本文整理汇总了Python中qtpy.QtWidgets.QAction.setCheckable方法的典型用法代码示例。如果您正苦于以下问题:Python QAction.setCheckable方法的具体用法?Python QAction.setCheckable怎么用?Python QAction.setCheckable使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类qtpy.QtWidgets.QAction
的用法示例。
在下文中一共展示了QAction.setCheckable方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: create_action
# 需要导入模块: from qtpy.QtWidgets import QAction [as 别名]
# 或者: from qtpy.QtWidgets.QAction import setCheckable [as 别名]
def create_action(parent, text, shortcut=None, icon=None, tip=None,
toggled=None, triggered=None, data=None, menurole=None,
context=Qt.WindowShortcut):
"""Create a QAction"""
action = QAction(text, parent)
if triggered is not None:
action.triggered.connect(triggered)
if toggled is not None:
action.toggled.connect(toggled)
action.setCheckable(True)
if icon is not None:
if is_text_string(icon):
icon = get_icon(icon)
action.setIcon(icon)
if shortcut is not None:
action.setShortcut(shortcut)
if tip is not None:
action.setToolTip(tip)
action.setStatusTip(tip)
if data is not None:
action.setData(to_qvariant(data))
if menurole is not None:
action.setMenuRole(menurole)
#TODO: Hard-code all shortcuts and choose context=Qt.WidgetShortcut
# (this will avoid calling shortcuts from another dockwidget
# since the context thing doesn't work quite well with these widgets)
action.setShortcutContext(context)
return action
示例2: _init_toolbar
# 需要导入模块: from qtpy.QtWidgets import QAction [as 别名]
# 或者: from qtpy.QtWidgets.QAction import setCheckable [as 别名]
def _init_toolbar(self):
a = QAction(getIcon('color-wheel'), 'Color bar', self)
a.setToolTip('Add color bar')
a.setCheckable(True)
a.triggered.connect(self.colorbar)
self._actions['colorbar'] = a
self.insertAction(self._actions['configure_subplots'], a)
示例3: _init_menu_buttons
# 需要导入模块: from qtpy.QtWidgets import QAction [as 别名]
# 或者: from qtpy.QtWidgets.QAction import setCheckable [as 别名]
def _init_menu_buttons(self):
"""
Add the two menu buttons to the tool bar. Currently two are defined:
View - for changing the view of the active window
Data Processing - for applying a data processing step to the data.
:return:
"""
self._option_buttons = [
self.ui.view_option_button,
self.ui.cube_option_button
]
# Create the View Menu
view_menu = self._dict_to_menu(OrderedDict([
('Hide Axes', ['checkable', self._toggle_viewer_axes]),
('Hide Toolbars', ['checkable', self._toggle_toolbars]),
('Hide Spaxel Value Tooltip', ['checkable', self._toggle_hover_value]),
('Hide Stats', ['checkable', self._toggle_stats_display]),
('Flux Units', OrderedDict([
('Convert Displayed Units', lambda: self._open_dialog('Convert Displayed Units', None)),
('Convert Data Values', lambda: self._open_dialog('Convert Data Values', None)),
])
),
('Wavelength Units/Redshift', lambda: self._open_dialog('Wavelength Units/Redshift', None))
]))
# Add toggle RA-DEC format:
format_menu = view_menu.addMenu("RA-DEC Format")
format_action_group = QActionGroup(format_menu)
