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Python demoitemanimation.DemoItemAnimation类代码示例

本文整理汇总了Python中demoitemanimation.DemoItemAnimation的典型用法代码示例。如果您正苦于以下问题:Python DemoItemAnimation类的具体用法?Python DemoItemAnimation怎么用?Python DemoItemAnimation使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了DemoItemAnimation类的14个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: setupScanItem

    def setupScanItem(self):
        if Colors.useButtonBalls:
            scanItem = ScanItem(self)
            scanItem.setZValue(self.zValue() + 1)

            self.scanAnim = DemoItemAnimation(scanItem)

            x = 1.0
            y = 1.5
            stop = TextButton.BUTTON_WIDTH - scanItem.boundingRect().width() - x
            if self.alignment == TextButton.LEFT:
                self.scanAnim.setDuration(2500)
                self.scanAnim.setKeyValueAt(0.0, QPointF(x, y))
                self.scanAnim.setKeyValueAt(0.5, QPointF(x, y))
                self.scanAnim.setKeyValueAt(0.7, QPointF(stop, y))
                self.scanAnim.setKeyValueAt(1.0, QPointF(x, y))
                scanItem.setPos(QPointF(x, y))
            else:
                self.scanAnim.setKeyValueAt(0.0, QPointF(stop, y))
                self.scanAnim.setKeyValueAt(0.5, QPointF(x, y))
                self.scanAnim.setKeyValueAt(1.0, QPointF(stop, y))
                scanItem.setPos(QPointF(stop, y))
开发者ID:death-finger,项目名称:Scripts,代码行数:22,代码来源:textbutton.py

示例2: createUpnDownButtons

    def createUpnDownButtons(self):
        xOffset = 15.0
        yOffset = 450.0

        self.upButton = TextButton("", TextButton.LEFT, MenuManager.UP,
                self.window.scene, self.window.mainSceneRoot, TextButton.UP)
        self.upButton.prepare()
        self.upButton.setPos(xOffset, yOffset)
        self.upButton.setState(TextButton.DISABLED)

        self.downButton = TextButton("", TextButton.LEFT, MenuManager.DOWN,
                self.window.scene, self.window.mainSceneRoot, TextButton.DOWN)
        self.downButton.prepare()
        self.downButton.setPos(xOffset + 10 + self.downButton.sceneBoundingRect().width(), yOffset)

        movieShake = self.score.insertMovie('upndown -shake')

        shakeAnim = DemoItemAnimation(self.upButton,
                DemoItemAnimation.ANIM_UNSPECIFIED)
        shakeAnim.timeline.setCurveShape(QtCore.QTimeLine.LinearCurve)
        shakeAnim.setDuration(650)
        shakeAnim.setStartPos(self.upButton.pos())
        shakeAnim.setPosAt(0.60, self.upButton.pos())
        shakeAnim.setPosAt(0.70, self.upButton.pos() + QtCore.QPointF(-2, 0))
        shakeAnim.setPosAt(0.80, self.upButton.pos() + QtCore.QPointF(1, 0))
        shakeAnim.setPosAt(0.90, self.upButton.pos() + QtCore.QPointF(-1, 0))
        shakeAnim.setPosAt(1.00, self.upButton.pos())
        movieShake.append(shakeAnim)

        shakeAnim = DemoItemAnimation(self.downButton,
                DemoItemAnimation.ANIM_UNSPECIFIED)
        shakeAnim.timeline.setCurveShape(QtCore.QTimeLine.LinearCurve)
        shakeAnim.setDuration(650)
        shakeAnim.setStartPos(self.downButton.pos())
        shakeAnim.setPosAt(0.60, self.downButton.pos())
        shakeAnim.setPosAt(0.70, self.downButton.pos() + QtCore.QPointF(-5, 0))
        shakeAnim.setPosAt(0.80, self.downButton.pos() + QtCore.QPointF(-3, 0))
        shakeAnim.setPosAt(0.90, self.downButton.pos() + QtCore.QPointF(-1, 0))
        shakeAnim.setPosAt(1.00, self.downButton.pos())
        movieShake.append(shakeAnim)
开发者ID:CapB1ack,项目名称:PyQt4,代码行数:40,代码来源:menumanager.py

示例3: TextButton

class TextButton(DemoItem):
    BUTTON_WIDTH = 180
    BUTTON_HEIGHT = 19

    LEFT, RIGHT = range(2)

    SIDEBAR, PANEL, UP, DOWN = range(4)

    ON, OFF, HIGHLIGHT, DISABLED = range(4)

    def __init__(self, text, align=LEFT, userCode=0, parent=None, type=SIDEBAR):
        super(TextButton, self).__init__(parent)

        # Prevent a circular import.
        from menumanager import MenuManager
        self._menu_manager = MenuManager.instance()

        self.menuString = text
        self.buttonLabel = text
        self.alignment = align
        self.buttonType = type
        self.userCode = userCode
        self.scanAnim = None
        self.bgOn = None
        self.bgOff = None
        self.bgHighlight = None
        self.bgDisabled = None
        self.state = TextButton.OFF

        self.setAcceptHoverEvents(True)
        self.setCursor(Qt.PointingHandCursor)

