本文整理汇总了Python中toontown.toon.NPCToons.getNPCZone方法的典型用法代码示例。如果您正苦于以下问题:Python NPCToons.getNPCZone方法的具体用法?Python NPCToons.getNPCZone怎么用?Python NPCToons.getNPCZone使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在toontown.toon.NPCToons的用法示例。


在下文中一共展示了NPCToons.getNPCZone方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: updateQuestInfo

# 需要导入模块: from toontown.toon import NPCToons [as 别名]
# 或者: from toontown.toon.NPCToons import getNPCZone [as 别名]
    def updateQuestInfo(self):
        for marker in self.buildingMarkers:
            marker.destroy()

        self.buildingMarkers = []
        dnaData = base.cr.playGame.dnaData
        for questIndex in self.av.questPage.quests.keys():
            questDesc = self.av.questPage.quests.get(questIndex)
            if questDesc is None:
                continue
            mapIndex = questIndex + 1
            questId, fromNpcId, toNpcId, rewardId, toonProgress = questDesc
            quest = Quests.getQuest(questId)
            fComplete = quest.getCompletionStatus(self.av, questDesc) == Quests.COMPLETE
            if not fComplete:
                if quest.getType() == Quests.RecoverItemQuest:
                    if quest.getHolder() == Quests.AnyFish:
                        self.putBuildingMarker(self.fishingSpotInfo, mapIndex=mapIndex)
                    continue
                elif quest.getType() != Quests.DeliverGagQuest and quest.getType() != Quests.DeliverItemQuest and quest.getType() != Quests.VisitQuest and quest.getType() != Quests.TrackChoiceQuest:
                    continue
            if toNpcId == Quests.ToonHQ:
                self.putBuildingMarker(self.hqPosInfo, mapIndex=mapIndex)
            else:
                npcZone = NPCToons.getNPCZone(toNpcId)
                hoodId = ZoneUtil.getCanonicalHoodId(npcZone)
                branchId = ZoneUtil.getCanonicalBranchZone(npcZone)
                if self.hoodId == hoodId and self.zoneId == branchId:
                    for blockId, block in dnaData.getBlocks():
                        zone = block.zone
                        branchZone = zone - zone % 100
                        finalZone = branchZone + 500 + blockId
                        if npcZone == finalZone:
                            building = block.node
                            self.putBuildingMarker(Point3(building.getPos()), building.getHpr(), mapIndex=mapIndex)
开发者ID:Toonerz,项目名称:Toontown-World-Online-Leak,代码行数:37,代码来源:QuestMap.py

示例2: showChoicePoster

# 需要导入模块: from toontown.toon import NPCToons [as 别名]
# 或者: from toontown.toon.NPCToons import getNPCZone [as 别名]
    def showChoicePoster(self, questId, fromNpcId, toNpcId, rewardId, callback):
        self.update((questId,
         fromNpcId,
         toNpcId,
         rewardId,
         0))
        quest = Quests.getQuest(questId)
        self.rewardText.show()
        self.rewardText.setZ(-0.205)
        self.questProgress.hide()
        if not hasattr(self, 'chooseButton'):
            guiButton = loader.loadModel('phase_3/models/gui/quit_button')
            self.chooseButton = DirectButton(parent=self.questFrame, relief=None, image=(guiButton.find('**/QuitBtn_UP'), guiButton.find('**/QuitBtn_DN'), guiButton.find('**/QuitBtn_RLVR')), image_scale=(0.7, 1, 1), text=TTLocalizer.QuestPageChoose, text_scale=0.06, text_pos=(0, -0.02), pos=(0.285, 0, 0.245), scale=0.65)
            guiButton.removeNode()
        npcZone = NPCToons.getNPCZone(toNpcId)
        hoodId = ZoneUtil.getCanonicalHoodId(npcZone)
        if not base.cr.isPaid() and (questId == 401 or hasattr(quest, 'getLocation') and quest.getLocation() == 1000 or hoodId == 1000):

            def showTeaserPanel():
                TeaserPanel(pageName='getGags')

            self.chooseButton['command'] = showTeaserPanel
        else:
            self.chooseButton['command'] = callback
            self.chooseButton['extraArgs'] = [questId]
        self.unbind(DGG.WITHIN)
        self.unbind(DGG.WITHOUT)
        if not quest.getType() == Quests.TrackChoiceQuest:
            self.questInfo.setZ(-0.0625)
        return
开发者ID:vincent15k,项目名称:Toontown-House,代码行数:32,代码来源:QuestPoster.py

