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Python Entry.connect方法代码示例

本文整理汇总了Python中entry.Entry.connect方法的典型用法代码示例。如果您正苦于以下问题:Python Entry.connect方法的具体用法?Python Entry.connect怎么用?Python Entry.connect使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在entry.Entry的用法示例。


在下文中一共展示了Entry.connect方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: double_click

# 需要导入模块: from entry import Entry [as 别名]
# 或者: from entry.Entry import connect [as 别名]
 def double_click(self, widget, item, column):
     print "DEBUG double_click"
     if not column == item.ENTRY_COLUMN:
         return
     if item.entry:
         item.entry.grab_focus()
         return
     item.entry_buffer.set_property('cursor-visible', True)
     hbox = gtk.HBox(False)
     align = gtk.Alignment(0, 0, 1, 1)
     entry = Entry()
     entry.set_data("item", item)
     entry.set_data("button_press", False)
     entry.set_buffer(item.entry_buffer)
     entry.set_size_request(item.get_column_widths()[column]-4, 0)
     entry.connect("press-return", lambda w: hbox.destroy())
     entry.connect("destroy", self.edit_done, hbox, item)
     entry.connect_after("focus-in-event", self.entry_focus_changed, item)
     entry.connect_after("focus-out-event", self.entry_focus_changed, item)
     self.pack_start(hbox, False, False)
     self.set_data("entry_widget", entry)
     hbox.pack_start(entry, False, False)
     hbox.pack_start(align)
     hbox.show_all()
     entry.set_can_focus(True)
     entry.grab_focus()
     entry.select_all()
     item.entry = entry
开发者ID:Jiarui315,项目名称:deepin-ui,代码行数:30,代码来源:entry_treeview.py

示例2: __init__

# 需要导入模块: from entry import Entry [as 别名]
# 或者: from entry.Entry import connect [as 别名]
class WindowHelper:
	def __init__(self, plugin, window):
		self._window = window
		self._plugin = plugin
		self._entry = None
		
		self._accel = gtk.AccelGroup()
		self._accel.connect_group(gtk.keysyms.C, gtk.gdk.SUPER_MASK, 0, self._do_command)
		self._window.add_accel_group(self._accel)
	
	def deactivate(self):
		self._window.remove_accel_group(self._accel)
		self._window = None
		self._plugin = None

	def update_ui(self):
		pass
	
	def _do_command(self, group, obj, keyval, mod):
		view = self._window.get_active_view()
		
		if not view:
			return False

		if not self._entry:
			self._entry = Entry(self._window.get_active_view())
			self._entry.connect('destroy', self.on_entry_destroy)

		self._entry.grab_focus()
		return True
	
	def on_entry_destroy(self, widget):
		self._entry = None
开发者ID:alexkv,项目名称:gedit-commander,代码行数:35,代码来源:windowhelper.py

示例3: WindowActivatable

# 需要导入模块: from entry import Entry [as 别名]
# 或者: from entry.Entry import connect [as 别名]
class WindowActivatable(GObject.Object, Gedit.WindowActivatable):
    __gtype_name__ = "CommanderWindowActivatable"

    window = GObject.property(type=Gedit.Window)

    def __init__(self):
        GObject.Object.__init__(self)

    def do_activate(self):
        self._entry = None
        self._view = None

        self.install_ui()

    def do_deactivate(self):
        self.uninstall_ui()

    def do_update_state(self):
        pass

    def install_ui(self):
        manager = self.window.get_ui_manager()

        self._action_group = Gtk.ActionGroup("GeditCommanderPluginActions")
        self._action_group.add_toggle_actions([('CommanderModeAction', None,
                                               _('Commander Mode'), '<Ctrl>period',
                                               _('Start commander mode'), self.on_commander_mode)])

        manager.insert_action_group(self._action_group, -1)
        self._merge_id = manager.add_ui_from_string(ui_str)

    def uninstall_ui(self):
        manager = self.window.get_ui_manager()
        manager.remove_ui(self._merge_id)
        manager.remove_action_group(self._action_group)

        manager.ensure_update()

    def on_commander_mode(self, action, user_data=None):
        view = self.window.get_active_view()

        if not view:
            return False

        if action.get_active():
            if not self._entry or view != self._view:
                self._entry = Entry(view)
                self._entry.connect('destroy', self.on_entry_destroy)

            self._entry.grab_focus()
            self._view = view
        elif self._entry:
            self._entry.destroy()
            self._view = None

        return True

    def on_entry_destroy(self, widget, user_data=None):
        self._entry = None
        self._action_group.get_action('CommanderModeAction').set_active(False)
开发者ID:onia,项目名称:pygi,代码行数:62,代码来源:windowactivatable.py