        # Calculate the button size.
        if type in (TextButton.SIDEBAR, TextButton.PANEL):
            self.logicalSize = QSize(TextButton.BUTTON_WIDTH, TextButton.BUTTON_HEIGHT)
        else:
            self.logicalSize = QSize(int((TextButton.BUTTON_WIDTH / 2.0) - 5), int(TextButton.BUTTON_HEIGHT * 1.5))

        self._prepared = False

    def setMenuString(self, menu):
        self.menuString = menu

    def prepare(self):
        if not self._prepared:
            self.setupHoverText()
            self.setupScanItem()
            self.setupButtonBg()
            self._prepared = True

    def boundingRect(self):
        return QRectF(0, 0, self.logicalSize.width(),
                self.logicalSize.height())

    def setupHoverText(self):
        if not self.buttonLabel:
            return

        textItem = DemoTextItem(self.buttonLabel, Colors.buttonFont(),
                Colors.buttonText, -1, self)
        textItem.setZValue(self.zValue() + 2)
        textItem.setPos(16, 0)

    def setupScanItem(self):
        if Colors.useButtonBalls:
            scanItem = ScanItem(self)
            scanItem.setZValue(self.zValue() + 1)

            self.scanAnim = DemoItemAnimation(scanItem)

            x = 1.0
            y = 1.5
            stop = TextButton.BUTTON_WIDTH - scanItem.boundingRect().width() - x
            if self.alignment == TextButton.LEFT:
                self.scanAnim.setDuration(2500)
                self.scanAnim.setKeyValueAt(0.0, QPointF(x, y))
                self.scanAnim.setKeyValueAt(0.5, QPointF(x, y))
                self.scanAnim.setKeyValueAt(0.7, QPointF(stop, y))
                self.scanAnim.setKeyValueAt(1.0, QPointF(x, y))
                scanItem.setPos(QPointF(x, y))
            else:
                self.scanAnim.setKeyValueAt(0.0, QPointF(stop, y))
                self.scanAnim.setKeyValueAt(0.5, QPointF(x, y))
                self.scanAnim.setKeyValueAt(1.0, QPointF(stop, y))
                scanItem.setPos(QPointF(stop, y))

    def setState(self, state):
        self.state = state
        self.bgOn.setRecursiveVisible(state == TextButton.ON)
        self.bgOff.setRecursiveVisible(state == TextButton.OFF)
        self.bgHighlight.setRecursiveVisible(state == TextButton.HIGHLIGHT)
        self.bgDisabled.setRecursiveVisible(state == TextButton.DISABLED)
        if state == TextButton.DISABLED:
            self.setCursor(Qt.ArrowCursor)
        else:
            self.setCursor(Qt.PointingHandCursor)

    def setupButtonBg(self):
        self.bgOn = ButtonBackground(self.buttonType, True, True,
                self.logicalSize, self)
#.........这里部分代码省略.........
开发者ID:death-finger,项目名称:Scripts,代码行数:101,代码来源:textbutton.py

示例4: createInfo

    def createInfo(self, item, name):
        movie_in = self.score.insertMovie(name)
        movie_out = self.score.insertMovie(name + ' -out')
        item.setZValue(8)
        item.setRecursiveVisible(False)

        xOffset = 230.0
        infoIn = DemoItemAnimation(item, DemoItemAnimation.ANIM_IN)
        infoIn.timeline.setCurveShape(QtCore.QTimeLine.LinearCurve)
        infoIn.setDuration(650)
        infoIn.setStartPos(QtCore.QPointF(self.window.scene.sceneRect().width(), Colors.contentStartY))
        infoIn.setPosAt(0.60, QtCore.QPointF(xOffset, Colors.contentStartY))
        infoIn.setPosAt(0.70, QtCore.QPointF(xOffset + 20, Colors.contentStartY))
        infoIn.setPosAt(0.80, QtCore.QPointF(xOffset, Colors.contentStartY))
        infoIn.setPosAt(0.90, QtCore.QPointF(xOffset + 7, Colors.contentStartY))
        infoIn.setPosAt(1.00, QtCore.QPointF(xOffset, Colors.contentStartY))
        movie_in.append(infoIn)

        infoOut = DemoItemAnimation(item, DemoItemAnimation.ANIM_OUT)
        infoOut.timeline.setCurveShape(QtCore.QTimeLine.EaseInCurve)
        infoOut.setDuration(300)
        infoOut.hideOnFinished = True
        infoOut.setStartPos(QtCore.QPointF(xOffset, Colors.contentStartY))
        infoOut.setPosAt(1.0, QtCore.QPointF(-600, Colors.contentStartY))
        movie_out.append(infoOut)
开发者ID:CapB1ack,项目名称:PyQt4,代码行数:25,代码来源:menumanager.py

示例5: createTicker

    def createTicker(self):
        if Colors.noTicker:
            return

        movie_in = self.score.insertMovie('ticker')
        movie_out = self.score.insertMovie('ticker -out')
        movie_activate = self.score.insertMovie('ticker -activate')
        movie_deactivate = self.score.insertMovie('ticker -deactivate')

        self.ticker = ItemCircleAnimation(self.window.scene)
        self.ticker.setZValue(50)
        self.ticker.hide()

