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Python StateMachine.nextState方法代码示例

本文整理汇总了Python中statemachine.StateMachine.nextState方法的典型用法代码示例。如果您正苦于以下问题:Python StateMachine.nextState方法的具体用法?Python StateMachine.nextState怎么用?Python StateMachine.nextState使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在statemachine.StateMachine的用法示例。


在下文中一共展示了StateMachine.nextState方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: StateMachine

# 需要导入模块: from statemachine import StateMachine [as 别名]
# 或者: from statemachine.StateMachine import nextState [as 别名]
pygame.mixer.pre_init()
pygame.init() #initializes pygame. A must for every pygame program.

WHITE = (255, 255, 255)
BLACK = (0, 0, 0)
RED = (255, 0, 0)

#defining the colors ahead of time so I can easily call them when needed.

# === Init Stuff === #

# Here the statemachine object is created. 
# stateDefault is set to be run as the first state.
buttonStateMachine = StateMachine()
buttonStateMachine.activeState = stateDefault
buttonStateMachine.nextState = stateDefault
# The different state functions are added to the states dictionary.
# the left part is the key, the right part the value
buttonStateMachine.states = {
	'default': stateDefault,
    'lookButton': stateLook,
    'openButton': stateOpen,
    'useButton': stateUse,
    'goButton': stateGo
    }

buttonDict = {	
	(0, 111, 500, 50): 'lookButton',
	(113, 111, 500, 50): 'openButton',
	(226, 111, 500, 50): 'useButton',
	(338, 111, 500, 50): 'goButton'  
开发者ID:samjar,项目名称:Suhvaaage,代码行数:33,代码来源:fsmfreddy.py


注:本文中的statemachine.StateMachine.nextState方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。