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Python MfxDialog.__init__方法代码示例

本文整理汇总了Python中tkwidget.MfxDialog.__init__方法的典型用法代码示例。如果您正苦于以下问题:Python MfxDialog.__init__方法的具体用法?Python MfxDialog.__init__怎么用?Python MfxDialog.__init__使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在tkwidget.MfxDialog的用法示例。


在下文中一共展示了MfxDialog.__init__方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: __init__

# 需要导入模块: from tkwidget import MfxDialog [as 别名]
# 或者: from tkwidget.MfxDialog import __init__ [as 别名]
    def __init__(self, parent, title, app, player, gameid, **kw):
        self.app = app
        self.selected_game = None
        kw = self.initKw(kw)
        MfxDialog.__init__(self, parent, title, kw.resizable, kw.default)
        top_frame, bottom_frame = self.createFrames(kw)
        self.top_frame = top_frame
        self.createBitmaps(top_frame, kw)
        #
        self.player = player or _("Demo games")
        self.top.wm_minsize(200, 200)
        self.button = kw.default
        #
        ##createChart = self.create3DBarChart
        createChart = self.createPieChart
        ##createChart = self.createSimpleChart
##         if parent.winfo_screenwidth() < 800 or parent.winfo_screenheight() < 600:
##             createChart = self.createPieChart
##             createChart = self.createSimpleChart
        #
        self.font = self.app.getFont("default")
        self.tk_font = tkFont.Font(self.top, self.font)
        self.font_metrics = self.tk_font.metrics()
        self._calc_tabs()
        #
        won, lost = app.stats.getStats(player, gameid)
        createChart(app, won, lost, _("Total"))
        won, lost = app.stats.getSessionStats(player, gameid)
        createChart(app, won, lost, _("Current session"))
        #
        focus = self.createButtons(bottom_frame, kw)
        self.mainloop(focus, kw.timeout)
开发者ID:TrevorLowing,项目名称:PyGames,代码行数:34,代码来源:tkstats.py

示例2: __init__

# 需要导入模块: from tkwidget import MfxDialog [as 别名]
# 或者: from tkwidget.MfxDialog import __init__ [as 别名]
 def __init__(self, parent, title, text, **kw):
     kw = self.initKw(kw)
     MfxDialog.__init__(self, parent, title, kw.resizable, kw.default)
     top_frame, bottom_frame = self.createFrames(kw)
     self.createBitmaps(top_frame, kw)
     #
     self.text_w = Tkinter.Text(top_frame, bd=1, relief="sunken", wrap="word", width=64, height=16)
     self.text_w.pack(side="left", fill="both", expand=True)
     ###self.text_w.pack(side='top', padx=kw.padx, pady=kw.pady)
     vbar = Tkinter.Scrollbar(top_frame)
     vbar.pack(side="right", fill="y")
     self.text_w["yscrollcommand"] = vbar.set
     vbar["command"] = self.text_w.yview
     #
     self.text = ""
     if text:
         self.text = text
         old_state = self.text_w["state"]
         self.text_w.config(state="normal")
         self.text_w.insert("insert", self.text)
         self.text_w.config(state=old_state)
     #
     focus = self.createButtons(bottom_frame, kw)
     focus = self.text_w
     self.mainloop(focus, kw.timeout)
开发者ID:TrevorLowing,项目名称:PyGames,代码行数:27,代码来源:edittextdialog.py

示例3: __init__

# 需要导入模块: from tkwidget import MfxDialog [as 别名]
# 或者: from tkwidget.MfxDialog import __init__ [as 别名]
 def __init__(self, parent, title, app, **kw):
     kw = self.initKw(kw)
     MfxDialog.__init__(self, parent, title, **kw)
     #
     top_box, bottom_box = self.createVBox()
     #
     label = gtk.Label('Please enter your name')
     label.show()
     top_box.pack_start(label)
     self.player_entry = gtk.Entry()
     self.player_entry.show()
     top_box.pack_start(self.player_entry, expand=False)
     completion = gtk.EntryCompletion()
     self.player_entry.set_completion(completion)
     model = gtk.ListStore(gobject.TYPE_STRING)
     for name in app.getAllUserNames():
         iter = model.append()
         model.set(iter, 0, name)
     completion.set_model(model)
     completion.set_text_column(0)
     self.player_entry.set_text(app.opt.player)
     #
     self.confirm_quit_check = gtk.CheckButton(_('Confirm quit'))
     self.confirm_quit_check.show()
     top_box.pack_start(self.confirm_quit_check)
     self.confirm_quit_check.set_active(app.opt.confirm != 0)
     #
     self.update_stats_check = gtk.CheckButton(_('Update statistics and logs'))
     self.update_stats_check.show()
     top_box.pack_start(self.update_stats_check)
     self.update_stats_check.set_active(app.opt.update_player_stats != 0)
     #
     self.createButtons(bottom_box, kw)
     self.show_all()
     gtk.main()
开发者ID:iske,项目名称:PySolFC,代码行数:37,代码来源:playeroptionsdialog.py