self.ra_dec_format_menu = format_menu
# Make sure to change all instances of the the names
# of the formats if modifications are made to them.
for format_name in ["Sexagesimal", "Decimal Degrees"]:
act = QAction(format_name, format_menu)
act.triggered.connect(self._toggle_all_coords_in_degrees)
act.setActionGroup(format_action_group)
act.setCheckable(True)
act.setChecked(True) if format == "Sexagesimal" else act.setChecked(False)
format_menu.addAction(act)
self.ui.view_option_button.setMenu(view_menu)
# Create the Data Processing Menu
cube_menu = self._dict_to_menu(OrderedDict([
('Collapse Cube', lambda: self._open_dialog('Collapse Cube', None)),
('Spatial Smoothing', lambda: self._open_dialog('Spatial Smoothing', None)),
('Moment Maps', lambda: self._open_dialog('Moment Maps', None)),
('Arithmetic Operations', lambda: self._open_dialog('Arithmetic Operations', None))
]))
self.ui.cube_option_button.setMenu(cube_menu)
示例4: create_action
# 需要导入模块: from qtpy.QtWidgets import QAction [as 别名]
# 或者: from qtpy.QtWidgets.QAction import setCheckable [as 别名]
def create_action(parent, text, shortcut=None, icon=None, tip=None,
toggled=None, triggered=None, data=None, menurole=None,
context=Qt.WindowShortcut):
"""Create a QAction"""
action = QAction(text, parent)
if triggered is not None:
action.triggered.connect(triggered)
if toggled is not None:
action.toggled.connect(toggled)
action.setCheckable(True)
if icon is not None:
if is_text_string(icon):
icon = get_icon(icon)
action.setIcon(icon)
if tip is not None:
action.setToolTip(tip)
action.setStatusTip(tip)
if data is not None:
action.setData(to_qvariant(data))
if menurole is not None:
action.setMenuRole(menurole)
# Workround for Mac because setting context=Qt.WidgetShortcut
# there doesn't have any effect
if sys.platform == 'darwin':
action._shown_shortcut = None
if context == Qt.WidgetShortcut:
if shortcut is not None:
action._shown_shortcut = shortcut
else:
# This is going to be filled by
# main.register_shortcut
action._shown_shortcut = 'missing'
else:
if shortcut is not None:
action.setShortcut(shortcut)
action.setShortcutContext(context)
else:
if shortcut is not None:
action.setShortcut(shortcut)
action.setShortcutContext(context)
return action
示例5: _dict_to_menu
# 需要导入模块: from qtpy.QtWidgets import QAction [as 别名]
# 或者: from qtpy.QtWidgets.QAction import setCheckable [as 别名]
def _dict_to_menu(self, menu_dict, menu_widget=None):
'''Stolen shamelessly from specviz. Thanks!'''
if not menu_widget:
menu_widget = QMenu()
for k, v in menu_dict.items():
if isinstance(v, dict):
new_menu = menu_widget.addMenu(k)
self._dict_to_menu(v, menu_widget=new_menu)
else:
act = QAction(k, menu_widget)
if isinstance(v, list):
if v[0] == 'checkable':
v = v[1]
act.setCheckable(True)
act.setChecked(False)
act.triggered.connect(v)
menu_widget.addAction(act)
return menu_widget
示例6: MOSViewerToolbar
# 需要导入模块: from qtpy.QtWidgets import QAction [as 别名]
# 或者: from qtpy.QtWidgets.QAction import setCheckable [as 别名]
class MOSViewerToolbar(BasicToolbar):
def __init__(self, *args, **kwargs):
super(MOSViewerToolbar, self).__init__(*args, **kwargs)
# self.setToolButtonStyle(Qt.ToolButtonTextUnderIcon)
# Define icon path
icon_path = os.path.join(os.path.dirname(__file__),
'ui', 'icons')
# Define the toolbar actions
self.cycle_previous_action = QAction(
QIcon(os.path.join(icon_path, "Previous-96.png")),
"Previous", self)
self.cycle_next_action = QAction(
QIcon(os.path.join(icon_path, "Next-96.png")),
"Next", self)
# Include the dropdown widget
self.source_select = QComboBox()
# Add the items to the toolbar
self.addAction(self.cycle_previous_action)
self.addAction(self.cycle_next_action)
self.addWidget(self.source_select)
# Include a button to open spectrum in specviz
self.open_specviz = QAction(
QIcon(os.path.join(icon_path, "External-96.png")),
"Open in SpecViz", self)
# Create a tool button to hold the lock axes menu object
tool_button = QToolButton(self)
tool_button.setText("Axes Settings")
tool_button.setIcon(QIcon(os.path.join(icon_path, "Settings-96.png")))
tool_button.setPopupMode(QToolButton.MenuButtonPopup)
# Create a menu for the axes settings drop down
self.settings_menu = QMenu(self)
# Add lock x axis action
self.lock_x_action = QAction("Lock X Axis",
self.settings_menu)
self.lock_x_action.setCheckable(True)
# Add lock y axis action
self.lock_y_action = QAction("Lock Y Axis",
self.settings_menu)
self.lock_y_action.setCheckable(True)
# Add the actions to the menu
self.settings_menu.addAction(self.lock_x_action)
self.settings_menu.addAction(self.lock_y_action)
# Set the menu object on the tool button
tool_button.setMenu(self.settings_menu)
# Create a widget action object to hold the tool button, this way the
# toolbar behaves the way it's expected to
tool_button_action = QWidgetAction(self)
tool_button_action.setDefaultWidget(tool_button)
self.addAction(tool_button_action)
self.addSeparator()
self.addAction(self.open_specviz)