本文整理汇总了Python中chess.Board.empty方法的典型用法代码示例。如果您正苦于以下问题:Python Board.empty方法的具体用法?Python Board.empty怎么用?Python Board.empty使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类chess.Board
的用法示例。
在下文中一共展示了Board.empty方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: BoardTest
# 需要导入模块: from chess import Board [as 别名]
# 或者: from chess.Board import empty [as 别名]
class BoardTest(unittest.TestCase):
def setUp(self):
self.notation = [["WR", "WN", "WB", "WQ", "WK", "WB", "WN", "WR"],
["WP", "WP", "WP", "WP", "", "WP", "WP", "WP"],
[ "", "", "", "", "", "", "", ""],
[ "", "", "", "", "WP", "", "", ""],
[ "", "", "", "", "BP", "", "", ""],
[ "", "", "", "", "", "", "", ""],
["BP", "BP", "BP", "BP", "", "BP", "BP", "BP"],
["BR", "BN", "BB", "BQ", "BK", "BB", "BN", "BR"]]
self.flat_notation = list(itertools.chain(*self.notation))
self.num_pieces = len([square for square in self.flat_notation if square != ""])
self.empty_board = Board()
self.board = Board.from_notation(self.notation)
def test_from_notation(self):
for row, notation_row in enumerate(self.notation):
for col, square in enumerate(notation_row):
board_piece = self.board[row][col]
if square == "":
self.assertEqual(board_piece, None)
else:
self.assertEqual(Position(row, col), board_piece.position)
self.assertEqual(Color.from_notation(square[0]), board_piece.color)
self.assertEqual(Piece.from_notation(square[1]), type(board_piece))
def test_to_notation(self):
self.assertListEqual(self.notation, self.board.to_notation())
self.assertListEqual([[""] * 8] * 8, self.empty_board.to_notation())
def test_positions(self):
# 64 distinct + in bounds must be all squares in the 8x8 board
self.assertEqual(64, len(set(self.board.positions())))
self.assertTrue(all(position.in_bounds for position in self.board.positions()))
def test_squares(self):
# 64 squares in an 8x8 board
self.assertEqual(64, len(list(self.board.squares())))
self.assertSetEqual(set(self.board.pieces()).union({None}), set(self.board.squares()))
def test_pieces(self):
self.assertEqual(self.num_pieces, len(list(self.board.pieces())))
for piece in self.board.pieces():
self.assertEqual(piece.position.row, piece.row)
self.assertEqual(piece.position.col, piece.col)
def test_white_pieces(self):
white_pieces = set(self.board.white_pieces())
self.assertEqual(16, len(white_pieces))
for piece in white_pieces:
self.assertTrue(piece.is_white)
for piece in self.board.pieces():
if piece.is_white:
self.assertIn(piece, white_pieces)
def test_black_pieces(self):
black_pieces = set(self.board.black_pieces())
self.assertEqual(16, len(black_pieces))
for piece in black_pieces:
self.assertTrue(piece.is_black)
for piece in self.board.pieces():
if piece.is_black:
self.assertIn(piece, black_pieces)
def test_add(self):
board = Board()
self.assertTrue(all(square == None for square in board.squares()))
board.add(Color.white, Pawn, Position(3, 4))
board.add(Color.black, Pawn, Position(6, 6))
self.assertEqual(Color.white, board.at(Position(3, 4)).color)
self.assertEqual(Pawn, type(board.at(Position(3, 4))))
self.assertEqual(Color.black, board.at(Position(6, 6)).color)
self.assertEqual(Pawn, type(board.at(Position(6, 6))))
self.assertEqual(2, len(list(board.pieces())))
for position in board.positions():
if position not in (Position(3, 4), Position(6, 6)):
self.assertIsNone(board.at(position))
def test_at(self):
for position in self.board.positions():
self.assertIs(self.board[position.row][position.col], self.board.at(position))
for piece in self.board.pieces():
self.assertIs(piece, self.board.at(piece.position))
def test_empty(self):
self.assertTrue(all(self.empty_board.empty((row, col)) for row in range(8) for col in range(8)))