当前位置: 首页>>代码示例>>Python>>正文


Python PLocalizer.getItemRarityName方法代码示例

本文整理汇总了Python中pirates.piratesbase.PLocalizer.getItemRarityName方法的典型用法代码示例。如果您正苦于以下问题:Python PLocalizer.getItemRarityName方法的具体用法?Python PLocalizer.getItemRarityName怎么用?Python PLocalizer.getItemRarityName使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在pirates.piratesbase.PLocalizer的用法示例。


在下文中一共展示了PLocalizer.getItemRarityName方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: showDetails

# 需要导入模块: from pirates.piratesbase import PLocalizer [as 别名]
# 或者: from pirates.piratesbase.PLocalizer import getItemRarityName [as 别名]
 def showDetails(self, cell, detailsPos, detailsHeight, event = None):
     self.notify.debug('Item showDetails')
     if self.manager.heldItem and self.manager.locked and cell.isEmpty() or not (self.itemTuple):
         self.notify.debug(' early exit')
         return None
     
     itemId = self.getId()
     self.helpFrame = DirectFrame(parent = self.manager, relief = None, state = DGG.DISABLED, sortOrder = 1)
     self.helpFrame.setBin('gui-popup', -5)
     detailGui = loader.loadModel('models/gui/gui_card_detail')
     topGui = loader.loadModel('models/gui/toplevel_gui')
     coinImage = topGui.find('**/treasure_w_coin*')
     halfWidth = 0.29999999999999999
     halfHeight = 0.20000000000000001
     basePosX = cell.getX(aspect2d)
     basePosZ = cell.getZ(aspect2d)
     cellSizeX = 0.0
     cellSizeZ = 0.0
     if cell:
         cellSizeX = cell.cellSizeX
         cellSizeZ = cell.cellSizeZ
     
     textScale = PiratesGuiGlobals.TextScaleMed
     titleScale = PiratesGuiGlobals.TextScaleTitleSmall
     if len(self.getName()) >= 30:
         titleNameScale = PiratesGuiGlobals.TextScaleLarge
     else:
         titleNameScale = PiratesGuiGlobals.TextScaleExtraLarge
     subtitleScale = PiratesGuiGlobals.TextScaleMed
     iconScalar = 1.5
     borderScaler = 0.25
     splitHeight = 0.01
     vMargin = 0.029999999999999999
     runningVertPosition = 0.29999999999999999
     runningSize = 0.0
     labels = []
     titleColor = PiratesGuiGlobals.TextFG6
     rarity = ItemGlobals.getRarity(itemId)
     rarityText = PLocalizer.getItemRarityName(rarity)
     typeText = PLocalizer.getJewelryTypeName(ItemGlobals.getType(itemId))
     if rarity == ItemGlobals.CRUDE:
         titleColor = PiratesGuiGlobals.TextFG24
     elif rarity == ItemGlobals.COMMON:
         titleColor = PiratesGuiGlobals.TextFG13
     elif rarity == ItemGlobals.RARE:
         titleColor = PiratesGuiGlobals.TextFG4
     elif rarity == ItemGlobals.FAMED:
         titleColor = PiratesGuiGlobals.TextFG5
     
     titleLabel = DirectLabel(parent = self, relief = None, text = self.getName(), text_scale = titleNameScale, text_fg = titleColor, text_shadow = PiratesGuiGlobals.TextShadow, text_align = TextNode.ACenter, pos = (0.0, 0.0, runningVertPosition), text_pos = (0.0, -textScale))
     self.bg.setColor(titleColor)
     tHeight = 0.070000000000000007
     titleLabel.setZ(runningVertPosition)
     runningVertPosition -= tHeight
     runningSize += tHeight
     labels.append(titleLabel)
     subtitleLabel = DirectLabel(parent = self, relief = None, text = '\x001slant\x001%s %s\x002' % (rarityText, typeText), text_scale = subtitleScale, text_fg = PiratesGuiGlobals.TextFG2, text_shadow = PiratesGuiGlobals.TextShadow, text_align = TextNode.ACenter, pos = (0.0, 0.0, runningVertPosition), text_pos = (0.0, -textScale))
     subtHeight = 0.050000000000000003
     subtitleLabel.setZ(subtHeight * 0.5 + runningVertPosition)
     runningVertPosition -= subtHeight
     runningSize += subtHeight
     labels.append(subtitleLabel)
     gender = localAvatar.style.gender
     dna = HumanDNA.HumanDNA(gender)
     dna.copy(localAvatar.style)
     bodyShape = localAvatar.style.getBodyShape()
     bodyHeight = localAvatar.style.getBodyHeight()
     bodyOffset = 0.5
     browOffset = 0
     earOffset = 0
     noseOffset = 0
     mouthOffset = 0
     handOffset = 0
     if bodyShape == 0:
         bodyOffset = 0.5
         if gender == 'm':
             browOffset = 0.75
             earOffset = 0.65000000000000002
             noseOffset = 0.69999999999999996
             mouthOffset = 0.75
             handOffset = 0.40000000000000002
         elif gender == 'f':
             browOffset = 0.55000000000000004
             earOffset = 0.55000000000000004
             noseOffset = 0.45000000000000001
             mouthOffset = 0.65000000000000002
             handOffset = 0.29999999999999999
         
