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Python CocosNode.do方法代码示例

本文整理汇总了Python中cocos.cocosnode.CocosNode.do方法的典型用法代码示例。如果您正苦于以下问题:Python CocosNode.do方法的具体用法?Python CocosNode.do怎么用?Python CocosNode.do使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在cocos.cocosnode.CocosNode的用法示例。


在下文中一共展示了CocosNode.do方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: test_update_crossing_max_at_1st_step

# 需要导入模块: from cocos.cocosnode import CocosNode [as 别名]
# 或者: from cocos.cocosnode.CocosNode import do [as 别名]
    def test_update_crossing_max_at_1st_step(self, duration1, duration2):
        # next_elapsed > max(duration1, duration2)
        global rec

        node = CocosNode()
        name1 = '1'
        name2 = '2'
        a1 = UIntervalAction(name1, duration1)
        a2 = UIntervalAction(name2, duration2)
        composite = ac.spawn(a1, a2)
        rec = []
        node.do(composite)
        elapsed = 0.0
        next_elapsed = max(duration1, duration2)*1.1 # above max
        dt = next_elapsed - elapsed
        node._step(dt)

        recx = [ e for e in rec if e[1]!='step' ]
        rec = [ e for e in recx if e[0]==name1]
        print 'rec',rec
        assert rec[0][1]=='start'
        assert rec[1][1]=='update' and rec[1][2]==1.0
        assert rec[2][1]=='stop'
        assert len(rec)==3

        rec = [ e for e in recx if e[0]==name2]
        print 'rec:', rec
        assert rec[0][1]=='start'
        assert rec[1][1]=='update' and rec[1][2]==1.0
        assert rec[2][1]=='stop'
        assert len(rec)==3
开发者ID:eevee,项目名称:cocos2d-mirror,代码行数:33,代码来源:test_p_ba_Spawn_IntervalAction.py

示例2: test_update_crossing_total_duration_at_1st_step

# 需要导入模块: from cocos.cocosnode import CocosNode [as 别名]
# 或者: from cocos.cocosnode.CocosNode import do [as 别名]
    def test_update_crossing_total_duration_at_1st_step(self, duration1, duration2):
        # elapsed==0, next_elapsed>=duration1 + duration2
        global rec
        node = CocosNode()
        name1 = '1'
        name2 = '2'
        a1 = UIntervalAction(name1, duration1)
        a2 = UIntervalAction(name2, duration2)
        elapsed = 0.0
        rec = []
        composite = ac.sequence(a1, a2)
        node.do(composite)
        next_elapsed = duration1 + duration2 +fe
        dt = next_elapsed - elapsed
        node._step(dt)
        # expected: for both actions start-update(1)-stop called, in that order
        recx = [ e for e in rec if e[1]!='step' ]
        rec = [ e for e in recx if e[0]==name1]
        print 'rec',rec
        assert len(rec)==3
        assert rec[0][1]=='start'
        assert rec[1][1]=='update' and rec[1][2]==1.0
        assert rec[2][1]=='stop'

        rec = [ e for e in recx if e[0]==name2]
        print 'rec',rec
        assert len(rec)==3
        assert rec[0][1]=='start'
        assert rec[1][1]=='update' and rec[1][2]==1.0
        assert rec[2][1]=='stop'
开发者ID:eevee,项目名称:cocos2d-mirror,代码行数:32,代码来源:test_p_ba_Sequence_IntervalAction.py

