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Python SettlementRangeChanged.subscribe方法代码示例

本文整理汇总了Python中horizons.messaging.SettlementRangeChanged.subscribe方法的典型用法代码示例。如果您正苦于以下问题:Python SettlementRangeChanged.subscribe方法的具体用法?Python SettlementRangeChanged.subscribe怎么用?Python SettlementRangeChanged.subscribe使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在horizons.messaging.SettlementRangeChanged的用法示例。


在下文中一共展示了SettlementRangeChanged.subscribe方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: highlight_buildable

# 需要导入模块: from horizons.messaging import SettlementRangeChanged [as 别名]
# 或者: from horizons.messaging.SettlementRangeChanged import subscribe [as 别名]
	def highlight_buildable(self, building_tool, tiles_to_check=None):
		"""Highlights all buildable tiles.
		@param tiles_to_check: list of tiles to check for coloring."""

		# resolved variables from inner loops
		is_tile_buildable = building_tool._class.is_tile_buildable
		session = building_tool.session
		player = session.world.player

		if not self.subscribed:
			self.subscribed = True
			SettlementRangeChanged.subscribe(self._on_update)

		if tiles_to_check is not None: # only check these tiles
			for tile in tiles_to_check:
				if is_tile_buildable(session, tile, None):
					building_tool._color_buildable_tile(tile)

		else: #default build on island
			for settlement in session.world.settlements:
				if settlement.owner == player:
					island = session.world.get_island(Point(*settlement.ground_map.iterkeys().next()))
					for tile in settlement.ground_map.itervalues():
						if is_tile_buildable(session, tile, None, island, check_settlement=False):
							building_tool._color_buildable_tile(tile)
开发者ID:Daenor,项目名称:unknown-horizons,代码行数:27,代码来源:buildingtool.py

示例2: __init

# 需要导入模块: from horizons.messaging import SettlementRangeChanged [as 别名]
# 或者: from horizons.messaging.SettlementRangeChanged import subscribe [as 别名]
	def __init(self):
		self._enabled = True  # whether this player is enabled (currently disabled at the end of the game)
		self.world = self.session.world
		self.islands = {}
		self.settlement_managers = []
		self._settlement_manager_by_settlement_id = {}
		self.missions = set()
		self.fishers = []
		self.settlement_founder = SettlementFounder(self)
		self.unit_builder = UnitBuilder(self)
		self.unit_manager = UnitManager(self)
		self.combat_manager = CombatManager(self)
		self.strategy_manager = StrategyManager(self)
		self.behavior_manager = BehaviorManager(self)
		self.settlement_expansions = []  # [(coords, settlement)]
		self.goals = [DoNothingGoal(self)]
		self.special_domestic_trade_manager = SpecialDomesticTradeManager(self)
		self.international_trade_manager = InternationalTradeManager(self)
		SettlementRangeChanged.subscribe(self._on_settlement_range_changed)
开发者ID:Antagonym,项目名称:unknown-horizons,代码行数:21,代码来源:__init__.py


注:本文中的horizons.messaging.SettlementRangeChanged.subscribe方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。