     elif bodyShape == 1:
         bodyOffset = 0.5
         if gender == 'm':
             browOffset = 0.20000000000000001
             earOffset = 0.20000000000000001
             noseOffset = 0.10000000000000001
             mouthOffset = 0.20000000000000001
             handOffset = 0.20000000000000001
         elif gender == 'f':
             browOffset = 0.5
             earOffset = 0.5
             noseOffset = 0.40000000000000002
#.........这里部分代码省略.........
开发者ID:TTGhost,项目名称:POTCOR-src,代码行数:103,代码来源:InventoryUIJewelryItem.py

示例2: showDetails

# 需要导入模块: from pirates.piratesbase import PLocalizer [as 别名]
# 或者: from pirates.piratesbase.PLocalizer import getItemRarityName [as 别名]
    def showDetails(self, cell, detailsPos, detailsHeight, event = None):
        self.notify.debug('Item showDetails')
        if self.manager.heldItem and self.manager.locked and cell.isEmpty() or not (self.itemTuple):
            self.notify.debug(' early exit')
            return None

        itemId = self.getId()
        self.helpFrame = DirectFrame(parent = self.manager, relief = None, state = DGG.DISABLED, sortOrder = 1)
        self.helpFrame.setBin('gui-popup', -5)
        detailGui = loader.loadModel('models/gui/gui_card_detail')
        topGui = loader.loadModel('models/gui/toplevel_gui')
        coinImage = topGui.find('**/treasure_w_coin*')
        halfWidth = 0.29999999999999999
        halfHeight = 0.20000000000000001
        basePosX = cell.getX(aspect2d)
        basePosZ = cell.getZ(aspect2d)
        cellSizeX = 0.0
        cellSizeZ = 0.0
        if cell:
            cellSizeX = cell.cellSizeX
            cellSizeZ = cell.cellSizeZ

        textScale = PiratesGuiGlobals.TextScaleMed
        titleScale = PiratesGuiGlobals.TextScaleTitleSmall
        if len(self.getName()) >= 30:
            titleNameScale = PiratesGuiGlobals.TextScaleLarge
        else:
            titleNameScale = PiratesGuiGlobals.TextScaleExtraLarge
        subtitleScale = PiratesGuiGlobals.TextScaleMed
        iconScalar = 1.5
        borderScaler = 0.25
        splitHeight = 0.01
        vMargin = 0.029999999999999999
        runningVertPosition = 0.29999999999999999
        runningSize = 0.0
        labels = []
        titleColor = PiratesGuiGlobals.TextFG6
        rarity = ItemGlobals.getRarity(itemId)
        rarityText = PLocalizer.getItemRarityName(rarity)
        typeText = PLocalizer.getTattooTypeName(ItemGlobals.getType(itemId))
        if rarity == ItemGlobals.CRUDE:
            titleColor = PiratesGuiGlobals.TextFG24
        elif rarity == ItemGlobals.COMMON:
            titleColor = PiratesGuiGlobals.TextFG13
        elif rarity == ItemGlobals.RARE:
            titleColor = PiratesGuiGlobals.TextFG4
        elif rarity == ItemGlobals.FAMED:
            titleColor = PiratesGuiGlobals.TextFG5

