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Python Joint.getName方法代码示例

本文整理汇总了Python中kraken.core.objects.joint.Joint.getName方法的典型用法代码示例。如果您正苦于以下问题:Python Joint.getName方法的具体用法?Python Joint.getName怎么用?Python Joint.getName使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在kraken.core.objects.joint.Joint的用法示例。


在下文中一共展示了Joint.getName方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: FabriceSpineRig

# 需要导入模块: from kraken.core.objects.joint import Joint [as 别名]
# 或者: from kraken.core.objects.joint.Joint import getName [as 别名]
class FabriceSpineRig(FabriceSpine):
    """Fabrice Spine Component"""

    def __init__(self, name="spine", parent=None):

        Profiler.getInstance().push("Construct Spine Rig Component:" + name)
        super(FabriceSpineRig, self).__init__(name, parent)


        # =========
        # Controls
        # =========
        # COG
        self.cogCtrlSpace = CtrlSpace('cog', parent=self.ctrlCmpGrp)
        self.cogCtrl = Control('cog', parent=self.cogCtrlSpace, shape="circle")
        self.cogCtrl.rotatePoints(90, 0, 0)
        self.cogCtrl.scalePoints(Vec3(3.0, 3.0, 3.0))
        self.cogCtrl.translatePoints(Vec3(0.0, 0.0, 0.2))
        self.cogCtrl.lockScale(x=True, y=True, z=True)
        self.cogCtrl.setColor("orange")

        # Spine Base
        self.spineBaseCtrlSpace = CtrlSpace('spineBase', parent=self.cogCtrl)
        self.spineBaseCtrl = Control('spineBase', parent=self.spineBaseCtrlSpace, shape="pin")
        self.spineBaseCtrl.rotatePoints(90, 0, 0)
        self.spineBaseCtrl.translatePoints(Vec3(0, 1.0, 0))
        self.spineBaseCtrl.lockScale(x=True, y=True, z=True)

        # Spine Base Handle
        self.spineBaseHandleCtrlSpace = CtrlSpace('spineBaseHandle', parent=self.spineBaseCtrl)
        self.spineBaseHandleCtrl = Control('spineBaseHandle', parent=self.spineBaseHandleCtrlSpace, shape="pin")
        self.spineBaseHandleCtrl.rotatePoints(90, 0, 0)
        self.spineBaseHandleCtrl.translatePoints(Vec3(0, 1.0, 0))
        self.spineBaseHandleCtrl.lockScale(x=True, y=True, z=True)
        self.spineBaseHandleCtrl.setColor("orange")

        # Spine End
        self.spineEndCtrlSpace = CtrlSpace('spineEnd', parent=self.cogCtrl)
        self.spineEndCtrl = Control('spineEnd', parent=self.spineEndCtrlSpace, shape="pin")
        self.spineEndCtrl.rotatePoints(90, 0, 0)
        self.spineEndCtrl.lockScale(x=True, y=True, z=True)
        self.spineEndCtrl.translatePoints(Vec3(0, 1.0, 0))

        # Spine End Handle
        self.spineEndHandleCtrlSpace = CtrlSpace('spineEndHandle', parent=self.spineEndCtrl)
        self.spineEndHandleCtrl = Control('spineEndHandle', parent=self.spineEndHandleCtrlSpace, shape="pin")
        self.spineEndHandleCtrl.rotatePoints(90, 0, 0)
        self.spineEndHandleCtrl.translatePoints(Vec3(0, 1.0, 0))
        self.spineEndHandleCtrl.lockScale(x=True, y=True, z=True)
        self.spineEndHandleCtrl.setColor("orange")


        # ==========
        # Deformers
        # ==========
        deformersLayer = self.getOrCreateLayer('deformers')
        self.defCmpGrp = ComponentGroup(self.getName(), self, parent=deformersLayer)
        self.chestDef = Joint('chest', parent=self.defCmpGrp)
        self.chestDef.setComponent(self)

        self.deformerJoints = []
        self.spineOutputs = []
        self.setNumDeformers(1)


        # =====================
        # Create Component I/O
        # =====================
        # Setup component Xfo I/O's
        self.spineVertebraeOutput.setTarget(self.spineOutputs)

        # =====================
        # Constraint Deformers
        # =====================
        self.chestDefConstraint = PoseConstraint('_'.join([self.chestDef.getName(), 'To', self.spineBaseOutputTgt.getName()]))
        self.chestDefConstraint.addConstrainer(self.spineBaseOutputTgt)
        self.chestDef.addConstraint(self.chestDefConstraint)

        # ==============
        # Constrain I/O
        # ==============

        # Constraint inputs
        self.spineSrtInputConstraint = PoseConstraint('_'.join([self.cogCtrlSpace.getName(), 'To', self.spineMainSrtInputTgt.getName()]))
        self.spineSrtInputConstraint.addConstrainer(self.spineMainSrtInputTgt)
        self.spineSrtInputConstraint.setMaintainOffset(True)
        self.cogCtrlSpace.addConstraint(self.spineSrtInputConstraint)

