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Python PLocalizer.getItemTypeName方法代码示例

本文整理汇总了Python中pirates.piratesbase.PLocalizer.getItemTypeName方法的典型用法代码示例。如果您正苦于以下问题:Python PLocalizer.getItemTypeName方法的具体用法?Python PLocalizer.getItemTypeName怎么用?Python PLocalizer.getItemTypeName使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在pirates.piratesbase.PLocalizer的用法示例。


在下文中一共展示了PLocalizer.getItemTypeName方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: createHelpbox

# 需要导入模块: from pirates.piratesbase import PLocalizer [as 别名]
# 或者: from pirates.piratesbase.PLocalizer import getItemTypeName [as 别名]

#.........这里部分代码省略.........
         skillBoosts = ItemGlobals.getSkillBoosts(itemId)
         for i in range(0, len(skillBoosts)):
             boostIcon = self.SkillIcons.find('**/%s' % WeaponGlobals.getSkillIcon(skillBoosts[i][0]))
             boostNameLabel = DirectLabel(parent = self, relief = None, image = border, image_scale = 0.050000000000000003, geom = boostIcon, geom_scale = 0.050000000000000003, image_pos = (-0.070000000000000007, 0.0, -0.029999999999999999), geom_pos = (-0.070000000000000007, 0.0, -0.029999999999999999), text = PLocalizer.ItemBoost % PLocalizer.getInventoryTypeName(skillBoosts[i][0]), text_scale = textScale, text_wordwrap = halfWidth * 2.0 * (0.90000000000000002 / titleScale), text_align = TextNode.ALeft, pos = (-halfWidth + 0.12 + textScale * 0.5, 0.0, runningVertPosition), text_pos = (0.0, -textScale))
             boostRankLabel = DirectLabel(parent = self, relief = None, text = '+%s' % str(skillBoosts[i][1]), text_scale = textScale, text_wordwrap = halfWidth * 2.0 * (0.90000000000000002 / titleScale), text_align = TextNode.ARight, pos = (halfWidth - textScale * 0.5, 0.0, runningVertPosition), text_pos = (0.0, -textScale))
             bHeight = boostNameLabel.getHeight()
             runningVertPosition -= bHeight + splitHeight
             runningSize += bHeight + splitHeight
             labels.append(boostNameLabel)
             labels.append(boostRankLabel)
         
         description = PLocalizer.getItemFlavorText(itemId)
         if description != '':
             descriptionLabel = DirectLabel(parent = self, relief = None, text = description, text_scale = textScale, text_wordwrap = halfWidth * 2.0 * (0.94999999999999996 / textScale), text_align = TextNode.ALeft, pos = (-halfWidth + textScale * 0.5, 0.0, runningVertPosition), text_pos = (0.0, -textScale))
             dHeight = descriptionLabel.getHeight() + 0.02
             runningVertPosition -= dHeight
             runningSize += dHeight
             labels.append(descriptionLabel)
         
         inv = localAvatar.getInventory()
         weaponLevel = 0
         weaponRepId = WeaponGlobals.getRepId(itemId)
         weaponRep = inv.getReputation(weaponRepId)
         weaponReq = ItemGlobals.getWeaponRequirement(itemId)
         weaponText = None
         trainingToken = EconomyGlobals.getItemTrainingReq(itemId)
         trainingAmt = inv.getItemQuantity(trainingToken)
         if weaponReq:
             weaponLevel = ReputationGlobals.getLevelFromTotalReputation(weaponRepId, weaponRep)[0]
             if weaponLevel < weaponReq:
                 weaponColor = PiratesGuiGlobals.TextFG6
             else:
                 weaponColor = (0.40000000000000002, 0.40000000000000002, 0.40000000000000002, 1.0)
                 weaponText = PLocalizer.ItemLevelRequirement % (weaponReq, PLocalizer.getItemTypeName(itemType))
         elif trainingAmt == 0:
             weaponColor = PiratesGuiGlobals.TextFG6
             weaponText = PLocalizer.ItemTrainingRequirement % PLocalizer.getItemTypeName(itemType)
         