        titleLabel = DirectLabel(parent = self, relief = None, text = self.getName(), text_scale = titleNameScale, text_fg = titleColor, text_shadow = PiratesGuiGlobals.TextShadow, text_align = TextNode.ACenter, pos = (0.0, 0.0, runningVertPosition), text_pos = (0.0, -textScale))
        self.bg.setColor(titleColor)
        tHeight = 0.070000000000000007
        titleLabel.setZ(runningVertPosition)
        runningVertPosition -= tHeight
        runningSize += tHeight
        labels.append(titleLabel)
        subtitleLabel = DirectLabel(parent = self, relief = None, text = 'slant%s %s' % (rarityText, typeText), text_scale = subtitleScale, text_fg = PiratesGuiGlobals.TextFG2, text_shadow = PiratesGuiGlobals.TextShadow, text_align = TextNode.ACenter, pos = (0.0, 0.0, runningVertPosition), text_pos = (0.0, -textScale))
        subtHeight = 0.050000000000000003
        subtitleLabel.setZ(subtHeight * 0.5 + runningVertPosition)
        runningVertPosition -= subtHeight
        runningSize += subtHeight
        labels.append(subtitleLabel)
        gender = localAvatar.style.gender
        dna = HumanDNA.HumanDNA(gender)
        dna.copy(localAvatar.style)
        bodyShape = localAvatar.style.getBodyShape()
        bodyHeight = localAvatar.style.getBodyHeight()
        bodyOffset = 0.5
        headOffset = 0
        armOffset = 0
        chestOffset = 0
        if bodyShape == 0:
            bodyOffset = 0.5
            if gender == 'm':
                headOffset = 0.69999999999999996
                armOffset = 0.59999999999999998
                chestOffset = 0.5
            elif gender == 'f':
                headOffset = 0.55000000000000004
                armOffset = 0.5
                chestOffset = 0.5

        elif bodyShape == 1:
            bodyOffset = 0.5
            if gender == 'm':
                headOffset = 0.10000000000000001
                armOffset = 0.14999999999999999
            elif gender == 'f':
                headOffset = 0.40000000000000002
                armOffset = 0.40000000000000002
                chestOffset = 0.29999999999999999

        elif bodyShape == 2:
            bodyOffset = 0.5
            if gender == 'f':
                headOffset = -0.10000000000000001

        elif bodyShape == 3:
            bodyOffset = 0.5
            if gender == 'm':
#.........这里部分代码省略.........
开发者ID:Puggyblue999,项目名称:PiratesOfTheCarribeanOnline,代码行数:103,代码来源:InventoryUITattooItem.py

示例3: createHelpbox

# 需要导入模块: from pirates.piratesbase import PLocalizer [as 别名]
# 或者: from pirates.piratesbase.PLocalizer import getItemRarityName [as 别名]
 def createHelpbox(self, args = None):
     if self.helpFrame:
         return None
     
     itemType = EconomyGlobals.getItemType(self.data[0])
     if itemType <= ItemType.WAND or itemType == ItemType.POTION:
         itemId = self.data[0]
         self.helpFrame = DirectFrame(parent = aspect2d, relief = None, state = DGG.DISABLED, sortOrder = 1)
         detailGui = loader.loadModel('models/gui/gui_card_detail')
         topGui = loader.loadModel('models/gui/toplevel_gui')
         coinImage = topGui.find('**/treasure_w_coin*')
         self.SkillIcons = loader.loadModel('models/textureCards/skillIcons')
         self.BuffIcons = loader.loadModel('models/textureCards/buff_icons')
         border = self.SkillIcons.find('**/base')
         halfWidth = 0.29999999999999999
         halfHeight = 0.20000000000000001
         textScale = PiratesGuiGlobals.TextScaleMed
         titleScale = PiratesGuiGlobals.TextScaleTitleSmall
         titleNameScale = PiratesGuiGlobals.TextScaleExtraLarge
         subtitleScale = PiratesGuiGlobals.TextScaleMed
         iconScalar = 1.5
         borderScaler = 0.25
         splitHeight = 0.01
         vMargin = 0.029999999999999999
         runningVertPosition = 0.29999999999999999
         runningSize = 0.0
         labels = []
         titleColor = PiratesGuiGlobals.TextFG6
         itemColor = 'itemRed'
         rarity = ItemGlobals.getRarity(itemId)
         rarityText = PLocalizer.getItemRarityName(rarity)
         subtypeText = PLocalizer.getItemSubtypeName(ItemGlobals.getSubtype(itemId))
         if rarity == ItemGlobals.CRUDE:
             titleColor = PiratesGuiGlobals.TextFG24
             itemColor = 'itemBrown'
         elif rarity == ItemGlobals.COMMON:
             titleColor = PiratesGuiGlobals.TextFG13
             itemColor = 'itemYellow'
         elif rarity == ItemGlobals.RARE:
             titleColor = PiratesGuiGlobals.TextFG4
             itemColor = 'itemGreen'
         elif rarity == ItemGlobals.FAMED:
             titleColor = PiratesGuiGlobals.TextFG5
             itemColor = 'itemBlue'
         
