本文整理汇总了Python中models.Move.doubleAdd方法的典型用法代码示例。如果您正苦于以下问题:Python Move.doubleAdd方法的具体用法?Python Move.doubleAdd怎么用?Python Move.doubleAdd使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类models.Move
的用法示例。
在下文中一共展示了Move.doubleAdd方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: linkHarder
# 需要导入模块: from models import Move [as 别名]
# 或者: from models.Move import doubleAdd [as 别名]
def linkHarder(movesGraph, difficulty=1) -> None:
"""Links some harder moves."""
if difficulty >= 2:
for i in movesGraph['revolvedHalfMoon']: i.time += 5
movesGraph['downwardDog'].addLateMove(movesGraph['handstandHops'])
movesGraph['vinyasa'].addMove(movesGraph['forwardFold'])
Move.doubleAdd(movesGraph['runningMan'], movesGraph['chinStand'])
Move.doubleAdd(movesGraph['triangle'], movesGraph['boundHalfMoon'], late=True)
for i in movesGraph['cresent']: i.addLateMove(movesGraph['handstandHops'])
movesGraph['crow'].addLateMove(movesGraph['crane'])
if difficulty >= 1:
movesGraph['vinyasa'].time = max(0, movesGraph['vinyasa'].time - 2)
movesGraph['mountain'].time = max(0, movesGraph['mountain'].time - 2)
for i in movesGraph['eagle']: i.time += 5
for i in movesGraph['halfMoon']: i.time += 5
movesGraph['star'].time += 5
movesGraph['chair'].time += 5
for i in movesGraph['warrior1']: i.time -= 2
for i in movesGraph['warrior2']: i.time -= 2
for i in movesGraph['chairTwist']: i.time += 5
movesGraph['forwardFold'].addMove(movesGraph['crow'])
movesGraph['seatedMeditation'].addMove(movesGraph['frog'])
movesGraph['staff'].addMove(movesGraph['frog'])
movesGraph['child'].addLateMove(movesGraph['supportedHeadstand'])
movesGraph['downwardDog'].addLateMove(movesGraph['supportedHeadstand'])
Move.doubleAdd(movesGraph['threeLeggedDog'], movesGraph['pigeon'])
for i in movesGraph['twoLeggedDog']: i.addLateMove(movesGraph['plank'])
Move.moveReverse(movesGraph['sidePlank'])
for i in movesGraph['warrior3']: i.time += 5*max(difficulty,0)
for i in ['warrior1', 'warrior2', 'standingLegLift4', 'threeLeggedDog']:
for j in movesGraph[i]: j.promoteLate()
for i in ['star', 'mountain', 'downwardDog']:
movesGraph[i].promoteLate()
movesGraph['mountain'].promoteLate(n=max(1, difficulty+1))
示例2: generateMoves
# 需要导入模块: from models import Move [as 别名]
# 或者: from models.Move import doubleAdd [as 别名]
#.........这里部分代码省略.........
movesGraph['vinyasa'].addMove(movesGraph['downwardDog'])
movesGraph['table'].addMove(*movesGraph['threadTheNeedle'])
movesGraph['catCow'].addMove(movesGraph['table'])
movesGraph['mountain'].addMove(movesGraph['forwardFold'], movesGraph['chair'], *movesGraph['standingTwist'])
movesGraph['mountain'].addMove(*movesGraph['standingSideStretch'])
movesGraph['mountain'].addMove(*movesGraph['standingTwist'])
if difficulty >= 0:
movesGraph['mountain'].last = movesGraph['chair']
movesGraph['mountain'].addLateMove(*movesGraph['dancer'])
movesGraph['backBend'].addMove(movesGraph['mountain'], movesGraph['forwardFold'], *movesGraph['standingSideStretch'])
movesGraph['staff'].addMove(movesGraph['lieOnBack'], movesGraph['butterflyStretch'], movesGraph['camel'], movesGraph['seatedMeditation'])
if difficulty >= 0:
movesGraph['staff'].addMove(movesGraph['boat'])
movesGraph['staff'].addLateMove(movesGraph['yogaBicycles'], movesGraph['mountain'])
movesGraph['downwardDog'].addMove(movesGraph['plank'])
if difficulty >= 1:
movesGraph['downwardDog'].addLateMove(movesGraph['lowPlank'])
movesGraph['flatBack'].addMove(movesGraph['forwardFold'])
movesGraph['flatBack'].addLateMove(movesGraph['chair'], movesGraph['deepSquat'])
if difficulty >= 2:
movesGraph['flatBack'].addLateMove(movesGraph['handstandHops'])
