本文整理汇总了Python中car.Car类的典型用法代码示例。如果您正苦于以下问题:Python Car类的具体用法?Python Car怎么用?Python Car使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了Car类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: test_update_position
def test_update_position():
road = Road()
car = Car(road, init_speed=10)
car2 = Car(road, position=500)
assert car.position == 0 and car.speed == 10
car.update_position(car2)
assert car.position == 0 + car.speed * car.s_per_step
示例2: TestCar
class TestCar(unittest.TestCase):
def setUp(self):
self.car = Car('VW', 'Passat', 150)
self.crash_chance = 1.25
self.laps = 5
def test_car__str__(self):
result = "VW Passat with max max speed 150"
self.assertEqual(str(self.car), result)
def test_car__int__(self):
self.assertEqual(int(self.car), 100)
def test_car_model(self):
self.assertEqual(self.car.model, 'Passat')
def test_car___exhaustion(self):
# (max speed / depreciation) * laps * crash_chance
exhaustion = (self.car.max_speed / self.car._depreciation) * self.crash_chance
self.assertEqual(self.car._Car__exhaustion(self.crash_chance), exhaustion)
def test_car___stamina(self):
exhaustion = (self.car.max_speed / self.car._depreciation) * self.crash_chance
self.assertEqual(self.car._Car__stamina(self.crash_chance), 100 - exhaustion)
示例3: test_car_is_validating_position_with_road
def test_car_is_validating_position_with_road():
# On init
road = Road()
car1 = Car(road, position=2000)
assert car1.position == 0
# In update_position
car1 = Car(road, position=100, init_speed=10)
car2 = Car(road, position=500)
car1.position = 1000
car1.update_position(car2)
assert car1.position == 10
# In brake_if_needed
car1 = Car(road, position=1005, init_speed=10)
car2 = Car(road, position=10)
did_brake = car1.brake_if_needed(leading_car=car2)
assert did_brake is True
with mock.patch("random.random", return_value=1):
car1 = Car(road, position=500, init_speed=10)
car2 = Car(road, position=0)
did_brake = car1.brake_if_needed(leading_car=car2)
assert did_brake is False
assert car1.distance_behind(car2) == 495
示例4: runGame
def runGame():
# Initialize game, settings and screen object
pygame.init()
drSettings = Settings()
screen = pygame.display.set_mode(
(drSettings.screenWidth, drSettings.screenHeight))
pygame.display.set_caption("Drag Race")
totalTime = 0
# Make the car
car = Car(drSettings, screen)
# Initialize the timer, gear text and speed
hud = HeadUpDisplay(drSettings, screen, totalTime, car)
# Store the game statistics
stats = GameStats()
# Start the main loop for the game
while True:
# Check for keypresses
gf.checkEvents(car, stats)
# Update the game active state
if not car.onScreen:
stats.gameActive = False
if stats.gameActive:
# Update the position of the car and the hud
car.update()
hud.update(stats.totalTime, car)
stats.totalTime += drSettings.timeIncrement
# Update the screen
gf.updateScreen(drSettings, screen, car, hud)
示例5: main
def main():
# create an instance of a Car with an initial fuel value of 100
car = Car(100)
print("Let's drive!")
print(car)
print(MENU)
choice = input("Enter your choice: ").lower()
while choice != "q":
if choice == "d":
distanceToDrive = int(input("How many km do you wish to drive? "))
distanceDriven = car.drive(distanceToDrive)
print("The car drove " + str(distanceDriven) + "km", end="")
if car.getFuel() == 0:
print(" and ran out of fuel", end="")
print(".")
elif choice == "r":
fuelToAdd = int(input("How many units of fuel do you want to add to the car? "))
while fuelToAdd < 0:
print("Fuel amount must be >= 0")
fuelToAdd = int(input("How many units of fuel do you want to add to the car? "))
car.addFuel(fuelToAdd)
print("Added", fuelToAdd, "units of fuel.")
else:
print("Invalid choice")
print()
print(car)
print(MENU)
choice = input("Enter your choice: ").lower()
print("\nGood bye!")