         titleLabel = DirectLabel(parent = self, relief = None, text = PLocalizer.getItemName(itemId), text_scale = titleNameScale, text_fg = titleColor, text_shadow = PiratesGuiGlobals.TextShadow, text_align = TextNode.ACenter, pos = (0.0, 0.0, runningVertPosition), text_pos = (0.0, -textScale))
         self.bg.setColor(titleColor)
         tHeight = 0.070000000000000007
         titleLabel.setZ(runningVertPosition)
         runningVertPosition -= tHeight
         runningSize += tHeight
         labels.append(titleLabel)
         subtitleLabel = DirectLabel(parent = self, relief = None, text = '\x01slant\x01%s %s\x02' % (rarityText, subtypeText), text_scale = subtitleScale, text_fg = PiratesGuiGlobals.TextFG2, text_shadow = PiratesGuiGlobals.TextShadow, text_align = TextNode.ACenter, pos = (0.0, 0.0, runningVertPosition), text_pos = (0.0, -textScale))
         subtHeight = 0.050000000000000003
         subtitleLabel.setZ(subtHeight * 0.5 + runningVertPosition)
         runningVertPosition -= subtHeight
         runningSize += subtHeight
         labels.append(subtitleLabel)
         itemType = ItemGlobals.getType(itemId)
         itemSubtype = ItemGlobals.getSubtype(itemId)
         model = ItemGlobals.getModel(itemId)
         if model:
             if itemType == ItemGlobals.GRENADE:
                 self.realItem = loader.loadModel('models/ammunition/' + model)
             elif itemType == ItemGlobals.POTION:
                 self.realItem = loader.loadModel('models/inventory/' + model)
             else:
                 self.realItem = loader.loadModel('models/handheld/' + model)
             if self.realItem:
                 spinBlur = self.realItem.find('**/motion_blur')
                 if spinBlur:
                     spinBlur.hide()
                 
                 if itemSubtype == ItemGlobals.MUSKET:
                     bayonetPart = self.realItem.find('**/bayonet')
                     if bayonetPart:
                         bayonetPart.stash()
                     
                 
                 posHpr = ItemGlobals.getModelPosHpr(model)
                 if posHpr:
                     self.realItem.setPos(posHpr[0], posHpr[1], posHpr[2])
                     self.realItem.setHpr(posHpr[3], posHpr[4], posHpr[5])
                 elif itemType == ItemGlobals.SWORD:
                     self.realItem.setPos(-1.5, 3.0, -0.29999999999999999)
                     self.realItem.setHpr(90, 170, -90)
                 elif itemSubtype in (ItemGlobals.MUSKET, ItemGlobals.BAYONET):
                     self.realItem.setPos(-1.2, 3.0, -0.10000000000000001)
                     self.realItem.setHpr(0, 135, 10)
                 elif itemSubtype == ItemGlobals.BLUNDERBUSS:
                     self.realItem.setPos(-0.29999999999999999, 2.0, 0.0)
                     self.realItem.setHpr(0, 90, 0)
                 elif itemType == ItemGlobals.GUN:
                     self.realItem.setPos(-0.5, 2.0, -0.20000000000000001)
                     self.realItem.setHpr(0, 90, 0)
                 elif itemType == ItemGlobals.DOLL:
                     self.realItem.setPos(0.0, 1.8999999999999999, -0.10000000000000001)
                     self.realItem.setHpr(0, 90, 180)
                 elif itemType == ItemGlobals.DAGGER:
                     self.realItem.setPos(-1.0, 2.0, -0.29999999999999999)
#.........这里部分代码省略.........
开发者ID:TTGhost,项目名称:POTCOR-src,代码行数:103,代码来源:InventoryItemGui.py

示例4: showDetails

# 需要导入模块: from pirates.piratesbase import PLocalizer [as 别名]
# 或者: from pirates.piratesbase.PLocalizer import getItemRarityName [as 别名]
    def showDetails(self, cell, detailsPos, detailsHeight, event = None):
        self.notify.debug('Item showDetails')
        if self.manager.heldItem and self.manager.locked and cell.isEmpty() and self.isEmpty() or not (self.itemTuple):
            self.notify.debug(' early exit')
            return None

        itemId = self.getId()
        self.helpFrame = DirectFrame(parent = self.manager, relief = None, state = DGG.DISABLED, sortOrder = 1)
        self.helpFrame.setBin('gui-popup', -5)
        detailGui = loader.loadModel('models/gui/gui_card_detail')
        topGui = loader.loadModel('models/gui/toplevel_gui')
        coinImage = topGui.find('**/treasure_w_coin*')
        self.SkillIcons = loader.loadModel('models/textureCards/skillIcons')
        self.BuffIcons = loader.loadModel('models/textureCards/buff_icons')
        border = self.SkillIcons.find('**/base')
        halfWidth = 0.29999999999999999
        halfHeight = 0.20000000000000001
        basePosX = cell.getX(aspect2d)
        basePosZ = cell.getZ(aspect2d)
        cellSizeX = 0.0
        cellSizeZ = 0.0
        if cell:
            cellSizeX = cell.cellSizeX
            cellSizeZ = cell.cellSizeZ