示例4: __init__

# 需要导入模块: from entry import Entry [as 别名]
# 或者: from entry.Entry import connect [as 别名]
class WindowHelper:
	def __init__(self, plugin, window):
		self._window = window
		self._plugin = plugin
		self._entry = None
		self._view = None

		self.install_ui()

	def install_ui(self):
		manager = self._window.get_ui_manager()

		self._action_group = gtk.ActionGroup("PlumaCommanderPluginActions")
		self._action_group.add_toggle_actions([('CommanderModeAction', None, _('Commander Mode'), '<Ctrl>period', _('Start commander mode'), self.on_commander_mode)])

		manager.insert_action_group(self._action_group, -1)
		self._merge_id = manager.add_ui_from_string(ui_str)

	def uninstall_ui(self):
		manager = self._window.get_ui_manager()
		manager.remove_ui(self._merge_id)
		manager.remove_action_group(self._action_group)

		manager.ensure_update()

	def deactivate(self):
		self.uninstall_ui()

		self._window = None
		self._plugin = None

	def update_ui(self):
		pass

	def on_commander_mode(self, action):
		view = self._window.get_active_view()

		if not view:
			return False

		if action.get_active():
			if not self._entry or view != self._view:
				self._entry = Entry(view)
				self._entry.connect('destroy', self.on_entry_destroy)

			self._entry.grab_focus()
			self._view = view
		elif self._entry:
			self._entry.destroy()
			self._view = None

		return True

	def on_entry_destroy(self, widget):
		self._entry = None
		self._action_group.get_action('CommanderModeAction').set_active(False)
开发者ID:cibyr,项目名称:mate-text-editor-plugins,代码行数:58,代码来源:windowhelper.py

示例5: CommanderWindowActivatable

# 需要导入模块: from entry import Entry [as 别名]
# 或者: from entry.Entry import connect [as 别名]
class CommanderWindowActivatable(GObject.Object, Gedit.WindowActivatable):

    window = GObject.property(type=Gedit.Window)

    def __init__(self):
        GObject.Object.__init__(self)

    def do_activate(self):
        self._entry = None
        self._view = None

        action = Gio.SimpleAction.new_stateful("commander", None, GLib.Variant.new_boolean(False))
        action.connect('activate', self.activate_toggle)
        action.connect('change-state', self.commander_mode)
        self.window.add_action(action)

    def do_deactivate(self):
        self.window.remove_action("commander")

    def do_update_state(self):
        pass

    def activate_toggle(self, action, parameter):
        state = action.get_state()
        action.change_state(GLib.Variant.new_boolean(not state.get_boolean()))

    def commander_mode(self, action, state):
        view = self.window.get_active_view()

        if not view:
            return False

        active = state.get_boolean()
        if active:
            if not self._entry or view != self._view:
                self._entry = Entry(view)
                self._entry.connect('destroy', self.on_entry_destroy)

            self._entry.grab_focus()
            self._view = view
        elif self._entry:
            self._entry.destroy()
            self._view = None

        action.set_state(GLib.Variant.new_boolean(active))

        return True

    def on_entry_destroy(self, widget, user_data=None):
        self._entry = None
        self.window.lookup_action("commander").change_state(GLib.Variant.new_boolean(False))
开发者ID:autumnust,项目名称:gedit-plugins,代码行数:53,代码来源:windowactivatable.py

示例6: __init__

# 需要导入模块: from entry import Entry [as 别名]
# 或者: from entry.Entry import connect [as 别名]
class WindowHelper:
	def __init__(self, plugin, window):
		self._window = window
		self._plugin = plugin
		self._entry = None
		accel_path = '<gedit>/plugins/commander/activate'

		accel = gtk.accel_map_lookup_entry(accel_path)

		if accel == None:
			gtk.accel_map_add_entry(accel_path, gtk.keysyms.period, gtk.gdk.CONTROL_MASK)

		self._accel = gtk.AccelGroup()
		self._accel.connect_by_path(accel_path, self._do_command)
		self._window.add_accel_group(self._accel)
	
	def deactivate(self):
		self._window.remove_accel_group(self._accel)
		self._window = None
		self._plugin = None

	def update_ui(self):
		pass
	
	def _do_command(self, group, obj, keyval, mod):
		view = self._window.get_active_view()
		
		if not view:
			return False

		if not self._entry:
			self._entry = Entry(self._window.get_active_view())
			self._entry.connect('destroy', self.on_entry_destroy)

		self._entry.grab_focus()
		return True
	
	def on_entry_destroy(self, widget):
		self._entry = None
开发者ID:3dfxmadscientist,项目名称:gnome-apps,代码行数:41,代码来源:windowhelper.py

