本文整理汇总了Python中hearthbreaker.engine.Game.__from_json__方法的典型用法代码示例。如果您正苦于以下问题:Python Game.__from_json__方法的具体用法?Python Game.__from_json__怎么用?Python Game.__from_json__使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类hearthbreaker.engine.Game
的用法示例。
在下文中一共展示了Game.__from_json__方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: deserialize
# 需要导入模块: from hearthbreaker.engine import Game [as 别名]
# 或者: from hearthbreaker.engine.Game import __from_json__ [as 别名]
def deserialize(json_string, agents):
"""
Decode the given game instance from a JSON formatted string.
:param string json_string: The string representation of the game
:rtype: :class:`hearthbreaker.engine.Game`
"""
d = json.loads(json_string)
return Game.__from_json__(d, agents)
示例2: _load_object
# 需要导入模块: from hearthbreaker.engine import Game [as 别名]
# 或者: from hearthbreaker.engine.Game import __from_json__ [as 别名]
def _load_object(d):
return Game.__from_json__(d)
示例3: serialization_copy
# 需要导入模块: from hearthbreaker.engine import Game [as 别名]
# 或者: from hearthbreaker.engine.Game import __from_json__ [as 别名]
def serialization_copy(old_game):
game_json = json.dumps(old_game, default=_save_object, indent=2)
d = json.loads(game_json)
game = Game.__from_json__(d, [player.agent for player in old_game.players])
game._has_turn_ended = old_game._has_turn_ended
return game