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Python User.query方法代码示例

本文整理汇总了Python中models.User.query方法的典型用法代码示例。如果您正苦于以下问题:Python User.query方法的具体用法?Python User.query怎么用?Python User.query使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在models.User的用法示例。


在下文中一共展示了User.query方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: create_new_game

# 需要导入模块: from models import User [as 别名]
# 或者: from models.User import query [as 别名]
    def create_new_game(self, request):
        """Create a new tictactoe game between 2 players

        Args: 
          NEW_GAME_REQUEST: Details of new game in GameForm format

        Returns:
          New game in GameForm format along with Confirmation message

        Raises:
          NotFoundException: if either user specified in input GameForm
          is not found in user model

        """
        userX = User.query(User.name == request.userX)
        userO = User.query(User.name == request.userO)
        if not userX:
            raise endpoints.NotFoundException(
                'User {} does not exist'.format(request.userX))
        if not userO:
            raise endpoints.NotFoundException(
                'User {} does not exist'.format(request.userO))

        game = Game.new_game(userX.key, userO.key)
        game.put()

        return game.to_form('Game created. {} to play first'.format(
                                                    request.userX))
开发者ID:gauravanand1212,项目名称:design_a_game,代码行数:30,代码来源:api.py

示例2: post

# 需要导入模块: from models import User [as 别名]
# 或者: from models.User import query [as 别名]
  def post(self):
    post = RequestPost.query(RequestPost.reference == cgi.escape(self.request.get('post_reference'))).get()
    requester = User.query(User.username == cgi.escape(self.request.get('requester'))).get()
    applicant = User.query(User.username == cgi.escape(self.request.get('applicant'))).get()
    price_offer = cgi.escape(self.request.get('price_offer'))

    #create a notify message
    notifymsg = NotifiedMessage()
    notifymsg.read             =  False 
    notifymsg.person_reference =  requester.username
    notifymsg.object_reference =  post.reference
    notifymsg.content          =  " offered $" + price_offer + " for "
    notifymsg.price            =  price_offer
    notifymsg.initiator        =  applicant.username

    #push to requester's noti box
    #logging.info(notifymsg)


    if applicant.key not in post.job_applicants:
      post.job_applicants.append(applicant.key)
      post.price_offers_new.append(price_offer)
      post.list_of_applicants.append(applicant.username)
      post.num_applicants = post.num_applicants + 1  
      post.put()
      notifymsg.put()
开发者ID:nikko0327,项目名称:Ninja-Tutor,代码行数:28,代码来源:Tutors.py

示例3: get_user_ranking

# 需要导入模块: from models import User [as 别名]
# 或者: from models.User import query [as 别名]
 def get_user_ranking(self, request):
     """Inefficient way to find ranking, for the user request
     find the user and then compare win ratio with other users
     if win ratio is equal, compare the number of losses"""
     user = User.query(User.name == request.user_name).get()
     if not user:
         raise endpoints.NotFoundException(
             'A User with the name {} does not exist!'.format(request.user_name))
     users = User.query(User.name != request.user_name)
     losses = user.losses
     wins = user.wins
     win_ratio = user.win_ratio
     ranking = 0
     total_users = 1
     for other_user in users:
         total_users = total_users + 1
         if other_user.win_ratio < win_ratio:
             ranking = ranking - 1
         elif other_user.win_ratio == win_ratio:
             if other_user.losses >= losses:
                 ranking = ranking - 1
     ranking = total_users + ranking
     #Create a ranking message
     msg = "User {} Ranking {} Win Ratio {}".format(user.name, ranking, win_ratio)
     return StringMessage(message = msg)
开发者ID:abhiuee,项目名称:Project4_udacity,代码行数:27,代码来源:api.py

示例4: get

# 需要导入模块: from models import User [as 别名]
# 或者: from models.User import query [as 别名]
    def get(self):
        """Send an email to all users giving the user rankings"""
        app_id = app_identity.get_application_id()
        users = User.query(User.email != None).fetch()
        rankings = User.query().order(-User.win_loss_ratio, -User.draws)
        rankings = rankings.fetch()

        # Create rankings table
        rankings_format = "{:<15}{:<15}\n"
        header = rankings_format.format("Name", "Win/loss ratio")
        lines = [rankings_format.format(user.name, user.win_loss_ratio)
                 for user in rankings]
        table = header + ''.join(lines)

        # Email users
        for user in users:
            subject = 'Kalah rankings'
            body = "Hello {}, here is an update on Kalah rankings:\n\n"
            body = body.format(user.name)
            body += table

            mail.send_mail('[email protected]{}.appspotmail.com'.format(app_id),
                           user.email,
                           subject,
                           body)
开发者ID:samfrances,项目名称:udacity-kalah,代码行数:27,代码来源:main.py