示例4: __init__

# 需要导入模块: from tkwidget import MfxDialog [as 别名]
# 或者: from tkwidget.MfxDialog import __init__ [as 别名]
    def __init__(self, parent, title, app, **kw):
        kw = self.initKw(kw)
        MfxDialog.__init__(self, parent, title, kw.resizable, kw.default)
        top_frame, bottom_frame = self.createFrames(kw)
        self.createBitmaps(top_frame, kw)

        frame = Tkinter.Frame(top_frame)
        frame.pack(expand=True, fill='both', padx=5, pady=10)
        frame.columnconfigure(0, weight=1)

        self.text_var = Tkinter.StringVar()
        self.text_var.set(app.opt.colors['text'])
        self.piles_var = Tkinter.StringVar()
        self.piles_var.set(app.opt.colors['piles'])
        self.cards_1_var = Tkinter.StringVar()
        self.cards_1_var.set(app.opt.colors['cards_1'])
        self.cards_2_var = Tkinter.StringVar()
        self.cards_2_var.set(app.opt.colors['cards_2'])
        self.samerank_1_var = Tkinter.StringVar()
        self.samerank_1_var.set(app.opt.colors['samerank_1'])
        self.samerank_2_var = Tkinter.StringVar()
        self.samerank_2_var.set(app.opt.colors['samerank_2'])
        self.hintarrow_var = Tkinter.StringVar()
        self.hintarrow_var.set(app.opt.colors['hintarrow'])
        self.not_matching_var = Tkinter.StringVar()
        self.not_matching_var.set(app.opt.colors['not_matching'])
        #
        row = 0
        for title, var in (
            (_('Text foreground:'),        self.text_var),
            (_('Highlight piles:'),        self.piles_var),
            (_('Highlight cards 1:'),      self.cards_1_var),
            (_('Highlight cards 2:'),      self.cards_2_var),
            (_('Highlight same rank 1:'),  self.samerank_1_var),
            (_('Highlight same rank 2:'),  self.samerank_2_var),
            (_('Hint arrow:'),             self.hintarrow_var),
            (_('Highlight not matching:'), self.not_matching_var),
            ):
            Tkinter.Label(frame, text=title, anchor='w',
                          ).grid(row=row, column=0, sticky='we')
            l = Tkinter.Label(frame, width=10, height=2,
                              bg=var.get(), textvariable=var)
            l.grid(row=row, column=1, padx=5)
            b = Tkinter.Button(frame, text=_('Change...'), width=10,
                               command=lambda l=l: self.selectColor(l))
            b.grid(row=row, column=2)
            row += 1
        #
        focus = self.createButtons(bottom_frame, kw)
        self.mainloop(focus, kw.timeout)
        #
        self.text_color = self.text_var.get()
        self.piles_color = self.piles_var.get()
        self.cards_1_color = self.cards_1_var.get()
        self.cards_2_color = self.cards_2_var.get()
        self.samerank_1_color = self.samerank_1_var.get()
        self.samerank_2_color = self.samerank_2_var.get()
        self.hintarrow_color = self.hintarrow_var.get()
        self.not_matching_color = self.not_matching_var.get()
开发者ID:TrevorLowing,项目名称:PyGames,代码行数:61,代码来源:colorsdialog.py

示例5: __init__

# 需要导入模块: from tkwidget import MfxDialog [as 别名]
# 或者: from tkwidget.MfxDialog import __init__ [as 别名]
    def __init__(self, parent, title, app, **kw):
        kw = self.initKw(kw)
        MfxDialog.__init__(self, parent, title, kw.resizable, kw.default)
        top_frame, bottom_frame = self.createFrames(kw)
        #self.createBitmaps(top_frame, kw)

        frame = ttk.Frame(top_frame)
        frame.pack(expand=True, fill='both', padx=5, pady=10)
        frame.columnconfigure(0, weight=1)