movesGraph['lieOnBack'].addMove(movesGraph['seatedMeditation'], movesGraph['feetUpAWall'],*movesGraph['spinalTwist'])
movesGraph['lieOnBack'].addLateMove(movesGraph['lieOnFront'])
if difficulty >= 0:
movesGraph['lieOnBack'].addLateMove(movesGraph['wheel'])
movesGraph['plow'].addMove(movesGraph['fish'])
if difficulty >= 0:
movesGraph['fish'].addMove(movesGraph['upwardPlank'])
movesGraph['upwardPlank'].addMove(movesGraph['lieOnBack'])
if difficulty >= 1:
movesGraph['upwardPlank'].addLateMove(*movesGraph['upwardPlankLiftedLeg'])
movesGraph['supportedShoulderStand'].addMove(movesGraph['plow'])
movesGraph['plank'].addMove(movesGraph['vinyasa'], *movesGraph['sidePlank'])
Move.doubleAdd(movesGraph['oneLeggedPlank'], movesGraph['twoPointPlank'])
if difficulty >= 1:
movesGraph['plank'].addMove(*movesGraph['oneLeggedPlank'])
Move.doubleAdd(movesGraph['oneLeggedPlank'], movesGraph['threeLeggedDog'], late = True)
Move.doubleAdd(movesGraph['twoPointPlank'], movesGraph['twoLeggedDog'], late=True)
movesGraph['lowPlank'].addMove(movesGraph['upwardDog'], movesGraph['vinyasa'])
movesGraph['lowPlank'].addLateMove(movesGraph['plank'])
movesGraph['child'].addMove(*movesGraph['childsPoseSideStretch'])
movesGraph['child'].addLateMove(movesGraph['seatedMeditation'])
if difficulty >= 1:
movesGraph['boat'].addMove(movesGraph['lowBoat'], movesGraph['boatLift'], *movesGraph['boatTwist'])
movesGraph['boatLift'].addMove(movesGraph['staff'])
movesGraph['boatLift'].addLateMove(movesGraph['yogaBicycles'])
movesGraph['lowBoat'].addMove(movesGraph['yogaBicycles'])
movesGraph['chair'].addMove(movesGraph['deepSquat'], *movesGraph['oneLeggedChair'])
if difficulty >= 1:
movesGraph['chair'].addLateMove(*movesGraph['revolvedOneLeggedChair'])
movesGraph['star'].addMove(movesGraph['goddessSquat'], movesGraph['deepSquat'])
movesGraph['bridge'].addMove(movesGraph['lieOnBack'], *movesGraph['bridgeWithRaisedLeg'])
if difficulty >= 0:
movesGraph['bridge'].addLateMove(movesGraph['upwardPlank'])
movesGraph['fish'].addMove(movesGraph['lieOnBack'])
if difficulty >= 1:
movesGraph['seatedMeditation'].addLateMove(movesGraph['mountain'], movesGraph['boat'], movesGraph['yogaBicycles'])
movesGraph['seatedForwardFold'].addMove(movesGraph['seatedMeditation'], *movesGraph['headToKnee'])
movesGraph['forwardFoldShoulderStretch'].addMove(movesGraph['forwardFold'], movesGraph['chair'])
movesGraph['butterflyStretch'].addMove(*movesGraph['headToKnee'])
movesGraph['superMan'].addMove(movesGraph['lieOnFront'])
movesGraph['bow'].addMove(movesGraph['lieOnFront'])
movesGraph['scale'].addMove(movesGraph['seatedMeditation'])
movesGraph['wideLegForwardFold'].addMove(*movesGraph['standingLegStretch'])
movesGraph['forwardFold'].addMove(movesGraph['flatBack'])
movesGraph['forwardFold'].addLateMove(movesGraph['chair'])
示例3: linkStrength
# 需要导入模块: from models import Move [as 别名]
# 或者: from models.Move import doubleAdd [as 别名]
def linkStrength(movesGraph, difficulty=1, strength = 0) -> None:
#New moves
movesGraph['pushups'] = Move("Pushups", 0, "Pushups", 15 + 5*difficulty, movesGraph['vinyasa'], extended=Move.reDifficultyTimes([20,30],5,difficulty), \
lateMove=set((movesGraph['plank'],) + movesGraph['sidePlank']), countReps=True)
movesGraph['pistolSquats'] = Move.twoSides("Pistol Squats", "Pistol Squats, %(same)s foot up", 15+5*difficulty, movesGraph['mountain'], countReps=True, \
countdown=True, lateMove=set([movesGraph['vinyasa']])) #//TODO: better description
movesGraph['jumpingSquats'] = Move("Jumping Squats", 0, "Jumping Squats", 30, movesGraph['chair'], \
movesGraph['forwardFold'], lateMove=set([movesGraph['mountain']]), countReps=True)