        # Move ticker in.
        qtendpos = 485
        qtPosY = 120
        self.tickerInAnim = DemoItemAnimation(self.ticker,
                DemoItemAnimation.ANIM_IN)
        self.tickerInAnim.setDuration(500)
        self.tickerInAnim.setStartPos(QtCore.QPointF(self.window.scene.sceneRect().width(), Colors.contentStartY + qtPosY))
        self.tickerInAnim.setPosAt(0.60, QtCore.QPointF(qtendpos, Colors.contentStartY + qtPosY))
        self.tickerInAnim.setPosAt(0.70, QtCore.QPointF(qtendpos + 30, Colors.contentStartY + qtPosY))
        self.tickerInAnim.setPosAt(0.80, QtCore.QPointF(qtendpos, Colors.contentStartY + qtPosY))
        self.tickerInAnim.setPosAt(0.90, QtCore.QPointF(qtendpos + 5, Colors.contentStartY + qtPosY))
        self.tickerInAnim.setPosAt(1.00, QtCore.QPointF(qtendpos, Colors.contentStartY + qtPosY))
        movie_in.append(self.tickerInAnim)

        # Move ticker out.
        qtOut = DemoItemAnimation(self.ticker, DemoItemAnimation.ANIM_OUT)
        qtOut.hideOnFinished = True
        qtOut.setDuration(500)
        qtOut.setStartPos(QtCore.QPointF(qtendpos, Colors.contentStartY + qtPosY))
        qtOut.setPosAt(1.00, QtCore.QPointF(self.window.scene.sceneRect().width() + 700, Colors.contentStartY + qtPosY))
        movie_out.append(qtOut)

        # Move ticker in on activate.
        qtActivate = DemoItemAnimation(self.ticker)
        qtActivate.setDuration(400)
        qtActivate.setStartPos(QtCore.QPointF(self.window.scene.sceneRect().width(), Colors.contentStartY + qtPosY))
        qtActivate.setPosAt(0.60, QtCore.QPointF(qtendpos, Colors.contentStartY + qtPosY))
        qtActivate.setPosAt(0.70, QtCore.QPointF(qtendpos + 30, Colors.contentStartY + qtPosY))
        qtActivate.setPosAt(0.80, QtCore.QPointF(qtendpos, Colors.contentStartY + qtPosY))
        qtActivate.setPosAt(0.90, QtCore.QPointF(qtendpos + 5, Colors.contentStartY + qtPosY))
        qtActivate.setPosAt(1.00, QtCore.QPointF(qtendpos, Colors.contentStartY + qtPosY))
        movie_activate.append(qtActivate)

        # Move ticker out on deactivate.
        qtDeactivate = DemoItemAnimation(self.ticker)
        qtDeactivate.hideOnFinished = True
        qtDeactivate.setDuration(400)
        qtDeactivate.setStartPos(QtCore.QPointF(qtendpos, Colors.contentStartY + qtPosY))
        qtDeactivate.setPosAt(1.00, QtCore.QPointF(qtendpos, 800))
        movie_deactivate.append(qtDeactivate)
开发者ID:CapB1ack,项目名称:PyQt4,代码行数:53,代码来源:menumanager.py

示例6: createLowLeftButton

    def createLowLeftButton(self, label, type, movieIn, movieOut, movieShake, menuString=""):
        button = TextButton(label, TextButton.RIGHT, type, self.window.scene,
                self.window.mainSceneRoot, TextButton.PANEL)
        if menuString:
            button.setMenuString(menuString)
        button.setRecursiveVisible(False)
        button.setZValue(10)

        iw = button.sceneBoundingRect().width()
        xOffset = 15

        # Create in-animation.
        buttonIn = DemoItemAnimation(button, DemoItemAnimation.ANIM_IN)
        buttonIn.setDuration(1800 * Colors.animSpeedButtons)
        buttonIn.setStartPos(QtCore.QPointF(-iw, Colors.contentStartY + Colors.contentHeight - 35))
        buttonIn.setPosAt(0.5, QtCore.QPointF(-iw, Colors.contentStartY + Colors.contentHeight - 35))
        buttonIn.setPosAt(0.7, QtCore.QPointF(xOffset, Colors.contentStartY + Colors.contentHeight - 35))
        buttonIn.setPosAt(1.0, QtCore.QPointF(xOffset, Colors.contentStartY + Colors.contentHeight - 26))
        movieIn.append(buttonIn)

        # Create out-animation.
        buttonOut = DemoItemAnimation(button, DemoItemAnimation.ANIM_OUT)
        buttonOut.hideOnFinished = True
        buttonOut.setDuration(400 * Colors.animSpeedButtons)
        buttonOut.setStartPos(QtCore.QPointF(xOffset, Colors.contentStartY + Colors.contentHeight - 26))
        buttonOut.setPosAt(1.0, QtCore.QPointF(-iw, Colors.contentStartY + Colors.contentHeight - 26))
        movieOut.append(buttonOut)

        if movieShake is not None:
            shakeAnim = DemoItemAnimation(button, DemoItemAnimation.ANIM_UNSPECIFIED)
            shakeAnim.timeline.setCurveShape(QtCore.QTimeLine.LinearCurve)
            shakeAnim.setDuration(650)
            shakeAnim.setStartPos(buttonIn.posAt(1.0))
            shakeAnim.setPosAt(0.60, buttonIn.posAt(1.0))
            shakeAnim.setPosAt(0.70, buttonIn.posAt(1.0) + QtCore.QPointF(-3, 0))
            shakeAnim.setPosAt(0.80, buttonIn.posAt(1.0) + QtCore.QPointF(2, 0))
            shakeAnim.setPosAt(0.90, buttonIn.posAt(1.0) + QtCore.QPointF(-1, 0))
            shakeAnim.setPosAt(1.00, buttonIn.posAt(1.0))
            movieShake.append(shakeAnim)
开发者ID:CapB1ack,项目名称:PyQt4,代码行数:39,代码来源:menumanager.py

