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Python TexMobject.add_background_rectangle方法代码示例

本文整理汇总了Python中mobject.tex_mobject.TexMobject.add_background_rectangle方法的典型用法代码示例。如果您正苦于以下问题:Python TexMobject.add_background_rectangle方法的具体用法?Python TexMobject.add_background_rectangle怎么用?Python TexMobject.add_background_rectangle使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在mobject.tex_mobject.TexMobject的用法示例。


在下文中一共展示了TexMobject.add_background_rectangle方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: get_vector_label

# 需要导入模块: from mobject.tex_mobject import TexMobject [as 别名]
# 或者: from mobject.tex_mobject.TexMobject import add_background_rectangle [as 别名]
    def get_vector_label(self, vector, label, 
                         direction = "left", 
                         rotate = False,
                         color = None, 
                         label_scale_factor = VECTOR_LABEL_SCALE_FACTOR):
        if not isinstance(label, TexMobject):
            if len(label) == 1:
                label = "\\vec{\\textbf{%s}}"%label
            label = TexMobject(label)
            if color is None:
                color = vector.get_color()
            label.highlight(color)
        label.scale(label_scale_factor)
        label.add_background_rectangle()

        angle = vector.get_angle()
        if not rotate:
            label.rotate(-angle)
        if direction is "left":
            label.shift(-label.get_bottom() + 0.1*UP)
        else:
            label.shift(-label.get_top() + 0.1*DOWN)
        label.rotate(angle)
        label.shift((vector.get_end() - vector.get_start())/2)
        return label
开发者ID:scottopell,项目名称:manim,代码行数:27,代码来源:two_d_space.py

示例2: get_matrices

# 需要导入模块: from mobject.tex_mobject import TexMobject [as 别名]
# 或者: from mobject.tex_mobject.TexMobject import add_background_rectangle [as 别名]
    def get_matrices(self):       
        m1_mob = Matrix(np.array(self.t_matrix1).transpose())
        m2_mob = Matrix(np.array(self.t_matrix2).transpose())
        comp_matrix = Matrix([["?", "?"], ["?", "?"]])        
        m1_mob.highlight(YELLOW)
        m2_mob.highlight(PINK)
        comp_matrix.get_entries().submobject_gradient_highlight(YELLOW, PINK)

        equals = TexMobject("=")
        equals.next_to(comp_matrix, LEFT)
        comp_matrix.add(equals)
        m1_mob = VMobject(BackgroundRectangle(m1_mob), m1_mob)
        m2_mob = VMobject(BackgroundRectangle(m2_mob), m2_mob)
        comp_matrix = VMobject(BackgroundRectangle(comp_matrix), comp_matrix)
        VMobject(
            m2_mob, m1_mob, comp_matrix
        ).arrange_submobjects(buff = 0.1).to_corner(UP+LEFT).shift(DOWN)

        for i, mob in enumerate([m1_mob, m2_mob]):
            brace = Brace(mob, UP)
            text = TexMobject("M_%d"%(i+1))
            text.next_to(brace, UP)
            brace.add_background_rectangle()
            text.add_background_rectangle()
            brace.add(text)
            mob.label = brace
        return m1_mob, m2_mob, comp_matrix
开发者ID:PythonJedi,项目名称:manim,代码行数:29,代码来源:chapter4.py

示例3: construct

# 需要导入模块: from mobject.tex_mobject import TexMobject [as 别名]
# 或者: from mobject.tex_mobject.TexMobject import add_background_rectangle [as 别名]
    def construct(self):
        v_tex = "\\vec{\\textbf{v}}"
        eq = TexMobject("A", v_tex, "=", "\\lambda", v_tex)
        eq.highlight_by_tex(v_tex, YELLOW)
        eq.highlight_by_tex("\\lambda", MAROON_B)
        eq.scale(3)
        eq.add_background_rectangle()
        eq.shift(2*DOWN)        

        title = TextMobject(
            "Eigen", "vectors \\\\",
            "Eigen", "values"
        , arg_separator = "")
        title.scale(2.5)
        title.to_edge(UP)
        # title.highlight_by_tex("Eigen", MAROON_B)
        title[0].highlight(YELLOW)
        title[2].highlight(MAROON_B)
        title.add_background_rectangle()


        self.add_vector([-1, 1], color = YELLOW, animate = False)
        self.apply_transposed_matrix([[3, 0], [1, 2]])        
        self.plane.fade()
        self.remove(self.j_hat)
        self.add(eq, title)
开发者ID:aquafemi,项目名称:manim,代码行数:28,代码来源:thumbnails.py

示例4: get_axis_labels

# 需要导入模块: from mobject.tex_mobject import TexMobject [as 别名]
# 或者: from mobject.tex_mobject.TexMobject import add_background_rectangle [as 别名]
 def get_axis_labels(self, x_label = "x", y_label = "y"):
     x_axis, y_axis = self.get_axes().split()
     quads = [
         (x_axis, x_label, UP, RIGHT),
         (y_axis, y_label, RIGHT, UP),
     ]
     labels = VGroup()
     for axis, tex, vect, edge in quads:
         label = TexMobject(tex)
         label.add_background_rectangle()
         label.next_to(axis, vect)
         label.to_edge(edge)
         labels.add(label)
     self.axis_labels = labels
     return labels
开发者ID:PythonJedi,项目名称:manim,代码行数:17,代码来源:number_line.py