示例5: new_game

# 需要导入模块: from models import User [as 别名]
# 或者: from models.User import query [as 别名]
    def new_game(self, request):
        """Creates a Game.
            Args:
            request: The NEW_GAME_REQUEST objects, which includes two players'
                names
            Returns:
                GameForm with created game
            Raises:
                endpoints.NotFoundException: If the user does not exist.
                endpoints.BadRequestException: If the game is created with one
                user.
        """
        user_x = User.query(User.name == request.user_name_x).get()
        user_o = User.query(User.name == request.user_name_o).get()
        if (not user_o) or (not user_x):
            raise endpoints.NotFoundException(
                    'A User with that name does not exist!')
        try:
            game = Game.new_game(user_x.key, user_o.key)
            history = History(game=game.key)
            history.put()
        except ValueError:
            raise endpoints.BadRequestException('Players should be '
                                                'different!')

        return game.to_form('Good luck playing TicTacToe!')
开发者ID:NadiiaLukianenko,项目名称:tictactoegame,代码行数:28,代码来源:api.py

示例6: new_game

# 需要导入模块: from models import User [as 别名]
# 或者: from models.User import query [as 别名]
 def new_game(self, request):
     """Creates new game"""
     number_of_players = request.number_of_players
     user = User.query(User.name == request.user_name).get()
     opponent_key = None
     if not user:
         raise endpoints.NotFoundException(
             'A User with that user name does not exist!')
     if number_of_players != 2:
         raise endpoints.BadRequestException(
             'Number of players must be 2!')
     else:
         opponent = User.query(User.name == request.opponent_name).get()
         if not opponent:
             raise endpoints.NotFoundException(
                 'A User with that opponent name does not exists!')
         opponent_key = opponent.key
     rows = request.rows
     columns = request.columns
     try:
         game = Game.new_game(
             number_of_players,
             user.key,
             opponent_key,
             rows,
             columns)
     except ValueError:
         raise endpoints.BadRequestException('Dimensions must '
                                             'be greater than 0!')
     return game.to_form('New game is set, place your ships!')
开发者ID:seyfig,项目名称:BattleShip,代码行数:32,代码来源:api.py

示例7: send_sms

# 需要导入模块: from models import User [as 别名]
# 或者: from models.User import query [as 别名]
def send_sms(request):
  AUTH_TOKEN = '#########'
  ACCOUNT_SID = '##########'
  twilio_number = '+###########'

  sender = User.query(User.username == request.sender_name).get()
  acceptor = User.query(User.username == request.recipient_name).get()
  print "Sender: ", sender.username
  print "Acceptor:", acceptor.username
  key = request.key.urlsafe()
  sender_key = sender.key.urlsafe()
  acceptor_key = acceptor.key.urlsafe()

  sender_short_url = shorten_url("http://food-enthusiast.appspot.com/verify/" + key + "/" + sender_key)
  acceptor_short_url = shorten_url("http://food-enthusiast.appspot.com/verify/" + key +"/" + acceptor_key)
  print sender_short_url
  print acceptor_short_url
  client = TwilioRestClient(ACCOUNT_SID, AUTH_TOKEN)
  #Send to creator
  print("Sending message to ", sender.telephone)
  print("Sending message to ", acceptor.telephone)
  sender_body = "Please contact " + acceptor.first_name + "(" + acceptor.telephone + ") if needed. " + "Check in: " + sender_short_url
  acceptor_body = "Please contact " + sender.first_name + "(" + sender.telephone + ") if needed. " + "Check in: " + acceptor_short_url
  #Send to poster
  client.messages.create(
    to = (sender.telephone),
    from_ = twilio_number,
    body = sender_body
  )
  #Send to acceptor
  client.messages.create(
    to = (acceptor.telephone),
    from_ = twilio_number,
    body = acceptor_body
  )
开发者ID:Qiwis,项目名称:foodie,代码行数:37,代码来源:confirmed_requests.py

