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Python BoundingBoxTree.compute_closest_entity方法代码示例

本文整理汇总了Python中dolfin.BoundingBoxTree.compute_closest_entity方法的典型用法代码示例。如果您正苦于以下问题:Python BoundingBoxTree.compute_closest_entity方法的具体用法?Python BoundingBoxTree.compute_closest_entity怎么用?Python BoundingBoxTree.compute_closest_entity使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在dolfin.BoundingBoxTree的用法示例。


在下文中一共展示了BoundingBoxTree.compute_closest_entity方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: test_compute_closest_entity_2d

# 需要导入模块: from dolfin import BoundingBoxTree [as 别名]
# 或者: from dolfin.BoundingBoxTree import compute_closest_entity [as 别名]
def test_compute_closest_entity_2d():

    reference = (1, 1.0)

    p = Point(-1.0, 0.01)
    mesh = UnitSquareMesh(16, 16)
    tree = BoundingBoxTree()
    tree.build(mesh)
    entity, distance = tree.compute_closest_entity(p)

    assert entity == reference[0]
    assert round(distance - reference[1], 7) == 0

    tree = mesh.bounding_box_tree()
    entity, distance = tree.compute_closest_entity(p)
    assert entity == reference[0]
    assert round(distance - reference[1], 7) == 0
开发者ID:vincentqb,项目名称:dolfin,代码行数:19,代码来源:test_bounding_box_tree.py

示例2: test_compute_closest_entity_3d

# 需要导入模块: from dolfin import BoundingBoxTree [as 别名]
# 或者: from dolfin.BoundingBoxTree import compute_closest_entity [as 别名]
def test_compute_closest_entity_3d():

    reference = (0, 0.1)

    p = Point(0.1, 0.05, -0.1)
    mesh = UnitCubeMesh(8, 8, 8)
    tree = BoundingBoxTree()
    tree.build(mesh)
    entity, distance = tree.compute_closest_entity(p)

    assert entity == reference[0]
    assert round(distance - reference[1], 7) == 0

    tree = mesh.bounding_box_tree()
    entity, distance = tree.compute_closest_entity(p)
    assert entity == reference[0]
    assert round(distance - reference[1], 7) == 0
开发者ID:vincentqb,项目名称:dolfin,代码行数:19,代码来源:test_bounding_box_tree.py

示例3: test_compute_closest_entity_3d

# 需要导入模块: from dolfin import BoundingBoxTree [as 别名]
# 或者: from dolfin.BoundingBoxTree import compute_closest_entity [as 别名]
    def test_compute_closest_entity_3d(self):

        reference = (0, 0.1)

        p = Point(0.1, 0.05, -0.1)
        mesh = UnitCubeMesh(8, 8, 8)
        tree = BoundingBoxTree()
        tree.build(mesh)
        entity, distance = tree.compute_closest_entity(p)

        if MPI.size(mesh.mpi_comm()) == 1:
            self.assertEqual(entity, reference[0])
            self.assertAlmostEqual(distance, reference[1])

        tree = mesh.bounding_box_tree()
        entity, distance = tree.compute_closest_entity(p)
        if MPI.size(mesh.mpi_comm()) == 1:
            self.assertEqual(entity, reference[0])
            self.assertAlmostEqual(distance, reference[1])
开发者ID:YannCobigo,项目名称:dolfin,代码行数:21,代码来源:BoundingBoxTree.py

示例4: test_compute_closest_entity_2d

# 需要导入模块: from dolfin import BoundingBoxTree [as 别名]
# 或者: from dolfin.BoundingBoxTree import compute_closest_entity [as 别名]
    def test_compute_closest_entity_2d(self):

        reference = (1, 1.0)

        p = Point(-1.0, 0.01)
        mesh = UnitSquareMesh(16, 16)
        tree = BoundingBoxTree()
        tree.build(mesh)
        entity, distance = tree.compute_closest_entity(p)

        if MPI.size(mesh.mpi_comm()) == 1:
            self.assertEqual(entity, reference[0])
            self.assertAlmostEqual(distance, reference[1])

        tree = mesh.bounding_box_tree()
        entity, distance = tree.compute_closest_entity(p)
        if MPI.size(mesh.mpi_comm()) == 1:
            self.assertEqual(entity, reference[0])
            self.assertAlmostEqual(distance, reference[1])
开发者ID:YannCobigo,项目名称:dolfin,代码行数:21,代码来源:BoundingBoxTree.py

示例5: test_compute_closest_entity_1d

# 需要导入模块: from dolfin import BoundingBoxTree [as 别名]
# 或者: from dolfin.BoundingBoxTree import compute_closest_entity [as 别名]
    def test_compute_closest_entity_1d(self):

        reference = (0, 1.0)

        p = Point(-1.0)
        mesh = UnitIntervalMesh(16)
        tree = BoundingBoxTree()
        tree.build(mesh)
        entity, distance = tree.compute_closest_entity(p)

        if MPI.num_processes() == 1:
            self.assertEqual(entity, reference[0])
            self.assertAlmostEqual(distance, reference[1])

        tree = mesh.bounding_box_tree()
        entity, distance = tree.compute_closest_entity(p)
        if MPI.num_processes() == 1:
            self.assertEqual(entity, reference[0])
            self.assertAlmostEqual(distance, reference[1])
开发者ID:maciekswat,项目名称:dolfin_1.3.0,代码行数:21,代码来源:BoundingBoxTree.py

示例6: test_compute_closest_entity_3d

# 需要导入模块: from dolfin import BoundingBoxTree [as 别名]
# 或者: from dolfin.BoundingBoxTree import compute_closest_entity [as 别名]
    def test_compute_closest_entity_3d(self):

        reference = (2, numpy.sqrt(3.0))

        p = Point(-1.0, -1.0, -1.0)
        mesh = UnitCubeMesh(8, 8, 8)
        tree = BoundingBoxTree()
        tree.build(mesh)
        entity, distance = tree.compute_closest_entity(p, mesh)

        if MPI.num_processes() == 1:
            self.assertEqual(entity, reference[0])
            self.assertAlmostEqual(distance, reference[1])

        tree = mesh.bounding_box_tree()
        entity, distance = tree.compute_closest_entity(p, mesh)
        if MPI.num_processes() == 1:
            self.assertEqual(entity, reference[0])
            self.assertAlmostEqual(distance, reference[1])
开发者ID:ifumagalli,项目名称:dolfin,代码行数:21,代码来源:BoundingBoxTree.py

示例7: test_compute_closest_entity_2d

# 需要导入模块: from dolfin import BoundingBoxTree [as 别名]
# 或者: from dolfin.BoundingBoxTree import compute_closest_entity [as 别名]
    def test_compute_closest_entity_2d(self):

        reference = (0, numpy.sqrt(2.0))

        p = Point(-1.0, -1.0)
        mesh = UnitSquareMesh(16, 16)
        tree = BoundingBoxTree()
        tree.build(mesh)
        entity, distance = tree.compute_closest_entity(p, mesh)

        if MPI.num_processes() == 1:
            self.assertEqual(entity, reference[0])
            self.assertAlmostEqual(distance, reference[1])
开发者ID:MiroK,项目名称:DolfinSurface,代码行数:15,代码来源:BoundingBoxTree.py


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