本文整理汇总了Python中hand.Hand.addCards方法的典型用法代码示例。如果您正苦于以下问题:Python Hand.addCards方法的具体用法?Python Hand.addCards怎么用?Python Hand.addCards使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类hand.Hand
的用法示例。
在下文中一共展示了Hand.addCards方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: Game
# 需要导入模块: from hand import Hand [as 别名]
# 或者: from hand.Hand import addCards [as 别名]
class Game(object):
MAXPOINTS = 16
SPEED = 100
def __init__(self):
self.__players = []
self.__board = Hand()
self.__deck = Deck()
self.nextInTurn = 0
self.nextDealer = -1
self.extraCardPoints=0
self.extraSpadesPoints=0
self.lastRaise=None
def initForNewRound(self):
self.__deck = Deck()
for pl in self.__players:
pl.setHand(self.deal(4))
pl.clearStack()
pl.clearCottages()
self.lastRaise=None
self.nextDealer += 1
self.nextInTurn = self.nextDealer+1
self.initBoard()
def addPlayer(self,playerName, tyyppi):
player = Player(playerName,tyyppi)
self.__players.append(player)
def addPlayer2(self,player):
self.__players.append(player)
def getPlayers(self):
return self.__players
def getNextInTurn(self):
pl = self.__players[self.nextInTurn%len(self.__players)]
self.nextInTurn+=1
return pl
def initBoard(self):
cards = self.__deck.deal(4)
self.__board.addCards(cards)
def getBoard(self):
return self.__board
'''
Checks if game is over/ someone has 16 or more points
'''
def gameOver(self):
for player in self.__players:
if player.getPoints()>=Game.MAXPOINTS:
return True
return False
def deal(self,amount):
return self.__deck.deal(amount)
def nextInTurnType(self):
return self.__players[self.nextInTurn%len(self.__players)].getType()
def getDeck(self):
return self.__deck
'''
returns boolean value determining if round should be continued i.e. if cards are left on deck or on players hands
'''
def continueRound(self):
if self.getDeck().cardsLeft()>0:
return True
for pl in self.getPlayers():
if pl.hasCards():
return True
return False
'''
This function deals the card on board to the player who was the last one to raise cards
'''
def dealBoardToLatest(self):
if len(self.getBoard().getCards())>0:
try:
self.lastRaise.addCardsToStack(self.getBoard().getCards())
self.getBoard().clear()
except AttributeError:
self.getBoard().clear()
'''
THIS FUNCTION IS NOT USED ANYMORE FOR ANYTHING
This function returns the minimum limit used in computerPlayerIO's chooseCardToTable function to determine the MIVALUE-limit
'''
def getMinLimit(self):
cards=[]
c10=Card(10,Card.DIAMONDS)
s2=Card(2,Card.SPADES)
for pl in self.__players:
cards.extend(pl.getStack().getCards())
#cards.sort()
am=[0]*13
#.........这里部分代码省略.........
示例2: Player
# 需要导入模块: from hand import Hand [as 别名]
# 或者: from hand.Hand import addCards [as 别名]
class Player(object):
HUMAN = 1
COMPUTER = 0
def __init__(self,name,tyyppi):
self.__name=name
self.__cottages=0
self.__points=0
self.__hand = Hand()
self.__type = tyyppi
self.__stack = Hand()
'''
name methods
'''
def getName(self):
return self.__name
'''
point methods
'''
def updatePoints(self,amount):
self.__points += amount
def setPoints(self,amount):
self.__points = amount
def getPoints(self):
return self.__points
'''
cottage methods
'''
def getCottages(self):
return self.__cottages
def raiseCottages(self,amount):
self.__cottages+=amount
def setCottages(self,amount):
self.__cottages=amount
def clearCottages(self):
self.__cottages=0
'''
hand methods
'''
def getHand(self):
return self.__hand
def addCardsToHand(self,cards):
self.__hand.addCards(cards)
def addCardToHand(self,card):
self.__hand.append(cards)
def setHand(self,cards):
self.__hand.clear()
self.__hand.addCards(cards)
def hasCards(self):
return len(self.__hand.getCards())>0
'''
stack methods
'''
def getStack(self):
return self.__stack
def clearStack(self):
self.__stack=Hand()
def addCardsToStack(self,cards):
for card in cards:
self.addCardToStack(card)
def addCardToStack(self,card):
self.__stack.addCard(card)
def setStack(self,cards):
self.__stack.clear()
self.__stack.addCards(cards)
'''
type methods
'''
def getType(self):
return self.__type
'''
other methods
'''
def getScoreFromStack(self):
points = self.__cottages
points += self.__stack.getSureValue()
return points
def __str__(self):
return self.__name+"-"+str(self.__points)
#.........这里部分代码省略.........