         if trainingAmt == 0:
             if itemType == ItemGlobals.GUN:
                 base.localAvatar.sendRequestContext(InventoryType.GunTrainingRequired)
             elif itemType == ItemGlobals.DOLL:
                 base.localAvatar.sendRequestContext(InventoryType.DollTrainingRequired)
             elif itemType == ItemGlobals.DAGGER:
                 base.localAvatar.sendRequestContext(InventoryType.DaggerTrainingRequired)
             elif itemType == ItemGlobals.STAFF:
                 base.localAvatar.sendRequestContext(InventoryType.StaffTrainingRequired)
             
         
         if weaponText:
             weaponReqLabel = DirectLabel(parent = self, relief = None, text = weaponText, text_scale = textScale, text_wordwrap = halfWidth * 2.0 * (1.5 / titleScale), text_fg = weaponColor, text_shadow = PiratesGuiGlobals.TextShadow, text_align = TextNode.ACenter, pos = (0.0, 0.0, runningVertPosition), text_pos = (0.0, -textScale))
             wHeight = weaponReqLabel.getHeight()
             runningVertPosition -= wHeight
             runningSize += wHeight
             labels.append(weaponReqLabel)
         
         if not Freebooter.getPaidStatus(localAvatar.getDoId()):
             if rarity != ItemGlobals.CRUDE:
                 unlimitedLabel = DirectLabel(parent = self, relief = None, text = PLocalizer.UnlimitedAccessRequirement, text_scale = textScale, text_wordwrap = halfWidth * 2.0 * (1.5 / titleScale), text_fg = PiratesGuiGlobals.TextFG6, text_shadow = PiratesGuiGlobals.TextShadow, text_align = TextNode.ACenter, pos = (0.0, 0.0, runningVertPosition), text_pos = (0.0, -textScale))
                 uHeight = unlimitedLabel.getHeight()
                 runningVertPosition -= uHeight
                 runningSize += uHeight
                 labels.append(unlimitedLabel)
             
         
         runningVertPosition -= 0.02
开发者ID:TTGhost,项目名称:POTCOR-src,代码行数:70,代码来源:InventoryItemGui.py

示例2: showDetails

# 需要导入模块: from pirates.piratesbase import PLocalizer [as 别名]
# 或者: from pirates.piratesbase.PLocalizer import getItemTypeName [as 别名]

#.........这里部分代码省略.........
            labels.append(attributeRankLabel)
            labels.append(attributeDescriptionLabel)

        skillBoosts = ItemGlobals.getSkillBoosts(itemId)
        for i in range(0, len(skillBoosts)):
            boostIcon = self.SkillIcons.find('**/%s' % WeaponGlobals.getSkillIcon(skillBoosts[i][0]))
            boostNameLabel = DirectLabel(parent = self, relief = None, image = border, image_scale = 0.050000000000000003, geom = boostIcon, geom_scale = 0.050000000000000003, image_pos = (-0.070000000000000007, 0.0, -0.029999999999999999), geom_pos = (-0.070000000000000007, 0.0, -0.029999999999999999), text = PLocalizer.ItemBoost % PLocalizer.getInventoryTypeName(skillBoosts[i][0]), text_scale = textScale, text_wordwrap = halfWidth * 2.0 * (0.90000000000000002 / titleScale), text_align = TextNode.ALeft, pos = (-halfWidth + 0.12 + textScale * 0.5, 0.0, runningVertPosition), text_pos = (0.0, -textScale))
            boostRankLabel = DirectLabel(parent = self, relief = None, text = '+%s' % str(skillBoosts[i][1]), text_scale = textScale, text_wordwrap = halfWidth * 2.0 * (0.90000000000000002 / titleScale), text_align = TextNode.ARight, pos = (halfWidth - textScale * 0.5, 0.0, runningVertPosition), text_pos = (0.0, -textScale))
            bHeight = boostNameLabel.getHeight()
            runningVertPosition -= bHeight + splitHeight
            runningSize += bHeight + splitHeight
            labels.append(boostNameLabel)
            labels.append(boostRankLabel)