示例3: test_updating_above_duration1_below_duration

# 需要导入模块: from cocos.cocosnode import CocosNode [as 别名]
# 或者: from cocos.cocosnode.CocosNode import do [as 别名]
    def test_updating_above_duration1_below_duration(self, duration1, duration2):
        global rec

        if duration2==0.0:
            return

        node = CocosNode()
        name1 = '1'
        name2 = '2'
        a1 = UIntervalAction(name1, duration1)
        a2 = UIntervalAction(name2, duration2)
        composite = ac.sequence(a1, a2)
        node.do(composite)
        elapsed = 0.0
        next_elapsed = (duration1 + duration2)/2.0
        dt = next_elapsed - elapsed
        node._step(dt)
        elapsed = next_elapsed
        next_elapsed = (next_elapsed + composite.duration)/2.0
        dt = next_elapsed - elapsed
        rec = []
        node._step(dt)

        assert len([e for e in rec if e[0]==name1])==0
        rec = [ e for e in rec if e[1]!='step' ]
        print rec
        assert rec[0][1]=='update'
        assert abs(rec[0][2]-(next_elapsed-duration1)/duration2)<fe
        assert len(rec)==1
开发者ID:eevee,项目名称:cocos2d-mirror,代码行数:31,代码来源:test_p_ba_Sequence_IntervalAction.py

示例4: test_update_crossing_duration1_not_duration_at_1st_step

# 需要导入模块: from cocos.cocosnode import CocosNode [as 别名]
# 或者: from cocos.cocosnode.CocosNode import do [as 别名]
    def test_update_crossing_duration1_not_duration_at_1st_step(self, duration1, duration2):
        global rec

        if duration2==0.0:
            return

        node = CocosNode()
        name1 = '1'
        name2 = '2'
        a1 = UIntervalAction(name1, duration1)
        a2 = UIntervalAction(name2, duration2)
        composite = ac.sequence(a1, a2)
        rec = []
        node.do(composite)
        elapsed = 0.0
        next_elapsed = (duration1 + duration2)/2.0
        dt = next_elapsed - elapsed
        node._step(dt)

        #expect start, update(1), stop for action 1, start + update(x) for action2
        recx = [ e for e in rec if e[1]!='step' ]
        rec = [ e for e in recx if e[0]==name1]
        print 'rec',rec
        assert rec[0][1]=='start'
        assert rec[1][1]=='update' and rec[1][2]==1.0
        assert rec[2][1]=='stop'
        assert len(rec)==3

        rec = [ e for e in recx if e[0]==name2]
        print 'rec',rec
        assert rec[0][1]=='start'
        assert rec[1][1]=='update'
        assert abs(rec[1][2]-(next_elapsed-duration1)/duration2)<fe
        assert len(rec)==2
开发者ID:eevee,项目名称:cocos2d-mirror,代码行数:36,代码来源:test_p_ba_Sequence_IntervalAction.py

示例5: test_update_crossing_min_not_max_not_at_1st_step

# 需要导入模块: from cocos.cocosnode import CocosNode [as 别名]
# 或者: from cocos.cocosnode.CocosNode import do [as 别名]
    def test_update_crossing_min_not_max_not_at_1st_step(self, duration1, duration2):
        # 0< min< next_elapsed < max
        global rec
                
        # only applies if min(duration1, duration2)>=epsilon >0.0 , 1.0/epsilon
        # well defined 
        try:
            need_test = (duration1!=duration2)
            a = 1.0/duration1
            b = 1.0/duration2
        except ZeroDivisionError:
            need_test = False
        if not need_test:
            # the test dont make sense for the parameters received, skip
            return

        node = CocosNode()
        name1 = '1'
        name2 = '2'
        a1 = UIntervalAction(name1, duration1)
        a2 = UIntervalAction(name2, duration2)
        composite = ac.spawn(a1, a2)
        node.do(composite)
        elapsed = 0.0
        dt = min(duration1, duration2)/2.0
        node._step(dt)
        elapsed += dt # below min
        
