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Python VFS.resolveWrite方法代码示例

本文整理汇总了Python中fofix.core.VFS.resolveWrite方法的典型用法代码示例。如果您正苦于以下问题:Python VFS.resolveWrite方法的具体用法?Python VFS.resolveWrite怎么用?Python VFS.resolveWrite使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在fofix.core.VFS的用法示例。


在下文中一共展示了VFS.resolveWrite方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: savePlayers

# 需要导入模块: from fofix.core import VFS [as 别名]
# 或者: from fofix.core.VFS import resolveWrite [as 别名]
def savePlayers():
    for pref in _playerDB.execute('SELECT * FROM `players` WHERE `changed` = 1').fetchall():
        try:
            c = Config.load(VFS.resolveWrite(_makePlayerIniName(str(pref[0]))), type = 2)
            c.set("player","leftymode",int(pref[1]))
            c.set("player","drumflip",int(pref[2]))
            c.set("player","auto_kick",int(pref[3]))
            c.set("player","assist_mode",int(pref[4]))
            c.set("player","two_chord_max",int(pref[5]))
            c.set("player","necktype",int(pref[6]))
            c.set("player","neck",str(pref[7]))
            c.set("player","part",int(pref[8]))
            c.set("player","difficulty",int(pref[9]))
            c.set("player","name",str(pref[10]))
            c.set("player","controller",int(pref[11]))
            del c
            _playerDB.execute('UPDATE `players` SET `changed` = 0 WHERE `name` = ?', [pref[0]])
        except:
            c = VFS.open(_makePlayerIniName(str(pref[0])), "w")
            c.close()
            c = Config.load(VFS.resolveWrite(_makePlayerIniName(str(pref[0]))), type = 2)
            c.set("player","leftymode",int(pref[1]))
            c.set("player","drumflip",int(pref[2]))
            c.set("player","auto_kick",int(pref[3]))
            c.set("player","assist_mode",int(pref[4]))
            c.set("player","two_chord_max",int(pref[5]))
            c.set("player","necktype",int(pref[6]))
            c.set("player","neck",str(pref[7]))
            c.set("player","part",int(pref[8]))
            c.set("player","difficulty",int(pref[9]))
            c.set("player","name",str(pref[10]))
            c.set("player","controller",int(pref[11]))
            del c
            _playerDB.execute('UPDATE `players` SET `changed` = 0 WHERE `name` = ?', [pref[0]])
    _playerDB.execute('UPDATE `players` SET `loaded` = 0')
    _playerDB.commit()
开发者ID:htvu,项目名称:fofix,代码行数:38,代码来源:Player.py

示例2: _

# 需要导入模块: from fofix.core import VFS [as 别名]
# 或者: from fofix.core.VFS import resolveWrite [as 别名]
Config.define("player", "name",          str,  "")
Config.define("player", "difficulty",    int,  Song.MED_DIF)
Config.define("player", "part",          int,  Song.GUITAR_PART)
Config.define("player", "neck",          str,  "")
Config.define("player", "necktype",      str,  2, text = _("Neck Type"),     options = {0: _("Default Neck"), 1: _("Theme Neck"), 2: _("Specific Neck")})
Config.define("player", "leftymode",     int,  0, text = _("Lefty Mode"),    options = {0: _("Off"), 1: _("On")})
Config.define("player", "drumflip",      int,  0, text = _("Drum Flip"),     options = {0: _("Off"), 1: _("On")})
Config.define("player", "two_chord_max", int,  0, text = _("Two-Chord Max"), options = {0: _("Off"), 1: _("On")})
Config.define("player", "assist_mode",   int,  0, text = _("Assist Mode"),   options = {0: _("Off"), 1: _("Easy Assist"), 2: _("Medium Assist")})
Config.define("player", "auto_kick",     int,  0, text = _("Auto Kick"),     options = {0: _("Off"), 1: _("On")})
Config.define("player", "controller",    int,  0)

# Overlay the users folder in /data with one in the user data folder.
VFS.mount(VFS.resolveRead('/data/users'), 'users')
VFS.mountWritable(VFS.resolveWrite('/userdata/users'), 'users')
controlpath = '/users/controllers'
playerpath = '/users/players'


def _makeControllerIniName(name):
    '''Turn a controller name into a virtual path to the appropriate ini.'''
    return '%s/%s.ini' % (controlpath, name)

def _makePlayerIniName(name):
    '''Turn a player name into a virtual path to the appropriate ini.'''
    return '%s/%s.ini' % (playerpath, name)

control0 = None
control1 = None
control2 = None
开发者ID:htvu,项目名称:fofix,代码行数:32,代码来源:Player.py

示例3:

# 需要导入模块: from fofix.core import VFS [as 别名]
# 或者: from fofix.core.VFS import resolveWrite [as 别名]
import fretwork

from fretwork import log

from fofix.core import Version
from fofix.core import VFS

# setup the logfile
# logfile in ~/.fofix/ for GNU/Linux and MacOS X
if os.name == "posix":
    # Under MacOS X, put the logs in ~/Library/Logs
    if os.uname()[0] == "Darwin":
        logfile = os.path.expanduser('~/Library/Logs/%s.log' % Version.PROGRAM_UNIXSTYLE_NAME)
    else: # GNU/Linux et al.
        logfile = VFS.resolveWrite('/userdata/%s.log' % Version.PROGRAM_UNIXSTYLE_NAME)
else:
    logfile = VFS.resolveWrite('/userdata/%s.log' % Version.PROGRAM_UNIXSTYLE_NAME)
log.configure(logfile)
logger = logging.getLogger(__name__)

fretworkRequired = (0, 4, 0)
reqVerStr = '.'.join([str(i) for i in fretworkRequired])
fretworkErrorStr = '''

The version of fretwork installed is old. Please install the latest version from github.
https://github.com/fofix/fretwork/releases/
Installed: {0}
Required: {1}
'''
# The first version of fretwork didnt have __version__
开发者ID:fofix,项目名称:fofix,代码行数:32,代码来源:FoFiX.py


注:本文中的fofix.core.VFS.resolveWrite方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。