本文整理汇总了Python中gui.Scaleform.CommandArgsParser.CommandArgsParser.addArgs方法的典型用法代码示例。如果您正苦于以下问题:Python CommandArgsParser.addArgs方法的具体用法?Python CommandArgsParser.addArgs怎么用?Python CommandArgsParser.addArgs使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类gui.Scaleform.CommandArgsParser.CommandArgsParser
的用法示例。
在下文中一共展示了CommandArgsParser.addArgs方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: onRequestItemRange
# 需要导入模块: from gui.Scaleform.CommandArgsParser import CommandArgsParser [as 别名]
# 或者: from gui.Scaleform.CommandArgsParser.CommandArgsParser import addArgs [as 别名]
def onRequestItemRange(self, *args):
parser = CommandArgsParser(self.onRequestItemRange.__name__, 2, [int, int])
startIndex, endIndex = parser.parse(*args)
for item in self.list[startIndex:endIndex + 1]:
parser.addArgs(item)
self.respond(parser.args())
示例2: onRequestItemAt
# 需要导入模块: from gui.Scaleform.CommandArgsParser import CommandArgsParser [as 别名]
# 或者: from gui.Scaleform.CommandArgsParser.CommandArgsParser import addArgs [as 别名]
def onRequestItemAt(self, *args):
parser = CommandArgsParser(self.onRequestItemAt.__name__, 1, [int])
index, = parser.parse(*args)
item = self.requestItemAt(index)
if item:
parser.addArgs(item)
else:
parser.addArgs(self.emptyItem())
self.respond(parser.args())
示例3: __onPopulateUI
# 需要导入模块: from gui.Scaleform.CommandArgsParser import CommandArgsParser [as 别名]
# 或者: from gui.Scaleform.CommandArgsParser.CommandArgsParser import addArgs [as 别名]
def __onPopulateUI(self, *args):
LOG_DEBUG('[BattleMessanger]', '__onPopulateUI')
settings = g_settings.battle
parser = CommandArgsParser(self.__onPopulateUI.__name__)
parser.parse(*args)
parser.addArgs([settings.messageLifeCycle.lifeTime,
settings.messageLifeCycle.alphaSpeed,
settings.inactiveStateAlpha,
CHAT_MESSAGE_MAX_LENGTH_IN_BATTLE,
settings.hintText,
settings.toolTipText,
g_settings.userPrefs.storeReceiverInBattle])
self.__flashRespond(parser.args())
示例4: __onCheckCooldownPeriod
# 需要导入模块: from gui.Scaleform.CommandArgsParser import CommandArgsParser [as 别名]
# 或者: from gui.Scaleform.CommandArgsParser.CommandArgsParser import addArgs [as 别名]
def __onCheckCooldownPeriod(self, *args):
parser = CommandArgsParser(self.__onCheckCooldownPeriod.__name__, 1, [long])
(clientID,) = parser.parse(*args)
controller = self.__getController(clientID)
if not controller:
return
(result, errorMsg,) = controller.canSendMessage()
parser.addArgs([clientID, result])
self.__flashRespond(parser.args())
if not result:
message = g_settings.htmlTemplates.format('battleErrorMessage', ctx={'error': errorMsg})
history = self.__sharedHistory()
if history:
history.addMessage(message, False)
self.__flashCall(BTMS_COMMANDS.ReceiveMessage(), [clientID, message, False])
示例5: __onCheckCooldownPeriod
# 需要导入模块: from gui.Scaleform.CommandArgsParser import CommandArgsParser [as 别名]
# 或者: from gui.Scaleform.CommandArgsParser.CommandArgsParser import addArgs [as 别名]
def __onCheckCooldownPeriod(self, *args):
controller = self._controller()
if controller is None:
return
else:
parser = CommandArgsParser(self.__onCheckCooldownPeriod.__name__, 1, [long])
channelID, = parser.parse(*args)
if channelID == self._channelID:
LOG_DEBUG('BattleChannelView.__onCheckCooldownPeriod', channelID)
result, errorMsg = controller.canSendMessage()
parser.addArgs([channelID, result])
self.__flashRespond(parser.args())
if not result:
message = g_settings.htmlTemplates.format('battleErrorMessage', ctx={'error': errorMsg})
self.__flashCall(BTMS_COMMANDS.ReceiveMessage(), [channelID, message, False])
return
示例6: __onPopulateUI
# 需要导入模块: from gui.Scaleform.CommandArgsParser import CommandArgsParser [as 别名]
# 或者: from gui.Scaleform.CommandArgsParser.CommandArgsParser import addArgs [as 别名]
def __onPopulateUI(self, *args):
settings = g_settings.battle
userSettings = g_settings.userPrefs
parser = CommandArgsParser(self.__onPopulateUI.__name__)
parser.parse(*args)
parser.addArgs([settings.messageLifeCycle.lifeTime,
settings.messageLifeCycle.alphaSpeed,
settings.inactiveStateAlpha,
CHAT_MESSAGE_MAX_LENGTH_IN_BATTLE,
settings.hintText,
self.__getToolTipText(),
userSettings.storeReceiverInBattle,
not userSettings.disableBattleChat])
self.__flashRespond(parser.args())
if self.__sharedHistory.isEnabled():
self.__sharedHistory.syncCursor(True)
self.__flashCall(BTMS_COMMANDS.isHistoryEnabled(), [bool(self.__sharedHistory.isEnabled()),
self.__sharedHistory.numberOfMessages(),
g_settings.battle.alphaForLastMessages,
g_settings.battle.recoveredLatestMessages,
g_settings.battle.lifeTimeRecoveredMessages])
self.__updateHistoryControls()
示例7: __onGetScreenSize
# 需要导入模块: from gui.Scaleform.CommandArgsParser import CommandArgsParser [as 别名]
# 或者: from gui.Scaleform.CommandArgsParser.CommandArgsParser import addArgs [as 别名]
def __onGetScreenSize(self, *args):
parser = CommandArgsParser(self.__onGetScreenSize.__name__)
parser.parse(*args)
parser.addArgs(list(GUI.screenResolution()))
self.uiHolder.respond(parser.args())