        # between duration1 and duration2
        next_elapsed = (duration1 + duration2)/2.0
        dt = next_elapsed - elapsed
        rec = []
        node._step(dt)

        rec = [ e for e in rec if e[1]!='step' ]
        # expected:
        # the action with min duration will only call .update(1.0) and
        # .stop(), in that order
        # the action with max duraction will only call .update with apropiate t
        if duration1 < duration2:
            oname1 = name1
            oduration1 = duration1
            oname2 = name2
            oduration2 = duration2
        else:
            oname1 = name2
            oduration1 = duration2
            oname2 = name1
            oduration2 = duration1
        orec1 = [ e for e in rec if e[0]==oname1 ]
        assert orec1[0]==(oname1, 'update', 1.0)
        assert orec1[1]==(oname1, 'stop')
        assert len(orec1)==2
        
        orec2 = [ e for e in rec if e[0]==oname2 ]
        assert len(orec2)==1
        assert orec2[0][1]=='update'
        assert abs(orec2[0][2] - next_elapsed/oduration2)<fe
开发者ID:eevee,项目名称:cocos2d-mirror,代码行数:60,代码来源:test_p_ba_Spawn_IntervalAction.py

示例6: test_Loop_InstantAction

# 需要导入模块: from cocos.cocosnode import CocosNode [as 别名]
# 或者: from cocos.cocosnode.CocosNode import do [as 别名]
def test_Loop_InstantAction():
    rec = []
    def f(x):
       rec.append(x)
    node = CocosNode()
    template_action = cocos.actions.instant_actions.CallFunc(f, 1)
    n = 5
    action = template_action * n
    node.do(action)
    assert rec == [1] * n
开发者ID:1414648814,项目名称:cocos,代码行数:12,代码来源:test_instant_actions.py

示例7: test_start

# 需要导入模块: from cocos.cocosnode import CocosNode [as 别名]
# 或者: from cocos.cocosnode.CocosNode import do [as 别名]
    def test_start(self, duration1, duration2):
        global rec
        node = CocosNode()
        name1 = '1'
        name2 = '2'
        a1 = UIntervalAction(name1, duration1)
        a2 = UIntervalAction(name2, duration2)
        composite = ac.spawn(a1, a2)

        rec = []
        node.do(composite)
        assert [e for e in rec if e[0]==name1][0]==(name1, 'start') 
        assert [e for e in rec if e[0]==name2][0]==(name2, 'start')
开发者ID:eevee,项目名称:cocos2d-mirror,代码行数:15,代码来源:test_p_ba_Spawn_IntervalAction.py

示例8: test_update_crossing_min_not_max_at_1st_step

# 需要导入模块: from cocos.cocosnode import CocosNode [as 别名]
# 或者: from cocos.cocosnode.CocosNode import do [as 别名]
    def test_update_crossing_min_not_max_at_1st_step(self, duration1, duration2):
        # min< next_elapsed < max
        global rec
        # expect start, [xxx,]update(1), stop for shortest action

        # only applies if min<max
        need_test = (duration1 < duration2)
        if not need_test:
            return
        
        node = CocosNode()
        name1 = '1'
        name2 = '2'
        a1 = UIntervalAction(name1, duration1)
        a2 = UIntervalAction(name2, duration2)
        composite = ac.spawn(a1, a2)
        rec = []
        node.do(composite)
        elapsed = 0.0
        # between duration1 and duration2
        next_elapsed = (duration1 + duration2)/2.0
        dt = next_elapsed - elapsed
        node._step(dt)
        
        print 'rec:', rec
        rec = [ e for e in rec if e[1]!='step' ]
        if duration1 < duration2:
            oname1 = name1
            oduration1 = duration1
            oname2 = name2
            oduration2 = duration2
        else:
            oname1 = name2
            oduration1 = duration2
            oname2 = name1
            oduration2 = duration1
        orec1 = [ e for e in rec if e[0]==oname1 ]
        print orec1
        assert orec1[0]==(oname1, 'start')
        assert orec1[1]==(oname1, 'update', 1.0)
        assert orec1[2]==(oname1, 'stop')
        assert len(orec1)==3
        
        orec2 = [ e for e in rec if e[0]==oname2 ]
        print orec2
        assert len(orec2)==2
        assert orec2[0]==(oname2, 'start')
        assert orec2[1][1]=='update'
        assert abs(orec2[1][2] - next_elapsed/oduration2)<fe
开发者ID:eevee,项目名称:cocos2d-mirror,代码行数:51,代码来源:test_p_ba_Spawn_IntervalAction.py