示例7: SpinBox

# 需要导入模块: from entry import Entry [as 别名]
# 或者: from entry.Entry import connect [as 别名]
class SpinBox(gtk.VBox):
    '''
    SpinBox.

    @undocumented: set_sensitive
    @undocumented: size_change_cb
    @undocumented: press_increase_button
    @undocumented: press_decrease_button
    @undocumented: handle_key_release
    @undocumented: stop_update_value
    @undocumented: increase_value
    @undocumented: decrease_value
    @undocumented: adjust_value
    @undocumented: update
    @undocumented: update_and_emit
    @undocumented: expose_spin_bg
    @undocumented: create_simple_button
    '''

    __gsignals__ = {
        "value-changed" : (gobject.SIGNAL_RUN_LAST, gobject.TYPE_NONE, (gobject.TYPE_INT,)),
        "key-release" : (gobject.SIGNAL_RUN_LAST, gobject.TYPE_NONE, (gobject.TYPE_INT,)),
        }

    def __init__(self,
                 value=0,
                 lower=0,
                 upper=100,
                 step=10,
                 default_width=55,
                 check_text=is_float,
                 ):
        '''
        Initialize SpinBox class.

        @param value: Initialize value, default is 0.
        @param lower: Lower value, default is 0.
        @param upper: Upper value, default is 100.
        @param step: Step value, default is 10.
        @param default_width: Default with, default is 55 pixel.
        @param check_text: The check function, default is is_float to check value is float.
        '''
        gtk.VBox.__init__(self)
        self.current_value = value
        self.lower_value = lower
        self.upper_value = upper
        self.step_value  = step
        self.update_delay = 100 # milliseconds
        self.increase_value_id = None
        self.decrease_value_id = None

        # Init.
        self.default_width = default_width
        self.default_height = 22
        self.arrow_button_width = 19
        self.background_color = ui_theme.get_alpha_color("text_entry_background")
        self.acme_color = ui_theme.get_alpha_color("text_entry_acme")
        self.point_color = ui_theme.get_alpha_color("text_entry_point")
        self.frame_point_color = ui_theme.get_alpha_color("text_entry_frame_point")
        self.frame_color = ui_theme.get_alpha_color("text_entry_frame")

        # Widget.
        arrow_up_button = self.create_simple_button("up", self.press_increase_button)
        arrow_down_button = self.create_simple_button("down", self.press_decrease_button)
        button_box = gtk.VBox()
        button_box.pack_start(arrow_up_button, False, False)
        button_box.pack_start(arrow_down_button, False, False)
        self.value_entry = Entry(str(value))
        self.value_entry.check_text = check_text
        self.value_entry.connect("press-return", lambda entry: self.update_and_emit(int(entry.get_text())))

        self.main_align = gtk.Alignment()
        self.main_align.set(0.5, 0.5, 0, 0)
        hbox = gtk.HBox()
        hbox.pack_start(self.value_entry, False, False)
        hbox.pack_start(button_box, False, False)
        hbox_align = gtk.Alignment()
        hbox_align.set(0.5, 0.5, 1.0, 1.0)
        hbox_align.set_padding(0, 1, 0, 0)
        hbox_align.add(hbox)
        self.main_align.add(hbox_align)
        self.pack_start(self.main_align, False, False)

        # Signals.
        self.connect("size-allocate", self.size_change_cb)
        self.main_align.connect("expose-event", self.expose_spin_bg)

    def set_sensitive(self, sensitive):
        '''
        Internal function to wrap `set_sensitive`.
        '''
        super(SpinBox, self).set_sensitive(sensitive)
        self.value_entry.set_sensitive(sensitive)

    def get_value(self):
        '''
        Get current value.

        @return: Return current value.
        '''
#.........这里部分代码省略.........
开发者ID:chenzhiwei,项目名称:deepin-ui,代码行数:103,代码来源:spin.py


注:本文中的entry.Entry.connect方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。