        self.demo_sleep_var = Tkinter.DoubleVar()
        self.demo_sleep_var.set(app.opt.timeouts['demo'])
        self.hint_sleep_var = Tkinter.DoubleVar()
        self.hint_sleep_var.set(app.opt.timeouts['hint'])
        self.raise_card_sleep_var = Tkinter.DoubleVar()
        self.raise_card_sleep_var.set(app.opt.timeouts['raise_card'])
        self.highlight_piles_sleep_var = Tkinter.DoubleVar()
        self.highlight_piles_sleep_var.set(app.opt.timeouts['highlight_piles'])
        self.highlight_cards_sleep_var = Tkinter.DoubleVar()
        self.highlight_cards_sleep_var.set(app.opt.timeouts['highlight_cards'])
        self.highlight_samerank_sleep_var = Tkinter.DoubleVar()
        self.highlight_samerank_sleep_var.set(app.opt.timeouts['highlight_samerank'])
        #
        lframe = ttk.LabelFrame(frame, text=_('Set delays in seconds'),
                                 padding=(10, 5))
        lframe.pack(expand=True, fill='both', padx=4)
        row = 0
        for title, var in (
            (_('Demo:'),                self.demo_sleep_var),
            (_('Hint:'),                self.hint_sleep_var),
            (_('Raise card:'),          self.raise_card_sleep_var),
            (_('Highlight piles:'),     self.highlight_piles_sleep_var),
            (_('Highlight cards:'),     self.highlight_cards_sleep_var),
            (_('Highlight same rank:'), self.highlight_samerank_sleep_var),
            ):
            ttk.Label(lframe, text=title, anchor='w'
                       ).grid(row=row, column=0, sticky='we')
            widget = PysolScale(lframe, from_=0.2, to=9.9, value=var.get(),
                                resolution=0.1, orient='horizontal',
                                length="3i", variable=var, takefocus=0)
            widget.grid(row=row, column=1)
            row += 1
        #
        focus = self.createButtons(bottom_frame, kw)
        self.mainloop(focus, kw.timeout)
        #
        self.demo_timeout = self.demo_sleep_var.get()
        self.hint_timeout = self.hint_sleep_var.get()
        self.raise_card_timeout = self.raise_card_sleep_var.get()
        self.highlight_piles_timeout = self.highlight_piles_sleep_var.get()
        self.highlight_cards_timeout = self.highlight_cards_sleep_var.get()
        self.highlight_samerank_timeout = self.highlight_samerank_sleep_var.get()
开发者ID:iske,项目名称:PySolFC,代码行数:54,代码来源:timeoutsdialog.py

示例6: __init__

# 需要导入模块: from tkwidget import MfxDialog [as 别名]
# 或者: from tkwidget.MfxDialog import __init__ [as 别名]
    def __init__(self, parent, title, app, manager, key=None, **kw):
        kw = self.initKw(kw)
        MfxDialog.__init__(self, parent, title, **kw)
        #
        top_box, bottom_box = self.createHBox()
        #
        if key is None:
            key = manager.getSelected()
        self.app = app
        self.manager = manager
        self.key = key
        self.preview_key = -1
        self.all_keys = []

        if self._cardset_store is None:
            self._createStore()

        #padx, pady = kw.padx, kw.pady
        padx, pady = 5, 5
        # left
        # paned
        hpaned = gtk.HPaned()
        self.hpaned = hpaned
        hpaned.show()
        top_box.pack_start(hpaned, expand=True, fill=True)
        # tree
        treeview = PysolTreeView(self, self._cardset_store)
        self.treeview = treeview
        hpaned.pack1(treeview.scrolledwindow, True, True)
        ##treeview.treeview.expand_all()
        # right
        sw = gtk.ScrolledWindow()
        sw.show()
        sw.set_policy(gtk.POLICY_AUTOMATIC, gtk.POLICY_AUTOMATIC)
        hpaned.pack2(sw, True, True)
        ##self.scrolledwindow = sw
        #
        self.preview = MfxCanvas(self)
        self.preview.show()
        sw.add(self.preview)
        #hpaned.pack2(self.preview, True, True)
        self.preview.setTile(app, app.tabletile_index, force=True)
        #
        hpaned.set_position(240)

        self.createButtons(bottom_box, kw)

        ##~self.updatePreview(key)

        self.show_all()
        gtk.main()
开发者ID:iske,项目名称:PySolFC,代码行数:53,代码来源:selectcardset.py