示例8: send_fire_notification

# 需要导入模块: from models import User [as 别名]
# 或者: from models.User import query [as 别名]
def send_fire_notification(request):
  AUTH_TOKEN = '#########'
  ACCOUNT_SID = '##########'
  twilio_number = '+###########'

  sender = User.query(User.username == request.sender_name).get()
  acceptor = User.query(User.username == request.recipient_name).get()
  print "Sender: ", sender.username
  print "Acceptor:", acceptor.username
  key = request.key.urlsafe()
  sender_key = sender.key.urlsafe()
  acceptor_key = acceptor.key.urlsafe()

  sender_short_url = shorten_url("http://food-enthusiast.appspot.com/fire/" + key + "/" + acceptor_key)
  print sender_short_url
  client = TwilioRestClient(ACCOUNT_SID, AUTH_TOKEN)
  #Send to creator
  print("Sending option to fire message to ", sender.telephone)
  sender_body = acceptor.first_name + "(" + acceptor.telephone + ") hasn't checked in. Fire " + acceptor.first_name + "? "  + sender_short_url
  #Send to poster
  client.messages.create(
    to = sender.telephone,
    from_ = twilio_number,
    body = sender_body
  )
开发者ID:Qiwis,项目名称:foodie,代码行数:27,代码来源:confirmed_requests.py

示例9: create_user

# 需要导入模块: from models import User [as 别名]
# 或者: from models.User import query [as 别名]
    def create_user(self, request):
        """Create user w/ unique username and email."""
        # check for empty user_name
        if not request.user_name:
            raise endpoints.BadRequestException('ERR_EMPTY_USERNAME')

        # check for empty email
        if not request.email:
            raise endpoints.BadRequestException('ERR_EMPTY_EMAIL')

        # check for unique username
        if User.query(User.user_name == request.user_name).get():
            raise endpoints.ConflictException('ERR_USERNAME_EXISTS: {}'.format(request.user_name))

        # check if user is already registered
        if User.query(User.email == request.email).get():
            raise endpoints.ConflictException('ERR_EMAIL_EXISTS: {}'.format(request.email))

        # create rating obj for new user
        user_default_rating = Rating()

        # create user
        user = User(key=ndb.Key(User, request.user_name),
                    user_name=request.user_name,
                    email=request.email,
                    display_name=request.display_name,
                    mu=user_default_rating.mu,
                    sigma=user_default_rating.sigma)
        user.put()

        return UserResponse(user_name=user.user_name, email=user.email, display_name=user.display_name)
开发者ID:ankjai,项目名称:fullstack-nanodegree-design-a-game,代码行数:33,代码来源:user.py

示例10: new_game

# 需要导入模块: from models import User [as 别名]
# 或者: from models.User import query [as 别名]
    def new_game(self, request):
        """Creates new game"""
        user1 = User.query(User.name == request.player1_name).get()
        if not user1:
            raise endpoints.NotFoundException(
                'User 1 does not exist!')
        user2 = User.query(User.name == request.player2_name).get()
        if not user2:
            user2key = user2
        else:
            user2key = user2.key

        player1_primary_grid = GameLogic.place_ship_on_grid(
                                request,
                                '1')
        player2_primary_grid = GameLogic.place_ship_on_grid(
                                request,
                                '2')
        player1_tracking_grid = GameLogic.create_default_grid()
        player2_tracking_grid = GameLogic.create_default_grid()

        game = Game.new_game(user1.key, user2key,
                             player1_primary_grid,
                             player2_primary_grid,
                             player1_tracking_grid,
                             player2_tracking_grid)

        return game.to_form('Good luck playing Battleship!')
开发者ID:daroldso,项目名称:battleship-game-api,代码行数:30,代码来源:api.py

示例11: post

# 需要导入模块: from models import User [as 别名]
# 或者: from models.User import query [as 别名]
 def post(self):
   text = cgi.escape(self.request.get('text'))
   sender = cgi.escape(self.request.get('sender'))
   recipient = cgi.escape(self.request.get('recipient'))
   subject = cgi.escape(self.request.get('subject'))
   parent_message = cgi.escape(self.request.get('parent'))
   q = User.query(User.username == recipient)
   user = q.get()
   if(user):
     if len(parent_message) > 0:
       message_key = ndb.Key(urlsafe=parent_message)
       message = Message(parent = message_key)
     else:
       message = Message()
     message.subject = subject
     message.text = text
     message.sender = sender
     message.recipient = recipient
     message.time = datetime.datetime.now() - datetime.timedelta(hours=7) #For PST
     message.put()
     #Increment message count for navbar
     q = User.query(User.username == recipient)
     user = q.get()
     user.message_count += 1
     user.put()
     self.redirect('/messages')
   else:
     self.redirect('/compose')
开发者ID:tungply7,项目名称:Tutoring-Service,代码行数:30,代码来源:Messages.py

示例12: post

# 需要导入模块: from models import User [as 别名]
# 或者: from models.User import query [as 别名]
	def post(self):
		user = users.get_current_user()
		if(user):
			username = str(self.request.get('username'))
			taken = False

			usernameQuery = User.query()
			for allUsers in usernameQuery:
				if allUsers.username == username:
					taken = True

			if taken:
				self.get("Username taken. Please try another.")