示例5: construct

# 需要导入模块: from mobject.tex_mobject import TexMobject [as 别名]
# 或者: from mobject.tex_mobject.TexMobject import add_background_rectangle [as 别名]
    def construct(self):
        self.setup()
        self.add_unit_square()
        a, b, c, d = 3, 2, 3.5, 2

        self.dither()
        self.apply_transposed_matrix([[a, 0], [0, 1]])
        i_brace = Brace(self.i_hat, DOWN)
        width = TexMobject("a").scale(1.5)
        i_brace.put_at_tip(width)
        width.highlight(X_COLOR)
        width.add_background_rectangle()
        self.play(GrowFromCenter(i_brace), Write(width))
        self.dither()

        self.apply_transposed_matrix([[1, 0], [0, d]])
        side_brace = Brace(self.square, RIGHT)
        height = TexMobject("d").scale(1.5)
        side_brace.put_at_tip(height)
        height.highlight(Y_COLOR)
        height.add_background_rectangle()
        self.play(GrowFromCenter(side_brace), Write(height))
        self.dither()

        self.apply_transposed_matrix(
            [[1, 0], [float(b)/d, 1]],
            added_anims = [
                ApplyMethod(m.shift, b*RIGHT)
                for m in side_brace, height
            ]
        )
        self.dither()
        self.play(*map(FadeOut, [i_brace, side_brace, width, height]))
        matrix1 = np.dot(
            [[a, b], [c, d]],
            np.linalg.inv([[a, b], [0, d]])
        )
        matrix2 = np.dot(
            [[a, b], [-c, d]],
            np.linalg.inv([[a, b], [c, d]])
        )
        self.apply_transposed_matrix(matrix1.transpose(), path_arc = 0)
        self.dither()
        self.apply_transposed_matrix(matrix2.transpose(), path_arc = 0)
        self.dither()
开发者ID:xhrwang,项目名称:manim,代码行数:47,代码来源:chapter5.py

示例6: get_coordinate_labels

# 需要导入模块: from mobject.tex_mobject import TexMobject [as 别名]
# 或者: from mobject.tex_mobject.TexMobject import add_background_rectangle [as 别名]
 def get_coordinate_labels(self, x_vals = None, y_vals = None):
     result = []
     if x_vals == None and y_vals == None:
         x_vals = range(-int(self.x_radius), int(self.x_radius))
         y_vals = range(-int(self.y_radius), int(self.y_radius))
     for index, vals in enumerate([x_vals, y_vals]):
         num_pair = [0, 0]
         for val in vals:
             if val == 0:
                 continue
             num_pair[index] = val
             point = self.coords_to_point(*num_pair)
             num = TexMobject(str(val))
             num.add_background_rectangle()
             num.scale_to_fit_height(
                 self.written_coordinate_height
             )
             vect = DOWN if index == 0 else LEFT
             num.next_to(point, vect, buff = SMALL_BUFF)
             result.append(num)
     return result
开发者ID:PythonJedi,项目名称:manim,代码行数:23,代码来源:number_line.py

示例7: get_line_brace_text

# 需要导入模块: from mobject.tex_mobject import TexMobject [as 别名]
# 或者: from mobject.tex_mobject.TexMobject import add_background_rectangle [as 别名]
 def get_line_brace_text(self, func_name = "sin"):
     line = self.get_trig_line(func_name)
     angle = line.get_angle()
     vect = rotate_vector(UP, angle)
     vect = np.round(vect, 1)
     if (vect[1] < 0) ^ (func_name is "sec"):
         vect = -vect
         angle += np.pi
     brace = Brace(
         Line(
             line.get_length()*LEFT/2,
             line.get_length()*RIGHT/2,
         ), 
         UP
     )
     brace.rotate(angle)
     brace.shift(line.get_center())
     brace.highlight(line.get_color())
     text = TexMobject("\\%s(\\theta)"%func_name)
     text.scale(0.75)
     text[-2].highlight(self.theta_color)
     text.add_background_rectangle()
     text.next_to(brace.get_center_of_mass(), vect, buff = 1.2*MED_SMALL_BUFF)
     return VGroup(line, brace, text)
开发者ID:PythonJedi,项目名称:manim,代码行数:26,代码来源:tattoo.py

示例8: construct

# 需要导入模块: from mobject.tex_mobject import TexMobject [as 别名]
# 或者: from mobject.tex_mobject.TexMobject import add_background_rectangle [as 别名]
    def construct(self):
        self.setup()
        symbols = TexMobject(list(self.symbols_str))
        symbols.scale(1.5)
        symbols.to_edge(UP)
        a, b, c = None, None, None
        for mob, letter in zip(symbols.split(), self.symbols_str):
            if letter == "A":
                a = mob
            elif letter == "B":
                b = mob
            elif letter == "C":
                c = mob

        symbols.add_background_rectangle()
        self.add_foreground_mobject(symbols)

        brace = Brace(c, DOWN)
        words = TextMobject("Apply this transformation")
        words.add_background_rectangle()
        words.next_to(brace, DOWN)
        brace.add(words)

        self.play(Write(brace, run_time = 1))
        self.add_foreground_mobject(brace)

        last = VectorizedPoint()
        for t_matrix, sym in zip(self.t_matrices, [c, b, a]):
            self.play(
                brace.next_to, sym, DOWN,
                sym.highlight, YELLOW,
                last.highlight, WHITE
            )
            self.apply_transposed_matrix(t_matrix, run_time = 1)
            last = sym
        self.dither()
开发者ID:PythonJedi,项目名称:manim,代码行数:38,代码来源:chapter4.py


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