示例7: __init__

# 需要导入模块: from tkwidget import MfxDialog [as 别名]
# 或者: from tkwidget.MfxDialog import __init__ [as 别名]
    def __init__(self, parent, title, app, **kw):
        kw = self.initKw(kw)
        MfxDialog.__init__(self, parent, title, kw.resizable, kw.default)
        top_frame, bottom_frame = self.createFrames(kw)
        # self.createBitmaps(top_frame, kw)

        frame = Tkinter.Frame(top_frame)
        frame.pack(expand=True, fill="both", padx=5, pady=10)
        frame.columnconfigure(0, weight=1)

        self.demo_sleep_var = Tkinter.DoubleVar()
        self.demo_sleep_var.set(app.opt.timeouts["demo"])
        self.hint_sleep_var = Tkinter.DoubleVar()
        self.hint_sleep_var.set(app.opt.timeouts["hint"])
        self.raise_card_sleep_var = Tkinter.DoubleVar()
        self.raise_card_sleep_var.set(app.opt.timeouts["raise_card"])
        self.highlight_piles_sleep_var = Tkinter.DoubleVar()
        self.highlight_piles_sleep_var.set(app.opt.timeouts["highlight_piles"])
        self.highlight_cards_sleep_var = Tkinter.DoubleVar()
        self.highlight_cards_sleep_var.set(app.opt.timeouts["highlight_cards"])
        self.highlight_samerank_sleep_var = Tkinter.DoubleVar()
        self.highlight_samerank_sleep_var.set(app.opt.timeouts["highlight_samerank"])
        #
        # Tkinter.Label(frame, text='Set delays in seconds').grid(row=0, column=0, columnspan=2)
        row = 0
        for title, var in (
            (_("Demo:"), self.demo_sleep_var),
            (_("Hint:"), self.hint_sleep_var),
            (_("Raise card:"), self.raise_card_sleep_var),
            (_("Highlight piles:"), self.highlight_piles_sleep_var),
            (_("Highlight cards:"), self.highlight_cards_sleep_var),
            (_("Highlight same rank:"), self.highlight_samerank_sleep_var),
        ):
            Tkinter.Label(frame, text=title, anchor="w").grid(row=row, column=0, sticky="we")
            widget = Tkinter.Scale(
                frame, from_=0.2, to=9.9, resolution=0.1, orient="horizontal", length="3i", variable=var, takefocus=0
            )
            widget.grid(row=row, column=1)
            row += 1
        #
        focus = self.createButtons(bottom_frame, kw)
        self.mainloop(focus, kw.timeout)
        #
        self.demo_timeout = self.demo_sleep_var.get()
        self.hint_timeout = self.hint_sleep_var.get()
        self.raise_card_timeout = self.raise_card_sleep_var.get()
        self.highlight_piles_timeout = self.highlight_piles_sleep_var.get()
        self.highlight_cards_timeout = self.highlight_cards_sleep_var.get()
        self.highlight_samerank_timeout = self.highlight_samerank_sleep_var.get()
开发者ID:TrevorLowing,项目名称:PyGames,代码行数:51,代码来源:timeoutsdialog.py

示例8: __init__

# 需要导入模块: from tkwidget import MfxDialog [as 别名]
# 或者: from tkwidget.MfxDialog import __init__ [as 别名]
 def __init__(self, parent, title, app, **kw):
     kw = self.initKw(kw)
     MfxDialog.__init__(self, parent, title, kw.resizable, kw.default)
     top_frame, bottom_frame = self.createFrames(kw)
     self.createBitmaps(top_frame, kw)
     self.app = app
     #
     self.update_stats_var = Tkinter.BooleanVar()
     self.update_stats_var.set(app.opt.update_player_stats != 0)
     self.confirm_var = Tkinter.BooleanVar()
     self.confirm_var.set(app.opt.confirm != 0)
     self.win_animation_var = Tkinter.BooleanVar()
     self.win_animation_var.set(app.opt.win_animation != 0)
     #
     frame = Tkinter.Frame(top_frame)
     frame.pack(expand=True, fill="both", padx=5, pady=10)
     widget = Tkinter.Label(
         frame,
         text=_("\nPlease enter your name"),
         # justify='left', anchor='w',
         takefocus=0,
     )
     widget.grid(row=0, column=0, columnspan=2, sticky="ew", padx=0, pady=5)
     w = kw.get("e_width", 30)  # width in characters
     self.player_var = Tkinter.Entry(frame, exportselection=1, width=w)
     self.player_var.insert(0, app.opt.player)
     self.player_var.grid(row=1, column=0, sticky="ew", padx=0, pady=5)
     widget = Tkinter.Button(frame, text=_("Choose..."), command=self.selectUserName)
     widget.grid(row=1, column=1, padx=5, pady=5)
     widget = Tkinter.Checkbutton(frame, variable=self.confirm_var, anchor="w", text=_("Confirm quit"))
     widget.grid(row=2, column=0, columnspan=2, sticky="ew", padx=0, pady=5)
     widget = Tkinter.Checkbutton(
         frame, variable=self.update_stats_var, anchor="w", text=_("Update statistics and logs")
     )
     widget.grid(row=3, column=0, columnspan=2, sticky="ew", padx=0, pady=5)
     ###        widget = Tkinter.Checkbutton(frame, variable=self.win_animation_var,
     ###                                     text="Win animation")
     ###        widget.pack(side='top', padx=kw.padx, pady=kw.pady)
     frame.columnconfigure(0, weight=1)
     #
     self.player = self.player_var.get()
     self.confirm = self.confirm_var.get()
     self.update_stats = self.update_stats_var.get()
     self.win_animation = self.win_animation_var.get()
     #
     focus = self.createButtons(bottom_frame, kw)
     self.mainloop(focus, kw.timeout)
开发者ID:TrevorLowing,项目名称:PyGames,代码行数:49,代码来源:playeroptionsdialog.py

