本文整理汇总了Python中models.User.get_current_user方法的典型用法代码示例。如果您正苦于以下问题:Python User.get_current_user方法的具体用法?Python User.get_current_user怎么用?Python User.get_current_user使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类models.User
的用法示例。
在下文中一共展示了User.get_current_user方法的12个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: check_login
# 需要导入模块: from models import User [as 别名]
# 或者: from models.User import get_current_user [as 别名]
def check_login(self):
user = User.get_current_user()
if user is None:
self.redirect(users.create_login_url("/"))
return
self.user = user
handler_method(self)
示例2: new_game
# 需要导入模块: from models import User [as 别名]
# 或者: from models.User import get_current_user [as 别名]
def new_game(self, request):
"""Creates new game"""
player_x = User.get_current_user(request.player_x)
player_o = User.get_current_user(request.player_o)
if not (player_x and player_o):
wrong_user = player_x if not player_x else player_o
raise endpoints.NotFoundException(
'User % does not exists!' % wrong_user.name)
# Board size
boardSize = 3
if not boardSize:
raise endpoints.BadRequestException('Board Size not valid')
game = Game.new_game(player_x.key, player_o.key, boardSize)
return game.to_form()
示例3: test_user
# 需要导入模块: from models import User [as 别名]
# 或者: from models.User import get_current_user [as 别名]
def test_user(self):
self.assertEqual(0, User.all().count())
self.assertEqual(None, User.get_current_user())
user = User.get_or_insert_current_user(self.handler)
self.assertEqual(self.current_user_id, user.key().name())
self.assert_entities_equal([User(key_name=self.current_user_id)], User.all())
示例4: get_user_games
# 需要导入模块: from models import User [as 别名]
# 或者: from models.User import get_current_user [as 别名]
def get_user_games(self, request):
"""This returns all of a User's active games."""
user = User.get_current_user(request.user_name)
if not user:
raise endpoints.BadRequestException('User not found!')
games = Game.query(ndb.OR(Game.player_x == user.key,
Game.player_o == user.key)).filter(Game.game_over == False)
return GameForms(items=[game.to_form() for game in games])
示例5: new_game
# 需要导入模块: from models import User [as 别名]
# 或者: from models.User import get_current_user [as 别名]
def new_game(self, request):
"""Creates new game"""
player_x = User.get_current_user(request.player_x)
player_o = User.get_current_user(request.player_o)
if not (player_x and player_o):
wrong_user = player_x if not player_x else player_o
raise endpoints.NotFoundException(
'User % does not exist!' % wrong_user.name)
# Board Size is 3. Check if board size is valid.
boardSize = 3
if request.boardSize:
if request.boardSize < 3 or request.boardSize > 3:
raise endpoints.BadRequestException('Board Size not valid!'
'Must have the value of 3 ')
boardSize = request.boardSize
game = Game.new_game(player_x.key, player_o.key, boardSize)
return game.to_form()
示例6: create_user
# 需要导入模块: from models import User [as 别名]
# 或者: from models.User import get_current_user [as 别名]
def create_user(self, request):
"""Create a User. Requires a unique username"""
if User.get_current_user(request.user_name):
raise endpoints.ConflictException(
'A User with that name already exists!')
if not mail.is_email_valid(request.email):
raise endpoints.BadRequestException(
'Bad email address')
user = User(name=request.user_name, email=request.email)
user.put()
return StringMessage(message='User: {} created!'.format(
request.user_name))
示例7: get
# 需要导入模块: from models import User [as 别名]
# 或者: from models.User import get_current_user [as 别名]
def get(self, username):
if username == 'mine':
user = User.get_current_user()
else:
user = get1_by_property(User, 'name', username)
if user:
balances = self.get_balances(user)
self.generate('user_profile.html',
{'user':user,
'balances':balances,
'groups':Group.all(),
'vendors':Vendor.all()})
else:
self.redirect('/oops/invalid_user')
示例8: user_signin
# 需要导入模块: from models import User [as 别名]
# 或者: from models.User import get_current_user [as 别名]
def user_signin(self, request):
"""Exposes an API endpoint to insert new user.
Args:
request: An instance of UserRequestMessage parsed from the API
request.
Returns:
An instance of LoginResponseMessage containing new user email
and JWT token.
"""
entity = User.get_current_user(request.email, request.password)
payload = {'email': entity.email}
token = JWTHelper.get_jwt_token(payload)
return LoginResponseMessage(email=entity.email,
token=token)
示例9: make_move
# 需要导入模块: from models import User [as 别名]
# 或者: from models.User import get_current_user [as 别名]
def make_move(self, request):
"""Makes a move. Returns a game state with message"""
game = get_by_urlsafe(request.urlsafe_game_key, Game)
if not game:
raise endpoints.NotFoundException('Game not found')
if game.game_over:
return game.to_form('Game already over!')
# prevent a user from playing twice in a row
user = User.get_current_user(request.user_name)
if user.key != game.nextMove:
raise endpoints.BadRequestException('It\'s not your turn!')
x = True if user.key == game.player_x else False
# Make a move, and verify if the move is a valid move
move = request.move
size = game.boardSize * game.boardSize - 1
if move < 0 or move > size:
raise endpoints.BadRequestException('Bad Move!')
if game.board[move] != '':
raise endpoints.BadRequestException('Invalid Move')
# Make a move, and send the move to game history
game.board[move] = 'X' if x else 'O'
game.game_history.append(('X' if x else 'O', move))
game.nextMove = game.player_o if x else game.player_x
#Check if there is a winner in the game and end the game
winner = check_winner(game.board, game.boardSize)
if winner:
game.end_game(user.key)
else:
#If no winner, game ends in a draw
if check_full(game.board):
game.end_game()
else:
# Send email reminder to player if game still in progress
taskqueue.add(url='/tasks/send_move_email',
params={'user_key': game.nextMove.urlsafe(),
'game_key': game.key.urlsafe()})
game.put()
# Upde the Memcache if the game is over
if game.game_over:
taskqueue.add(url='/task/cache_games_finished')
return game.to_form()
示例10: before_request
# 需要导入模块: from models import User [as 别名]
# 或者: from models.User import get_current_user [as 别名]
def before_request():
g.User = User
g.user = User.get_current_user()
g.year = datetime.date.today().year
g.login_form = LoginForm()
g.group_by = group_by
示例11: post
# 需要导入模块: from models import User [as 别名]
# 或者: from models.User import get_current_user [as 别名]
def post(self, user_id):
user = User.get_current_user()
for group in self.request.POST.getall('group'):
user.join(Group.get_by_id(long(group)))
self.redirect('/u/%s/profile' % user.name)
示例12: test_no_logged_in_user
# 需要导入模块: from models import User [as 别名]
# 或者: from models.User import get_current_user [as 别名]
def test_no_logged_in_user(self):
self.testbed.setup_env(overwrite=True, user_id='', user_email='')
self.assertEqual(None, users.get_current_user())
self.assertEqual(None, User.get_current_user())
self.assertEqual(None, User.get_or_insert_current_user(self.handler))