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Python SESSIONS.get_session_list方法代码示例

本文整理汇总了Python中src.server.sessionhandler.SESSIONS.get_session_list方法的典型用法代码示例。如果您正苦于以下问题:Python SESSIONS.get_session_list方法的具体用法?Python SESSIONS.get_session_list怎么用?Python SESSIONS.get_session_list使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在src.server.sessionhandler.SESSIONS的用法示例。


在下文中一共展示了SESSIONS.get_session_list方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: func

# 需要导入模块: from src.server.sessionhandler import SESSIONS [as 别名]
# 或者: from src.server.sessionhandler.SESSIONS import get_session_list [as 别名]
    def func(self):
        "Implementing the function"
        caller = self.caller
        args = self.args

        if not args:
            caller.msg("Usage: @boot[/switches] <player> [:reason]")
            return

        if ':' in args:
            args, reason = [a.strip() for a in args.split(':', 1)]
        else:
            args, reason = args, ""

        boot_list = []

        if 'port' in self.switches:
            # Boot a particular port.
            sessions = SESSIONS.get_session_list(True)
            for sess in sessions:
                # Find the session with the matching port number.
                if sess.getClientAddress()[1] == int(args):
                    boot_list.append(sess)
                    break
        else:
            # Boot by player object
            pobj = caller.search("*%s" % args, global_search=True, player=True)
            if not pobj:
                return
            if pobj.character.has_player:
                if not pobj.access(caller, 'boot'):
                    string = "You don't have the permission to boot %s."
                    pobj.msg(string)
                    return
                # we have a bootable object with a connected user
                matches = SESSIONS.sessions_from_player(pobj)
                for match in matches:
                    boot_list.append(match)
            else:
                caller.msg("That object has no connected player.")
                return

        if not boot_list:
            caller.msg("No matches found.")
            return

        # Carry out the booting of the sessions in the boot list.

        feedback = None
        if not 'quiet' in self.switches:
            feedback = "You have been disconnected by %s.\n" % caller.name
            if reason:
                feedback += "\nReason given: %s" % reason

        for session in boot_list:
            name = session.uname
            session.msg(feedback)
            session.disconnect()
            caller.msg("You booted %s." % name)
开发者ID:BGCX262,项目名称:zsmud-git,代码行数:61,代码来源:admin.py

示例2: func

# 需要导入模块: from src.server.sessionhandler import SESSIONS [as 别名]
# 或者: from src.server.sessionhandler.SESSIONS import get_session_list [as 别名]
    def func(self):
        "Implementing the function"
        caller = self.caller
        args = self.args

        if not args:
            caller.msg("Usage: @boot[/switches] <player> [:reason]")
            return

        if ":" in args:
            args, reason = [a.strip() for a in args.split(":", 1)]
        else:
            args, reason = args, ""

        boot_list = []

        if "port" in self.switches:
            # Boot a particular port.
            sessions = SESSIONS.get_session_list(True)
            for sess in sessions:
                # Find the session with the matching port number.
                if sess.getClientAddress()[1] == int(args):
                    boot_list.append(sess)
                    break
        else:
            # Boot by player object
            pobj = search.player_search(args)
            if not pobj:
                self.caller("Player %s was not found." % pobj.key)
                return
            pobj = pobj[0]
            if not pobj.access(caller, "boot"):
                string = "You don't have the permission to boot %s."
                pobj.msg(string)
                return
            # we have a bootable object with a connected user
            matches = SESSIONS.sessions_from_player(pobj)
            for match in matches:
                boot_list.append(match)

        if not boot_list:
            caller.msg("No matching sessions found. The Player does not seem to be online.")
            return

        # Carry out the booting of the sessions in the boot list.

        feedback = None
        if not "quiet" in self.switches:
            feedback = "You have been disconnected by %s.\n" % caller.name
            if reason:
                feedback += "\nReason given: %s" % reason

        for session in boot_list:
            session.msg(feedback)
            pobj.disconnect_session_from_player(session.sessid)
开发者ID:Aumnren,项目名称:evennia,代码行数:57,代码来源:admin.py


注:本文中的src.server.sessionhandler.SESSIONS.get_session_list方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。