示例3: teleportToShop

# 需要导入模块: from toontown.toon import NPCToons [as 别名]
# 或者: from toontown.toon.NPCToons import getNPCZone [as 别名]
    def teleportToShop(self, npcId):
        if base.cr.playGame.getPlace().getState() != 'walk':
            return

        npcZone = NPCToons.getNPCZone(npcId)
        npcHood = ZoneUtil.getCanonicalHoodId(npcZone)
        hqZone = {2000:2520, 1000:1507, 3000:3508, 4000:4504, 5000:5502, 7000:7503, 9000:9505}

        if npcZone in (-1, 0, None):
            zoneId = base.localAvatar.getZoneId()
            if ZoneUtil.isDynamicZone(zoneId) or ZoneUtil.isCogHQZone(zoneId):
                zoneId = 2000 
            npcHood = ZoneUtil.getCanonicalHoodId(zoneId)
            npcZone = hqZone.get(npcHood, 2520)
        
        cost = ToontownGlobals.getTeleportButtonCost(npcHood)
        self.destroyDialog()
        base.cr.playGame.getPlace().setState('stopped')
        
        if base.localAvatar.getTotalMoney() < cost:
            self.dialog = TTDialog.TTDialog(style=TTDialog.Acknowledge, text=TTLocalizer.TeleportButtonNoMoney % cost, command=self.destroyDialog)
        else:
            self.dialog = TTDialog.TTDialog(style=TTDialog.YesNo, text=TTLocalizer.TeleportButtonConfirm % cost, command=lambda value: self.teleportToShopConfirm(npcZone, npcHood, cost, value))

        self.dialog.show()
开发者ID:BmanGames,项目名称:ToontownStride,代码行数:27,代码来源:QuestPoster.py

示例4: updateQuestInfo

# 需要导入模块: from toontown.toon import NPCToons [as 别名]
# 或者: from toontown.toon.NPCToons import getNPCZone [as 别名]
    def updateQuestInfo(self):
        for marker in self.buildingMarkers:
            marker.destroy()

        self.buildingMarkers = []
        dnaStore = base.cr.playGame.dnaStore
        for questIndex in self.av.questPage.quests.keys():
            questDesc = self.av.questPage.quests.get(questIndex)
            if questDesc is None:
                continue
            mapIndex = questIndex + 1
            questId, fromNpcId, toNpcId, rewardId, toonProgress = questDesc
            quest = Quests.getQuest(questId)
            fComplete = quest.getCompletionStatus(self.av, questDesc) == Quests.COMPLETE
            if not fComplete:
                if quest.getType() == Quests.RecoverItemQuest:
                    if quest.getHolder() == Quests.AnyFish:
                        self.putBuildingMarker(self.fishingSpotInfo, mapIndex=mapIndex)
                    continue
                elif (
                    quest.getType() != Quests.DeliverGagQuest
                    and quest.getType() != Quests.DeliverItemQuest
                    and quest.getType() != Quests.VisitQuest
                    and quest.getType() != Quests.TrackChoiceQuest
                ):
                    continue
            if toNpcId == Quests.ToonHQ:
                self.putBuildingMarker(self.hqPosInfo, mapIndex=mapIndex)
            else:
                npcZone = NPCToons.getNPCZone(toNpcId)
                hoodId = ZoneUtil.getCanonicalHoodId(npcZone)
                branchId = ZoneUtil.getCanonicalBranchZone(npcZone)
                if self.hoodId == hoodId and self.zoneId == branchId:
                    for blockIndex in xrange(dnaStore.getNumBlockTitles()):
                        blockNumber = dnaStore.getTitleBlockAt(blockIndex)
                        zone = dnaStore.getZoneFromBlockNumber(blockNumber)
                        branchZone = zone - zone % 100
                        finalZone = branchZone + 500 + blockNumber
                        buildingType = dnaStore.getBlockBuildingType(blockNumber)
                        if npcZone == finalZone:
                            self.putBuildingMarker(
                                dnaStore.getDoorPosHprFromBlockNumber(blockNumber).getPos(),
                                dnaStore.getDoorPosHprFromBlockNumber(blockNumber).getHpr(),
                                mapIndex=mapIndex,
                            )

        return
开发者ID:lolman8776,项目名称:ToontownInfinite,代码行数:49,代码来源:QuestMap.py

示例5: updateQuestInfo

# 需要导入模块: from toontown.toon import NPCToons [as 别名]
# 或者: from toontown.toon.NPCToons import getNPCZone [as 别名]
    def updateQuestInfo(self):
        for marker in self.buildingMarkers:
            marker.destroy()

        self.buildingMarkers = []

        for (i, questDesc) in enumerate(self.av.quests):
            mapIndex = i + 1
            quest = Quests.getQuest(questDesc[0])
            toNpcId = questDesc[2]

