本文整理汇总了Python中direct.filter.CommonFilters.CommonFilters.setAmbientOcclusion方法的典型用法代码示例。如果您正苦于以下问题:Python CommonFilters.setAmbientOcclusion方法的具体用法?Python CommonFilters.setAmbientOcclusion怎么用?Python CommonFilters.setAmbientOcclusion使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类direct.filter.CommonFilters.CommonFilters
的用法示例。
在下文中一共展示了CommonFilters.setAmbientOcclusion方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: toggleAmbientOcclusion
# 需要导入模块: from direct.filter.CommonFilters import CommonFilters [as 别名]
# 或者: from direct.filter.CommonFilters.CommonFilters import setAmbientOcclusion [as 别名]
def toggleAmbientOcclusion(self, checked):
filters = CommonFilters(base.win, base.cam)
if checked == True:
filters.setAmbientOcclusion()
else:
filters.delAmbientOcclusion()
示例2: Filters
# 需要导入模块: from direct.filter.CommonFilters import CommonFilters [as 别名]
# 或者: from direct.filter.CommonFilters.CommonFilters import setAmbientOcclusion [as 别名]
class Filters():
def __init__(self):
self.filters = CommonFilters(base.win, base.cam)
self.glowShader = loader.loadShader("./shaders/glowShader.sha")
def enableFilters(self, player):
#self.filters.setBloom(mintrigger=.35)
self.filters.setBloom(blend=(1, 0, .2, 1), desat=-1, intensity=10, size="small")
#self.filters.setCartoonInk(separation=-5)
self.filters.setAmbientOcclusion(numsamples = 2, radius = 0.0025, amount = 2, strength = 0.001, falloff = 0.01)
player.setShader(self.glowShader)
player.setShaderInput("scale",4,4)
path = render.find("renderDummy")
path.setShader(self.glowShader)
path.setShaderInput("scale",1,1,1)