当前位置: 首页>>代码示例>>Python>>正文


Python TacticServerStub.get_handoff_dir方法代码示例

本文整理汇总了Python中tactic_client_lib.TacticServerStub.get_handoff_dir方法的典型用法代码示例。如果您正苦于以下问题:Python TacticServerStub.get_handoff_dir方法的具体用法?Python TacticServerStub.get_handoff_dir怎么用?Python TacticServerStub.get_handoff_dir使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在tactic_client_lib.TacticServerStub的用法示例。


在下文中一共展示了TacticServerStub.get_handoff_dir方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: main

# 需要导入模块: from tactic_client_lib import TacticServerStub [as 别名]
# 或者: from tactic_client_lib.TacticServerStub import get_handoff_dir [as 别名]
def main(args, login=None):
    # USAGE: checkin_plates.py   
    code = args[0]
    file_range = args[1]
    pattern = args[2]
    # hard-coded for now
    context = 'publish'
    server = TacticServerStub(login)

    # do the actual work
    server.start("Checked in file group [%s]" % pattern)
    try:
        

        # checkin the uploaded file  
        filters = []
        filters.append(('code', code))
        results = server.query(SEARCH_TYPE, filters)
        # take the first one
        if results:
            id = results[0].get('id')
        else:
            print "Plate with code [%s] not found. Please insert an entry in the Plates tab first." %code
            return
        search_key = server.build_search_key(SEARCH_TYPE, id, column='id')


        # move the file
        dir = server.get_handoff_dir()
        print "Copied files to handoff dir\n"
        new_pattern = pattern
        file_type = 'main'
        
        # run group checkin
        server.group_checkin(search_key, context, file_path=new_pattern, file_type=file_type, \
                file_range=file_range, mode='copy', info={'type':'2d_plates'})
        
    except:
        server.abort()
        raise
    else:
        server.finish()
开发者ID:2gDigitalPost,项目名称:tactic_src,代码行数:44,代码来源:checkin_plates.py

示例2: main

# 需要导入模块: from tactic_client_lib import TacticServerStub [as 别名]
# 或者: from tactic_client_lib.TacticServerStub import get_handoff_dir [as 别名]
def main(args, login=None):
    # USAGE: checkin_render.py   
    type = args[0]
    if type == "shot":
        parent_search_type = "prod/shot"
    elif type == "asset":
        parent_search_type = "prod/asset"
    

    else:
        parent_search_type = type

    code = args[1]
    file_range = args[2]
    pattern = args[3]
    layer_name = ''
    context = 'publish'

    if type == "layer":
        parent_search_type = "prod/layer"
        code, layer_name = args[1].split('|')
        
    server = TacticServerStub(login)

    # do the actual work
    server.start("Checked in file group [%s] to %s [%s]" % (pattern,type,code))

    try:
        # checkin the uploaded file  
        filters = []
        if type=='layer':
            filters.append(('shot_code', code))
            filters.append(('name', layer_name))
        else:
            filters.append(('code', code))
        results = server.query(parent_search_type, filters)
       
        # take the first one
        if results:
            id = results[0].get('id')
        else:
            if type =='layer':
                print "%s Code [%s] name [%s] not found. Please insert an entry in TACTIC first." %(type, code, layer_name)
            else:
                print "%s Code [%s] not found. Please insert an entry in TACTIC first." %(type, code)
        search_type = server.build_search_type(parent_search_type)
        file_type = 'main'
        render_type = '' # not used yet
        # move the file
        dir = server.get_handoff_dir()
        paths = expand_paths(pattern, file_range)
        copy_file(paths, dir)

        file_name = os.path.basename(pattern)
        new_pattern =  '%s/%s' %(dir, file_name)
        print "Copied files to handoff dir\n"
        render = find_render(server, search_type, id, login, render_type)
        if not render:
            render_data = {
                'search_type': search_type,
                'search_id': id,
                'login': login
                #'type': render_type
            }
            render = server.insert("prod/render", render_data)
        
        # run group checkin
        server.group_checkin(render.get("__search_key__"), context=context, file_path=new_pattern, file_type=file_type, file_range=file_range)
        
    except:
        server.abort()
        raise
    else:
        server.finish()
开发者ID:0-T-0,项目名称:TACTIC,代码行数:76,代码来源:checkin_render.py

示例3: main

# 需要导入模块: from tactic_client_lib import TacticServerStub [as 别名]
# 或者: from tactic_client_lib.TacticServerStub import get_handoff_dir [as 别名]
def main(args, login=None):
    # USAGE: checkin_render_layer.py
    shot_code = args[0]
    layer_name = args[1]
    version = args[2]
    context = args[3]
    file_range = args[4]
    pattern = args[5]

    server = TacticServerStub(login)

    # do the actual work
    server.start("Checked in file group [%s] to shot [%s] layer [%s]" % (pattern, shot_code, layer_name))
    try:
        # move the file
        dir = server.get_handoff_dir()
        paths = expand_paths(pattern, file_range)
        move_file(paths, dir)

        file_name = os.path.basename(pattern)
        new_pattern = "%s/%s" % (dir, file_name)
        print "Files moved to handoff dir.\n"

        # checkin the moved files
        filters = []
        filters.append(("shot_code", shot_code))
        filters.append(("name", layer_name))
        results = server.query("prod/layer", filters)

        # take the first one
        if results:
            id = results[0].get("id")

        search_type = server.build_search_type("prod/layer")
        # find the layer snapshot
        filters = []
        filters.append(("version", version))
        filters.append(("search_type", search_type))
        filters.append(("search_id", id))
        # TODO : may need a context to search for the proper layer
        results = server.query("sthpw/snapshot", filters)
        snap_code = ""
        if results:
            snap_code = results[0].get("code")

        # find the render
        render = None
        filters = []
        filters.append(("search_type", search_type))
        filters.append(("search_id", id))
        filters.append(("snapshot_code", snap_code))
        results = server.query(SEARCH_TYPE, filters)
        if results:
            render = results[0]

        if not render:
            render_data = {"search_type": search_type, "search_id": id, "snapshot_code": snap_code}

            render = server.insert("prod/render", render_data)
        """
        results = server.query(SEARCH_TYPE, filters)
        render_id = 0
        if results:
            render_id = results[0].get('id')
        # find the render id    
        search_key = server.build_search_key(SEARCH_TYPE, render_id, column='id')
        """
        file_type = "main"

        # run group checkin
        server.group_checkin(
            render.get("__search_key__"),
            context=context,
            file_path=new_pattern,
            file_type=file_type,
            file_range=file_range,
        )

    except:
        server.abort()
        raise
    else:
        server.finish()
开发者ID:hellios78,项目名称:TACTIC,代码行数:85,代码来源:checkin_render_layer.py


注:本文中的tactic_client_lib.TacticServerStub.get_handoff_dir方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。