            completed = quest.getCompletionStatus(self.av, questDesc) == Quests.COMPLETE
            if not completed:
                if quest.getType() == Quests.RecoverItemQuest:
                    if quest.getHolder() == Quests.AnyFish:
                        self.putBuildingMarker(self.fishingSpotInfo, mapIndex=mapIndex)
                    continue
                elif quest.getType() not in (
                    Quests.DeliverGagQuest, Quests.DeliverItemQuest,
                    Quests.VisitQuest, Quests.TrackChoiceQuest):
                    continue

            if toNpcId == Quests.ToonHQ:
                self.putBuildingMarker(self.hqPosInfo, mapIndex=mapIndex)
                continue

            npcZoneId = NPCToons.getNPCZone(toNpcId)
            hoodId = ZoneUtil.getCanonicalHoodId(npcZoneId)
            branchId = ZoneUtil.getCanonicalBranchZone(npcZoneId)

            if (self.hoodId != hoodId) or (self.zoneId != branchId):
                continue

            for blockIndex in xrange(base.cr.playGame.dnaStore.getNumBlockNumbers()):
                blockNumber = base.cr.playGame.dnaStore.getBlockNumberAt(blockIndex)
                zoneId = base.cr.playGame.dnaStore.getZoneFromBlockNumber(blockNumber)
                interiorZoneId = (zoneId - (zoneId%100)) + 500 + blockNumber
                if npcZoneId == interiorZoneId:
                    self.putBuildingMarker(
                        base.cr.playGame.dnaStore.getDoorPosHprFromBlockNumber(blockNumber).getPos(render),
                        base.cr.playGame.dnaStore.getDoorPosHprFromBlockNumber(blockNumber).getHpr(render),
                        mapIndex=mapIndex)
开发者ID:CalebSmith376,项目名称:src,代码行数:44,代码来源:QuestMap.py

示例6: teleportToShop

# 需要导入模块: from toontown.toon import NPCToons [as 别名]
# 或者: from toontown.toon.NPCToons import getNPCZone [as 别名]
 def teleportToShop(self, npcId):
     npcZone = NPCToons.getNPCZone(npcId)
     npcHood = ZoneUtil.getCanonicalHoodId(npcZone)
     avZone = base.localAvatar.getZoneId()
     avHood = ZoneUtil.getCanonicalHoodId(avZone)
     avShard = base.localAvatar.defaultShard
     avPlace = base.cr.playGame.getPlace()
     hqZone = {2000:2520, 1000:1507, 3000:3508, 4000:4504, 5000:5502, 7000:7503, 9000:9505}
     def callback(flag):
         if flag:
             npcZone = None
     base.cr.buildingQueryMgr.d_isSuit(npcZone, callback)
     if avShard not in base.cr.activeDistrictMap:
         return
     if npcZone in [-1, 0, None]:
         return
     if not ZoneUtil.isInterior(npcZone):
         return
     if ZoneUtil.isHQ(npcZone):
         args = (avHood, hqZone[avHood], avShard, -1)
     else:
         args = (npcHood, npcZone, avShard, -1)
     avPlace.requestTeleport(*args)
开发者ID:Teku16,项目名称:Toontown-Crystal-Master,代码行数:25,代码来源:QuestPoster.py

示例7: update

# 需要导入模块: from toontown.toon import NPCToons [as 别名]
# 或者: from toontown.toon.NPCToons import getNPCZone [as 别名]
    def update(self, questDesc):
        questId, fromNpcId, toNpcId, rewardId, toonProgress = questDesc
        quest = Quests.getQuest(questId)
        if quest == None:
            self.notify.warning('Tried to display poster for unknown quest %s' % questId)
            return
        if rewardId == Quests.NA:
            finalReward = Quests.getFinalRewardId(questId, fAll=1)
            transformedReward = Quests.transformReward(finalReward, base.localAvatar)
            reward = Quests.getReward(transformedReward)
        else:
            reward = Quests.getReward(rewardId)
        if reward and questId not in Quests.NoRewardTierZeroQuests:
            rewardString = reward.getPosterString()
        else:
            rewardString = ''
        self.rewardText['text'] = rewardString
        self.fitLabel(self.rewardText)
        if Quests.isQuestJustForFun(questId, rewardId):
            self.funQuest.show()
        else:
            self.funQuest.hide()
        if self._deleteCallback:
            self.showDeleteButton(questDesc)
        else:
            self.hideDeleteButton()
            
        fComplete = quest.getCompletionStatus(base.localAvatar, questDesc) == Quests.COMPLETE