示例9: test_update_1_called

# 需要导入模块: from cocos.cocosnode import CocosNode [as 别名]
# 或者: from cocos.cocosnode.CocosNode import do [as 别名]
    def test_update_1_called(self):
        global rec
        duration = 2.0
        original_action = UIntervalAction('original', duration)
        modified_action = ac.AccelDeccel(original_action)

        node = CocosNode()
        node.do(modified_action)
        dt = duration * 1.0
        rec = []
        node._step(dt)
        print 'rec:', rec
        update_record = rec[-1]
        assert update_record[1] == 'update'
        assert update_record[2] == 1.0
开发者ID:eevee,项目名称:cocos2d-mirror,代码行数:17,代码来源:test_acceldeccel.py

示例10: test_start

# 需要导入模块: from cocos.cocosnode import CocosNode [as 别名]
# 或者: from cocos.cocosnode.CocosNode import do [as 别名]
    def test_start(self):
        global rec, next_done
        next_done=0
        node = CocosNode()
        name1 = '1'
        name2 = '2'
        a1 = UAction(name1)
        a2 = UAction(name2)
        composite = ac.spawn(a1, a2)

        rec = []
        node.do(composite)
        print 'start rec:', rec
        assert rec[0]==(name1, 'start')
        assert rec[0]==(name1, 'start')
        assert len(rec)==2
开发者ID:eevee,项目名称:cocos2d-mirror,代码行数:18,代码来源:test_p_ba_Spawn_Action.py

示例11: test_step_setting_done1_done2

# 需要导入模块: from cocos.cocosnode import CocosNode [as 别名]
# 或者: from cocos.cocosnode.CocosNode import do [as 别名]
    def test_step_setting_done1_done2(self):
        global rec, next_done
        next_done=0
        node = CocosNode()
        name1 = '1'
        name2 = '2'
        a1 = UAction(name1)
        a2 = UAction(name2)
        composite = ac.spawn(a1, a2)
        a_copy = node.do(composite)
        dt = 0.1
        rec = []
        next_done = 3
        node._step(dt)
        print rec

        recx = [e for e in rec if e[0]==name1]
        assert recx[0][1]== 'step'
        assert recx[1][1]=='stop'
        assert len(recx)==2

        recx = [e for e in rec if e[0]==name2]
        assert recx[0][1]=='step'
        assert recx[1][1]=='stop'
        assert len(recx)==2

        assert a_copy.done()
        rec = []
        node._step(dt)
        assert len(rec)==0
        assert len(node.actions)==0
开发者ID:eevee,项目名称:cocos2d-mirror,代码行数:33,代码来源:test_p_ba_Spawn_Action.py

示例12: test_remove_action

# 需要导入模块: from cocos.cocosnode import CocosNode [as 别名]
# 或者: from cocos.cocosnode.CocosNode import do [as 别名]
    def test_remove_action(self):
        global rec, next_done
        next_done = 0
        node = CocosNode()
        name1 = '1'
        action1 = UAction(name1)
        name2 = '2'
        action2 = UAction(name2)
        a1_copy = node.do(action1)
        a2_copy = node.do(action2)
        assert len(node.actions)==2
        rec = []
        node.remove_action(a1_copy)

        recx = [ e for e in rec if e[0]==name1]
        assert recx[0]==(name1, 'stop')
        assert len(recx)==1

        rec =[]
        dt = 0.1
        node._step(dt)# needed to complete delete, will traceback if remove failed
        assert len(node.actions)==1
        assert a2_copy in node.actions
        recx = [ e for e in rec if e[0]==name1]
        assert len(recx)==0
开发者ID:DatRollingStone,项目名称:nwidget,代码行数:27,代码来源:test_p_ba_cocosnode_actions.py