			else:
				userQuery = User.query(User.userid == user.user_id())
				for userEntity in userQuery:
					if len(username) == 0:
						self.response.write("Please enter a username.")
					elif len(username) > 15:
						self.response.write("Your username is too long.")
					else:
						userEntity.username = username
						userEntity.put()
						userEntity.put()
						self.redirect('/')
		else:
			self.redirect(users.create_login_url(self.request.uri))
开发者ID:tpot1,项目名称:3rdyearproj,代码行数:30,代码来源:handlers.py

示例13: insertUser

# 需要导入模块: from models import User [as 别名]
# 或者: from models.User import query [as 别名]
def insertUser(request):
    errors = []
    u = User()
    u.user = re.escape(request.POST.get('user'))
    u.email = request.POST.get('email')
    
    password = re.escape(request.POST.get('password'))
    salt = uuid.uuid4().hex
    hashed_password = hashlib.sha512(password + salt).hexdigest()
    
    u.password = hashed_password
    u.salt = salt
    u.locked = False
    u.activated = False
    u.attempts = 0
    
    num_users = u.query(User.user==u.user).count()
    num_emails = u.query(User.email==u.email).count()
    if num_users == 0 and num_emails == 0:
        code = hashlib.sha512(u.user + salt).hexdigest()
        u.code = re.escape(code)
        u.put()
        params = { 'user' : u.user, 'code': code}
        sendEmail(u.email, "Account verification url: http://dsswkvn.appspot.com/validateaccount?" + urllib.urlencode(params))
        return True
    else:
        message = "No se ha podido insertar el usuario"
        if (num_users != 0):
            errors.append("User already exists")
        if (num_emails != 0):
            errors.append("Email already exists")
        template_values = {
            'errors': errors
            }
        return template_values
开发者ID:jipvazoj,项目名称:ProyectoMasterKevin,代码行数:37,代码来源:methods.py

示例14: new_game

# 需要导入模块: from models import User [as 别名]
# 或者: from models.User import query [as 别名]
	def new_game(self, request):
		"""Start a new game"""

		#Check if players have registered
		player1 = User.query(User.name == request.player1).get()
		if not player1:
			raise endpoints.ConflictException('Player 1 must register')
		
		player2 = User.query(User.name == request.player2).get()
		if not player2:
			raise endpoints.ConflictException('Player 2 must register')

		if player1 == player2:
			raise endpoints.ConflictException('Cannot play against oneself')

		#Create new game and put in datastore
		game = Game(player1=player1.key, 
				    player2=player2.key, 
					playerTurn=player1.key,
					game_over=False
				)
		game.put()

		#Create initial game board and set as ancestor of game
		boardId = Board.allocate_ids(size=1, parent=game.key)[0]
		boardKey = ndb.Key(Board, boardId, parent=game.key)

		board = Board(key=boardKey)
		board.put()

		game.state = boardKey
		game.put()

		return StringMessage(message="Game between {0} and {1} created! {2}".format(player1.name, player2.name, game.key))
开发者ID:awesomeBob12344,项目名称:Game-Project,代码行数:36,代码来源:api.py

示例15: new_game

# 需要导入模块: from models import User [as 别名]
# 或者: from models.User import query [as 别名]
    def new_game(self, request):
        """Creates new game"""
        user = User.query(User.name == request.user_name).get()
        if not user:
            raise endpoints.NotFoundException(
                    'A User with that name %s does not exist!' % request.user_name)
        
        ### user b is another user online
        opponent = User.query(User.name == request.opponent_name).get()
        if not opponent:
            raise endpoints.NotFoundException(
                    'A User with that name %s does not exist!' % request.opponent_name)

        try:
            ### user is the one for the first move in the new game
            game = Game.new_game(user=user.key, user_tic=request.user_tic, 
              opponent=opponent.key, opponent_tic=request.opponent_tic, 
              user_of_next_move=user.key)
        except ValueError:
            raise endpoints.BadRequestException('Value Error')

        # Use a task queue to cache winning chance
        taskqueue.add(url='/tasks/cache_winning_chance/')

        taskqueue.add(url='/tasks/cache_winning_chance/', target="worker", 
            params={'user_name':request.user_name}, name="cache-winning-chance")

        GLOBAL_CURRENT_USER_NAME = request.user_name
        
        return game.to_form('Good luck playing Tic-Tac-Toe!')
开发者ID:kensupernova,项目名称:tic-tac-toe-game-api,代码行数:32,代码来源:api.py


注:本文中的models.User.query方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。