        if Quests.isQuestJustForFun(questId, rewardId):
            if fComplete:
                self.funQuest.hide()
        
        if toNpcId == Quests.ToonHQ:
            toNpcName = TTLocalizer.QuestPosterHQOfficer
            toNpcBuildingName = TTLocalizer.QuestPosterHQBuildingName
            toNpcStreetName = TTLocalizer.QuestPosterHQStreetName
            toNpcLocationName = TTLocalizer.QuestPosterHQLocationName
            
        elif toNpcId == Quests.ToonTailor:
            toNpcName = TTLocalizer.QuestPosterTailor
            toNpcBuildingName = TTLocalizer.QuestPosterTailorBuildingName
            toNpcStreetName = TTLocalizer.QuestPosterTailorStreetName
            toNpcLocationName = TTLocalizer.QuestPosterTailorLocationName
            
        else:
            toNpcName = NPCToons.getNPCName(toNpcId)
            toNpcZone = NPCToons.getNPCZone(toNpcId)
            toNpcHoodId = ZoneUtil.getCanonicalHoodId(toNpcZone)
            toNpcLocationName = base.cr.hoodMgr.getFullnameFromId(toNpcHoodId)
            toNpcBuildingName = NPCToons.getBuildingTitle(toNpcZone)
            toNpcBranchId = ZoneUtil.getBranchZone(toNpcZone)
            toNpcStreetName = ZoneUtil.getStreetName(toNpcBranchId)
            
        lPos = Vec3(0, 0, 0.13)
        lIconGeom = None
        lIconGeomScale = 1
        rIconGeom = None
        rIconGeomScale = 1
        infoText = ''
        infoZ = TTLocalizer.QPinfoZ
        auxText = None
        auxTextPos = Vec3(0, 0, 0.12)
        headlineString = quest.getHeadlineString()
        objectiveStrings = quest.getObjectiveStrings()
        captions = map(lambda x: str(x).title(), quest.getObjectiveStrings())
        imageColor = Vec4(*self.colors['white'])
        if quest.getType() == Quests.DeliverGagQuest or quest.getType() == Quests.DeliverItemQuest:
            frameBgColor = 'red'
            
            if quest.getType() == Quests.DeliverGagQuest:
                invModel = loader.loadModel('phase_3.5/models/gui/inventory_icons')
                track, item = quest.getGagType()
                lIconGeom = invModel.find('**/' + AvPropsNew[track][item])
                invModel.removeNode()
                
            else:
                bookModel = loader.loadModel('phase_3.5/models/gui/stickerbook_gui')
                lIconGeom = bookModel.find('**/package')
                lIconGeomScale = 0.12
                bookModel.removeNode()
                
            if not fComplete:
                captions.append(toNpcName)
                auxText = TTLocalizer.QuestPosterAuxTo
                auxTextPos.setZ(0.12)
                lPos.setX(-0.18)
                infoText = TTLocalizer.QuestPageDestination % (toNpcBuildingName, toNpcStreetName, toNpcLocationName)
                rIconGeom = self.createNpcToonHead(toNpcId)
                rIconGeomScale = IMAGE_SCALE_SMALL
                
        elif quest.getType() == Quests.RecoverItemQuest:
            frameBgColor = 'green'
            bookModel = loader.loadModel('phase_3.5/models/gui/stickerbook_gui')
            lIconGeom = bookModel.find('**/package')
            lIconGeomScale = 0.12
            bookModel.removeNode()
            
            if not fComplete:
                rIconGeomScale = IMAGE_SCALE_SMALL
#.........这里部分代码省略.........
开发者ID:vincent15k,项目名称:Toontown-House,代码行数:103,代码来源:QuestPoster.py