        textScale = PiratesGuiGlobals.TextScaleMed
        titleScale = PiratesGuiGlobals.TextScaleTitleSmall
        if len(self.getName()) >= 30:
            titleNameScale = PiratesGuiGlobals.TextScaleLarge
        else:
            titleNameScale = PiratesGuiGlobals.TextScaleExtraLarge
        subtitleScale = PiratesGuiGlobals.TextScaleMed
        iconScalar = 1.5
        borderScaler = 0.25
        splitHeight = 0.01
        vMargin = 0.029999999999999999
        runningVertPosition = 0.29999999999999999
        runningSize = 0.0
        labels = []
        titleColor = PiratesGuiGlobals.TextFG6
        rarity = ItemGlobals.getRarity(itemId)
        rarityText = PLocalizer.getItemRarityName(rarity)
        subtypeText = PLocalizer.getItemSubtypeName(ItemGlobals.getSubtype(itemId))
        if rarity == ItemGlobals.CRUDE:
            titleColor = PiratesGuiGlobals.TextFG24
        elif rarity == ItemGlobals.COMMON:
            titleColor = PiratesGuiGlobals.TextFG13
        elif rarity == ItemGlobals.RARE:
            titleColor = PiratesGuiGlobals.TextFG4
        elif rarity == ItemGlobals.FAMED:
            titleColor = PiratesGuiGlobals.TextFG5

        titleLabel = DirectLabel(parent = self, relief = None, text = self.getName(), text_scale = titleNameScale, text_fg = titleColor, text_shadow = PiratesGuiGlobals.TextShadow, text_align = TextNode.ACenter, pos = (0.0, 0.0, runningVertPosition), text_pos = (0.0, -textScale))
        self.bg.setColor(titleColor)
        tHeight = 0.070000000000000007
        titleLabel.setZ(runningVertPosition)
        runningVertPosition -= tHeight
        runningSize += tHeight
        labels.append(titleLabel)
        subtitleLabel = DirectLabel(parent = self, relief = None, text = 'slant%s %s' % (rarityText, subtypeText), text_scale = subtitleScale, text_fg = PiratesGuiGlobals.TextFG2, text_shadow = PiratesGuiGlobals.TextShadow, text_align = TextNode.ACenter, pos = (0.0, 0.0, runningVertPosition), text_pos = (0.0, -textScale))
        subtHeight = 0.050000000000000003
        subtitleLabel.setZ(subtHeight * 0.5 + runningVertPosition)
        runningVertPosition -= subtHeight
        runningSize += subtHeight
        labels.append(subtitleLabel)
        itemType = ItemGlobals.getType(itemId)
        itemSubtype = ItemGlobals.getSubtype(itemId)
        model = ItemGlobals.getModel(itemId)
        skillIcons = loader.loadModel('models/textureCards/skillIcons')
        if itemSubtype == ItemGlobals.POTION_BUFF:
            self.iconLabel = DirectLabel(parent = self.portraitSceneGraph, relief = None, image = skillIcons.find('**/%s' % ItemGlobals.getIcon(itemId)), pos = (0.0, 2.5, 0.0))
        elif model:
            self.realItem = loader.loadModel('models/inventory/' + model, okMissing = True)
            if not self.realItem:
                self.realItem = loader.loadModel('models/handheld/' + model)

            if self.realItem:
                posHpr = ItemGlobals.getModelPosHpr(model)
                if posHpr:
                    self.realItem.setPos(posHpr[0], posHpr[1], posHpr[2])
                    self.realItem.setHpr(posHpr[3], posHpr[4], posHpr[5])
                else:
                    self.realItem.setPos(0.0, 2.5, -0.40000000000000002)
                    self.realItem.setHpr(45, 0, 0)
                self.realItem.reparentTo(self.portraitSceneGraph)