        description = PLocalizer.getItemFlavorText(itemId)
        if description != '':
            descriptionLabel = DirectLabel(parent = self, relief = None, text = description, text_scale = textScale, text_wordwrap = halfWidth * 2.0 * (0.94999999999999996 / textScale), text_align = TextNode.ALeft, pos = (-halfWidth + textScale * 0.5, 0.0, runningVertPosition), text_pos = (0.0, -textScale))
            dHeight = descriptionLabel.getHeight() + 0.02
            runningVertPosition -= dHeight
            runningSize += dHeight
            labels.append(descriptionLabel)

        weaponLevel = 0
        weaponRepId = WeaponGlobals.getRepId(itemId)
        weaponRep = inv.getReputation(weaponRepId)
        weaponReq = ItemGlobals.getWeaponRequirement(itemId)
        weaponText = None
        if weaponReq:
            weaponLevel = ReputationGlobals.getLevelFromTotalReputation(weaponRepId, weaponRep)[0]
            if weaponLevel < weaponReq:
                weaponColor = PiratesGuiGlobals.TextFG6
            else:
                weaponColor = (0.40000000000000002, 0.40000000000000002, 0.40000000000000002, 1.0)
            weaponText = PLocalizer.ItemLevelRequirement % (weaponReq, PLocalizer.getItemTypeName(itemType))
        else:
            trainingToken = EconomyGlobals.getItemTrainingReq(itemId)
            trainingAmt = inv.getItemQuantity(trainingToken)
            if trainingAmt == 0:
                weaponColor = PiratesGuiGlobals.TextFG6
                weaponText = PLocalizer.ItemTrainingRequirement % PLocalizer.getItemTypeName(itemType)

        if weaponText:
            weaponReqLabel = DirectLabel(parent = self, relief = None, text = weaponText, text_scale = textScale, text_wordwrap = halfWidth * 2.0 * (1.5 / titleScale), text_fg = weaponColor, text_shadow = PiratesGuiGlobals.TextShadow, text_align = TextNode.ACenter, pos = (0.0, 0.0, runningVertPosition), text_pos = (0.0, -textScale))
            wHeight = weaponReqLabel.getHeight()
            runningVertPosition -= wHeight
            runningSize += wHeight
            labels.append(weaponReqLabel)

        if not Freebooter.getPaidStatus(localAvatar.getDoId()):
            if rarity != ItemGlobals.CRUDE:
                unlimitedLabel = DirectLabel(parent = self, relief = None, text = PLocalizer.UnlimitedAccessRequirement, text_scale = textScale, text_wordwrap = halfWidth * 2.0 * (1.5 / titleScale), text_fg = PiratesGuiGlobals.TextFG6, text_shadow = PiratesGuiGlobals.TextShadow, text_align = TextNode.ACenter, pos = (0.0, 0.0, runningVertPosition), text_pos = (0.0, -textScale))
                uHeight = unlimitedLabel.getHeight()
                runningVertPosition -= uHeight
                runningSize += uHeight
                labels.append(unlimitedLabel)


        runningVertPosition -= 0.02
        runningSize += 0.02
        panels = self.helpFrame.attachNewNode('panels')
        topPanel = panels.attachNewNode('middlePanel')
        detailGui.find('**/top_panel').copyTo(topPanel)
        topPanel.setScale(0.080000000000000002)
        topPanel.reparentTo(self.helpFrame)
        middlePanel = panels.attachNewNode('middlePanel')
        detailGui.find('**/middle_panel').copyTo(middlePanel)
开发者ID:Puggyblue999,项目名称:PiratesOfTheCarribeanOnline,代码行数:70,代码来源:InventoryUICharmItem.py


注:本文中的pirates.piratesbase.PLocalizer.getItemTypeName方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。