本文整理汇总了Python中gui.Scaleform.CommandArgsParser.CommandArgsParser.parse方法的典型用法代码示例。如果您正苦于以下问题:Python CommandArgsParser.parse方法的具体用法?Python CommandArgsParser.parse怎么用?Python CommandArgsParser.parse使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类gui.Scaleform.CommandArgsParser.CommandArgsParser
的用法示例。
在下文中一共展示了CommandArgsParser.parse方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: __onPopulateUI
# 需要导入模块: from gui.Scaleform.CommandArgsParser import CommandArgsParser [as 别名]
# 或者: from gui.Scaleform.CommandArgsParser.CommandArgsParser import parse [as 别名]
def __onPopulateUI(self, *args):
LOG_DEBUG('[BattleMessanger]', '__onPopulateUI')
settings = g_settings.battle
parser = CommandArgsParser(self.__onPopulateUI.__name__)
parser.parse(*args)
parser.addArgs([settings.messageLifeCycle.lifeTime,
settings.messageLifeCycle.alphaSpeed,
settings.inactiveStateAlpha,
CHAT_MESSAGE_MAX_LENGTH_IN_BATTLE,
settings.hintText,
settings.toolTipText,
g_settings.userPrefs.storeReceiverInBattle])
self.__flashRespond(parser.args())
示例2: __getLatestHistory
# 需要导入模块: from gui.Scaleform.CommandArgsParser import CommandArgsParser [as 别名]
# 或者: from gui.Scaleform.CommandArgsParser.CommandArgsParser import parse [as 别名]
def __getLatestHistory(self, *args):
toLastMessage = None
if len(args) > 0:
parser = CommandArgsParser(self.__getLatestHistory.__name__, 1, [bool])
toLastMessage, = parser.parse(*args)
if toLastMessage is not None and toLastMessage == True:
self.__sharedHistory.syncCursor(True)
self.__updateHistoryControls()
historyList = self.__sharedHistory.getHistory()
if len(historyList) == 0:
return
else:
if toLastMessage is not None and toLastMessage == True:
self.__flashCall(BTMS_COMMANDS.ClearMessages(), [])
numberOfMessages = self.__sharedHistory.numberOfMessages()
idx = len(historyList)
for value, isCurrentPlayer in historyList:
numberOfMessages -= 1
idx -= 1
self.__flashCall(BTMS_COMMANDS.ShowHistoryMessages(), [value,
isCurrentPlayer,
numberOfMessages,
idx])
return
示例3: onRequestItemRange
# 需要导入模块: from gui.Scaleform.CommandArgsParser import CommandArgsParser [as 别名]
# 或者: from gui.Scaleform.CommandArgsParser.CommandArgsParser import parse [as 别名]
def onRequestItemRange(self, *args):
parser = CommandArgsParser(self.onRequestItemRange.__name__, 2, [int, int])
startIndex, endIndex = parser.parse(*args)
for item in self.list[startIndex:endIndex + 1]:
parser.addArgs(item)
self.respond(parser.args())
示例4: onRequestItemAt
# 需要导入模块: from gui.Scaleform.CommandArgsParser import CommandArgsParser [as 别名]
# 或者: from gui.Scaleform.CommandArgsParser.CommandArgsParser import parse [as 别名]
def onRequestItemAt(self, *args):
parser = CommandArgsParser(self.onRequestItemAt.__name__, 1, [int])
index, = parser.parse(*args)
item = self.requestItemAt(index)
if item:
parser.addArgs(item)
else:
parser.addArgs(self.emptyItem())
self.respond(parser.args())
示例5: __downHistory
# 需要导入模块: from gui.Scaleform.CommandArgsParser import CommandArgsParser [as 别名]
# 或者: from gui.Scaleform.CommandArgsParser.CommandArgsParser import parse [as 别名]
def __downHistory(self, *args):
parser = CommandArgsParser(self.__downHistory.__name__, 1, [bool])
(toLastMessage,) = parser.parse(*args)
if toLastMessage == False:
self.__sharedHistory.syncCursor(False)
self.__sharedHistory.next()
else:
self.__sharedHistory.syncCursor(True)