movesGraph['jumpingLunges'] = Move("Jumping Lunges", 0, "Jumping Lunges", 20 + 10*difficulty + 10*strength, movesGraph['vinyasa'], countReps=True)
movesGraph['sideLunges'] = Move("Side Lunges", 0, "Side Lunges", 20 + 10*difficulty, movesGraph['wideLegStance'], countReps=True)
movesGraph['aroundTheWorld'] = Move.twoSides("Around The World", "Around The World, %(same)s side", 20 + 10*difficulty, movesGraph['mountain'], \
lateMove=set([movesGraph['vinyasa']]), countReps=True)
movesGraph['alternatingLunges'] = Move("Alternating Lunges", 0, "Alternating Lunges", 20+10*difficulty, movesGraph['mountain'], \
movesGraph['vinyasa'], *movesGraph['warrior1'], countdown = True, countReps = True)
movesGraph['dips'] = Move("Dips", 0, "Dips", 15 + 5*difficulty, movesGraph['vinyasa']) #//TODO: better description
movesGraph['obliqueCrunch'] = Move.twoSides("Oblique Crunch", "Oblique Crunch, %(same)s side", 20 + 10*difficulty, movesGraph['lieOnBack'], countReps=True)
movesGraph['balletSquat'] = Move("Ballet Squats", 0, "Ballet Squats", 15 + 5*difficulty, movesGraph['mountain'], movesGraph['star'], countReps=True)
movesGraph['crunch'] = Move("Crunch", 0, "Crunch", 15+5*difficulty, movesGraph['lieOnBack'], countReps=True, countdown=True)
movesGraph['jackknife'] = Move("Jack Knife", 0, "Jack Knife", 15+5*difficulty, movesGraph['lieOnBack'], countReps=True, countdown=True)
#link moves
movesGraph['downwardDog'].addLateMove(movesGraph['pushups'])
if difficulty >= 1:
for i in movesGraph['sidePlank']: i.addLateMove(movesGraph['pushups'])
movesGraph['mountain'].addLateMove(*movesGraph['aroundTheWorld'])
movesGraph['chair'].addLateMove(movesGraph['jumpingSquats'], *movesGraph['pistolSquats'])
if difficulty >= 2 and strength >=2:
for i in movesGraph['sidePlankLegUp']: i.addLateMove(movesGraph['pushups'])
movesGraph['pushups'].addLateMove(*movesGraph['sidePlankLegUp'])
Move.doubleAdd(movesGraph['warrior3'], movesGraph['pistolSquats'], inverted = True, late=True)
movesGraph['boat'].addMove(movesGraph['jackknife'], *movesGraph['obliqueCrunch'])
movesGraph['mountain'].addLateMove(movesGraph['jumpingSquats'])
movesGraph['wideLegStance'].addLateMove(movesGraph['jumpingSquats'], movesGraph['balletSquat'])
movesGraph['star'].addLateMove(movesGraph['sideLunges'])
Move.doubleAdd(movesGraph['oneLeggedChair'], movesGraph['pistolSquats'])
Move.doubleAdd(movesGraph['cresent'], movesGraph['aroundTheWorld'], late = True)
movesGraph['lieOnFront'].addLateMove(movesGraph['pushups'])
movesGraph['upwardPlank'].addLateMove(movesGraph['dips'])
movesGraph['lieOnBack'].addLateMove(movesGraph['crunch'], movesGraph['jackknife'], *movesGraph['obliqueCrunch'])
movesGraph['lieOnBack'].promoteLate(n=max(1, strength+difficulty))
if strength >= 2:
for i in movesGraph['warrior1']: i.addLateMove(movesGraph['alternatingLunges'])
if strength + difficulty >= 3:
movesGraph['mountain'].addLateMove(movesGraph['shuffle'])
Move.doubleAdd(movesGraph['eagle'], movesGraph['pistolSquats'], late=True)
movesGraph['star'].addLateMove(movesGraph['jumpingSquats'])
Move.doubleAdd(movesGraph['balancingTableLegOnly'], movesGraph['oneLeggedPlank'], late=True)
Move.doubleAdd(movesGraph['oneLeggedChair'], movesGraph['pistolSquats'])
movesGraph['chair'].promoteLate(n=(strength + difficulty)//2)
for i in movesGraph['warrior1']: i.addLateMove(movesGraph['jumpingLunges'])
if difficulty >= 1:
Move.doubleAdd(movesGraph['standingLegLift4'], movesGraph['pistolSquats'], late=True)
Move.doubleAdd(movesGraph['standingLegLift1'], movesGraph['pistolSquats'], late=True)
movesGraph['plank'].time += difficulty