本文整理汇总了Python中the_tale.game.logic_storage.LogicStorage.tests_get_last_action方法的典型用法代码示例。如果您正苦于以下问题:Python LogicStorage.tests_get_last_action方法的具体用法?Python LogicStorage.tests_get_last_action怎么用?Python LogicStorage.tests_get_last_action使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类the_tale.game.logic_storage.LogicStorage
的用法示例。
在下文中一共展示了LogicStorage.tests_get_last_action方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: GeneralTest
# 需要导入模块: from the_tale.game.logic_storage import LogicStorage [as 别名]
# 或者: from the_tale.game.logic_storage.LogicStorage import tests_get_last_action [as 别名]
#.........这里部分代码省略.........
@mock.patch('the_tale.game.actions.prototypes.ActionIdlenessPrototype.HELP_CHOICES', set((HELP_CHOICES.HEAL_COMPANION, HELP_CHOICES.MONEY)))
def test_help_choice_has_heal_companion__for_low_health_with_alternative(self):
companion_record = companions_storage.companions.enabled_companions().next()
self.hero.set_companion(companions_logic.create_companion(companion_record))
self.hero.companion.health = 1
self.check_heal_companion_in_choices(True)
def check_stock_up_energy_in_choices(self, result):
stock_found = False
for i in xrange(1000):
stock_found = stock_found or (self.action_idl.get_help_choice() == HELP_CHOICES.STOCK_UP_ENERGY)
self.assertEqual(stock_found, result)
@mock.patch('the_tale.game.actions.prototypes.ActionIdlenessPrototype.HELP_CHOICES', set((HELP_CHOICES.STOCK_UP_ENERGY, HELP_CHOICES.MONEY)))
def test_help_choice_has_stock_up_energy__can_stock(self):
self.hero.energy_charges = 0
self.check_stock_up_energy_in_choices(True)
@mock.patch('the_tale.game.actions.prototypes.ActionIdlenessPrototype.HELP_CHOICES', set((HELP_CHOICES.STOCK_UP_ENERGY, HELP_CHOICES.MONEY)))
def test_help_choice_has_stock_up_energy__can_not_stock(self):
self.hero.energy_bonus = c.ANGEL_FREE_ENERGY_MAXIMUM
self.check_stock_up_energy_in_choices(False)
def test_percents_consistency(self):
current_time = TimePrototype.get_current_time()
# just test that quest will be ended
while not self.action_idl.leader:
self.storage.process_turn()
current_time.increment_turn()
self.assertEqual(self.storage.tests_get_last_action().percents, self.hero.last_action_percents)
def test_help_choice_heal_not_in_choices_for_dead_hero(self):
self.hero.health = 1
self.hero.save()
self.assertTrue(HELP_CHOICES.HEAL in self.action_idl.help_choices)
self.hero.kill()
self.hero.save()
self.assertFalse(HELP_CHOICES.HEAL in self.action_idl.help_choices)
def test_action_default_serialization(self):
# class TestAction(ActionBase):
# TYPE = 'test-action'
default_action = TestAction( hero=self.hero,
bundle_id=self.bundle_id,
state=TestAction.STATE.UNINITIALIZED)
self.assertEqual(default_action.serialize(), {'bundle_id': self.bundle_id,
'state': TestAction.STATE.UNINITIALIZED,
'percents': 0.0,
'description': None,
'type': TestAction.TYPE.value,
'created_at_turn': TimePrototype.get_current_turn_number()})
self.assertEqual(default_action, TestAction.deserialize(self.hero, default_action.serialize()))
def test_action_full_serialization(self):