本文整理汇总了Python中parsing.parser.Parser.parse_file方法的典型用法代码示例。如果您正苦于以下问题:Python Parser.parse_file方法的具体用法?Python Parser.parse_file怎么用?Python Parser.parse_file使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类parsing.parser.Parser
的用法示例。
在下文中一共展示了Parser.parse_file方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: test_on_parsed_line
# 需要导入模块: from parsing.parser import Parser [as 别名]
# 或者: from parsing.parser.Parser import parse_file [as 别名]
def test_on_parsed_line(self):
lines = [
"FEATURE TYPE: ## ADHOC",
"true",
"bleep",
]
parser = Parser()
parsed_lines = []
def on_parsed_line(indent, content):
parsed_lines.append(content.line())
parser.parse_file(lines, on_parsed_line=on_parsed_line)
self.assertEqual(["FEATURE TYPE: ## ADHOC"], parsed_lines)
示例2: test_parse_file_stats
# 需要导入模块: from parsing.parser import Parser [as 别名]
# 或者: from parsing.parser.Parser import parse_file [as 别名]
def test_parse_file_stats(self):
lines = [
"true", "Using complex purge",
"bloop", "bleep",
"FEATURE TYPE: ## ADHOC",
]
parser = Parser()
stats = parser.parse_file(lines)
self.assertEqual(5, stats['nb_read'])
self.assertEqual(1, stats['nb_parsed'])
self.assertEqual(2, stats['nb_skipped'])
示例3: file_statistics
# 需要导入模块: from parsing.parser import Parser [as 别名]
# 或者: from parsing.parser.Parser import parse_file [as 别名]
def file_statistics(file_name, sharing_db=None):
"""
Puts the statistics found in a file_cube from
Parser.split_combatlog() into a format that is usable by the
FileFrame to display them to the user
"""
lines = Parser.read_file(file_name)
player_list = Parser.get_player_id_list(lines)
file_cube, match_timings, spawn_timings = Parser.split_combatlog(lines, player_list)
# Read sharing_db
lines = Parser.read_file(file_name, sharing_db)
name = Parser.get_player_name(lines)
(abilities_dict, dmg_d, dmg_t, dmg_s, healing, hitcount, critcount,
crit_luck, enemies, enemy_dmg_d, enemy_dmg_t, ships, uncounted) = \
Parser.parse_file(file_cube, player_list)
total = 0
start = None
for timing in match_timings:
if start is not None:
total += (timing - start).total_seconds()
start = None
continue
start = timing
minutes, seconds = divmod(total, 60)
stat_string = "{name}\n{enemies} enemies\n{dmg_d}\n{dmg_t}\n{dmg_r:.1f} : 1.0\n" \
"{dmg_s}\n{healing}\n{hitcount}\n{critcount}\n{crit_luck:.2f}\n" \
"{deaths}\n{minutes}:{seconds:.0f}\n{dps:.1f}"
stat_string = stat_string.format(
name=name,
enemies=len([enemy for enemy in enemies if enemy in enemy_dmg_t and enemy_dmg_t[enemy] > 0]),
dmg_d=dmg_d,
dmg_t=dmg_t,
dmg_r=dmg_d / dmg_t if dmg_t != 0 else 0,
dmg_s=dmg_s,
healing=healing,
hitcount=hitcount,
critcount=critcount,
crit_luck=critcount / hitcount if hitcount != 0 else 0,
deaths=sum(len(match) for match in file_cube),
minutes=minutes,
seconds=seconds,
dps=dmg_d / total,
)
return abilities_dict, stat_string, ships, enemies, enemy_dmg_d, enemy_dmg_t, uncounted
示例4: filter
# 需要导入模块: from parsing.parser import Parser [as 别名]
# 或者: from parsing.parser.Parser import parse_file [as 别名]
def filter(self, search=False):
"""
Go through all file filters and apply them to the list of files
in the CombatLogs folder. Insert them into the file_frame
file_tree widget when the file passed the filters.
:param search: if search is True, the function will calculate
the amount of files found and ask the user whether the
results should be displayed first
"""
# logs, matches or spawns
results = []
files = os.listdir(variables.settings["parsing"]["path"])
files_done = 0
splash = SplashScreen(self, len(files))
# Clear the widgets in the file frame
self.window.file_select_frame.file_string_dict.clear()
self.window.file_select_frame.clear_data_widgets()
self.window.file_select_frame.file_tree.delete(*self.window.file_select_frame.file_tree.get_children())
# Start looping over the files in the CombatLogs folder
for file_name in files:
# Set passed to True. Will be set to False in some filter code
passed = True
# Update the SplashScreen progress bar
files_done += 1
splash.update_max(files_done)
# If the file does not end with .txt, it's not a CombatLog
if not file_name.endswith(".txt") or not Parser.get_gsf_in_file(file_name):
continue
# Open the CombatLog
lines = Parser.read_file(file_name)
# Parse the CombatLog to get the data to filter against
player_list = Parser.get_player_id_list(lines)
file_cube, match_timings, spawn_timings = Parser.split_combatlog(lines, player_list)
(abilities, damagedealt, damagetaken, selfdamage, healing, _, _, _, _,
enemy_dmg_d, enemy_dmg_t, _, _) = Parser.parse_file(file_cube, player_list)
matches = len(file_cube)
damagedealt, damagetaken, selfdamage, healing = (
damagedealt / matches,
damagetaken / matches,
selfdamage / matches,
healing / matches
)
# If Ship filters are enabled, check file against ship filters
if self.filter_type_vars["Ships"].get() is True:
print("Ships filters are enabled")
if not self.check_ships_file(self.ships_intvars, abilities):
print("Continuing in file {0} because of Ships".format(file_name))
continue
# If the Components filters are enabled, check against Components filters
if self.filter_type_vars["Components"].get() is True:
print("Components filters are enabled")
for dictionary in self.comps_vars:
if not self.check_components(dictionary, abilities):
# Passed is applied here as "continue" will not work inside this for loop
passed = False
break
if not passed:
print("Continuing in file {0} because of Components".format(file_name))
continue
if self.filter_type_vars["Date"].get() is True:
print("Date filters are enabled")
date = Parser.parse_filename(file_name)
if not date:
print("Continuing in file {0} because the filename could not be parsed".format(file_name))
continue
if self.start_date_widget.selection > date:
print("Continuing in file {0} because of the start date".format(file_name))
continue
if self.end_date_widget.selection < date:
print("Continuing in file {0} because of the end date".format(file_name))
continue
enemies = sum(True if dmg > 0 else False for dmg in enemy_dmg_d.values())
killassists = sum(True if dmg > 0 else False for dmg in enemy_dmg_t.values())
if self.filter_type_vars["Statistics"].get() is True:
for (scale_type, scale_max), (_, scale_min) in \
zip(self.statistics_scales_max.items(), self.statistics_scales_min.items()):
value = locals()[scale_type]
min, max = scale_min.value, scale_max.value
condition = min <= value <= max if max > min else min <= value
if condition is False:
continue
results.append(file_name)
print("Amount of results: {0}".format(len(results)))
print("Results: {0}".format(results))
splash.destroy()
if search and len(results) is not 0:
print("Search is enabled")
if not tkinter.messagebox.askyesno("Search results",
"With the filters you specified, %s results were found. Would you like "
"to view them?" % len(results)):
return
if len(results) == 0:
tkinter.messagebox.showinfo("Search results",
"With the filters you specified, no results were found.")
return
#.........这里部分代码省略.........