示例9: __init__

# 需要导入模块: from tkwidget import MfxDialog [as 别名]
# 或者: from tkwidget.MfxDialog import __init__ [as 别名]
    def __init__(self, parent, title, app, manager, key=None, **kw):
        kw = self.initKw(kw)
        MfxDialog.__init__(self, parent, title, kw.resizable, kw.default)
        top_frame, bottom_frame = self.createFrames(kw)
        self.createBitmaps(top_frame, kw)
        #
        if key is None:
            key = manager.getSelected()
        self.manager = manager
        self.key = key
        #padx, pady = kw.padx, kw.pady
        padx, pady = 5, 5
        if self.TreeDataHolder_Class.data is None:
            self.TreeDataHolder_Class.data = self.TreeData_Class(manager, key)
        #
        self.top.wm_minsize(400, 200)
        if self.top.winfo_screenwidth() >= 800:
            w1, w2 = 216, 400
        else:
            w1, w2 = 200, 300
        paned_window = Tkinter.PanedWindow(top_frame)
        paned_window.pack(expand=True, fill='both')
        left_frame = Tkinter.Frame(paned_window)
        right_frame = Tkinter.Frame(paned_window)
        paned_window.add(left_frame)
        paned_window.add(right_frame)

        font = app.getFont("default")
        self.tree = self.Tree_Class(self, left_frame, key=key,
                                    default=kw.default,
                                    font=font, width=w1)
        self.tree.frame.pack(fill='both', expand=True, padx=padx, pady=pady)
        self.preview = MfxScrolledCanvas(right_frame, width=w2)
        self.preview.setTile(app, app.tabletile_index, force=True)
        self.preview.pack(fill='both', expand=True, padx=padx, pady=pady)
        self.preview.canvas.preview = 1
        # create a preview of the current state
        self.preview_key = -1
        self.preview_images = []
        self.updatePreview(key)
        #
        focus = self.createButtons(bottom_frame, kw)
        focus = self.tree.frame
        self.mainloop(focus, kw.timeout)
开发者ID:TrevorLowing,项目名称:PyGames,代码行数:46,代码来源:selectcardset.py

示例10: __init__

# 需要导入模块: from tkwidget import MfxDialog [as 别名]
# 或者: from tkwidget.MfxDialog import __init__ [as 别名]
 def __init__(self, parent, title, app, gameid, **kw):
     kw = self.initKw(kw)
     MfxDialog.__init__(self, parent, title, kw.resizable, kw.default)
     top_frame, bottom_frame = self.createFrames(kw)
     self.createBitmaps(top_frame, kw)
     #
     self.app = app
     self.gameid = gameid
     self.random = None
     if self.TreeDataHolder_Class.data is None:
         self.TreeDataHolder_Class.data = self.TreeData_Class(app)
     #
     self.top.wm_minsize(200, 200)
     font = app.getFont("default")
     self.tree = self.Tree_Class(self, top_frame, key=gameid, font=font, default=kw.default)
     self.tree.frame.pack(fill="both", expand=True, padx=kw.padx, pady=kw.pady)
     #
     focus = self.createButtons(bottom_frame, kw)
     focus = self.tree.frame
     self.mainloop(focus, kw.timeout)
开发者ID:shlomif,项目名称:PySolFC,代码行数:22,代码来源:selectgame.py

