本文整理汇总了Python中detector.Detector.detect方法的典型用法代码示例。如果您正苦于以下问题:Python Detector.detect方法的具体用法?Python Detector.detect怎么用?Python Detector.detect使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类detector.Detector
的用法示例。
在下文中一共展示了Detector.detect方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: Tracker
# 需要导入模块: from detector import Detector [as 别名]
# 或者: from detector.Detector import detect [as 别名]
class Tracker(object):
"""
This is the main program which gives a high-level view
of all the running subsystems. It connects camera input with
output in form of "actions" (such as keyboard shortcuts on the users behalf).
This is done by locating a hand in an image and detecting features,
like the number of fingers, and trying to match that data with a
known gesture.
"""
def __init__(self):
"""
Configuration
"""
# Camera settings
self.FRAME_WIDTH = 341
self.FRAME_HEIGHT = 256
self.flip_camera = True # Mirror image
self.camera = cv2.VideoCapture(1)
# ...you can also use a test video for input
#video = "/Users/matthiasendler/Code/snippets/python/tracker/final/assets/test_video/10.mov"
#self.camera = cv2.VideoCapture(video)
#self.skip_input(400) # Skip to an interesting part of the video
if not self.camera.isOpened():
print "couldn't load webcam"
return
#self.camera.set(cv2.cv.CV_CAP_PROP_FRAME_WIDTH, self.FRAME_WIDTH)
#self.camera.set(cv2.cv.CV_CAP_PROP_FRAME_HEIGHT, self.FRAME_HEIGHT)
self.filters_dir = "filters/" # Filter settings in trackbar
self.filters_file = "filters_default"
# Load filter settings
current_config = self.filters_dir + self.filters_file
self.filters = Filters(current_config)
# No actions will be triggered in test mode
# (can be used to adjust settings at runtime)
self.test_mode = False
# Create a hand detector
# In fact, this is a wrapper for many detectors
# to increase detection confidence
self.detector = Detector(self.filters.config)
# Knowledge base for all detectors
self.kb = KB()
# Create gesture recognizer.
# A gesture consists of a motion and a hand state.
self.gesture = Gesture()
# The action module executes keyboard and mouse commands
self.action = Action()
# Show output of detectors
self.output = Output()
self.run()
def run(self):
"""
In each step: Read the input image and keys,
process it and react on it (e.g. with an action).
"""
while True:
img = self.get_input()
hand = self.process(img)
ref = self.action.get_reference_point()
self.output.show(img, hand, ref)
def process(self, img):
"""
Process input
"""
# Run detection
hand = self.detector.detect(img)
# Store result in knowledge base
self.kb.update(hand)
if not self.test_mode:
# Try to interprete as gesture
self.interprete(hand)
return hand
def interprete(self, hand):
"""
Try to interprete the input as a gesture
"""
self.gesture.add_hand(hand)
operation = self.gesture.detect_gesture()
self.action.execute(operation)
def get_input(self):
"""
Get input from camera and keyboard
"""
self.get_key()
_, img = self.camera.read()
#.........这里部分代码省略.........
示例2: Window
# 需要导入模块: from detector import Detector [as 别名]
# 或者: from detector.Detector import detect [as 别名]
class Window(QWidget, WindowUI):
SOURCE_FILE = 'File'
SOURCE_CAMERA = 'Camera'
DISPLAY_INPUT = 'Input'
DISPLAY_PREPROCESSED = 'Pre-processed'
SHAPE_RECT = 'Rectangle'
SHAPE_ELLIPSE = 'Ellipse'
FILL_NONE = 'None'
FILL_OUTLINE = 'Outline'
FILL_COLOR = 'Color'
FILL_BLUR = 'Blur'
FILL_IMAGE = 'Image'
FILL_MASK = 'Mask'
BG_INPUT = 'Input'
BG_COLOR = 'Color'
BG_TRANSPARENT = 'Transparent'
BG_IMAGE = 'Image'
__sourceModes = [SOURCE_FILE, SOURCE_CAMERA]
__displayModes = [DISPLAY_INPUT, DISPLAY_PREPROCESSED]
__shapeModes = [SHAPE_RECT, SHAPE_ELLIPSE]
__fillModes = [FILL_NONE, FILL_OUTLINE, FILL_BLUR, FILL_IMAGE, FILL_MASK, FILL_COLOR]
__bgModes = [BG_INPUT, BG_COLOR, BG_TRANSPARENT, BG_IMAGE]
IMAGE_FILTERS = '*.jpg *.png *.jpeg *.bmp'
VIDEO_FILTERS = '*.avi *.mp4 *.mov'
MASK_PATH = 'other/mask.png'
debugSignal = QtCore.pyqtSignal(object, int)
def __init__(self, parent=None):
super(Window, self).__init__(parent)
self.detector = Detector()
self.mediaThread = MediaThread(self)
sys.stdout = common.EmittingStream(textWritten=self.normalOutputWritten)
self.debugSignal.connect(self.debugTable)
self.currentFrame = None
self.bgColor = QColor(255, 255, 255)
self.bgPath = ''
self.classifiersParameters = {}
self.setupUI()
self.populateUI()
self.connectUI()