        iHeight = 0.17999999999999999
        self.createBuffer()
        self.itemCard.setZ(runningVertPosition - 0.059999999999999998)
        runningVertPosition -= iHeight
        runningSize += iHeight
        labels.append(self.itemCard)
        goldLabel = DirectLabel(parent = self, relief = None, image = coinImage, image_scale = 0.12, image_pos = Vec3(0.025000000000000001, 0, -0.02), text = str(int(ItemGlobals.getGoldCost(itemId) * ItemGlobals.GOLD_SALE_MULTIPLIER)), text_scale = subtitleScale, text_align = TextNode.ARight, text_fg = PiratesGuiGlobals.TextFG1, text_shadow = PiratesGuiGlobals.TextShadow, pos = (halfWidth - 0.050000000000000003, 0.0, runningVertPosition + 0.080000000000000002), text_pos = (0.0, -textScale))
        labels.append(goldLabel)
        if ItemGlobals.getSubtype(itemId) == 30:
            duration = PotionGlobals.getPotionBuffDuration(WeaponGlobals.getSkillEffectFlag(ItemGlobals.getUseSkill(itemId)))
            if duration >= 3600:
                duration = duration / 3600
                if duration == 1:
#.........这里部分代码省略.........
开发者ID:Puggyblue999,项目名称:PiratesOfTheCarribeanOnline,代码行数:103,代码来源:InventoryUIConsumableItem.py

示例5: showDetails

# 需要导入模块: from pirates.piratesbase import PLocalizer [as 别名]
# 或者: from pirates.piratesbase.PLocalizer import getItemRarityName [as 别名]
 def showDetails(self, cell, detailsPos, detailsHeight, event = None):
     self.notify.debug('Item showDetails')
     if self.manager.heldItem and self.manager.locked and cell.isEmpty() or not (self.itemTuple):
         self.notify.debug(' early exit')
         return None
     
     itemId = self.getId()
     self.helpFrame = DirectFrame(parent = self.manager, relief = None, state = DGG.DISABLED, sortOrder = 1)
     self.helpFrame.setBin('gui-popup', -5)
     detailGui = loader.loadModel('models/gui/gui_card_detail')
     topGui = loader.loadModel('models/gui/toplevel_gui')
     coinImage = topGui.find('**/treasure_w_coin*')
     halfWidth = 0.29999999999999999
     halfHeight = 0.20000000000000001
     basePosX = cell.getX(aspect2d)
     basePosZ = cell.getZ(aspect2d)
     cellSizeX = 0.0
     cellSizeZ = 0.0
     if cell:
         cellSizeX = cell.cellSizeX
         cellSizeZ = cell.cellSizeZ
     
     textScale = PiratesGuiGlobals.TextScaleMed
     titleScale = PiratesGuiGlobals.TextScaleTitleSmall
     if len(self.getName()) >= 30:
         titleNameScale = PiratesGuiGlobals.TextScaleLarge
     else:
         titleNameScale = PiratesGuiGlobals.TextScaleExtraLarge
     subtitleScale = PiratesGuiGlobals.TextScaleMed
     iconScalar = 1.5
     borderScaler = 0.25
     splitHeight = 0.01
     vMargin = 0.029999999999999999
     runningVertPosition = 0.29999999999999999
     runningSize = 0.0
     labels = []
     titleColor = PiratesGuiGlobals.TextFG6
     rarity = ItemGlobals.getRarity(itemId)
     rarityText = PLocalizer.getItemRarityName(rarity)
     typeText = ClothingGlobals.getClothingTypeName(ItemGlobals.getType(itemId))
     if rarity == ItemGlobals.CRUDE:
         titleColor = PiratesGuiGlobals.TextFG24
     elif rarity == ItemGlobals.COMMON:
         titleColor = PiratesGuiGlobals.TextFG13
     elif rarity == ItemGlobals.RARE:
         titleColor = PiratesGuiGlobals.TextFG4
     elif rarity == ItemGlobals.FAMED:
         titleColor = PiratesGuiGlobals.TextFG5
     