示例11: __init__

# 需要导入模块: from tkwidget import MfxDialog [as 别名]
# 或者: from tkwidget.MfxDialog import __init__ [as 别名]
 def __init__(self, parent, title, app, manager, key=None, **kw):
     kw = self.initKw(kw)
     MfxDialog.__init__(self, parent, title, kw.resizable, kw.default)
     top_frame, bottom_frame = self.createFrames(kw)
     self.createBitmaps(top_frame, kw)
     #
     if key is None:
         key = manager.getSelected()
     self.app = app
     self.manager = manager
     self.key = key
     self.table_color = app.opt.colors['table']
     if self.TreeDataHolder_Class.data is None:
         self.TreeDataHolder_Class.data = self.TreeData_Class(manager, key)
     #
     self.top.wm_minsize(400, 200)
     if self.top.winfo_screenwidth() >= 800:
         w1, w2 = 200, 400
     else:
         w1, w2 = 200, 300
     font = app.getFont("default")
     padx, pady = 4, 4
     frame = Tkinter.Frame(top_frame)
     frame.pack(fill='both', expand=True,
                padx=kw.padx-padx, pady=kw.pady-pady)
     self.tree = self.Tree_Class(self, frame, key=key,
                                 default=kw.default,
                                 font=font, width=w1)
     self.tree.frame.pack(side="left", fill='both', expand=False,
                          padx=padx, pady=pady)
     self.preview = MfxScrolledCanvas(frame, width=w2, hbar=0, vbar=0)
     self.preview.pack(side="right", fill='both', expand=True,
                       padx=padx, pady=pady)
     self.preview.canvas.preview = 1
     # create a preview of the current state
     self.preview_key = -1
     self.updatePreview(key)
     #
     focus = self.createButtons(bottom_frame, kw)
     focus = self.tree.frame
     self.mainloop(focus, kw.timeout)
开发者ID:TrevorLowing,项目名称:PyGames,代码行数:43,代码来源:selecttile.py

示例12: __init__

# 需要导入模块: from tkwidget import MfxDialog [as 别名]
# 或者: from tkwidget.MfxDialog import __init__ [as 别名]
    def __init__(self, parent, title, app, **kw):
        kw = self.initKw(kw)
        MfxDialog.__init__(self, parent, title, kw.resizable, kw.default)
        top_frame, bottom_frame = self.createFrames(kw)
        self.createBitmaps(top_frame, kw)

        frame = Tkinter.Frame(top_frame)
        frame.pack(expand=True, fill='both', padx=5, pady=10)
        frame.columnconfigure(0, weight=1)

        self.fonts = {}
        row = 0
        for fn, title in (##('default',        _('Default')),
                          ('sans',           _('HTML: ')),
                          ('small',          _('Small: ')),
                          ('fixed',          _('Fixed: ')),
                          ('canvas_default', _('Tableau default: ')),
                          ('canvas_fixed',   _('Tableau fixed: ')),
                          ('canvas_large',   _('Tableau large: ')),
                          ('canvas_small',   _('Tableau small: ')),
                          ):
            font = app.opt.fonts[fn]
            self.fonts[fn] = font
            Tkinter.Label(frame, text=title, anchor='w'
                          ).grid(row=row, column=0, sticky='we')
            if font:
                title = ' '.join([str(i) for i in font if i not in ('roman', 'normal')])
            elif font is None:
                title = 'Default'
            l = Tkinter.Label(frame, font=font, text=title)
            l.grid(row=row, column=1)
            b = Tkinter.Button(frame, text=_('Change...'), width=10,
                               command=lambda l=l, fn=fn: self.selectFont(l, fn))
            b.grid(row=row, column=2)
            row += 1
        #
        focus = self.createButtons(bottom_frame, kw)
        self.mainloop(focus, kw.timeout)
开发者ID:iske,项目名称:PySolFC,代码行数:40,代码来源:fontsdialog.py