示例7: createLowRightLeafButton

    def createLowRightLeafButton(self, label, xOffset, type, movieIn, movieOut, movieShake):
        item = TextButton(label, TextButton.RIGHT, type, self.window.scene,
                self.window.mainSceneRoot, TextButton.PANEL)
        item.setRecursiveVisible(False)
        item.setZValue(10)

        sw = self.window.scene.sceneRect().width()
        sh = self.window.scene.sceneRect().height()

        # Create in-animation.
        anim = DemoItemAnimation(item, DemoItemAnimation.ANIM_IN)
        anim.setDuration(1050 * Colors.animSpeedButtons)
        anim.setStartPos(QtCore.QPointF(sw, Colors.contentStartY + Colors.contentHeight - 35))
        anim.setPosAt(0.10, QtCore.QPointF(sw, Colors.contentStartY + Colors.contentHeight - 35))
        anim.setPosAt(0.30, QtCore.QPointF(xOffset, Colors.contentStartY + Colors.contentHeight - 35))
        anim.setPosAt(0.35, QtCore.QPointF(xOffset + 30, Colors.contentStartY + Colors.contentHeight - 35))
        anim.setPosAt(0.40, QtCore.QPointF(xOffset, Colors.contentStartY + Colors.contentHeight - 35))
        anim.setPosAt(0.45, QtCore.QPointF(xOffset + 5, Colors.contentStartY + Colors.contentHeight - 35))
        anim.setPosAt(0.50, QtCore.QPointF(xOffset, Colors.contentStartY + Colors.contentHeight - 35))
        anim.setPosAt(1.00, QtCore.QPointF(xOffset, Colors.contentStartY + Colors.contentHeight - 26))
        movieIn.append(anim)

        # Create out-animation.
        anim = DemoItemAnimation(item, DemoItemAnimation.ANIM_OUT)
        anim.hideOnFinished = True
        anim.setDuration(300 * Colors.animSpeedButtons)
        anim.setStartPos(QtCore.QPointF(xOffset, Colors.contentStartY + Colors.contentHeight - 26))
        anim.setPosAt(1.0, QtCore.QPointF(xOffset, sh))
        movieOut.append(anim)
开发者ID:CapB1ack,项目名称:PyQt4,代码行数:29,代码来源:menumanager.py

示例8: MenuManager


#.........这里部分代码省略.........
        name = str(category.attribute('name'))
        currentNode = category.firstChild()
        currentMenu = '%s -menu%d' % (name, menuIndex)

        while not currentNode.isNull():
            movieIn = self.score.insertMovie(currentMenu)
            movieOut = self.score.insertMovie(currentMenu + ' -out')
            movieNextTopOut = self.score.insertMovie(currentMenu + ' -top_out')
            movieNextBottomOut = self.score.insertMovie(currentMenu + ' -bottom_out')
            movieNextTopIn = self.score.insertMovie(currentMenu + ' -top_in')
            movieNextBottomIn = self.score.insertMovie(currentMenu + ' -bottom_in')
            movieShake = self.score.insertMovie(currentMenu + ' -shake')

            i = 0
            while not currentNode.isNull() and i < maxExamples:
                # Create a normal menu button.
                label = str(currentNode.toElement().attribute('name'))
                item = TextButton(label, TextButton.LEFT, type,
                        self.window.scene, self.window.mainSceneRoot)
                currentNode = currentNode.nextSibling()

                # Skip the OpenGL examples if they can't run.
                if str(currentNode.toElement().attribute('dirname')) == 'opengl':
                    if not Colors.openGlAvailable:
                        currentNode = currentNode.nextSibling()

                item.setRecursiveVisible(False)
                item.setZValue(10)
                ih = item.sceneBoundingRect().height()
                iw = item.sceneBoundingRect().width()
                ihp = ih + 3

                # Create in-animation.
                anim = DemoItemAnimation(item, DemoItemAnimation.ANIM_IN)
                anim.setDuration(float(1000 + (i * 20)) * Colors.animSpeedButtons)
                anim.setStartPos(QtCore.QPointF(xOffset, -ih))
                anim.setPosAt(0.20, QtCore.QPointF(xOffset, -ih))
                anim.setPosAt(0.50, QtCore.QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY + (10 * float(i / 4.0))))
                anim.setPosAt(0.60, QtCore.QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY))
                anim.setPosAt(0.70, QtCore.QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY + (5 * float(i / 4.0))))
                anim.setPosAt(0.80, QtCore.QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY))
                anim.setPosAt(0.90, QtCore.QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY + (2 * float(i / 4.0))))
                anim.setPosAt(1.00, QtCore.QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY))
                movieIn.append(anim)

                # Create out-animation.
                anim = DemoItemAnimation(item, DemoItemAnimation.ANIM_OUT)
                anim.hideOnFinished = True
                anim.setDuration((700 + (30 * i)) * Colors.animSpeedButtons)
                anim.setStartPos(QtCore.QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY))
                anim.setPosAt(0.60, QtCore.QPointF(xOffset, 600 - ih - ih))
                anim.setPosAt(0.65, QtCore.QPointF(xOffset + 20, 600 - ih))
                anim.setPosAt(1.00, QtCore.QPointF(sw + iw, 600 - ih))
                movieOut.append(anim)