        # Constraint outputs
        self.spineCogOutputConstraint = PoseConstraint('_'.join([self.spineCogOutputTgt.getName(), 'To', self.cogCtrl.getName()]))
        self.spineCogOutputConstraint.addConstrainer(self.cogCtrl)
        self.spineCogOutputTgt.addConstraint(self.spineCogOutputConstraint)

        # Spine Base
        self.spineBaseOutputPosConstraint = PositionConstraint('_'.join([self.spineBaseOutputTgt.getName(), 'PosTo', self.spineOutputs[0].getName()]))
        self.spineBaseOutputPosConstraint.addConstrainer(self.spineOutputs[0])
        self.spineBaseOutputTgt.addConstraint(self.spineBaseOutputPosConstraint)

        self.spineBaseOutputOriConstraint = OrientationConstraint('_'.join([self.spineBaseOutputTgt.getName(), 'PosTo', self.cogCtrl.getName()]))
        self.spineBaseOutputOriConstraint.addConstrainer(self.cogCtrl)
#.........这里部分代码省略.........
开发者ID:hoorayfor3d,项目名称:Kraken,代码行数:103,代码来源:fabrice_spine.py

示例2: HandComponentRig

# 需要导入模块: from kraken.core.objects.joint import Joint [as 别名]
# 或者: from kraken.core.objects.joint.Joint import getName [as 别名]
class HandComponentRig(HandComponent):
    """Hand Component"""

    def __init__(self, name='Hand', parent=None):

        Profiler.getInstance().push("Construct Hand Rig Component:" + name)
        super(HandComponentRig, self).__init__(name, parent)


        # =========
        # Controls
        # =========
        # Hand
        self.handCtrlSpace = CtrlSpace('hand', parent=self.ctrlCmpGrp)
        self.handCtrl = Control('hand', parent=self.handCtrlSpace, shape="square")
        self.handCtrl.rotatePoints(0, 0, 90.0)
        self.handCtrl.lockScale(True, True, True)
        self.handCtrl.lockTranslation(True, True, True)


        # ==========
        # Deformers
        # ==========
        self.deformersLayer = self.getOrCreateLayer('deformers')
        self.defCmpGrp = ComponentGroup(self.getName(), self, parent=self.deformersLayer)
        self.addItem('defCmpGrp', self.defCmpGrp)

        self.handDef = Joint('hand', parent=self.defCmpGrp)
        self.handDef.setComponent(self)


        # ==============
        # Constrain I/O
        # ==============
        # Constraint inputs
        self.armEndInputConstraint = PoseConstraint('_'.join([self.handCtrlSpace.getName(), 'To', self.armEndInputTgt.getName()]))
        self.armEndInputConstraint.setMaintainOffset(True)
        self.armEndInputConstraint.addConstrainer(self.armEndInputTgt)
        self.handCtrlSpace.addConstraint(self.armEndInputConstraint)

        # Constraint outputs
        self.handOutputConstraint = PoseConstraint('_'.join([self.handOutputTgt.getName(), 'To', self.handCtrl.getName()]))
        self.handOutputConstraint.addConstrainer(self.handCtrl)
        self.handOutputTgt.addConstraint(self.handOutputConstraint)

        # Constraint deformers
        self.handDefConstraint = PoseConstraint('_'.join([self.handDef.getName(), 'To', self.handCtrl.getName()]))
        self.handDefConstraint.addConstrainer(self.handCtrl)
        self.handDef.addConstraint(self.handDefConstraint)

        Profiler.getInstance().pop()


    def addFinger(self, name, data):

        fingerCtrls = []
        fingerJoints = []

        parentCtrl = self.handCtrl
        for i, joint in enumerate(data):
            if i == 0:
                jointName = name + 'Meta'
            else:
                jointName = name + str(i).zfill(2)

            jointXfo = joint.get('xfo', Xfo())
            jointCrvData = joint.get('curveData')

            # Create Controls
            newJointCtrlSpace = CtrlSpace(jointName, parent=parentCtrl)
            newJointCtrl = Control(jointName, parent=newJointCtrlSpace, shape='square')
            newJointCtrl.lockScale(True, True, True)
            newJointCtrl.lockTranslation(True, True, True)

            if jointCrvData is not None:
                newJointCtrl.setCurveData(jointCrvData)

            fingerCtrls.append(newJointCtrl)

            # Create Deformers
            jointDef = Joint(jointName, parent=self.defCmpGrp)
            fingerJoints.append(jointDef)

            # Create Constraints

            # Set Xfos
            newJointCtrlSpace.xfo = jointXfo
            newJointCtrl.xfo = jointXfo

            parentCtrl = newJointCtrl


        # =================
        # Create Operators
        # =================
        # Add Deformer KL Op
        deformersToCtrlsKLOp = KLOperator(name + 'DeformerKLOp', 'MultiPoseConstraintSolver', 'Kraken')
        self.addOperator(deformersToCtrlsKLOp)

        # Add Att Inputs
#.........这里部分代码省略.........
开发者ID:AbedSHP,项目名称:Kraken,代码行数:103,代码来源:hand_component.py


注:本文中的kraken.core.objects.joint.Joint.getName方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。