示例13: __init__

# 需要导入模块: from tkwidget import MfxDialog [as 别名]
# 或者: from tkwidget.MfxDialog import __init__ [as 别名]
    def __init__(self, parent, title, app, manager, key=None, **kw):
        kw = self.initKw(kw)
        MfxDialog.__init__(self, parent, title, **kw)
        #
        top_box, bottom_box = self.createHBox()
        #
        if key is None:
            key = manager.getSelected()
        self.app = app
        self.manager = manager
        self.key = key
        self.preview_key = -1
        self.all_keys = []
        self.table_color = app.opt.colors['table']
        # paned
        hpaned = gtk.HPaned()
        self.hpaned = hpaned
        hpaned.show()
        top_box.pack_start(hpaned, expand=True, fill=True)
        #
        model = self._createStore(manager, key)
        treeview = PysolTreeView(self, model)
        self.treeview = treeview
        hpaned.pack1(treeview.scrolledwindow, True, True)
        treeview.treeview.expand_all()
        #
        self.preview = MfxCanvas(top_box)  # width=w2
        hpaned.pack2(self.preview, True, True)
        self.preview.show()
        hpaned.set_position(240)

        self.createButtons(bottom_box, kw)

        self.updatePreview(key)

        self.show_all()
        gtk.main()
开发者ID:shlomif,项目名称:PySolFC,代码行数:39,代码来源:selecttile.py

示例14: __init__

# 需要导入模块: from tkwidget import MfxDialog [as 别名]
# 或者: from tkwidget.MfxDialog import __init__ [as 别名]
    def __init__(self, parent, title, app, gameid, bookmark=None, **kw):
        kw = self.initKw(kw)
        MfxDialog.__init__(self, parent, title, **kw)
        #
        self.app = app
        self.gameid = gameid
        self.bookmark = bookmark
        self.random = None
        #
        if self.game_store is None:
            self.createGameStore()
        #
        top_box, bottom_box = self.createHBox()
        # paned
        hpaned = gtk.HPaned()
        self.hpaned = hpaned
        hpaned.show()
        top_box.pack_start(hpaned, expand=True, fill=True)
        # left
        self.treeview = PysolTreeView(self, self.game_store)
        hpaned.pack1(self.treeview.scrolledwindow, True, True)
        # right
        table = gtk.Table(2, 2, False)
        table.show()
        hpaned.pack2(table, True, True)
        # frames
        frame = gtk.Frame(label=_('About game'))
        frame.show()
        table.attach(frame,
                     0, 1,      0, 1,
                     gtk.FILL,  gtk.FILL,
                     0,         0)
        frame.set_border_width(4)
        info_frame = gtk.Table(2, 7, False)
        info_frame.show()
        frame.add(info_frame)
        info_frame.set_border_width(4)
        #
        frame = gtk.Frame(label=_('Statistics'))
        frame.show()
        table.attach(frame,
                     1, 2,      0, 1,
                     gtk.FILL,  gtk.FILL,
                     0,         0)
        frame.set_border_width(4)
        stats_frame = gtk.Table(2, 6, False)
        stats_frame.show()
        frame.add(stats_frame)
        stats_frame.set_border_width(4)
        # info
        self.info_labels = {}
        i = 0
        for n, t, f, row in (
            ('name',        _('Name:'),             info_frame,   0),
            ('altnames',    _('Alternate names:'),  info_frame,   1),
            ('category',    _('Category:'),         info_frame,   2),
            ('type',        _('Type:'),             info_frame,   3),
            ('skill_level', _('Skill level:'),      info_frame,   4),
            ('decks',       _('Decks:'),            info_frame,   5),
            ('redeals',     _('Redeals:'),          info_frame,   6),
            #
            ('played',      _('Played:'),           stats_frame,  0),
            ('won',         _('Won:'),              stats_frame,  1),
            ('lost',        _('Lost:'),             stats_frame,  2),
            ('time',        _('Playing time:'),     stats_frame,  3),
            ('moves',       _('Moves:'),            stats_frame,  4),
            ('percent',     _('% won:'),            stats_frame,  5),
            ):
            title_label = gtk.Label()
            title_label.show()
            title_label.set_text(t)
            title_label.set_alignment(0., 0.)
            title_label.set_property('xpad', 2)
            title_label.set_property('ypad', 2)
            f.attach(title_label,
                     0, 1,      row, row+1,
                     gtk.FILL,  0,
                     0,         0)
            text_label = gtk.Label()
            text_label.show()
            text_label.set_alignment(0., 0.)
            text_label.set_property('xpad', 2)
            text_label.set_property('ypad', 2)
            f.attach(text_label,
                     1, 2,      row, row+1,
                     gtk.FILL,  0,
                     0,         0)
            self.info_labels[n] = (title_label, text_label)
        # canvas
        self.preview = MfxCanvas(self)
        self.preview.show()
        table.attach(self.preview,
            0, 2,                            1, 2,
            gtk.EXPAND|gtk.FILL|gtk.SHRINK,  gtk.EXPAND|gtk.FILL|gtk.SHRINK,
            0,                               0)
        self.preview.set_border_width(4)
        self.preview.setTile(app, app.tabletile_index, force=True)