                # Create shake-animation.
                anim = DemoItemAnimation(item)
                anim.setDuration(700 * Colors.animSpeedButtons)
                anim.setStartPos(QtCore.QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY))
                anim.setPosAt(0.55, QtCore.QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY - i*2.0))
                anim.setPosAt(0.70, QtCore.QPointF(xOffset - 10, (i * ihp) + yOffset + Colors.contentStartY - i*1.5))
                anim.setPosAt(0.80, QtCore.QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY - i*1.0))
                anim.setPosAt(0.90, QtCore.QPointF(xOffset - 2, (i * ihp) + yOffset + Colors.contentStartY - i*0.5))
                anim.setPosAt(1.00, QtCore.QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY))
                movieShake.append(anim)
开发者ID:CapB1ack,项目名称:PyQt4,代码行数:66,代码来源:menumanager.py

示例9: createMenu

    def createMenu(self, category, type):
        sw = self.window.scene.sceneRect().width()
        xOffset = 15
        yOffset = 10
        maxExamples = Colors.menuCount
        menuIndex = 1
        name = str(category.attribute('name'))
        currentNode = category.firstChild()
        currentMenu = '%s -menu%d' % (name, menuIndex)

        while not currentNode.isNull():
            movieIn = self.score.insertMovie(currentMenu)
            movieOut = self.score.insertMovie(currentMenu + ' -out')
            movieNextTopOut = self.score.insertMovie(currentMenu + ' -top_out')
            movieNextBottomOut = self.score.insertMovie(currentMenu + ' -bottom_out')
            movieNextTopIn = self.score.insertMovie(currentMenu + ' -top_in')
            movieNextBottomIn = self.score.insertMovie(currentMenu + ' -bottom_in')
            movieShake = self.score.insertMovie(currentMenu + ' -shake')

            i = 0
            while not currentNode.isNull() and i < maxExamples:
                # Create a normal menu button.
                label = str(currentNode.toElement().attribute('name'))
                item = TextButton(label, TextButton.LEFT, type,
                        self.window.scene, self.window.mainSceneRoot)
                currentNode = currentNode.nextSibling()

                # Skip the OpenGL examples if they can't run.
                if str(currentNode.toElement().attribute('dirname')) == 'opengl':
                    if not Colors.openGlAvailable:
                        currentNode = currentNode.nextSibling()

                item.setRecursiveVisible(False)
                item.setZValue(10)
                ih = item.sceneBoundingRect().height()
                iw = item.sceneBoundingRect().width()
                ihp = ih + 3

                # Create in-animation.
                anim = DemoItemAnimation(item, DemoItemAnimation.ANIM_IN)
                anim.setDuration(float(1000 + (i * 20)) * Colors.animSpeedButtons)
                anim.setStartPos(QtCore.QPointF(xOffset, -ih))
                anim.setPosAt(0.20, QtCore.QPointF(xOffset, -ih))
                anim.setPosAt(0.50, QtCore.QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY + (10 * float(i / 4.0))))
                anim.setPosAt(0.60, QtCore.QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY))
                anim.setPosAt(0.70, QtCore.QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY + (5 * float(i / 4.0))))
                anim.setPosAt(0.80, QtCore.QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY))
                anim.setPosAt(0.90, QtCore.QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY + (2 * float(i / 4.0))))
                anim.setPosAt(1.00, QtCore.QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY))
                movieIn.append(anim)

                # Create out-animation.
                anim = DemoItemAnimation(item, DemoItemAnimation.ANIM_OUT)
                anim.hideOnFinished = True
                anim.setDuration((700 + (30 * i)) * Colors.animSpeedButtons)
                anim.setStartPos(QtCore.QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY))
                anim.setPosAt(0.60, QtCore.QPointF(xOffset, 600 - ih - ih))
                anim.setPosAt(0.65, QtCore.QPointF(xOffset + 20, 600 - ih))
                anim.setPosAt(1.00, QtCore.QPointF(sw + iw, 600 - ih))
                movieOut.append(anim)

                # Create shake-animation.
                anim = DemoItemAnimation(item)
                anim.setDuration(700 * Colors.animSpeedButtons)
                anim.setStartPos(QtCore.QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY))
                anim.setPosAt(0.55, QtCore.QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY - i*2.0))
                anim.setPosAt(0.70, QtCore.QPointF(xOffset - 10, (i * ihp) + yOffset + Colors.contentStartY - i*1.5))
                anim.setPosAt(0.80, QtCore.QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY - i*1.0))
                anim.setPosAt(0.90, QtCore.QPointF(xOffset - 2, (i * ihp) + yOffset + Colors.contentStartY - i*0.5))
                anim.setPosAt(1.00, QtCore.QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY))
                movieShake.append(anim)

                # Create next-menu top-out-animation.
                anim = DemoItemAnimation(item, DemoItemAnimation.ANIM_OUT)
                anim.hideOnFinished = True
                anim.setDuration((200 + (30 * i)) * Colors.animSpeedButtons)
                anim.setStartPos(QtCore.QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY))
                anim.setPosAt(0.70, QtCore.QPointF(xOffset, yOffset + Colors.contentStartY))
                anim.setPosAt(1.00, QtCore.QPointF(-iw, yOffset + Colors.contentStartY))
                movieNextTopOut.append(anim)

