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Python Properties.insert方法代码示例

本文整理汇总了Python中properties.Properties.insert方法的典型用法代码示例。如果您正苦于以下问题:Python Properties.insert方法的具体用法?Python Properties.insert怎么用?Python Properties.insert使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在properties.Properties的用法示例。


在下文中一共展示了Properties.insert方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: Object

# 需要导入模块: from properties import Properties [as 别名]
# 或者: from properties.Properties import insert [as 别名]
class Object():
    LayerType = 0
    MapObjectType = 1
    MapType = 2
    TerrainType = 3
    TilesetType = 4
    TileType = 5
    
    def __init__(self, arg):
        tp = type(arg)
        self.mProperties = Properties()

        if tp==int:
            self.mTypeId = arg
        elif tp==Object:
            self.mTypeId = arg.mTypeId
            self.mProperties = arg.mProperties

    ##
    # Virtual destructor.
    ##
    def __del__(self):
        pass
    ##
    # Returns the type of this object.
    ##
    def typeId(self):
        return self.mTypeId

    ##
    # Returns the properties of this object.
    ##
    def properties(self):
        return self.mProperties

    ##
    # Replaces all existing properties with a new set of properties.
    ##
    def setProperties(self, properties):
        self.mProperties = properties
    ##
    # Merges \a properties with the existing properties. Properties with the
    # same name will be overridden.
    #
    # \sa Properties.merge
    ##
    def mergeProperties(self, properties):
        self.mProperties.merge(properties)
    ##
    # Returns the value of the object's \a name property.
    ##
    def property(self, name):
        return self.mProperties.value(name,'')
    ##
    # Returns whether this object has a property with the given \a name.
    ##
    def hasProperty(self, name):
        return self.mProperties.contains(name)
    ##
    # Sets the value of the object's \a name property to \a value.
    ##
    def setProperty(self, name, value):
        self.mProperties.insert(name, value)
    ##
    # Removes the property with the given \a name.
    ##
    def removeProperty(self, name):
        self.mProperties.remove(name)
开发者ID:theall,项目名称:Python-Tiled,代码行数:70,代码来源:object.py

示例2: PropertyBrowser

# 需要导入模块: from properties import Properties [as 别名]
# 或者: from properties.Properties import insert [as 别名]

#.........这里部分代码省略.........
    def tilesetChanged(self, tileset):
        if (self.mObject == tileset):
            self.updateProperties()

    def tileChanged(self, tile):
        if (self.mObject == tile):
            self.updateProperties()

    def terrainChanged(self, tileset, index):
        if (self.mObject == tileset.terrain(index)):
            self.updateProperties()

    def propertyAdded(self, object, name):
        if (not self.mMapDocument.currentObjects().contains(object)):
            return
        if (self.mNameToProperty.contains(name)):
            if (self.mObject == object):
                self.mUpdating = True
                self.mNameToProperty[name].setValue(self.mObject.property(name))
                self.mUpdating = False

        else:
            # Determine the property preceding the new property, if any
            index = self.mObject.properties().keys().index(name)
            properties = self.mCustomPropertiesGroup.subProperties()
            if index > 0:
                precedingProperty = properties.at(index - 1)
            else:
                precedingProperty = None

            self.mUpdating = True
            property = self.mVariantManager.addProperty(QVariant.String, name)
            property.setValue(self.mObject.property(name))
            self.mCustomPropertiesGroup.insertSubProperty(property, precedingProperty)
            self.mPropertyToId.insert(property, PropertyId.CustomProperty)
            self.mNameToProperty.insert(name, property)
            self.mUpdating = False

        self.updatePropertyColor(name)

    def propertyRemoved(self, object, name):
        if (not self.mMapDocument.currentObjects().contains(object)):
            return
        if (self.mObject == object):
            deleteProperty = True
            for obj in self.mMapDocument.currentObjects():
                if (self.mObject == obj):
                    continue
                if (obj.properties().contains(name)):
                    # An other selected object still has this property, so just clear the value.
                    self.mUpdating = True
                    self.mNameToProperty[name].setValue(self.tr("<Invalid>"))
                    self.mUpdating = False
                    deleteProperty = False
                    break

            # No other selected objects have this property so delete it.
            if (deleteProperty):
                self.mNameToProperty.take(name).close()
        self.updatePropertyColor(name)

    def propertyChanged(self, object, name):
        if (self.mObject == object):
            self.mUpdating = True
            self.mNameToProperty[name].setValue(object.property(name))
            self.mUpdating = False
开发者ID:theall,项目名称:Python-Tiled,代码行数:70,代码来源:propertybrowser.py


注:本文中的properties.Properties.insert方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。