        # set the scale factor
        self.preview.preview = 2
#.........这里部分代码省略.........
开发者ID:iske,项目名称:PySolFC,代码行数:103,代码来源:selectgame.py

示例15: __init__

# 需要导入模块: from tkwidget import MfxDialog [as 别名]
# 或者: from tkwidget.MfxDialog import __init__ [as 别名]
    def __init__(self, parent, app, **kw):
        self.parent = parent
        self.app = app
        title = TITLE+' - FreeCell Solver'
        kw = self.initKw(kw)
        MfxDialog.__init__(self, parent, title, kw.resizable, kw.default)
        top_frame, bottom_frame = self.createFrames(kw)
        self.createBitmaps(top_frame, kw)
        #
        self.solving_methods = {
            'A*':                   'a-star',
            'Breadth-First Search': 'bfs',
            'Depth-First Search':   'soft-dfs', # default
            'A randomized DFS':     'random-dfs',
            ##'"Soft" DFS':           'soft-dfs',
            }
        self.games = {}                 # key: gamename; value: gameid

        #
        frame = ttk.Frame(top_frame)
        frame.pack(expand=True, fill='both', padx=4, pady=4)
        frame.columnconfigure(1, weight=1)

        #
        row = 0
        ttk.Label(frame, text=_('Game:'), anchor='w'
                  ).grid(row=row, column=0, sticky='ew', padx=2, pady=2)
        games = app.getGamesForSolver()
        gamenames = ['']
        for id in games:
            name = app.getGameTitleName(id)
            gamenames.append(name)
            self.games[name] = id
        gamenames.sort()
        self.gamenames = gamenames
        cb = PysolCombo(frame, values=tuple(gamenames),
                        selectcommand=self.gameSelected,
                        state='readonly', width=40)
        cb.grid(row=row, column=1, sticky='ew', padx=2, pady=2)
        self.games_var = cb

        #
        row += 1
        ttk.Label(frame, text=_('Solving method:'), anchor='w'
                  ).grid(row=row, column=0, sticky='ew', padx=2, pady=2)
        ##sm = self.solving_methods.values()
        ##sm.sort()
        sm = ['A*',
              'Breadth-First Search',
              'Depth-First Search',
              'A randomized DFS',
              ##'"Soft" DFS'
              ]
        cb = PysolCombo(frame, values=tuple(sm), state='readonly')
        cb.grid(row=row, column=1, sticky='ew', padx=2, pady=2)
        cb.current(sm.index('Depth-First Search'))
        self.solving_method_var = cb

        #
        row += 1
        ttk.Label(frame, text=_('Preset:'), anchor='w'
                  ).grid(row=row, column=0, sticky='ew', padx=2, pady=2)
        presets = [
            'none',
            'abra-kadabra',
            'cool-jives',
            'crooked-nose',
            'fools-gold',
            'good-intentions',
            'hello-world',
            'john-galt-line',
            'rin-tin-tin',
            'yellow-brick-road',
            ]
        self.presets = presets
        cb = PysolCombo(frame, values=tuple(presets), state='readonly')
        cb.grid(row=row, column=1, sticky='ew', padx=2, pady=2)
        cb.current(0)
        self.preset_var = cb

        #
        row += 1
        self.max_iters_var = Tkinter.IntVar()
        self.max_iters_var.set(10e4)
        ttk.Label(frame, text=_('Max iterations:'), anchor='w'
                  ).grid(row=row, column=0, sticky='ew', padx=2, pady=2)
        spin = Tkinter.Spinbox(frame, bg='white', from_=1000, to=10e6,
                               increment=1000, textvariable=self.max_iters_var)
        spin.grid(row=row, column=1, sticky='w', padx=2, pady=2)

        #
        row += 1
        self.max_depth_var = Tkinter.IntVar()
        self.max_depth_var.set(1000)
        ttk.Label(frame, text=_('Max depth:'), anchor='w'
                  ).grid(row=row, column=0, sticky='ew', padx=2, pady=2)
        spin = Tkinter.Spinbox(frame, bg='white', from_=100, to=10000,
                               increment=100, textvariable=self.max_depth_var)
        spin.grid(row=row, column=1, sticky='w', padx=2, pady=2)

#.........这里部分代码省略.........
开发者ID:TrevorLowing,项目名称:PyGames,代码行数:103,代码来源:solverdialog.py


注:本文中的tkwidget.MfxDialog.__init__方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。