                # Create next-menu bottom-out-animation.
                anim = DemoItemAnimation(item, DemoItemAnimation.ANIM_OUT)
                anim.hideOnFinished = True
                anim.setDuration((200 + (30 * i)) * Colors.animSpeedButtons)
                anim.setStartPos(QtCore.QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY))
                anim.setPosAt(0.70, QtCore.QPointF(xOffset, (maxExamples * ihp) + yOffset + Colors.contentStartY))
                anim.setPosAt(1.00, QtCore.QPointF(-iw, (maxExamples * ihp) + yOffset + Colors.contentStartY))
                movieNextBottomOut.append(anim)

                # Create next-menu top-in-animation.
                anim = DemoItemAnimation(item, DemoItemAnimation.ANIM_IN)
                anim.setDuration((700 - (30 * i)) * Colors.animSpeedButtons)
                anim.setStartPos(QtCore.QPointF(-iw, yOffset + Colors.contentStartY))
                anim.setPosAt(0.30, QtCore.QPointF(xOffset, yOffset + Colors.contentStartY))
                anim.setPosAt(1.00, QtCore.QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY))
                movieNextTopIn.append(anim)

                # Create next-menu bottom-in-animation.
                reverse = maxExamples - i
#.........这里部分代码省略.........
开发者ID:CapB1ack,项目名称:PyQt4,代码行数:101,代码来源:menumanager.py

示例10: createInfo

    def createInfo(self, item, name):
        movie_in = self.score.insertMovie(name)
        movie_out = self.score.insertMovie(name + ' -out')
        item.setZValue(8)
        item.setRecursiveVisible(False)

        xOffset = 230.0
        infoIn = DemoItemAnimation(item, DemoItemAnimation.ANIM_IN)
        infoIn.setDuration(650)
        infoIn.setStartValue(QPointF(self.window.scene.sceneRect().width(), Colors.contentStartY))
        infoIn.setKeyValueAt(0.60, QPointF(xOffset, Colors.contentStartY))
        infoIn.setKeyValueAt(0.70, QPointF(xOffset + 20, Colors.contentStartY))
        infoIn.setKeyValueAt(0.80, QPointF(xOffset, Colors.contentStartY))
        infoIn.setKeyValueAt(0.90, QPointF(xOffset + 7, Colors.contentStartY))
        infoIn.setEndValue(QPointF(xOffset, Colors.contentStartY))
        movie_in.append(infoIn)

        infoOut = DemoItemAnimation(item, DemoItemAnimation.ANIM_OUT)
        infoOut.setCurveShape(QEasingCurve.InQuad)
        infoOut.setDuration(300)
        infoOut.setHideOnFinished(True)
        infoOut.setStartValue(QPointF(xOffset, Colors.contentStartY))
        infoOut.setEndValue(QPointF(-600, Colors.contentStartY))
        movie_out.append(infoOut)
开发者ID:CarlosAndres12,项目名称:pyqt5,代码行数:24,代码来源:menumanager.py

示例11: createLowRightButton

    def createLowRightButton(self, label, type, movieIn, movieOut, movieShake):
        item = TextButton(label, TextButton.RIGHT, type,
                self.window.mainSceneRoot, TextButton.PANEL)
        item.setRecursiveVisible(False)
        item.setZValue(10)

        sw = self.window.scene.sceneRect().width()
        xOffset = 70

        # Create in-animation.
        anim = DemoItemAnimation(item, DemoItemAnimation.ANIM_IN)
        anim.setDuration(1800)
        anim.setStartValue(QPointF(sw, Colors.contentStartY + Colors.contentHeight - 35))
        anim.setKeyValueAt(0.5, QPointF(sw, Colors.contentStartY + Colors.contentHeight - 35))
        anim.setKeyValueAt(0.7, QPointF(xOffset + 535, Colors.contentStartY + Colors.contentHeight - 35))
        anim.setEndValue(QPointF(xOffset + 535, Colors.contentStartY + Colors.contentHeight - 26))
        movieIn.append(anim)

        # Create out-animation.
        anim = DemoItemAnimation(item, DemoItemAnimation.ANIM_OUT)
        anim.setHideOnFinished(True)
        anim.setDuration(400)
        anim.setStartValue(QPointF(xOffset + 535, Colors.contentStartY + Colors.contentHeight - 26))
        anim.setEndValue(QPointF(sw, Colors.contentStartY + Colors.contentHeight - 26))
        movieOut.append(anim)
开发者ID:CarlosAndres12,项目名称:pyqt5,代码行数:25,代码来源:menumanager.py

示例12: createLowLeftButton

    def createLowLeftButton(self, label, type, movieIn, movieOut, movieShake, menuString=""):
        button = TextButton(label, TextButton.RIGHT, type,
                self.window.mainSceneRoot, TextButton.PANEL)
        if menuString:
            button.setMenuString(menuString)
        button.setRecursiveVisible(False)
        button.setZValue(10)

        iw = button.sceneBoundingRect().width()
        xOffset = 15

        # Create in-animation.
        buttonIn = DemoItemAnimation(button, DemoItemAnimation.ANIM_IN)
        buttonIn.setDuration(1800)
        buttonIn.setStartValue(QPointF(-iw, Colors.contentStartY + Colors.contentHeight - 35))
        buttonIn.setKeyValueAt(0.5, QPointF(-iw, Colors.contentStartY + Colors.contentHeight - 35))
        buttonIn.setKeyValueAt(0.7, QPointF(xOffset, Colors.contentStartY + Colors.contentHeight - 35))
        buttonIn.setEndValue(QPointF(xOffset, Colors.contentStartY + Colors.contentHeight - 26))
        movieIn.append(buttonIn)