示例6: sort_with_connect
def sort_with_connect(fname):
"""Sort the atoms: gather the same atoms, and atoms in same
molecules according to connectivity (.mdf). This is very good
for generating gromacs input files, and organize the atoms into
a well defined order.
"""
mdffile = "%s.mdf" % fname
carfile = "%s.car" % fname
mdf = Mdf(mdffile)
car = Car(carfile)
a = car.parser()
Li = []
Ge = []
P = []
atom_names = mdf.atom_names
for i in range(len(mdf.atoms)):
if mdf.atoms[i].element == "Li":
Li.append(i)
elif mdf.atoms[i].element == "Ge":
Ge.append(i)
for j in mdf.atoms[i].connect:
Ge.append(atom_names.index(j))
elif mdf.atoms[i].element == "P":
P.append(i)
for j in mdf.atoms[i].connect:
P.append(__get_index(atom_names, j))
seq_new = Li + Ge + P
a.sortNdx(seq_new)
toPdb(a)
示例7: limo
def limo():
limo=Car(100,"limo")
limo.add_fuel(20)
print("fuel =", limo.fuel)
limo.drive(115)
print("odo =", limo.odometer)
print(limo)
示例8: test_check_distance_between_cars
def test_check_distance_between_cars():
car1 = Car(0)
car2 = Car(9)
car1.accelerate(car2)
assert car1.velocity == 2
car1.accelerate(car2)
assert car1.velocity == 0
示例9: main
def main():
limo = Car(100, "abc")
limo.add_fuel(20)
print("fuel = ", limo.fuel)
limo.drive(115)
print("odometer = ", limo.odometer)
print(limo)
示例10: test
def test():
#connection = DBConnection()
#connection.connectToDB()
localdbConnection = SQLLite("Resources/WideAwakeCoordinates.db")
localdbConnection.establishConnection()
car = Car()
while(car.next()):
if(car.ABS):
try:
#Should eventually change query to something else
date = datetime.datetime.now()
print(type(car.long[1]))
#inserts a testuserID, testcarID, weather_condition, coordinates as a timestamp and the current date and time. This is a temporary query and may be subject to change
queryToDB = "(INSERT INTO Coordinates(Latitude, longitude, timestamp) VALUES ( + n\
%s, %s, %s )) "
(car.lat[0] ,car.long[0] , date.strftime( "%m/%d/%y/%H/%M/%S"))
localdbConnection.executeInsertStatement(queryToDB)
print("Complete query")
except Exception as e:
print(str(e))
raise e
示例11: main
def main():
limo = Car("limo", 180)
limo.add_fuel(30)
limo.drive(115)
print("limo odometer", limo.odometer)
print("limo fuel:", limo.fuel)
print("{}, fuel={}, odometer={}".format(limo.name, limo.fuel, limo.odometer))
示例12: test_accel_and_decel_are_mutually_exclusive
def test_accel_and_decel_are_mutually_exclusive():
road = Road()
for _ in range(100):
with mock.patch("random.random", return_value=1):
car1 = Car(road, position=200, init_speed=10)
car2 = Car(road, position=400)
car1.step_speed(car2)
assert car1.speed == 12 or car1.speed == 8
示例13: test_brake_if_needed
def test_brake_if_needed():
# Stop if collision imminent
road = Road()
car1 = Car(road, position=200, init_speed=20)
car2 = Car(road, position=210)
with mock.patch("random.random", return_value=1):
did_brake = car1.brake_if_needed(leading_car=car2)
assert did_brake is True
assert car1.speed == 5
示例14: __init__
def __init__(self):
super(MirrorMan, self).__init__('Mirror Man', MirrorMan.PURPLE)
self.gameover = False
self.win = False
self.player = Player((random.randint(50,750), 10))
self.car = Car(0, 125, 'yellow')
self.car2 = Car(800, 225, 'red')
self.car3 = Car(-100, 325, 'yellow')
self.car4 = Car(900, 425, 'red')
示例15: test_check_position_good
def test_check_position_good():
test_car = Car(1)
test_car.speed = 5
test_car_two = Car(30)
assert test_car.car_coordinates[-1] == 5
assert test_car.speed == 5
test_car.check_position(test_car_two)
assert test_car.car_coordinates[-1] == 5
assert test_car.speed == 5