示例13: test_updating_above_min_below_max

# 需要导入模块: from cocos.cocosnode import CocosNode [as 别名]
# 或者: from cocos.cocosnode.CocosNode import do [as 别名]
    def test_updating_above_min_below_max(self, duration1, duration2):
        # min < elapsed < next_elapsed < max
        global rec


        need_test = (duration1!=duration2)
        if not need_test:
            return

        node = CocosNode()
        name1 = '1'
        name2 = '2'
        a1 = UIntervalAction(name1, duration1)
        a2 = UIntervalAction(name2, duration2)
        composite = ac.spawn(a1, a2)
        node.do(composite)
        elapsed = 0.0
        next_elapsed = (duration1 + duration2)/2.0 # above min, below max
        dt = next_elapsed - elapsed
        node._step(dt)
        elapsed = next_elapsed
        next_elapsed = (elapsed + max(duration1, duration2))/2.0
        dt = next_elapsed - elapsed
        rec = []
        node._step(dt)

        # expected:
        # no call from the action with min duration
        # only one call from the action with max duration and will be .update
        if duration1 < duration2:
            oname1 = name1
            oname2 = name2
        else:
            oname1 = name2
            oname2 = name1
        rec_lo = [ e for e in rec if e[0]==oname1]
        print 'rec_lo:', rec_lo
        assert len(rec_lo)==0

        rec = [ e for e in rec if e[0]==oname2]
        rec = [ e for e in rec if e[1]!='step' ]
        print 'rec hi:',rec
        assert len(rec)==1
        assert (rec[0][1]=='update' and
                abs(rec[0][2] - next_elapsed/max(duration1, duration2))<fe)
开发者ID:eevee,项目名称:cocos2d-mirror,代码行数:47,代码来源:test_p_ba_Spawn_IntervalAction.py

示例14: test_target_set

# 需要导入模块: from cocos.cocosnode import CocosNode [as 别名]
# 或者: from cocos.cocosnode.CocosNode import do [as 别名]
    def test_target_set(self):
        global rec, next_done
        node = CocosNode()
        name1 = '1'
        a1 = UAction(name1)
        composite = ac.Repeat(a1)

        rec = []
        a_copy = node.do(composite)
        assert a_copy.action.target==node
开发者ID:eevee,项目名称:cocos2d-mirror,代码行数:12,代码来源:test_p_ba_Repeat_Action.py

示例15: test_updating_below_min

# 需要导入模块: from cocos.cocosnode import CocosNode [as 别名]
# 或者: from cocos.cocosnode.CocosNode import do [as 别名]
    def test_updating_below_min(self, duration1, duration2):
        # next_elapsed < min(duration1, duration2)
        global rec

        # only applies if min(duration1, duration2)>=epsilon >0.0 , 1.0/epsilon
        # well defined 
        need_test = True
        try:
            a = 1.0/duration1
            b = 1.0/duration2
        except ZeroDivisionError:
            need_test = False
        if not need_test:
            # the test dont make sense for the parameters received, skip
            return

        node = CocosNode()
        name1 = '1'
        name2 = '2'
        a1 = UIntervalAction(name1, duration1)
        a2 = UIntervalAction(name2, duration2)
        composite = ac.spawn(a1, a2)
        node.do(composite)
        elapsed = 0.0
        
        min_duration = min(duration1, duration2)
        for next_elapsed in [ min_duration/3.0, min_duration/2.0]:
            dt = next_elapsed - elapsed
            rec = []
            node._step(dt)
            
            rec = [ e for e in rec if e[1]!='step' ]
            rec1 = [ e for e in rec if e[0]==name1]
            assert len(rec1)==1
            assert (rec1[0][1]=='update' and
                    abs(rec1[0][2]-next_elapsed/duration1)<fe
                    )
            rec2 = [ e for e in rec if e[0]==name2]
            assert len(rec2)==1
            assert(rec2[0][1]=='update' and
                   abs(rec2[0][2]-next_elapsed/duration2)<fe
                   )
            elapsed = next_elapsed
开发者ID:eevee,项目名称:cocos2d-mirror,代码行数:45,代码来源:test_p_ba_Spawn_IntervalAction.py


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