     titleLabel = DirectLabel(parent = self, relief = None, text = self.getName(), text_scale = titleNameScale, text_fg = titleColor, text_shadow = PiratesGuiGlobals.TextShadow, text_align = TextNode.ACenter, pos = (0.0, 0.0, runningVertPosition), text_pos = (0.0, -textScale))
     self.bg.setColor(titleColor)
     tHeight = 0.070000000000000007
     titleLabel.setZ(runningVertPosition)
     runningVertPosition -= tHeight
     runningSize += tHeight
     labels.append(titleLabel)
     subtitleLabel = DirectLabel(parent = self, relief = None, text = '\x001slant\x001%s %s\x002' % (rarityText, typeText), text_scale = subtitleScale, text_fg = PiratesGuiGlobals.TextFG2, text_shadow = PiratesGuiGlobals.TextShadow, text_align = TextNode.ACenter, pos = (0.0, 0.0, runningVertPosition), text_pos = (0.0, -textScale))
     subtHeight = 0.050000000000000003
     subtitleLabel.setZ(subtHeight * 0.5 + runningVertPosition)
     runningVertPosition -= subtHeight
     runningSize += subtHeight
     labels.append(subtitleLabel)
     clothingType = ItemGlobals.getType(itemId)
     if localAvatar.style.getGender() == 'm':
         maleModelId = ItemGlobals.getMaleModelId(itemId)
         if maleModelId != -1:
             modelId = maleModelId
             texId = ItemGlobals.getMaleTextureId(itemId)
             dna = HumanDNA.HumanDNA(localAvatar.style.gender)
             dna.copy(localAvatar.style)
             gender = 'm'
         else:
             modelId = ItemGlobals.getFemaleModelId(itemId)
             texId = ItemGlobals.getFemaleTextureId(itemId)
             dna = HumanDNA.HumanDNA('f')
             gender = 'f'
     else:
         femaleModelId = ItemGlobals.getFemaleModelId(itemId)
         if femaleModelId != -1:
             modelId = femaleModelId
             texId = ItemGlobals.getFemaleTextureId(itemId)
             dna = HumanDNA.HumanDNA(localAvatar.style.gender)
             dna.copy(localAvatar.style)
             gender = 'f'
         else:
             modelId = ItemGlobals.getMaleModelId(itemId)
             texId = ItemGlobals.getMaleTextureId(itemId)
             dna = HumanDNA.HumanDNA('m')
             gender = 'm'
     bodyShape = localAvatar.style.getBodyShape()
     bodyHeight = localAvatar.style.getBodyHeight()
     bodyOffset = 0.5
     headOffset = 0
     topOffset = 0
     pantOffset = 0
     beltOffset = 0
     shoeOffset = 0
     if bodyShape == 0:
         bodyOffset = 1
         headOffset = 0.69999999999999996
#.........这里部分代码省略.........
开发者ID:TTGhost,项目名称:POTCOR-src,代码行数:103,代码来源:InventoryUIClothingItem.py

示例6: showDetails

# 需要导入模块: from pirates.piratesbase import PLocalizer [as 别名]
# 或者: from pirates.piratesbase.PLocalizer import getItemRarityName [as 别名]
    def showDetails(self, cell, detailsPos, detailsHeight, event = None):
        self.notify.debug('Item showDetails')
        if self.manager.heldItem and self.manager.locked and cell.isEmpty() and self.isEmpty() or not (self.itemTuple):
            self.notify.debug(' early exit')
            return None

        inv = localAvatar.getInventory()
        if not inv:
            return None

        itemId = self.getId()
        self.helpFrame = DirectFrame(parent = self.manager, relief = None, state = DGG.DISABLED, sortOrder = 1)
        self.helpFrame.setBin('gui-popup', -5)
        detailGui = loader.loadModel('models/gui/gui_card_detail')
        topGui = loader.loadModel('models/gui/toplevel_gui')
        coinImage = topGui.find('**/treasure_w_coin*')
        self.SkillIcons = loader.loadModel('models/textureCards/skillIcons')
        self.BuffIcons = loader.loadModel('models/textureCards/buff_icons')
        border = self.SkillIcons.find('**/base')
        halfWidth = 0.29999999999999999
        halfHeight = 0.20000000000000001
        basePosX = cell.getX(aspect2d)
        basePosZ = cell.getZ(aspect2d)
        cellSizeX = 0.0
        cellSizeZ = 0.0
        if cell:
            cellSizeX = cell.cellSizeX
            cellSizeZ = cell.cellSizeZ

        textScale = PiratesGuiGlobals.TextScaleMed
        titleScale = PiratesGuiGlobals.TextScaleTitleSmall
        if len(self.getName()) >= 30:
            titleNameScale = PiratesGuiGlobals.TextScaleLarge
        else:
            titleNameScale = PiratesGuiGlobals.TextScaleExtraLarge
        subtitleScale = PiratesGuiGlobals.TextScaleMed
        iconScalar = 1.5
        borderScaler = 0.25
        splitHeight = 0.01
        vMargin = 0.029999999999999999
        runningVertPosition = 0.29999999999999999
        runningSize = 0.0
        labels = []
        titleColor = PiratesGuiGlobals.TextFG6
        rarity = ItemGlobals.getRarity(itemId)
        rarityText = PLocalizer.getItemRarityName(rarity)
        subtypeText = PLocalizer.getItemSubtypeName(ItemGlobals.getSubtype(itemId))
        if rarity == ItemGlobals.CRUDE:
            titleColor = PiratesGuiGlobals.TextFG24
        elif rarity == ItemGlobals.COMMON:
            titleColor = PiratesGuiGlobals.TextFG13
        elif rarity == ItemGlobals.RARE:
            titleColor = PiratesGuiGlobals.TextFG4
        elif rarity == ItemGlobals.FAMED:
            titleColor = PiratesGuiGlobals.TextFG5