        # Create out-animation.
        buttonOut = DemoItemAnimation(button, DemoItemAnimation.ANIM_OUT)
        buttonOut.setHideOnFinished(True)
        buttonOut.setDuration(400)
        buttonOut.setStartValue(QPointF(xOffset, Colors.contentStartY + Colors.contentHeight - 26))
        buttonOut.setEndValue(QPointF(-iw, Colors.contentStartY + Colors.contentHeight - 26))
        movieOut.append(buttonOut)

        if movieShake is not None:
            shakeAnim = DemoItemAnimation(button, DemoItemAnimation.ANIM_UNSPECIFIED)
            shakeAnim.setDuration(650)
            shakeAnim.setStartValue(buttonIn.endValue())
            shakeAnim.setKeyValueAt(0.60, buttonIn.endValue())
            shakeAnim.setKeyValueAt(0.70, buttonIn.endValue() + QPointF(-3, 0))
            shakeAnim.setKeyValueAt(0.80, buttonIn.endValue() + QPointF(2, 0))
            shakeAnim.setKeyValueAt(0.90, buttonIn.endValue() + QPointF(-1, 0))
            shakeAnim.setEndValue(buttonIn.endValue())
            movieShake.append(shakeAnim)
开发者ID:CarlosAndres12,项目名称:pyqt5,代码行数:38,代码来源:menumanager.py

示例13: MenuManager


#.........这里部分代码省略.........
    def createMenu(self, category, type):
        sw = self.window.scene.sceneRect().width()
        xOffset = 15
        yOffset = 10
        maxExamples = Colors.menuCount
        menuIndex = 1
        name = category.getAttribute('name')
        currentNode = self._first_element(category)
        currentMenu = '%s -menu%d' % (name, menuIndex)

        while currentNode is not None:
            movieIn = self.score.insertMovie(currentMenu)
            movieOut = self.score.insertMovie(currentMenu + ' -out')
            movieNextTopOut = self.score.insertMovie(currentMenu + ' -top_out')
            movieNextBottomOut = self.score.insertMovie(currentMenu + ' -bottom_out')
            movieNextTopIn = self.score.insertMovie(currentMenu + ' -top_in')
            movieNextBottomIn = self.score.insertMovie(currentMenu + ' -bottom_in')
            movieShake = self.score.insertMovie(currentMenu + ' -shake')

            i = 0
            while currentNode is not None and i < maxExamples:
                # Create a normal menu button.
                label = currentNode.getAttribute('name')
                item = TextButton(label, TextButton.LEFT, type,
                        self.window.mainSceneRoot)

                item.setRecursiveVisible(False)
                item.setZValue(10)
                ih = item.sceneBoundingRect().height()
                iw = item.sceneBoundingRect().width()
                ihp = ih + 3

                # Create in-animation.
                anim = DemoItemAnimation(item, DemoItemAnimation.ANIM_IN)
                anim.setDuration(1000 + (i * 20))
                anim.setStartValue(QPointF(xOffset, -ih))
                anim.setKeyValueAt(0.20, QPointF(xOffset, -ih))
                anim.setKeyValueAt(0.50, QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY + (10 * float(i / 4.0))))
                anim.setKeyValueAt(0.60, QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY))
                anim.setKeyValueAt(0.70, QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY + (5 * float(i / 4.0))))
                anim.setKeyValueAt(0.80, QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY))
                anim.setKeyValueAt(0.90, QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY + (2 * float(i / 4.0))))
                anim.setEndValue(QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY))
                movieIn.append(anim)

                # Create out-animation.
                anim = DemoItemAnimation(item, DemoItemAnimation.ANIM_OUT)
                anim.setHideOnFinished(True)
                anim.setDuration(700 + (30 * i))
                anim.setStartValue(QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY))
                anim.setKeyValueAt(0.60, QPointF(xOffset, 600 - ih - ih))
                anim.setKeyValueAt(0.65, QPointF(xOffset + 20, 600 - ih))
                anim.setEndValue(QPointF(sw + iw, 600 - ih))
                movieOut.append(anim)

                # Create shake-animation.
                anim = DemoItemAnimation(item)
                anim.setDuration(700)
                anim.setStartValue(QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY))
                anim.setKeyValueAt(0.55, QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY - i*2.0))
                anim.setKeyValueAt(0.70, QPointF(xOffset - 10, (i * ihp) + yOffset + Colors.contentStartY - i*1.5))
                anim.setKeyValueAt(0.80, QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY - i*1.0))
                anim.setKeyValueAt(0.90, QPointF(xOffset - 2, (i * ihp) + yOffset + Colors.contentStartY - i*0.5))
                anim.setEndValue(QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY))
                movieShake.append(anim)
开发者ID:CarlosAndres12,项目名称:pyqt5,代码行数:66,代码来源:menumanager.py