self.initUI()
def __del__(self):
sys.stdout = sys.__stdout__
def keyPressEvent(self, e):
if e.key() == QtCore.Qt.Key_Escape:
self.close()
def populateUI(self):
self.availableObjectsList.addItems(Detector.getDefaultAvailableObjects())
for sourceMode in self.__sourceModes:
self.sourceCBox.addItem(sourceMode)
for displayMode in self.__displayModes:
self.displayCBox.addItem(displayMode)
for shapeMode in self.__shapeModes:
self.shapeCBox.addItem(shapeMode)
for fillMode in self.__fillModes:
self.fillCBox.addItem(fillMode)
for bgMode in self.__bgModes:
self.bgCBox.addItem(bgMode)
model = QtGui.QStandardItemModel(self)
func = lambda node, parent: self.populateTree(node, parent)
Detector.getDefaultObjectsTree().map(model, func)
self.objectsTree.setModel(model)
def connectUI(self):
self.hsplitter.splitterMoved.connect(self.splitterMoved)
self.vsplitter.splitterMoved.connect(self.splitterMoved)
self.showDetails.clicked[bool].connect(self.toggleDebugInfo)
self.addButton.clicked.connect(self.addObject)
self.removeButton.clicked.connect(self.removeObject)
self.sourceCBox.currentIndexChanged.connect(self.togglePath)
self.sourcePathButton.clicked.connect(self.loadMedia)
self.playButton.clicked.connect(self.play)
self.refreshButton.clicked.connect(self.refresh)
self.nextFrameButton.clicked.connect(self.nextFrame)
self.objectsTree.customSelectionChanged.connect(self.showClassifierParameters)
self.colorPicker.clicked.connect(self.colorDialog)
self.classifierName.textChanged.connect(self.updateClassifierParameters)
self.scaleFactor.valueChanged.connect(self.updateScaleFactor)
self.minNeighbors.valueChanged.connect(self.updateMinNeighbors)
self.minWidth.valueChanged.connect(self.updateMinWidth)
self.minHeight.valueChanged.connect(self.updateMinHeight)
self.shapeCBox.currentIndexChanged.connect(self.updateShape)
self.fillCBox.currentIndexChanged.connect(self.updateFill)
self.autoNeighbors.clicked.connect(self.calcNeighbors)
self.stabilize.stateChanged.connect(self.updateStabilize)
self.tracking.stateChanged.connect(self.updateTracking)
#.........这里部分代码省略.........
示例3: Tracker
# 需要导入模块: from detector import Detector [as 别名]
# 或者: from detector.Detector import detect [as 别名]
class Tracker(object):
def __init__(self, config, logger):
self.config = config
self.logger = logger
self.camera = Camera(config, logger)
self.detector = Detector(self.camera)
self.logger.debug('Tracker started')
def track(self):
#Process(target=self.handle_pan, args=()).start()
#Process(target=self.handle_tilt, args=()).start()
while True:
self.detector.detect()
def handle_pan(self):
self.process(self.camera.pan,
self.camera.pan_q_cur_pos,
self.camera.pan_q_des_pos,
self.camera.pan_q_speed,
'pan')
def handle_tilt(self):
self.process(self.camera.tilt,
self.camera.tilt_q_cur_pos,
self.camera.tilt_q_des_pos,
self.camera.tilt_q_speed,
'tilt')
def process(self, servo, cur_queue, desired_queue, speed_queue, type):
speed = 0.1
cur_pos = int(self.config.fetch('{0}_start'.format(type)))
desired_pos = cur_pos + 1
self.log('Process for {0} direction started at position {1}'.format(type, cur_pos), type)
while True:
time.sleep(speed)
if cur_queue.empty():
self.log('Current position queue empty. Saving current position ({0}) in queue.'.format(cur_pos), type)
cur_queue.put(cur_pos)
if not desired_queue.empty():
self.log('Desired position queue empty. Saving desired position ({0}) in queue.'.format(desired_pos), type)
desired_pos = desired_queue.get()
if not speed_queue.empty():
_speed = speed_queue.get()
speed = 0.1 / _speed
self.log('Speed queue not empty. Found speed {0}, took current speed to {1}'.format(_speed, speed), type)
if cur_pos < desired_pos:
cur_pos += 1
cur_queue.put(cur_pos)
self.log(
'Current position smaller than desired position ({0}). '
'Incremented current position and moved servo to {1}'.format(desired_pos, cur_pos), type)
servo.move(servo.assure_min(cur_pos))
if not cur_queue.empty():
cur_queue.get()
else: # cur_pos > desired_pos
self.log(
'Current position bigger than desired position ({0}). '
'Decremented current position and moved servo to {1}'.format(desired_pos, cur_pos), type)
cur_pos -= 1
cur_queue.put(cur_pos)
servo.move(servo.assure_max(cur_pos))
if not cur_queue.empty():
cur_queue.get()
if cur_pos == desired_pos:
speed = 1
def log(self, message, direction):
self.logger.debug('[{0}] {1}'.format(direction, message))