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Python Match.create_match方法代码示例

本文整理汇总了Python中models.Match.create_match方法的典型用法代码示例。如果您正苦于以下问题:Python Match.create_match方法的具体用法?Python Match.create_match怎么用?Python Match.create_match使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在models.Match的用法示例。


在下文中一共展示了Match.create_match方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: create_match

# 需要导入模块: from models import Match [as 别名]
# 或者: from models.Match import create_match [as 别名]
    def create_match(self, request):
        """ Creates a new match.

        This match allows players to create a new match. A match is an
        'instance' of a game. This allows multiple users to play the same
        game at the same time or different times.


        Returns:
            StringMessage -- a confirmation that the match has been created

        Raises:
            BadRequestException -- raised when game has no questions or when
                                   game is not in play mode or when play mode
                                   enabling is required, but was not requested
        """
        # Get game and player from datastore
        game = get_by_urlsafe(request.urlsafe_game_key, Game)
        player = get_player(request.user_name)

        # Check if game has questions. A game with no questions is not playable
        if game.questions == []:
            raise endpoints.BadRequestException(
                'The game has no questions yet and cannot be played.')

        # Check if game has been changed from editing to play mode
        if not game.play_mode:
            # Only game creators can put a game into play mode
            if player.key != game.creator:
                raise endpoints.BadRequestException(
                    'Only the game creator can put it into play mode.')
            else:
                # Check if creator has explicitly requested to start the game
                if not request.start_game:
                    raise endpoints.BadRequestException(
                        'Play mode enabling was not requested.')
                else:
                    # Put game into play mode and save the change
                    game.play_mode = True
                    game.put()

        # Create the match
        match = Match.create_match(player=player.key, game=game)

        # Return a confirmation of the match creation
        return match.to_form()
开发者ID:zebralove79,项目名称:fsd_p4g,代码行数:48,代码来源:api.py


注:本文中的models.Match.create_match方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。