本文整理汇总了Python中matplotlib.collections.PolyCollection.set_verts_and_codes方法的典型用法代码示例。如果您正苦于以下问题:Python PolyCollection.set_verts_and_codes方法的具体用法?Python PolyCollection.set_verts_and_codes怎么用?Python PolyCollection.set_verts_and_codes使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类matplotlib.collections.PolyCollection
的用法示例。
在下文中一共展示了PolyCollection.set_verts_and_codes方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: do_3d_projection
# 需要导入模块: from matplotlib.collections import PolyCollection [as 别名]
# 或者: from matplotlib.collections.PolyCollection import set_verts_and_codes [as 别名]
def do_3d_projection(self, renderer):
"""
Perform the 3D projection for this object.
"""
# FIXME: This may no longer be needed?
if self._A is not None:
self.update_scalarmappable()
self._facecolors3d = self._facecolors
txs, tys, tzs = proj3d.proj_transform_vec(self._vec, renderer.M)
xyzlist = [(txs[si:ei], tys[si:ei], tzs[si:ei])
for si, ei in self._segis]
# This extra fuss is to re-order face / edge colors
cface = self._facecolors3d
cedge = self._edgecolors3d
if len(cface) != len(xyzlist):
cface = cface.repeat(len(xyzlist), axis=0)
if len(cedge) != len(xyzlist):
if len(cedge) == 0:
cedge = cface
else:
cedge = cedge.repeat(len(xyzlist), axis=0)
# if required sort by depth (furthest drawn first)
if self._zsort:
z_segments_2d = sorted(
((self._zsortfunc(zs), np.column_stack([xs, ys]), fc, ec, idx)
for idx, ((xs, ys, zs), fc, ec)
in enumerate(zip(xyzlist, cface, cedge))),
key=lambda x: x[0], reverse=True)
else:
raise ValueError("whoops")
segments_2d = [s for z, s, fc, ec, idx in z_segments_2d]
if self._codes3d is not None:
codes = [self._codes3d[idx] for z, s, fc, ec, idx in z_segments_2d]
PolyCollection.set_verts_and_codes(self, segments_2d, codes)
else:
PolyCollection.set_verts(self, segments_2d, self._closed)
self._facecolors2d = [fc for z, s, fc, ec, idx in z_segments_2d]
if len(self._edgecolors3d) == len(cface):
self._edgecolors2d = [ec for z, s, fc, ec, idx in z_segments_2d]
else:
self._edgecolors2d = self._edgecolors3d
# Return zorder value
if self._sort_zpos is not None:
zvec = np.array([[0], [0], [self._sort_zpos], [1]])
ztrans = proj3d.proj_transform_vec(zvec, renderer.M)
return ztrans[2][0]
elif tzs.size > 0 :
# FIXME: Some results still don't look quite right.
# In particular, examine contourf3d_demo2.py
# with az = -54 and elev = -45.
return np.min(tzs)
else :
return np.nan