本文整理汇总了Python中horizons.messaging.SettlementRangeChanged.unsubscribe方法的典型用法代码示例。如果您正苦于以下问题:Python SettlementRangeChanged.unsubscribe方法的具体用法?Python SettlementRangeChanged.unsubscribe怎么用?Python SettlementRangeChanged.unsubscribe使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类horizons.messaging.SettlementRangeChanged
的用法示例。
在下文中一共展示了SettlementRangeChanged.unsubscribe方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: early_end
# 需要导入模块: from horizons.messaging import SettlementRangeChanged [as 别名]
# 或者: from horizons.messaging.SettlementRangeChanged import unsubscribe [as 别名]
def early_end(self):
"""Called to speed up session destruction."""
assert self._enabled
self._enabled = False
SettlementRangeChanged.unsubscribe(self._on_settlement_range_changed)
NewDisaster.unsubscribe(self.notify_new_disaster)
MineEmpty.unsubscribe(self.notify_mine_empty)
示例2: remove
# 需要导入模块: from horizons.messaging import SettlementRangeChanged [as 别名]
# 或者: from horizons.messaging.SettlementRangeChanged import unsubscribe [as 别名]
def remove(self, session):
if self.subscribed:
self.subscribed = False
SettlementRangeChanged.unsubscribe(self._on_update)
示例3: on_escape
# 需要导入模块: from horizons.messaging import SettlementRangeChanged [as 别名]
# 或者: from horizons.messaging.SettlementRangeChanged import unsubscribe [as 别名]
def on_escape(self, session):
session.ingame_gui.show_build_menu() # will call remove()
if self.subscribed:
self.subscribed = False
SettlementRangeChanged.unsubscribe(self._on_update)
示例4: early_end
# 需要导入模块: from horizons.messaging import SettlementRangeChanged [as 别名]
# 或者: from horizons.messaging.SettlementRangeChanged import unsubscribe [as 别名]
def early_end(self):
"""Called to speed up session destruction."""
assert self._enabled
self._enabled = False
SettlementRangeChanged.unsubscribe(self._on_settlement_range_changed)