self.__updateHistoryControls()
self.__getLatestHistory()
示例6: __onSendChannelMessage
# 需要导入模块: from gui.Scaleform.CommandArgsParser import CommandArgsParser [as 别名]
# 或者: from gui.Scaleform.CommandArgsParser.CommandArgsParser import parse [as 别名]
def __onSendChannelMessage(self, *args):
controller = self._controller()
if controller is None:
return
else:
parser = CommandArgsParser(self.__onSendChannelMessage.__name__, 2, [long])
channelID, rawMsgText = parser.parse(*args)
if self._channelID == channelID:
LOG_DEBUG('BattleChannelView.__onSendChannelMessage', channelID)
controller.sendMessage(rawMsgText)
return
示例7: __onPopulateUI
# 需要导入模块: from gui.Scaleform.CommandArgsParser import CommandArgsParser [as 别名]
# 或者: from gui.Scaleform.CommandArgsParser.CommandArgsParser import parse [as 别名]
def __onPopulateUI(self, *args):
settings = g_settings.battle
userSettings = g_settings.userPrefs
parser = CommandArgsParser(self.__onPopulateUI.__name__)
parser.parse(*args)
parser.addArgs([settings.messageLifeCycle.lifeTime,
settings.messageLifeCycle.alphaSpeed,
settings.inactiveStateAlpha,
CHAT_MESSAGE_MAX_LENGTH_IN_BATTLE,
settings.hintText,
self.__getToolTipText(),
userSettings.storeReceiverInBattle,
not userSettings.disableBattleChat])
self.__flashRespond(parser.args())
if self.__sharedHistory.isEnabled():
self.__sharedHistory.syncCursor(True)
self.__flashCall(BTMS_COMMANDS.isHistoryEnabled(), [bool(self.__sharedHistory.isEnabled()),
self.__sharedHistory.numberOfMessages(),
g_settings.battle.alphaForLastMessages,
g_settings.battle.recoveredLatestMessages,
g_settings.battle.lifeTimeRecoveredMessages])
self.__updateHistoryControls()
示例8: __onCheckCooldownPeriod
# 需要导入模块: from gui.Scaleform.CommandArgsParser import CommandArgsParser [as 别名]
# 或者: from gui.Scaleform.CommandArgsParser.CommandArgsParser import parse [as 别名]
def __onCheckCooldownPeriod(self, *args):
parser = CommandArgsParser(self.__onCheckCooldownPeriod.__name__, 1, [long])
(clientID,) = parser.parse(*args)
controller = self.__getController(clientID)
if not controller:
return
(result, errorMsg,) = controller.canSendMessage()
parser.addArgs([clientID, result])
self.__flashRespond(parser.args())
if not result:
message = g_settings.htmlTemplates.format('battleErrorMessage', ctx={'error': errorMsg})
history = self.__sharedHistory()
if history:
history.addMessage(message, False)
self.__flashCall(BTMS_COMMANDS.ReceiveMessage(), [clientID, message, False])
示例9: __getLatestMessages
# 需要导入模块: from gui.Scaleform.CommandArgsParser import CommandArgsParser [as 别名]
# 或者: from gui.Scaleform.CommandArgsParser.CommandArgsParser import parse [as 别名]
def __getLatestMessages(self, *args):
data = -1
if len(args) > 0:
parser = CommandArgsParser(self.__getLatestMessages.__name__, 1, [long])
(data,) = parser.parse(*args)
self.__sharedHistory.syncCursor(True)
historyList = self.__sharedHistory.getHistory()
if data > 0:
numberOfMessages = self.__sharedHistory.numberOfMessages()
idx = len(historyList)
if idx >= numberOfMessages:
numberOfMessages -= 1
historyList = historyList[(-numberOfMessages):]
self.__flashCall(BTMS_COMMANDS.ClearMessages(), [])
for (value, isCurrentPlayer,) in historyList:
self.__flashCall(BTMS_COMMANDS.ShowLatestMessages(), [value, isCurrentPlayer])
示例10: __getLatestMessages