        titleLabel = DirectLabel(parent = self, relief = None, text = self.getName(), text_scale = titleNameScale, text_fg = titleColor, text_shadow = PiratesGuiGlobals.TextShadow, text_align = TextNode.ACenter, pos = (0.0, 0.0, runningVertPosition), text_pos = (0.0, -textScale))
        self.bg.setColor(titleColor)
        tHeight = 0.070000000000000007
        titleLabel.setZ(runningVertPosition)
        runningVertPosition -= tHeight
        runningSize += tHeight
        labels.append(titleLabel)
        subtitleLabel = DirectLabel(parent = self, relief = None, text = 'slant%s %s' % (rarityText, subtypeText), text_scale = subtitleScale, text_fg = PiratesGuiGlobals.TextFG2, text_shadow = PiratesGuiGlobals.TextShadow, text_align = TextNode.ACenter, pos = (0.0, 0.0, runningVertPosition), text_pos = (0.0, -textScale))
        subtHeight = 0.050000000000000003
        subtitleLabel.setZ(subtHeight * 0.5 + runningVertPosition)
        runningVertPosition -= subtHeight
        runningSize += subtHeight
        labels.append(subtitleLabel)
        itemType = ItemGlobals.getType(itemId)
        itemSubtype = ItemGlobals.getSubtype(itemId)
        model = ItemGlobals.getModel(itemId)
        if model:
            self.realItem = loader.loadModel('models/inventory/' + model)
            if self.realItem:
                posHpr = ItemGlobals.getModelPosHpr(model)
                if posHpr:
                    self.realItem.setPos(posHpr[0], posHpr[1], posHpr[2])
                    self.realItem.setHpr(posHpr[3], posHpr[4], posHpr[5])
                elif itemSubtype == ItemGlobals.RAM:
                    self.realItem.setPos(-1.5, 1.5, -0.59999999999999998)
                    self.realItem.setHpr(70, 160, -90)
                else:
                    self.realItem.setPos(0.0, 1.5, -0.059999999999999998)
                    self.realItem.setHpr(0, 90, 0)
                self.realItem.reparentTo(self.portraitSceneGraph)


        iHeight = 0.17999999999999999
        self.createBuffer()
        self.itemCard.setZ(runningVertPosition - 0.059999999999999998)
        runningVertPosition -= iHeight
        runningSize += iHeight
        labels.append(self.itemCard)
        goldLabel = DirectLabel(parent = self, relief = None, image = coinImage, image_scale = 0.12, image_pos = Vec3(0.025000000000000001, 0, -0.02), text = str(int(ItemGlobals.getGoldCost(itemId) * ItemGlobals.GOLD_SALE_MULTIPLIER)), text_scale = subtitleScale, text_align = TextNode.ARight, text_fg = PiratesGuiGlobals.TextFG1, text_shadow = PiratesGuiGlobals.TextShadow, pos = (halfWidth - 0.050000000000000003, 0.0, runningVertPosition + 0.080000000000000002), text_pos = (0.0, -textScale))
        labels.append(goldLabel)
        specialAttack = ItemGlobals.getSpecialAttack(itemId)
        if specialAttack:
            attackIcon = self.SkillIcons.find('**/%s' % WeaponGlobals.getSkillIcon(specialAttack))
            specialAttackNameLabel = DirectLabel(parent = self, relief = None, image = border, image_scale = 0.10000000000000001, geom = attackIcon, geom_scale = 0.10000000000000001, image_pos = (-0.070000000000000007, 0.0, -0.050000000000000003), geom_pos = (-0.070000000000000007, 0.0, -0.050000000000000003), text = PLocalizer.getInventoryTypeName(specialAttack), text_scale = PiratesGuiGlobals.TextScaleLarge, text_wordwrap = halfWidth * 2.0 * (0.90000000000000002 / titleScale), text_align = TextNode.ALeft, text_fg = titleColor, text_font = PiratesGlobals.getInterfaceOutlineFont(), pos = (-halfWidth + 0.12 + textScale * 0.5, 0.0, runningVertPosition), text_pos = (0.0, -textScale))
#.........这里部分代码省略.........
开发者ID:Puggyblue999,项目名称:PiratesOfTheCarribeanOnline,代码行数:103,代码来源:InventoryUICharmItem.py


注:本文中的pirates.piratesbase.PLocalizer.getItemRarityName方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。