示例14: createMenu

    def createMenu(self, category, type):
        sw = self.window.scene.sceneRect().width()
        xOffset = 15
        yOffset = 10
        maxExamples = Colors.menuCount
        menuIndex = 1
        name = category.getAttribute('name')
        currentNode = self._first_element(category)
        currentMenu = '%s -menu%d' % (name, menuIndex)

        while currentNode is not None:
            movieIn = self.score.insertMovie(currentMenu)
            movieOut = self.score.insertMovie(currentMenu + ' -out')
            movieNextTopOut = self.score.insertMovie(currentMenu + ' -top_out')
            movieNextBottomOut = self.score.insertMovie(currentMenu + ' -bottom_out')
            movieNextTopIn = self.score.insertMovie(currentMenu + ' -top_in')
            movieNextBottomIn = self.score.insertMovie(currentMenu + ' -bottom_in')
            movieShake = self.score.insertMovie(currentMenu + ' -shake')

            i = 0
            while currentNode is not None and i < maxExamples:
                # Create a normal menu button.
                label = currentNode.getAttribute('name')
                item = TextButton(label, TextButton.LEFT, type,
                        self.window.mainSceneRoot)

                item.setRecursiveVisible(False)
                item.setZValue(10)
                ih = item.sceneBoundingRect().height()
                iw = item.sceneBoundingRect().width()
                ihp = ih + 3

                # Create in-animation.
                anim = DemoItemAnimation(item, DemoItemAnimation.ANIM_IN)
                anim.setDuration(1000 + (i * 20))
                anim.setStartValue(QPointF(xOffset, -ih))
                anim.setKeyValueAt(0.20, QPointF(xOffset, -ih))
                anim.setKeyValueAt(0.50, QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY + (10 * float(i / 4.0))))
                anim.setKeyValueAt(0.60, QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY))
                anim.setKeyValueAt(0.70, QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY + (5 * float(i / 4.0))))
                anim.setKeyValueAt(0.80, QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY))
                anim.setKeyValueAt(0.90, QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY + (2 * float(i / 4.0))))
                anim.setEndValue(QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY))
                movieIn.append(anim)

                # Create out-animation.
                anim = DemoItemAnimation(item, DemoItemAnimation.ANIM_OUT)
                anim.setHideOnFinished(True)
                anim.setDuration(700 + (30 * i))
                anim.setStartValue(QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY))
                anim.setKeyValueAt(0.60, QPointF(xOffset, 600 - ih - ih))
                anim.setKeyValueAt(0.65, QPointF(xOffset + 20, 600 - ih))
                anim.setEndValue(QPointF(sw + iw, 600 - ih))
                movieOut.append(anim)

                # Create shake-animation.
                anim = DemoItemAnimation(item)
                anim.setDuration(700)
                anim.setStartValue(QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY))
                anim.setKeyValueAt(0.55, QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY - i*2.0))
                anim.setKeyValueAt(0.70, QPointF(xOffset - 10, (i * ihp) + yOffset + Colors.contentStartY - i*1.5))
                anim.setKeyValueAt(0.80, QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY - i*1.0))
                anim.setKeyValueAt(0.90, QPointF(xOffset - 2, (i * ihp) + yOffset + Colors.contentStartY - i*0.5))
                anim.setEndValue(QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY))
                movieShake.append(anim)

                # Create next-menu top-out-animation.
                anim = DemoItemAnimation(item, DemoItemAnimation.ANIM_OUT)
                anim.setHideOnFinished(True)
                anim.setDuration(200 + (30 * i))
                anim.setStartValue(QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY))
                anim.setKeyValueAt(0.70, QPointF(xOffset, yOffset + Colors.contentStartY))
                anim.setEndValue(QPointF(-iw, yOffset + Colors.contentStartY))
                movieNextTopOut.append(anim)

                # Create next-menu bottom-out-animation.
                anim = DemoItemAnimation(item, DemoItemAnimation.ANIM_OUT)
                anim.setHideOnFinished(True)
                anim.setDuration(200 + (30 * i))
                anim.setStartValue(QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY))
                anim.setKeyValueAt(0.70, QPointF(xOffset, (maxExamples * ihp) + yOffset + Colors.contentStartY))
                anim.setEndValue(QPointF(-iw, (maxExamples * ihp) + yOffset + Colors.contentStartY))
                movieNextBottomOut.append(anim)

                # Create next-menu top-in-animation.
                anim = DemoItemAnimation(item, DemoItemAnimation.ANIM_IN)
                anim.setDuration(700 - (30 * i))
                anim.setStartValue(QPointF(-iw, yOffset + Colors.contentStartY))
                anim.setKeyValueAt(0.30, QPointF(xOffset, yOffset + Colors.contentStartY))
                anim.setEndValue(QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY))
                movieNextTopIn.append(anim)

                # Create next-menu bottom-in-animation.
                reverse = maxExamples - i
                anim = DemoItemAnimation(item, DemoItemAnimation.ANIM_IN)
                anim.setDuration(1000 - (30 * reverse))
                anim.setStartValue(QPointF(-iw, (maxExamples * ihp) + yOffset + Colors.contentStartY))
                anim.setKeyValueAt(0.30, QPointF(xOffset, (maxExamples * ihp) + yOffset + Colors.contentStartY))
                anim.setEndValue(QPointF(xOffset, (i * ihp) + yOffset + Colors.contentStartY))
                movieNextBottomIn.append(anim)
#.........这里部分代码省略.........
开发者ID:CarlosAndres12,项目名称:pyqt5,代码行数:101,代码来源:menumanager.py


注:本文中的demoitemanimation.DemoItemAnimation类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。