本文整理汇总了Python中horizons.messaging.NewPlayerSettlementHovered.subscribe方法的典型用法代码示例。如果您正苦于以下问题:Python NewPlayerSettlementHovered.subscribe方法的具体用法?Python NewPlayerSettlementHovered.subscribe怎么用?Python NewPlayerSettlementHovered.subscribe使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类horizons.messaging.NewPlayerSettlementHovered
的用法示例。
在下文中一共展示了NewPlayerSettlementHovered.subscribe方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: __init__
# 需要导入模块: from horizons.messaging import NewPlayerSettlementHovered [as 别名]
# 或者: from horizons.messaging.NewPlayerSettlementHovered import subscribe [as 别名]
def __init__(self, session):
from horizons.session import Session
assert isinstance(session, Session)
self.session = session
# special slot because of special properties
self.gold_gui = load_uh_widget(self.__class__.GOLD_ENTRY_GUI_FILE, style=self.__class__.STYLE)
self.gold_gui.balance_visible = False
self.gold_gui.child_finder = PychanChildFinder(self.gold_gui)
gold_icon = self.gold_gui.child_finder("res_icon")
gold_icon.image = get_res_icon_path(RES.GOLD)
gold_icon.max_size = gold_icon.min_size = gold_icon.size = (32, 32)
self.gold_gui.mapEvents({
"resbar_gold_container/mouseClicked/stats" : self._toggle_stats,
})
self.gold_gui.helptext = _("Click to show statistics")
self.stats_gui = None
self.gui = [] # list of slots
self.resource_configurations = weakref.WeakKeyDictionary()
self.current_instance = weakref.ref(self) # can't weakref to None
self.construction_mode = False
self._last_build_costs = None
self._do_show_dummy = False
self._update_default_configuration()
NewPlayerSettlementHovered.subscribe(self._on_different_settlement)
TabWidgetChanged.subscribe(self._on_tab_widget_changed)
# set now and then every few sec
ExtScheduler().add_new_object(self._update_balance_display, self, run_in=0)
ExtScheduler().add_new_object(self._update_balance_display, self, run_in=Player.STATS_UPDATE_INTERVAL, loops=-1)
示例2: __init__
# 需要导入模块: from horizons.messaging import NewPlayerSettlementHovered [as 别名]
# 或者: from horizons.messaging.NewPlayerSettlementHovered import subscribe [as 别名]
def __init__(self, session):
from horizons.session import Session
assert isinstance(session, Session)
self.session = session
# special slot because of special properties
self.gold_gui = load_uh_widget(self.__class__.GOLD_ENTRY_GUI_FILE, style=self.__class__.STYLE)
self.gold_gui.balance_visible = False
self.gold_gui.child_finder = PychanChildFinder(self.gold_gui)
self.gold_gui.child_finder("res_icon").image = get_res_icon_path(RES.GOLD, 32)
self.gui = [] # list of slots
self.resource_configurations = weakref.WeakKeyDictionary()
self.current_instance = weakref.ref(self) # can't weakref to None
self.construction_mode = False
self._last_build_costs = None
self._do_show_dummy = False
self._update_default_configuration()
NewPlayerSettlementHovered.subscribe(self._on_different_settlement)
TabWidgetChanged.subscribe(self._on_tab_widget_changed)
# set now and then every 2 sec
ExtScheduler().add_new_object(self._update_balance_display, self, run_in=0)
ExtScheduler().add_new_object(self._update_balance_display, self, run_in=2, loops=-1)
示例3: __init__
# 需要导入模块: from horizons.messaging import NewPlayerSettlementHovered [as 别名]
# 或者: from horizons.messaging.NewPlayerSettlementHovered import subscribe [as 别名]
def __init__(self, session):
from horizons.session import Session
assert isinstance(session, Session)
self.session = session
# special slot because of special properties
self.gold_gui = load_uh_widget(self.__class__.GOLD_ENTRY_GUI_FILE, style=self.__class__.STYLE)
self.gold_gui.child_finder = PychanChildFinder(self.gold_gui)
self.gold_gui.findChild(name="res_icon").image = get_res_icon_path(RES.GOLD, 32)
self.gui = [] # list of slots
self.resource_configurations = weakref.WeakKeyDictionary()
self.current_instance = weakref.ref(self) # can't weakref to None
self.construction_mode = False
self._last_build_costs = None
self._do_show_dummy = False
self._update_default_configuration()
NewPlayerSettlementHovered.subscribe(self._on_different_settlement)
示例4: __add_changelisteners
# 需要导入模块: from horizons.messaging import NewPlayerSettlementHovered [as 别名]
# 或者: from horizons.messaging.NewPlayerSettlementHovered import subscribe [as 别名]
def __add_changelisteners(self):
NewPlayerSettlementHovered.subscribe(self.on_settlement_change)
if self.__current_settlement is not None:
inventory = self.__current_settlement.get_component(StorageComponent).inventory
if not inventory.has_change_listener(self.refresh):
inventory.add_change_listener(self.refresh)