示例8: update

# 需要导入模块: from toontown.toon import NPCToons [as 别名]
# 或者: from toontown.toon.NPCToons import getNPCZone [as 别名]
 def update(self, questDesc):
     questId, fromNpcId, toNpcId, rewardId, toonProgress = questDesc
     quest = Quests.getQuest(questId)
     if quest == None:
         self.notify.warning("Tried to display poster for unknown quest %s" % questId)
         return
     if rewardId == Quests.NA:
         finalReward = Quests.getFinalRewardId(questId, fAll=1)
         transformedReward = Quests.transformReward(finalReward, base.localAvatar)
         reward = Quests.getReward(transformedReward)
     else:
         reward = Quests.getReward(rewardId)
     if reward and questId not in Quests.NoRewardTierZeroQuests:
         rewardString = reward.getPosterString()
     else:
         rewardString = ""
     self.rewardText["text"] = rewardString
     self.fitLabel(self.rewardText)
     if Quests.isQuestJustForFun(questId, rewardId):
         self.funQuest.show()
     else:
         self.funQuest.hide()
     if self._deleteCallback:
         self.showDeleteButton(questDesc)
     else:
         self.hideDeleteButton()
     fComplete = quest.getCompletionStatus(base.localAvatar, questDesc) == Quests.COMPLETE
     if toNpcId == Quests.ToonHQ:
         toNpcName = TTLocalizer.QuestPosterHQOfficer
         toNpcBuildingName = TTLocalizer.QuestPosterHQBuildingName
         toNpcStreetName = TTLocalizer.QuestPosterHQStreetName
         toNpcLocationName = TTLocalizer.QuestPosterHQLocationName
     elif toNpcId == Quests.ToonTailor:
         toNpcName = TTLocalizer.QuestPosterTailor
         toNpcBuildingName = TTLocalizer.QuestPosterTailorBuildingName
         toNpcStreetName = TTLocalizer.QuestPosterTailorStreetName
         toNpcLocationName = TTLocalizer.QuestPosterTailorLocationName
     else:
         toNpcName = NPCToons.getNPCName(toNpcId)
         toNpcZone = NPCToons.getNPCZone(toNpcId)
         toNpcHoodId = ZoneUtil.getCanonicalHoodId(toNpcZone)
         toNpcLocationName = base.cr.hoodMgr.getFullnameFromId(toNpcHoodId)
         toNpcBuildingName = NPCToons.getBuildingTitle(toNpcZone)
         toNpcBranchId = ZoneUtil.getBranchZone(toNpcZone)
         toNpcStreetName = ZoneUtil.getStreetName(toNpcBranchId)
     lPos = Vec3(0, 0, 0.13)
     lIconGeom = None
     lIconGeomScale = 1
     rIconGeom = None
     rIconGeomScale = 1
     infoText = ""
     infoZ = TTLocalizer.QPinfoZ
     auxText = None
     auxTextPos = Vec3(0, 0, 0.12)
     headlineString = quest.getHeadlineString()
     objectiveStrings = quest.getObjectiveStrings()
     captions = map(string.capwords, quest.getObjectiveStrings())
     imageColor = Vec4(*self.colors["white"])
     if quest.getType() == Quests.DeliverGagQuest or quest.getType() == Quests.DeliverItemQuest:
         frameBgColor = "red"
         if quest.getType() == Quests.DeliverGagQuest:
             invModel = loader.loadModel("phase_3.5/models/gui/inventory_icons")
             track, item = quest.getGagType()
             lIconGeom = invModel.find("**/" + AvPropsNew[track][item])
             invModel.removeNode()
         else:
             bookModel = loader.loadModel("phase_3.5/models/gui/stickerbook_gui")
             lIconGeom = bookModel.find("**/package")
             lIconGeomScale = 0.12
             bookModel.removeNode()
         if not fComplete:
             captions.append(toNpcName)
             auxText = TTLocalizer.QuestPosterAuxTo
             auxTextPos.setZ(0.12)
             lPos.setX(-0.18)
             infoText = TTLocalizer.QuestPageDestination % (toNpcBuildingName, toNpcStreetName, toNpcLocationName)
             rIconGeom = self.createNpcToonHead(toNpcId)
             rIconGeomScale = IMAGE_SCALE_SMALL
     elif quest.getType() == Quests.RecoverItemQuest:
         frameBgColor = "green"
         bookModel = loader.loadModel("phase_3.5/models/gui/stickerbook_gui")
         lIconGeom = bookModel.find("**/package")
         lIconGeomScale = 0.12
         bookModel.removeNode()
         if not fComplete:
             rIconGeomScale = IMAGE_SCALE_SMALL
             holder = quest.getHolder()
             holderType = quest.getHolderType()
             if holder == Quests.Any:
                 cogIcons = loader.loadModel("phase_3/models/gui/cog_icons")
                 rIconGeom = cogIcons.find("**/cog")
                 cogIcons.removeNode()
                 lPos.setX(-0.18)
                 auxText = TTLocalizer.QuestPosterAuxFrom
             elif holder == Quests.AnyFish:
                 headlineString = TTLocalizer.QuestPosterFishing
                 auxText = TTLocalizer.QuestPosterAuxFor
                 auxTextPos.setX(-0.18)
                 captions = captions[:1]
             else:
#.........这里部分代码省略.........
开发者ID:Toonerz,项目名称:Toontown-World-Online-Leaked-Source,代码行数:103,代码来源:QuestPoster.py


注:本文中的toontown.toon.NPCToons.getNPCZone方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。