# 需要导入模块: from gui.Scaleform.CommandArgsParser import CommandArgsParser [as 别名]
# 或者: from gui.Scaleform.CommandArgsParser.CommandArgsParser import parse [as 别名]
def __getLatestMessages(self, *args):
data = -1
if len(args) > 0:
parser = CommandArgsParser(self.__getLatestMessages.__name__, 1, [long])
data, = parser.parse(*args)
self.__sharedHistory.syncCursor(True)
historyList = self.__sharedHistory.getHistory()
if data > 0:
numberOfMessages = self.__sharedHistory.numberOfMessages()
idx = len(historyList)
if idx >= numberOfMessages:
numberOfMessages -= 1
historyList = historyList[-numberOfMessages:]
self.__flashCall(BTMS_COMMANDS.ClearMessages(), [])
for message, fillColor in historyList:
self.__flashCall(BTMS_COMMANDS.ShowLatestMessages(), [message, fillColor])
示例11: __onCheckCooldownPeriod
# 需要导入模块: from gui.Scaleform.CommandArgsParser import CommandArgsParser [as 别名]
# 或者: from gui.Scaleform.CommandArgsParser.CommandArgsParser import parse [as 别名]
def __onCheckCooldownPeriod(self, *args):
controller = self._controller()
if controller is None:
return
else:
parser = CommandArgsParser(self.__onCheckCooldownPeriod.__name__, 1, [long])
channelID, = parser.parse(*args)
if channelID == self._channelID:
LOG_DEBUG('BattleChannelView.__onCheckCooldownPeriod', channelID)
result, errorMsg = controller.canSendMessage()
parser.addArgs([channelID, result])
self.__flashRespond(parser.args())
if not result:
message = g_settings.htmlTemplates.format('battleErrorMessage', ctx={'error': errorMsg})
self.__flashCall(BTMS_COMMANDS.ReceiveMessage(), [channelID, message, False])
return
示例12: __onSendChannelMessage
# 需要导入模块: from gui.Scaleform.CommandArgsParser import CommandArgsParser [as 别名]
# 或者: from gui.Scaleform.CommandArgsParser.CommandArgsParser import parse [as 别名]
def __onSendChannelMessage(self, *args):
parser = CommandArgsParser(self.__onSendChannelMessage.__name__, 2, [long])
(clientID, rawMsgText,) = parser.parse(*args)
controller = self.__getController(clientID)
if controller:
controller.sendMessage(rawMsgText)
示例13: __onReceiverChanged
# 需要导入模块: from gui.Scaleform.CommandArgsParser import CommandArgsParser [as 别名]
# 或者: from gui.Scaleform.CommandArgsParser.CommandArgsParser import parse [as 别名]
def __onReceiverChanged(self, *args):
parser = CommandArgsParser(self.__onReceiverChanged.__name__, 1, [long])
(clientID,) = parser.parse(*args)
controller = self.__getController(clientID)
if controller:
BattleChannelView._lastReceiver = controller.getSettings().name
示例14: __onGetScreenSize
# 需要导入模块: from gui.Scaleform.CommandArgsParser import CommandArgsParser [as 别名]
# 或者: from gui.Scaleform.CommandArgsParser.CommandArgsParser import parse [as 别名]
def __onGetScreenSize(self, *args):
parser = CommandArgsParser(self.__onGetScreenSize.__name__)
parser.parse(*args)
parser.addArgs(list(GUI.screenResolution()))
self.uiHolder.respond(parser.args())
示例15: __onReceiverChanged
# 需要导入模块: from gui.Scaleform.CommandArgsParser import CommandArgsParser [as 别名]
# 或者: from gui.Scaleform.CommandArgsParser.CommandArgsParser import parse [as 别名]
def __onReceiverChanged(self, *args):
parser = CommandArgsParser(self.__onReceiverChanged.__name__, 1, [long])
channelID, = parser.parse(*args)
if self._channelID == channelID:
LOG_DEBUG('BattleChannelView.__onReceiverChanged', self._receiver)
BattleChannelView._lastReceiver = self._receiver